I played on pad until my wrists started to hurt so I built a leverless for ergonomics. I love it, and now tinkering on it is sometimes more fun than actually playing fighting games. It's a lot of fun trying out new buttons, adding on new switches or LEDs or whatever, it's a good thing to have as a project if you're the tinkering type. It can be a secondary or sub-hobby all on its own.
I think a huge advantage of leaverless that almost nobody talks about when having this conversation is how much nicer it is on your hands, especially when you're playing for long periods of time. There are a lot of characters I play who are very high APM input monsters that are fine on box, who I wouldn't want to play on stick because constantly doing microdashed special inputs and motion input stance cancels behind everything is going to crank my wrist in the long run. On box the characters are still hard, but I can physically play the game without hurting my hands.
Definitely, compared to an arcade stick they're much more ergonomic and usually much more lighter too. But I would never suggest it to new players since starting out on hbox is one of the worst experiences you can have in a FG, I swear. You use fingers in a way you never usually do before, unless you practice piano or something lol. I say this personally as I don't ever really experience fatigue in my hands using a controller compared to the hitbox and will burnout mentally before I feel any cramps. It is a pain, but it's really fun.
@@Iwatoda_Dorm i found the switch from stick to leverless really easy actually. its just like a keyboard (actually i do use my keyboard because i like having my dash macro with my movement keys)
@@lizabeth529 I like to think I have nutty click speed and can do micro dashes consistently on controller. I remember when I first started, I usually inputted more than twice and couldn't control my twitchiness. I still haven't gotten used to it honestly but it does sound like mine is a special case. Everyone who switches usually only has praise for it.
@@Iwatoda_Dorm Personally, years of playing FPSs and platformers on the computer made leverless feel so much more natural than anything else. It's basically WASD, but comfier. I would have been way better off starting with leverless instead of stick.
I ended up getting a stick a year ago mostly to save my wrists (chronic tendinitis) after trying to play with both a pad and keyboard. Turns out, not only is it much nicer on my wrists, I'm substantially more accurate with it. I never accidentally jump like I did on pad, I never fat-finger the wrong button like I did on keyboard. Leverless hurts my left wrist the same way keyboard does, which I don't think is what most people experience, but it does for me.
Same I have no idea why people say hit box layout is ergonomic as it legit gives me hours long pain for just using it for 30 min meanwhile with stick I can play for 3-4 hours at a time with no issues.
@@ahadkhan3486 It's absolutely more ergonomic and better for most people health wise. Bodies aren't all the same tho and certain things aggravate some and not others.
Im confused everybody gets pain from a pad, im playing on pad from before i wenn to school, like 24yrs ago and font feel pain from it. Meanwhile my left hand is getting Cramps and pain from keyboard use.
Something to note on the subject of leverless controllers is they can be ergonomically nicer than pads (super cramped) or sticks (wrist issues + lever == pain). The wide variety of custom layouts available in the space also helps with this. I use a wider mixbox style leverless that puts a lot of space between my hands because I find the standard hitbox layout physically painful.
I bought the qanba obsidian 2 for Street Fighter 6, I can never go back to a controller now, you just feel like a boss with a fight stick and pulling off moves are just satisfying
true, the fear of missing out is real. First I thought my self made Hitbox would be terrible for SF6, then I found out about how to still do circle inputs reliably and my whole perspective changed.
I used to have the mindset that pad was inferior and that an arcade stick would really upgrade my play. Used stick and just could not adjust to it and was playing so much worse so youre comment speaks to me brother. Wish i didnt spend the money on the stick.
@@ShibuNub3305 If that's all you have then why not? Leverless controllers are in essence specialized keyboards so using a keyboard is not so far removed from reality that it becomes non-viable.
@@Lolwe31 Don't feel too bad about it. You just didn't know it wasnt for you. I needed a stick before i could intuitively know what my buttons were. Its a per person thing.
13:33 - Man, I feel you so much! I had a cheap joystick growing up in rural Greece in the '80s and it almost never worked. I also got to play games like Bubble Bobble, Shinobi, Snow Bros, etc. _at best_ once a year because arcades were 17+ except in a nearby mountain village during summer festivals. Also, Tekken 3 is the actual reason I got a Playstation in '98-I didn't wanna waste my lunch money every day! Fast forward to today and I sometimes look for games to play on an arcade stick for _me_ and to hell with what's optimal! It's about nostalgia and having a good time and enjoying the peripherals along with the game! (Definitely recommend Dead Cells, Streets of Rage 4, and the new TMNT with a stick).
