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In Defense of Modern Controls in Street Fighter 6!
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- เผยแพร่เมื่อ 16 ส.ค. 2024
- People are Still Complaining about Modern Controls in Street Fighter 6! I'm here to explain why Modern Controls are GOOD for Street Fighter 6! Should Modern Controls be Banned or Nerfed
in Street Fighter 6?!
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0:00 Intro
1:10 SPONSOR SGF FAUST!
2:12 How GOOD is Modern Controls
5:45 Modern Controls in Competitive Play
8:08 Modern Controls is Aim Assist
9:09 Nerf Modern Controls
10:16 Why Players Annoyed at Modern
10:55 Why Modern Over Classic Controls
12:17 Why Modern Controls is Fine!
Street Fighter 6’s Modern controls basically halve the number of buttons the player needs to worry about for basic inputs, while assigning certain essential functions to their own dedicated buttons. Rather than having six separate buttons for light, heavy, and medium kicks and punches, the simplified control scheme puts light, medium, and heavy attacks on the controller’s face buttons. That means players using the Modern controls have less precise management over exactly which attacks their fighter uses with each input - you can’t choose between a heavy punch or a heavy kick, for example. Instead, when you press the heavy attack button, the game chooses for you based on what character you’re using. - Polygon
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NGL, modern Controls is the only reason SF6 got bought. SF controls feels weird for some reason. Modern Controls makes the game fun to play(IMO)
They did something to the inputs idk what but that's probably what you are feeling
I got into a car accident and shattered my left hand, with that I could no longer play the arcade stick. The last I played SF was in 2008. When the hitbox and SF6 made the modern controls, I was able to enjoy fighting games again. Although, I will be never be competitive, but for me just playing the game was enough for me. So for those who hate modern controls, put yourself in my position.
Designing for disability is something we tend to ignore. Thank you for sharing your story
Modern controls is magnificent.
Who summoned me
Who summoned me?
Modern should absolutely not be banned at lower levels, thats idiotic.
From experience, making it to Platinum with Classic Ken and Honda was MUCH easier than doing it with modern Gief and Ryu.
Every character on every control scheme has braindead options, but learning things like footsies, whiff punishing, and meter management will take you light years farther than modern controls.
If you are losing to modern controls. The problem is you!!!! Easy combos don't win games. You are losing because you lacking your fundamentals. Learn pokes, spacing, safe moves, learn matchups.
Lmao okay
@@GOLFWANG_WANGAAthat fool is def a modern scrub🤣
@@ayovenom9906 He’s right tho
@@StrawHatCentral yeah he is right. Most good classic players usually shouldn’t lose to someone at the same level as them on modern. But those one button specials and 2 button instant supers are bs. But even in masters I don’t run into to many modern users for me to even complain about it. When I do run into em the get wickedy washed and they don’t even rematch
@@ayovenom9906 nope. I play classic. And you calling me a modern scrub just confirms that modern players are splitting your bussy in half. Git gud
As a classic user since the 90's, I can absolutely agree with what you said. That classic users can't use modern (at least not me). You're so right. I tried doing Luke's modern trials and had such an insane time trying to pull the combos off. I actually felt it to be way harder to do long, complex combos using modern, than classic. The requirements to hold the neutral button on and off during one combo confused the hell out of me.
I'm glad more people have the option to play easier. I want people to get pulled into fighting games, as it means more people to play against. It's hard for people like me, cause I have no friends that play fighting, and I only want to play shooters, so online gives me the challenge a CPU never could.
It's going to be funny when the player base takes a nose dive and it's going to be because of the gatekeeping, then they are going to complain there is not enough players. SF community is the only community that hates/cries so much over the control scheme a ton of other flighting game uses Modern style controls for a while now so they can come and play SF and keep a strong community but SF purist don't want that.
The main reason why people are bitching is because it's a change and humans don't like change but people online are very immature so they only know how to throw temper tantrums like a toddler.
You hit the nail on the head with the point about not liking SF’s layout as much as others. That’s the primary reason why I prefer modern. If SF6 was just a 4 button game instead of 6 I’d be playing classic over modern cause I don struggle at all with motion inputs. The one button specials and supers is just a bonus.
