I'm disabled which makes VR difficult and painful if the game is meant for the user to be standing (I can't stand for more than a couple minutes at a time). This would be a literal game changer for me, but like so many disabled people, we are on disability which means the price of this chair at $800 is well beyond our ability to afford. But boy do I want one now!
I'd seen this and couldn't get my head around what the point was. Very informative and clear video. I could actually see myself using that quite a lot. Price tag is a bit painful though.
In my "office" I have my work chair, a foldable racing char, and my VR treadmill. Once all the accessories come out, I might consider this if it can replace at least my office chair (bonus if it can replace my racing chair) but as it is, no more room in here for another VR accessory. This does look cool, I don't play VR games sitting down much, besides the ones meant to be played sitting down, because I find it really unimmersive to sit in a stranding game, but my VR treadmill is too loud to play at night when I have a wife and a roommate. But this seems like it _might_ increase immersion enough that I could do it. My question is how loud is the chair as it moves? Would the gears wake someone in the next room? Either way, great video. I haven't seen any of the bigger VR channels cover it. This is the first time I've seen your channel and I just subscribed. Great video.
it's a good option for those that have limited space to do full motion and if they have a little more space they can swing and not worry about leaving there play area.
Looks cool! Love that there are so many different accessories for so many different people. Love this hobby. I personally wouldnt buy it, but I can see its value for a certain user
Really cool that you can put the puck on your hip and use it as a hip tracker for turning, seems intuitive for shooters that way. I hope this product succeeds so that the price can come down, would totally buy one if it came to the sub 500 price range.
Exactly. I have a chair on a pedestal base, with retractable arms. It's perfect. Leave the arms down for cockpit games, up for everything else. Turn in the chair instead of the stick, no motion sickness.
not practical for a lot of vr games. When you play a game like Into the Radius you are constantly looking down and turning your head to grab things off of your chest and belt.
Why would you want the chair to turn where you turn your head? Whenever I can I always change the movement type in games to not move with my head because it’s not natural, irl I can move independent of where I’m looking. I don’t get why you wouldn’t just get a normal swivel chair and use your legs to spin you, in which you could look around. Only seems viable for very few people, certain disabilities and such. A baffling product.
This might just work for a lot of people, especially for the ones that are handicapped, and also for some people who just don’t have enough space in their house to enjoy VR like they really want to, so this chair might just come in handy. I honestly prefer standing & moving around though🤷🏽♂️ Competitive VR first person shooter games is no fun when you’re just sitting down. You’re supposed to be standing & using real body movement to turn, not with a chair. Also, this is honestly a very lazy way for people to play VR games. They don’t want to put in the work, they would rather sit in a chair. VR is really made for people who want to get a good workout, and burn some calories while playing video games. You’re not supposed to be sitting down relaxing while playing VR. You might as well sit if front of your TV, and play regular flat screen video games, and take that VR headset off.
I wish. I had money. So I could do this the right way and have a harness. Systhat's that suspends the person in mid-air. There then uses this rotation technology. Having no impact while running would be optimal.
Nice for lazy people, overweight people, etc ... Because you can do everything and in a lot more accurate way just being stand up and and just do everything with your own body, just as in real life, and in that way will always be a lot more immersion. And for racing/car driving games, makes no sense at all, you are not rotating your seat inside cars, you are static and you rotate your head only to look around, not the whole body nor car seat.
If you play your games with head based locomotion you will see value in this chair possibly. However as a vr player that uses hand directed locomotion, this is completely useless.
@@CyionVR head-looking locomotion does ''seem' counter intuitive (and is without Roto), but honestly everyone who tries finds it so liberating and intuitive. Hands based locomotion, as you say, is the best method when seated currently, but this knocks the limitations you're used to out of the park. It needs to be tried before being fully appreciated
@@RotoVR Let me ask you a question. In real life if you are walking down a side walk, and at the same time you walking, you decide to look to the left to admire someone's garden, do you automatically walk off the side walk and start walking to the garden? Or are you walking straight down the side walk and keep on walking down the side walk while looking at the garden to your left? Now if I could rotate the chair with my thumbstick and use hand directed locomotion (or even better hip/torso directed locomotion), that might be something.
@@CyionVR hi, I do understand what you're saying - and in that situation you are quite correct. But more importantly (because more frequently), if you decide to walk down the path to your left, you will ALWAYS look in the direction you walk first. You will turn to look left and then rotate your body around accordingly. You rarely ever walk in a direction without facing it first.
I'm disabled which makes VR difficult and painful if the game is meant for the user to be standing (I can't stand for more than a couple minutes at a time). This would be a literal game changer for me, but like so many disabled people, we are on disability which means the price of this chair at $800 is well beyond our ability to afford. But boy do I want one now!
Really cool! I didn't know this existed. I shared, liked and subscribed 👍
Thanks, appreciated! 👍🏼
I'd seen this and couldn't get my head around what the point was. Very informative and clear video. I could actually see myself using that quite a lot. Price tag is a bit painful though.
glad you enjoyed it!.
In my "office" I have my work chair, a foldable racing char, and my VR treadmill.
Once all the accessories come out, I might consider this if it can replace at least my office chair (bonus if it can replace my racing chair) but as it is, no more room in here for another VR accessory.
This does look cool, I don't play VR games sitting down much, besides the ones meant to be played sitting down, because I find it really unimmersive to sit in a stranding game, but my VR treadmill is too loud to play at night when I have a wife and a roommate.