I have wrist/hand issues so I can't use pad for very long without serious pain. On top of that, I've never never never been able to get comfortable (mechanically) with playing on pad, despite playing casually for 20 years. I switched to stick when Strive came out and it's the ideal mode for me. Lever's fine on the wrist and I like the vibe of it. Octogate for life! One thing I really like about stick is being able to hear my buttons while playing. This makes it so much easier to train my rhythm when it comes to combos/blockstrings. Memorize the sound and play it back, just like an instrument. On that note, I think really accurate play on stick/leverless just sounds good to the ear. LK's got gorgeous inputs, it's a joy to listen to him play lol
Pretty sure I've seen Zato players bind all 4 normal attacks to the shoulders, which actually lets them negative edge way easier stick/leverless (at the expense of more awkward control scheme overall).
HOLY SHIT THANK YOU! Everytime I hear someone say just pick what feels good cause top players play with everything, I get so frustrated! Thank you for actually talking about the nuances of controller choices. You the goat fr
I don’t have the money to just buy a hit box. So I’ve been playing keyboard left hand and fight stick right hand. Quarter circle motions are kind of weird because the downforward motion needs to be connected fluid ish, but the ability to dash and not way for the stick to resume to neutral has been great.
I wore my thumb out on my last gamepad, and repetitive stress injuries have my hands and wrists aching if I play too much (I clutch the pad when I'm stressed which hurts my hands, and my wrists complain after about an hour of joystick motions), so Hitbox is just the best for letting me play pain-free. Big learning curve, but it's been worth it.
I played GGST on a basic Xbox controller and had a great time, for SF6 I got a Mayflash f300 because I prefer arcade stick for 6 button fighters. It's cheap and feels like a good beginner stick with some room for customization
Keep in midn that if you dont live in the americas, japan or korea pre built arcade sticks / hitboxes are rare and will cost you a lot more since you likely have to import them and pay additional taxes.
One benefit of the controller is you already know how to use one of you already play videogames. You have to learn to use the other controllers. So with controller you already have one and can start learning the characters and controls of your chosen game without needing to buy anything new
"Use what you're comfortable with" is commonly said but tbh I bought a fightstick without ever using one my entire life. It took me a day or two to get used to the buttons and less than a week later and I was already better at fighting games overall than I ever was.
The Hitbox type really appeals to me because it just makes sense. However the button placement is weird, and I don't know if it's worth it to spend money just to try it. I wish I could rent one.
I’m a 42 year old game haha. Getting into fight stick for the first time in my entire life and also getting back into fighting games in general miss the old days of fighting games. I just ordered hori alpha. Hope it’s worth itt. Did t really want to spend that much on a stick but oh well. 🤙🤙 good job on video brother
Take it from a guy who switched to leverless after dabbling in fighting games on pad & stick: pick leverless. Unless you are already at the level where you can consistently do whatever you want, all the time, without worrying about misinputs or being too slow with your input, then leverless will be an upgrade. When people say "it takes some getting used to" they make it sound like it takes months, but it's like a week at most. So, if you're a PC gamer and don't wanna spent a few hundred bucks on a hitbox, keyboard is basically just as fast (button travel time can be a bit slower). Also! It has a shortcut for backdash cancelling in Tekken (doing it the right way is faster though).
I think one thing people discount about leverless is that tbh it can be pretty unnatural to play on. Pad & stick are the most "organic" and intuitive because the way you execute movement is always the same (pad = thumb, stick = hand/wrist). Where on leverless left = ring finger, down = middle finger, right = index finger, jump = left or right thumb and you do different combinations of 4 fingers for different things. This doesn't exist to the same degree on other controllers. I play on all the periphs and I have a custom leverless layout myself. I find that doing specific things on leverless can definitely be easier and faster, but doing other things can be harder and more unnatural even if it has the potetial to be strictly better. The perfect example is stick Zangief vs leverless Zangief. It's literally better to be leverless for him but doing the 360s and 720s is straight up fucking weird and unnatural where it makes perfect sense on stick
I'm one of the only people I know who plays and competes with controller using analogue stick. I've top eighted majors (TFC under the name TwistedAsura) and I even played against you LK back in like 2015ish in blazblue (of course you stomped me lol). For me what I think it is is that I'm left handed so the more precise movements of using my thumb on the analogue stick are easy and consistent for me, but that's just a guess. I do think there are some advantages to certain controllers/pads/sticks over others but at the end of the day play what works best for you. Great advice here.