But ofc most anti modern peeps don’t actually care about other ppls comfortability they just want to feel superior about being hardstuck silver with that C over their lifebar
i've played fighting games on and off for over 15 years (probably since i was about 4 or 5 years old) and i play sf6 exclusively with modern controls because i've always found it difficult to do motion inputs properly during games. in practice mode i can do them fine and i know it's not really difficult, but it still feels uncomfortable and unnatural for me to perform those inputs, especially when i'm rushing it to react to something.
modern controls fixes all of that for me by allowing me to stress less about whether i did a motion correctly and focus more on figuring out my neutral, meter management and general game sense and awareness. in my experience, modern control styles have been much easier for me to pick up and learn, but it was always the elements beyond execution that ended up being more important beyond the lower levels of gameplay.
tldr: play whichever control style you want, it doesn't matter, auto combos can't turn you into daigo and classic controls don't make you a fucking martyr. just play the video game
ppl are salty and afraid to accept a skill issue
Very funny coming from someone who needs an assist button for combos and 2 button suppers and specials
@Havokx666it’s in the game crybaby. Just get better
@Havokx666 no, it's the equivalent of the needler from Halo. You get aimbot but you get curbstomped anyway.
@@ayovenom9906 no, it's the equivalent of the needler from Halo. You get aimbot but you get curbstomped anyway.
I mean yeah I am trying to learn the game and I get my ass beat by modern users I have like 40h and all of that I need to throw down the drain because I switched from a regular controller to a fighting stick. I don't even mind losing that much I just have they win once and they quit so I can't even re-fight them
It’s just preference like what type of controller you want to play on, but the damage reduction and move limitation balances out modern
i haven't played a fighting game since street fighter 3, i came back to it because of the modern controls. I don't have to dive 15 hours to learn timing and combos to feel good at the game. It allows the new people a way to enjoy fighting games. Great video my man
Btw most of the people who complain about modern are in low rank, cause they spend most of their time complaining instead of learning
First SF, I started in modern first week, switched to classic cause modern is lame as hell, currently getting all characters to diamond. It’s just lame to fight against Modern, win or lose, fighting classic on classic is more of a fun and good experience compared to people relying on easier buttons to make up for lack of reaction time. Also I had no prior basis, I actually got SF6 for modern because I’ve never used classic and thought it was daunting or too hard to even try. But it’s way more fun and playing on modern just felt lazy, it’s not a for sure win, but it’s definitely easier
@@volktol4432 i don't like playing on Modern, i have like 1800+ mr and i basically don't see any modern player, that means modern actually is not that good like people is saying, and if you meet a modern player you know you have to play differently, you can’t jump, and they can react easily with level 3, so just shimmy more, i hope that can help
@@handscar6257 I don’t have a problem fighting against modern, I just don’t like, 1 button supers are annoying but it’s not too different from buffering. I think it’s mainly how easy it is to anti air on modern for little risk that is annoying to me at least
I prefer modern controls too but learning classic controls is also very rewarding I think and I love how they made modern a viable control method without it being too OP
of course alot of scrubs complain about it but they would just be complain for the sake of complaining lol
Whats most likely gonna happen is capcom is gonna keep modern going forward and expand on it since it made them so much more money this release. Its just a good business decision to cater to a more casual base especially when the genre in general is so small.
Dude i get the mindset of the mindgames on why someone does a certain move! But yeah this is the first SF game i got into and i was very happy with the modern controls! Keep it up!!
I'm a classic player and would definitely aggree on your take. It was a bit tilting in the Silver and Gold levels when the folks I play with can punish perfectly because of auto combos while I was an old guy who have not played FGs in over a decade relearning my motions. I like the fact and wish that capcom will just hide the control scheme the player is on. At the end of the day a win is a win and if a player loses it was probably sloppy play and not just the controls. But the one button super is just annoying still LOL! Keep it up man good content.
I would rather play against Modern control players in SF 6 then patchless Storm Connections. lol For real doe...Modern controls are not even that bad.
If you are playing classic you can do the same exact thing as modern.
Modern gives you less options in exchange for quicker reaction times.