But this seems like it _might_ increase immersion enough that I could do it. My question is how loud is the chair as it moves? Would the gears wake someone in the next room?
Either way, great video. I haven't seen any of the bigger VR channels cover it. This is the first time I've seen your channel and I just subscribed. Great video.
it's a good option for those that have limited space to do full motion and if they have a little more space they can swing and not worry about leaving there play area.
Looks cool! Love that there are so many different accessories for so many different people. Love this hobby. I personally wouldnt buy it, but I can see its value for a certain user
Really cool that you can put the puck on your hip and use it as a hip tracker for turning, seems intuitive for shooters that way. I hope this product succeeds so that the price can come down, would totally buy one if it came to the sub 500 price range.
That sounds like an overpriced swivel chair.
Exactly. I have a chair on a pedestal base, with retractable arms. It's perfect. Leave the arms down for cockpit games, up for everything else. Turn in the chair instead of the stick, no motion sickness.
not practical for a lot of vr games. When you play a game like Into the Radius you are constantly looking down and turning your head to grab things off of your chest and belt.
Roto shouldn't spin when you look down. Somehow a rogue Headtracker was sent to Q2C for which we apologise
This is the most practical form of this type of VR accessory I've seen to date.
right! .. it's crazy useful
great breakdown , I still think its more immersive if you stand though, so the chair is semi worth it.
But imagine if you couldn't stand ... 😲
@@Q2CVRGAMER I never thought about this actually, to all the non abled body people this is a godsend. So great product!
I had seen pictures of this but watching your video made me want one.
I'd say they should just ditch the haptics part, especially given that 3s doesn't have an audio jack
Ive been playing in a swivel chair for about a year and a half lol
I’ve been waiting for this video bc I’ve been eyeballing this chair for months. Is it height adjustable?
Yes it is height adjustable
Whats the recommended max weight?
Being only a little shorter than Eric I need to see how he fits on this thing. I'm used to my Secret Lab XL so I'm spoiled.
ya i use my Boba Fett secret Lab chair at my desk, but this thing was pretty cool.
Why would you want the chair to turn where you turn your head? Whenever I can I always change the movement type in games to not move with my head because it’s not natural, irl I can move independent of where I’m looking. I don’t get why you wouldn’t just get a normal swivel chair and use your legs to spin you, in which you could look around. Only seems viable for very few people, certain disabilities and such. A baffling product.
👍
wow this is different
It's Not Bad For 800$$ Kinda Cheap Really ...I wish I had Some extra Money to Spend I would Pick one Up...Does It Go up to like Bar Stool Height ?
No it doesn't go much higher than a regular office chair.
Cheap is relative
Yes, Roto goes up and down
Ok, it seems to me that my swivel chair does the same thing, just use my legs to spin around. Am I missing something?
Check out my video on DigVR
This might just work for a lot of people, especially for the ones that are handicapped, and also for some people who just don’t have enough space in their house to enjoy VR like they really want to, so this chair might just come in handy. I honestly prefer standing & moving around though🤷🏽♂️ Competitive VR first person shooter games is no fun when you’re just sitting down. You’re supposed to be standing & using real body movement to turn, not with a chair. Also, this is honestly a very lazy way for people to play VR games. They don’t want to put in the work, they would rather sit in a chair. VR is really made for people who want to get a good workout, and burn some calories while playing video games. You’re not supposed to be sitting down relaxing while playing VR. You might as well sit if front of your TV, and play regular flat screen video games, and take that VR headset off.
agree 100% there is def a market for this device. I prefer to stand as well, but some people just can't.
I wish.
I had money. So I could do this the right way and have a harness. Systhat's that suspends the person in mid-air. There then uses this rotation technology. Having no impact while running would be optimal.
£799...not a CHANCE.
Honestly it just seems like an overcomplicated computer chair
Nice for lazy people, overweight people, etc ... Because you can do everything and in a lot more accurate way just being stand up and and just do everything with your own body, just as in real life, and in that way will always be a lot more immersion. And for racing/car driving games, makes no sense at all, you are not rotating your seat inside cars, you are static and you rotate your head only to look around, not the whole body nor car seat.
If you play your games with head based locomotion you will see value in this chair possibly. However as a vr player that uses hand directed locomotion, this is completely useless.
@@CyionVR head-looking locomotion does ''seem' counter intuitive (and is without Roto), but honestly everyone who tries finds it so liberating and intuitive. Hands based locomotion, as you say, is the best method when seated currently, but this knocks the limitations you're used to out of the park. It needs to be tried before being fully appreciated
@@RotoVR Let me ask you a question. In real life if you are walking down a side walk, and at the same time you walking, you decide to look to the left to admire someone's garden, do you automatically walk off the side walk and start walking to the garden? Or are you walking straight down the side walk and keep on walking down the side walk while looking at the garden to your left? Now if I could rotate the chair with my thumbstick and use hand directed locomotion (or even better hip/torso directed locomotion), that might be something.
@@CyionVR hi, I do understand what you're saying - and in that situation you are quite correct. But more importantly (because more frequently), if you decide to walk down the path to your left, you will ALWAYS look in the direction you walk first. You will turn to look left and then rotate your body around accordingly. You rarely ever walk in a direction without facing it first.
Seriously, just get an office chair on a pedestal base. Been doing that for years. No need to spend the $
So initially VR got you off your chair actually break a sweat get some exercise n we figured out how to be lazy again
No
Haha....