Im still new to fighting games but its so crazy to me how the hitbox is a new thing. Even to me a complete noob I realized that keyboard is 10x easier than a pad and hitbox is just cutting out the unnecessary buttons. Also probably project L will make keyboards popular is my guess.
I use the joystick in pads for fg so the octagonal gate on the hori joysticks helps so much. Now i upgraded to the victrix bc it also has an octagonal gate too. The HORI is amazing and was a great starting point
@darkdendan4522 not sure what you mean by fixed but it's miles better than the pad on DS4/5 controller. Responsive, better diagnol inputs, 10 buttons (6 face+bumpers/triggers) and the underside has 2 switches 1 for (Sony version) ps4/ps5/PC and the other for locking out the Share button/TouchPad to prevent accidental inputs.
How big is it say compared to a razor raion? I have one of those and its a bit too big for my hands. if its around the size of an xbox controller thats perfect
hitbox aka leverless: the downside being it feels wonky at the start but once you get used to it, it offers so many advantages that the other controllers can't
I've been playing fighting games since Street Fighter 2 in the arcade. But my ability to actually use a stick back then was time-limited. Once the game hit consoles I was playing on pad all the time. So I effectively learned to play on a pad and got years of muscle memory on it through the Playstation 1 and 2 eras. I did buy a stick when SF4 came out and I got decent with it playing charge characters, but I always had issues with motions whereas I had no issues with motions on pad. I also find dashing just way harder on stick then pad. So I went back to pad last week with the Hori Octa and I'm really enjoying it. Back in the mid to early 2000's, it seemed like the non-first-party pads were all some variation of defective trash (MadCatz, etc.). It is nice to be able to buy pads these days with some thought put into their construction.
I'm in the same boat. I loved going to arcades, but I could NOT get used to playing with sticks because I had grown up on Nintendo, Genesis, and Super Nintendo consoles. And my exposure to stick was very, very limited as I never went to arcades all that often. I liked stick somewhat, but I never knew how to really do inputs next to pad, it just seemed so tedious and cumbersome to me. Years later, like you with Street Fighter IV, I got interested in portable sticks because honestly...they just looked cool. At the time, I had been used to pad so long and it just seemed so boring, plus sticks had inputs with buttons that made things easier like the negative-edging. So I got a lower-end Soul Calibur V Hori Stick much later after Street Fighter IV had released to try it out and I liked stick and got a bit used to it, but I was too attached to pad to fully switch. I have picked up a custom Qanba Obsidian and have been using that and like it much better than the Hori, but I still have that muscle memory attached to pad. I'm not interested in Hitbox, though.
i have to admit, this time, for SF6: leverless/hitbox, keyboards & gamepads have the advantage over fightsticks. just because of neutral drive rush & cancelling to drive rush from crouch atk are much easier to do on an all button controller/setup than a lever+button combination.
The biggest problem i had with the pad that made switch to A-stick was not that its inferior or anything but it give blisters on my fingers any other game was good but for fighting games it was unbearable. It made go through the whole process of learning to use a-stick and i still think im better at using pad but i cant use it
I can't get rid of the memory I was having a lot of fun in those arcade machines, so I play with stick. But you are new to fighting game, never touched a stick before, your main controller is the way to go. Hitbox on the other hand has some advantages, if you are going pro that is the thing you wanna try out.
I use stick just because I like the feeling of arcade. My input are way more precise and fast on hitbox because I played on keyboard for a long time. I'm not aiming for arcade so as long as it works, I don't care much about optimizing.
Arcade sticks aren't too expensive if you know where to look (if you just want a Qanba Drone or something). It is much better to try and get a used stick from somewhere than almost anything else if you really want to get into stick since they are quite durable. But I will say that the learning curve for stick or Hitbox (if you aren't used to them) can be a bit much compared to pad. The only thing that I can recommend when learning these new peripherals is to USE THEM ALL THE TIME IN EVERYTHING...not just fighting games. If you can competently play a game using a stick or a keyboard or a Hitbox (whether it is a beat-'em up, a shooting game, a platformer, etc.), go for it. I'd been doing Streets of Rage and other runs of games using stick and getting used to it quicker that way and that has helped. Practice is the name of the game no matter where you go and just see how things can work for you if you can get into a peripheral at a lower price point.
I struggle on p2 side I have mine a month or so but I don't on a computer, so I don't use keyboards regularly. It might have an impact but I'm enjoying learning on it.