If you rely on your opponent screwing up to win, you do not deserve to win
Excellent breakdown on the modern controls argument. Lots of great points and it's frustrating to see how many people degrade others for using a damn control layout. Amazing video and i'm def gonna drop this next time I catch someone complaining XD
Never pay no mind to reddit incel fgc elitists, they are boomers and need to realize the world is bigger and changing and they need to get with the times. Fighting games will never get bigger, they will never grow even more if it were to stay at the same standard and Capcome understood this. The entire fighting game genre needed innovation and modern controls is that innovation.
Modern controls def have way more positives than negatives, although I do hope they balance either the moves that are too crazy on modern (like you said) or they make some specific changes to Modern as a whole. Def shouldn't be useless, but I'm personally not a fan at how certain interactions get slowed down significantly with Modern on the table. Cammy SA3 on Modern makes it so that you can't commit to nearly anything or else she gets a free big damage hit, and when you're behind on health this can be really frustrating. Same thing for other moves and characters, and so I'm hoping Season 2 introduces some tradeoffs that make Modern more interesting to play against.
Great vid.
"Hitbox on Classic controls is just in-game Modern."
That doesn't make much sense since people have been playing fighting games on Keyboard since the very early 2000's.
That’s the point lmao, keyboard players got more buttons to map more things.
@@Avataryaya
???
Street Fighter 2 has a combined total of 10 inputs - enough to fill up a SNES controller.
What else is there to map on Keyboard?
@@Westile you can map additional directions is what I mean
And I was being semi sarcastic when I said that it’s been a while
I´m sorry man, but I think you are trying very hard to make Modern a valid argument. Hitbox is not the same as Modern, because you need to make the inputs and those inputs take frames to be valid, at least a Lvl3 should take 6 frames that´s counting like you´re a machine. But in Modern you can do a Lvl3 in 1 frame, so it´s a whole different dinamic. And Modern and Classic shouldn´t be in the same tournament, competition is supposed to happen to see who has the better skills, not who has the best skills and advantages.
I didn’t even know I was on modern controls or they existed until I played a practice game. It was satisfying and fun because it was flashy. Then I researched the command structure and was like nope not for me! I didn’t want to destroy what I have learned from the 90’s in muscle memory. When I started rank and seen modern opponents I would be more defensive in the match… Just like another player said the first round is figuring them out then the second round they be dead most of the time lol. Modern controls are like cruise control in a vehicle to me. It’s nice s easy but if you don’t watch what you are doing you will be hitting the brakes hard!
Modern controls were the reason I bought the game in the first place, I prefer more simple and modern controls in fighting games, I just want to have fun, not throw gang signs on my controller just to do a Hadouken
So my stance on modern controls is different. I personally don't like them because it kinda makes the game play different in a bad way. a part of fighting games that was always been huge is input consistent on both players. it's like a natural mix up in itself because if you slightly mix up your timing it will make the opponent not be ready when inputting an anti air attack or super. Modern throws that out of the window and now that natural mix up is gone. what really makes modern a bitch to fight is some character supers are invincible on wake up or reversal. Now nonetheless I do practice fighting against modern controls, but still it's rather annoying to deal with them. On a concept level I am glad they incorporated them for newer players to get into a fighting games, I just think execution wise it is very flawed. like when I heard you can get the other version of moves by doing the input for them I kinda was taking aback from hearing that because I was under the impression that you were locked out of motion inputs.
Im don't mind modern controls, but one button supers should have extra start up when raw.
7:15 That right there! Just take it off the screen. Not sure why they haven't decided to do that yet.
Modern controls are just a groove system, another match up to learn. You know people don't like learning they trying to stand and box lol
Modern Controls are genuinely interesting, because it’s not a real advantage for people who use them. As stated multiple times, Modern is just easier, it’s not better than Classic, as Modern gets scaled down a bit in damage, you lose access to certain attacks and so on. Classic Controls allow you to do everything you wish with the character you wish, you just have to put in a lil more work, which shouldn’t be that big of a deal to most people who play SF6. MC is just easier and good, while CC is always gonna be more optimal in damage and overall a technical superior way to play the game if you’re an SF fan. I’ve always appreciated Modern Controls because I can finally play an SF game, as I cannot play Classic no matter what lmao. I think both control schemes are fine, people are childish.
It's funny how people who actually play the control scheme know it's not better meanwhile classic elitists who shun the controls scheme think it's utterly broken. Modern just sounds good on paper, but in actual practice modern is just poorly executed by the developers.
@@Picheal43 this, I think modern is a good start towards creating an alternate control scheme. It’s good but it’ll take some tweaking to be on classics level
@@johkerx9107 tbh i think making modern any better would be a bad idea because there would be no point of classic, if damage scaling is such an issue for modern you can always just do the classic input and you would get the same damage as classic , the best modern players still do supers at the end of their combos the classic way
@@ocihighlights8955 the damage scaling isn’t much of an issue for me since I mainly use the motion inputs anyway. My idea for making modern better would be the removal of the auto combos primarily. I don’t think they’re necessary if we already have one button specials and supers. The assist button should just give you more normals
@@johkerx9107 yh that would make it alot better tbh, a lot of new players do be relying on them autocombos though.
Honestly, the button layout is a HUGE reason why I favor other fighters over Street Fighter nowadays. I function better with just four on the face instead of six, and I like not having to buy an entirely new specific fightpad just to have easy access to all my attacks, lol. That's a part of why I always used to rock with VF, SNK fighters, DOA, and Soulcal more when I was growing up.
Modern ia great, its what got me into Sf6 in the first place, i now play on classic because its just more fun for me. Modern controls can only ever increase the size of the fgc and player base whixh must surely be a net positive.
My one issue with modern is that you still have the ability to input super commands using the classic method while not incurring the damage penalty.
Only reason I play modern is because I played alot of smash growing up and no I'm not learning classic not on my controller idk how people can do it and I'm not gonna buy an arcade stick either i think those things sell as much as a console like its insane also i played ranked one time and hated it i use to care for ranking before now i don't care i put way more hours into world tour than any game mode so classic players calling modern controls scrubby you need to get good or just learn how the other person plays I'm sorry but if you lose to modern in ranked that's on you not on the control scheme
i’ve avoided sf games for years due to the classic controls.
only picked up sf6 because modern exists.
having a friggin blast! 💥 ❤🎉
Bro SGF sent you a flatbox?!?! Badass!!!!!!
I think it's unfair to hate on a player based on what he plays with if you like modern that's fine with me I play on classic
Nobody who is legitimately good at games in general will accept modern in its current state. You can do all the mental gymnastics you want but the objective fact remains that the guy that has to mentally memorize and execute actual inputs in a real match while dealing with the usual fg mental stack stuff definitely has the better brain here im sorry 🤷
M thank you for the comment
Even if that were true why not try to include more people? So you can keep your input superiority in your head, and grow the FGC. More people having fun is better than a select few peoples pride. People in the higher tiers of play almost never fight modern to begin with because modern isn’t common above plat. So why not let people just have fun? If you take the game seriously enough to get really good that’s great. You’ll likely beat people on modern and never see em. So why don’t you do the motion input for being a more inclusive gamer?
@@christiansilvino9031 no you can't be sitting in ranked games all day mashing buttons with half a brain and say "I'm just having fun! Hurr Durr!". You don't get to have your cake and eat it too, if you want an easy mode then it needs to stay in casual matches. It's really not hard to understand
@@D201-o4k modern has more depth than you likely realize. I use use it and mash nothing. I do 0 auto combos and learned em all in training. The ability to do motion inputs is not what makes you good at a fighting game. It is itself a skill yes. And you are rewarded with full damage. Believe it or not fundamentals are still necessary to win with modern past Gold. And if it was so easy and lacked any skill? Why is it getting no representation at Capcom cup with 2 mill on the line?
@@D201-o4kby your logic, we should ban brain dead characters like Marisa or Lily or Ryu or Guile. Git gud or stay in plat losing to modern Kens.
Modern gives too many shortcuts for a game that wasn't originally designed this way. It's super jank way to lower the bar for entry and really throws the games off when it comes to input difficulty vs reward. This is what makes people mad/angry/salty ect.
The idea of modern control is fine, but in a mixed environment it gives way too much advantage to be considered a fair or lateral change. Even with it's trade offs it's overpowered.
Go nuts and have fun, but don't forget to remind yourself your playing on easy mode before patting yourself on the back for that 'difficult' win.
the built M first
@@Avataryayathey shouldn’t have built it at all
Only 2 issues I have with modern and that’s modern Luke and modern cammy. When they have their supers it just stops the game if you do anything they just super you and it’s over.
I started with SFV early this year, then jumped to SF6. At the start I was angry at the modern controls but now I don't mind them but find it really frustrating to fight against it, I don't know why.
I'm old and I prefer the modern controls (always had a hard time pulling off moves when on the right side of the screen for whatever reason). And after hearing Tekken 8 has a similar-ish modern control mode, I'm excited for that game to release in Jan and plan on buying the Deluxe version too. I just don't have the dexterity I used to (or ever did really 😅). Plus, I don't have the time I used to in order to properly learn multiple characters move sets.
Honestly, I prefer the easier and more straightforward button layout. And that is not Modern, lmao. I can't wrap my head around Modern controls. You actually end up with even more buttons than Classic controls, and the assist button that changes your normals just confuses me to no end. If they make the buttons more straightforward like Classic, maybe I'd consider Modern. But it's not. Plus, in my matchmaking area, the rage-quitters and one and doners have mostly been Modern users. Not a good look for its userbase.
Modern controls got me back in the genre. I'm not ever aiming to be amazing at the game. I'm not looking to hit master rank. I would be thrilled if I ever hit gold. I try to improve, but every time I've come back to the genre there has been this colossal barrier of Entry that is just not fun.
Starting a fighting game, especially if you either haven't played for a while or you're new, throws a wall at you that no other genre really does. Not even a moba. Modern controls let you focus on the fundamentals. The neutral, Knowing When a moment is right to punish. How to defend. How to use all of the unique mechanics of a specific game.
Modern controls let me focus more on those things. Things like drive impact or drive reversal. Things that you just cannot ignore even as a new player.
I'm going to switch to Classic controls eventually, but having modern controls let me get my foot in the door.
Bro shoutout that sonic frontiers music tho
I'm a saute Cook and have developed carpel tunnel, I haven't enjoyed a fighting game this much since Street Fighter Alpha 2 in my younger days thanks to modern controls but I also believe that MD controls shouldn't be allowed in Tournaments unless the Tournament is MD Controls only.
Stop the cap. Auto-corrected 1-button DPs is scrubby. Have fun, but don't think you really out here in these streets like us real ones my guy 😂
M
I don’t play classic fighting games because I don’t like having to do a bunch of homework and memorization before I play the game. If Capcom wants outside people to join their player base, modern controls are the way to go, and they reveal how artificially difficult fighting game controls have been made. If you want only people like you to a be part of the player base, maybe you should explain how that’s good for Capcom.
I agree. All I want is the ability to choose if I want to play against it or not in ranked.
You're the scrubby one of u can't deal with it🤷🏾♂️
I SEE YOU AINT MAKE A VIDEO ABOUT MK1 LOSING AT THE GAME AWARDS TO STREET FIGHTER 6. 😂😂😂😂 WASNT YOU ONE OF THEM SAYING MK1 WAS BETTER?
this video was literally talking about the potential, MK1 is ass everywhere else besides gameplay lol
The monthly modern control defense video
M
The reason I play modern is bc its cheap
autocombos are fine, i think one button antiairs and one button SPD And zangeif level 3 are too much. with zangeif ive done some definitive bullshit with modern. the air spd its just bs. it just needs a slight extra step so that it takes a little extra time and insnt instant
I'm newplayer for this game and very funny to read comments about control schemes on SF6😂.
I'm not against it but I really get pissed when fighting against some chars on modern. I dunno how capcom will adress the fact that some chars on modern become a pain in the ass, but except for that, bellow diamond most modern control players are too reliant on the "easy but weak" stuff the control has to offer so I consider this almost like a chain to get rid off, for those who play on modern.
As a modern player, some of those characters straight up have broken autos and I hate playing against them too. Blanka M auto starts low, ends in lvl 1 super, and hits for like 30% (and if blocked I'm pretty sure he's safe) its ridiculous. Honestly a lot of those autos into lvl 1 are busted, your opponent can easily steal a round by straight up mashing if you're not careful. I'm not on team "Just Block It" either that shit is legitimately dumb and shouldn't be allowed. Modern needs some type of re-work on both sides, it shouldn't be so easy to just button mash to victory, and shouldn't be so difficult to play neutral, give those normals back. It's really difficult to play mirror matches with classic players because their combos aren't limited by the buttons they have and in some cases are easily able ot out range you.
In Tekken 8, they have special style for beginners.
Yes but. You can switch it while in fights, here in sf6 you can’t switch it while in fight
Honestly, I think they should switch to the modern layout. Maybe they could do dark stalkers that way… cough please capcom
I hope not, as some one new to SF, modern was such a bore, after the first week it got so boring, started to try classic and it was actually fun, it’s not like I was better at it, I was new to both modern and classic, however playing classic actually takes some skill (even for lesser players)
I dont mind modern, except for Zangief. That dude's cheap asf.
Some guy sirdreams I beat him on Xbox with modern controls 😂 dude lost it kicked me out of party months ago and I’ve seen he made post recently saying modern players have no Brain cells or whatever 😂 he so bad with classic controls. I play other people who use classic controls who beat me easy. He just makes bad decisions when doing his moves an then blames modern 😂
This is just how it is for the pioneers of anything great. Even the creators knew the mandatory change the FGC needed was gonna be met by some incel fgc elitist and the creators don't give a single solitary fuck sp why should we? They know modern co tools is the future, the community has overwhelmingly loved it and tekken is following suit. MK1 already feels dated and that's one of the reason the player base is dropping and Netherrealm will come out with their own modern controls as well to go side by side with their classic controls.
Just keep playing and making those modern control gameplay videos and stomping on them fools online. Eventually they gonna go along with it and shut tf up cause you can't go against the tide.
Modern Controls/Special Style for the win!!
one button supers are straight bullshit imo
Only scrubs crying about modern control.
Grow some balls, scrub. Stop blaming everyone instead of yourself, git gud.
Moder controls are for loosers, scrubs, people who pour the milk, then the bowl and then the cereal.
just kiddig😂
I dont really want to write a Manifesto so ill just do some bullet points.
Modern is a good thing for the game and 100% gets people playing who wouldn't otherwise.
Having modern allowed in ranked mode is unacceptable since you have one player getting assistance when the other isnt, having less damage or bad auto-combos doesnt matter because you can still do full combos with classic controls while in modern mode.
Being able to anti air on demand every time is an important skill to have, and learning that will make you better than other players, getting it done for you is not fair.
One player having a single button super is a huge advantage and there should be a small delay to make it come out at a similar time to doing the manual input.
At low levels auto-combos being bad is irrelevant since most players cant do combos at all.
Having a disability is not a good reason to give someone assistance in a competitive game mode. Obviously there is nothing wrong with giving people help in casual modes.
Basically modern goes from being a huge advantage in lower levels, to not really mattering at all at a mid level, to being an advantage in certain scenarios at a higher level. Modern should 100% have its own rank matchmaking, splitting the player base isn't really a good counter argument since the game already lets you filter out players for other reasons, and there are more than enough players playing.
At this point, just separate everyone into each category by whatever controllers type as well. It’s unfair for newer pad player to be matched against hitbox and arcade stick players so we need to create a separate matchmaking for those gamers who spend hundreds of dollars for fighting game exclusive controllers.
@@jRSJH2YZxPJDKp Pad is actually the superior controller for sf6. Arcade stick is the worst.
@@kye4216It’s about leveling the playing field. The superiority of pad is just your subjective opinion. I for one believe hitbox is the clear best choice for SF6.
Besides, it’s better to just ban or separate by controller to avoid an unnecessary debate just like you suggest for Modern control
@@jRSJH2YZxPJDKp Pad is just objectively the best, you have better access to all buttons and you have a shorter distance to perform inputs. I agree Hitbox s better than stick but not pad.
I think there is a difference between using a different controller in real life, and an option in the game that changes what your buttons do. Its not like Using a stick means your jab is 3 frames instead of 4, Modern does change that stuff for things like supers and special moves.
Been waiting for this one!!!
If people complain about modern controls, they just are a bunch of meta playing crybabies who cant adapt to how to play against it
If I say this, they get upset, so I had to go deeper into this video
@@Avataryaya good, make sure they get the message, i usually use modern for my Avatar since it's better strategizing since i went against other classic control users
modern is made for controllers(consoles) also why hate em players who bought they own game with their own money.
SF6 is not for me Cuz it uses a lot of buttons like I sometimes miss the drive rush Cuz the buttons are far away from my fingers and I don't plan to buy a Hitbox with added buttons or a controller, I like the game but I preffer KOF Gameplaywise and I'm defenitely ditchimg SF6 after Tekken 8 comes out. By the way modern controls have the advantage in the corner you can't literally jump cuz you're gon get DPied. Literally One Button DP and that 10% damage reduction is not an excuse.
I think on a business stand point Capcom is probably not gonna get rid of Modern controls cause it also risks losing all the customers they got from including Modern controls so from a financial POV that's already scary for them to disable it.
I think the best we can do is to just try to treat characters on different game modes as entirely different characters cause some strats that work on classic won't work on the modern variations but some strats might work better cause of the missing moves the modern characters lose.
Don’t really care about modern controls. I do think that moderns players should eventually go to classic. Modern is like training wheels.
Honestly, I can't believe this generation has to make videos on Social Media about why they're doing what they're doing, because people are getting underneath their skin for whatever reason!! Especially, the fellas!! C'mon now, don't worry about the folks who're coming at you on Twitter/X, IG, Twitch, YT, etc... and just enjoy doing what you're doing!! I'm still waiting for laggy cheaters to make those videos about them catching those online hate for lagging their opponent out for wins 🤣🤣🤣 I hope everyone understands what I am implying, if not ask another grown man to help you understand! Peace 💯✊🏾💪🏾
Modern up
I think my old hatred for modern controls comes from the fact it didn’t exist when I needed it. My brother used to consistently whoop tf out me when I was like 7 😂. Modern controls aren’t that serious and it’s just a preference I’m too used to classic to switch though
Need Modern and Classic logos shown on the screen. Need to know what Im dealing with. If I cant see that your on modern and you pulling off ridiculous reactions, Im gonna think youre cheatin. I need to know if your on modern if youre using it.
Modern gief in the comment section
Ah then we meet brother!
Wait people really thought Modern Controls had aim assist NAH THAT FUNNY AF nbfdjcshkdfhdjslksh! But I said this since the game came out I feel Street Fighter 6 has done what most fighting games have not and that's making a way for newer players to play the game with modern controls. I have tried to get hella people into games like Tekken, Street Fighter, Marvel Vs Capcom, etc but most don't stick around cuz of the controls. So having a way for everyone to play to me is a great way to bring new people in now I can understand why people are frustrated controls since it gives you easier Anti-Airs and one button supers but it doesn't mean they are gonna win cuz a good player will outplay you no matter what. It reminds of the FGC Fightstick Vs Hitbox debate sure Hitbox might seem easier to do things on but most people I know don't even play on Hitbox since it doesn't feel natural to them just like how Modern doesn't feel natural to me.
But to make it easier I feel Capcom in the future should just remove the logos entierely it reminds me of the DBFZ square color issue when the game had it. Also nice work Yaya I knew you was ready for your monthly Modern vid type beat
Imma be honest man. Fighting Games are not worth it.
The genre is so damn gatekept its not even funny and when somebody tries to learn/start from 0 by using actual mechanics implemented by the developers, the "community" will shit and start harassing the hell out of you.
Im telling you this because that is exactly what happened to me. I perfected a guy twice while using modern and somehow they found my steam user and for like a month I had to deal with ppl (mostly friends or multi-accounts of the guy) coming to my page to message me to kys and slurs in general.
I was looking forward to actually learn and get good with this SF and FGs in general but after what I had to deal with.
I've never regretted buying a game so bad in my entire life
I think you've just happened to find the wrong community, you can try to find other fg communities that also play sf and try again
I could care less than what the reddit incel FGC elitists have to say. They are a vocal minority while the rest of the community ha e loved and embraced modern controls and special style has already been confirmed to be improved upon and will have further improvement patches and updates after launch, as confirmed by Harada.
Modern controls/special style is the future of fighting games to be always married to classic controls and boomer gamers have to accept it or get left behind
I don’t mind Modern controls. I hear it’s getting more players into the genre, and that’s great. The only issue I have is it isn’t very sportsmanlike. Classic controls take time to learn. I practiced a lot to get my execution to where it is, but it isn’t 100%, and not instant.
It’s a great learning tool, but I think you should switch to classic when you get to Platinum. See if you can really do it.
The only change to the actual game I’d like to see regarding the controls would be a “Same control type” option in casual mode.
I literally got to platinum 3 the hardest execution character Chun li on this channel long ago lmao
@@Avataryaya , that’s cool, dude! I don’t follow your stuff. First time viewer. Just sharing my thoughts on Modern Controls too.
@@MrJeffryDoc oh I apologize I got you confused with another guy who just attacks me every time I play modern with the same kinda name as you I apologize lmao
@@Avataryaya , I see where my first comment sounded combative. When I said “See if you can really do it.” I mean “you” generally, meaning all players.
Not suggesting any kind changes in ranked, like creating a ceiling to ranked for Modern. Merely that all of us agree that it’s like still using the bumpers when you learned how to bowl. I see them as training wheels, and maybe something fun to goof around with offline with friends, but I’m not saying anyone should do what I say. I just want to limit my choices in online casual play to people playing the same game I am. That’s all.
Against modern controls, im new to fighting games but done a lot of research and i beat the campaign on classic and only use classic but i hop into multi-player and start fighting people, i win most games vs classic control users but never beat a modern user, and the one time i did i lost to the guy 20 times in a row bc his combos are guaranteed to hit, but i won 1 time lol even tho he missed supers spammed and had awful timing but no this guy who is just as bad as i am can obliterate me with full 25 hit combos. ngl as a new player who only wants to learn classic i hate modern and yeah iv used it its ez af i made an acc and got to Dimond in a day sooooooooo... what about the people that are learning classic but cant even move bc the modern users wont let you like yeah test stuff but i already lost the match. If 95% of the new players use modern idk if thats the percentage but still what about the other 5% of new players learing classic just getting mopped by them it makes me want to stop playing thats for sure.
I don't really like modern controls either, but at the same time, I sorta learn how to adjust playstyles, cause eventually I'm gonna get to that rank where everyone can anti air on a regular basis. So sometimes, I don't mind actually fighting against someone playing with modern controls. It makes me think about how to go about opening up people.
It's really just the people who use modern in more of a lame way I guess. Like just constantly jumping back or just disengaging entirely after hitting me once after I whiff something. Like, they don't even go for oki when they knock me down.
In my opinion, modern control is for scrubs, of course modern control is helping fighting games because people who can't play fighting games can now have their hands held with modern controls every step of the way without putting in any work.
Dude constantly trying to defend Modern controls. Jesus Christ 🤣🤦🏾♂️ Just play Classic and stop trying to change our minds coz deep down you know Modern is Baby Mode. Modern players will never be taken seriously. End of story..
i don’t care anymore
@@AvataryayaIf you didn't care you wouldn't be constantly arguing in defence of Modern. Just take the plunge, Classic isn't that difficult, you might enjoy learning something new with a bit more depth 🤷🏾♂️
they both have depth. M@@justlloyd7881
@@AvataryayaYeah, keep trying to convince yourself that M has depth. Keep making these regular excuses videos 😂👍🏾
thank you for watching M@@justlloyd7881
Talk about ruining a game... auto aim basically for fighting game... FML how do these new cats always think they know better when in fact they havent got a clue... TRASH YES. ALWAYS.
M control users.....get f*ing good man.... I joke I joke lol, nerf some of that modern damage and imma be good with it
Modern already has a 20% damage reduction to all one button supers and specials
@@ethanr3480 not enough,MORE!!
Or better yet delete it or disallow it in matchmaking