360 controller user, I had PKSH on LB/LT/RT/RB before like a sadist, even if it did help massively as Test in Strive. now I have it as PKSH as XYBA, RB Burst LB Cancel RT Dust. significantly better feeling. 632146- inputs are mildly hell, 236236-/214214- is a headache on occasion, and sometimes I fuck up Hold OK inputs but that's entirely a timing issue and not the controller.
Playing on pad hurt my thumb rolling over then face buttons, I got a Hitbox and it feels much more comfortable. But I can't do SPDs on it, so when I want to play grapplers I borrow my sister's stick. Whatever feels comfortable.
As a smash player playing SF6 as my first real fighting game that I am taking some what seriously. I am torn between pad and leverless. I built a "bubblebox" to try for smash and while it wasn't my favorite for smash I do enjoy it for SF6. I did pick up an 8bitdo arcade stick and an octagonal gate (seriously that is needed) but I am just not big of a fan of it. I get a lot of misinputs on stick but on "hitbox" if I get a misinput I usually know it was something I did wrong. On stick everything will feel right but its just wrong for some reason.
Honestly, i got a hitbox maybe a month ago now, and ive started surpassing my previous skills on pad. If your even slightly interested and have the money i would get one. I think every single person ive talked too with one ALL say it’s worth it AND that they learned it faster than they would think
The switch from pad to hitbox as a lot easier than pad to arcade stick for me. I thought an arcade stick would make help my imputs but it felt like learning how to walk all over again so I went back to pad. But the hitbox took about a few hours to get used to.
I want to play on pad but i have always struggled blocking. I fingers figit while blocking or something idk. I learned to play hitbox and that sovled the problem but i really dont want to play on that either. Lmao what do i do? Anyone got any advice?
Been a pad player for 20 + years. I like the 6 button controllers. Never had any issues playing any character. And pads are actually better than sticks due to the reaction time ability. However. Play whatever you want to play. Play whatever you are most comfortable with. I will agree that they do not last. It sucks. Overall, it is cheaper to buy a 300 dollar stick because it will last you a long time. A pad lasts me about 6 months at most. Sometimes only 2 months. Replacing a controller costs 50 to 150 ish bucks. Replacing stick parts is maybe 30 bucks. I need to try stick again. I am not a rich man lol.
I want to get a stick for SF6 and Tekken 8 but MK1 is coming out later this year when I would have the money, and I know that’s annoying to play on stick. Is it hard to play Tekken games on pad?
Durability, definitely. I've had a home-made stick for 2 years now, and it shows no signs of wear. Comfort, as well. I've never played on pad but compared to leverless which makes my hands hurt I find stick very comfortable. Nice tactile feel, moving the stick around is fun and feels nice. Tiger knee inputs are nicer to do in on stick than on leverless imo. Looks cool too, but that's subjective.
I mainly play on pad. With Street Fighter 6, I'm using a hori fighting commander with the 6 face buttons and hold it like a regular controller. Every time I try using my friends arcade stick. I can't really get inputs to come out when I want them to.
Another disadvantage if the hitbox is how hard it is to mash with. This isn’t an issue at very high levels of play, but at intermediate and lower levels you may find yourself trying to DP through a frame trap during a block string or something and just completely fail because of how awkward it is to piano f -> d -> df at high speed. With a stick or pad you could roll the directions back and forth as a “shortcut” but it won’t work well on a lever-less.
If you rapid tap with your middle and pointer finger / ring finger you can definitely get DP out. The biggest issue I find is if you want to run up QCF, youll get DP if you forget to lift your middle finger.
I started using some fight pads with 6 face buttons. I place it on my right thigh and hold the left handle while placing my right hand fingers like you would with a fight stick. The two handles prevent the controller from slipping. It is kind of like a hybrid between a stick and a pad. I really like it but you might struggle to keep the right angle for your thumb to input directions at first.
@@givemorexp It's not a claw method because I don't hold the right handle. I place all five fingers on the face buttons for normal moves, hence "kinda" like a hybrid.
Imo keyboard/hitbox is the best controller if you're already used to WASD/space+ASD movement in other pc games. Transition is actually really easy once you get used to motion inputs which gets done in like 30 minutes at worst
Really, even quater circle moves like shoryukens and hadyuken? How many times you drop combos vs controller.I'll try it. NEVER have, seems more difficult with WASD than DPad.
@@masibee yeah super easy on WASD. WASD is just as fast and precise as hitbox, but its so difficult to do tiger knee/instant dive kick. thats solved with a space bar tho
Wait... You're supposed to use the direction pads on the PS4 controller? I'm just using the stick, have I been doing it wrong? Is that why the controller is called a pad? Well then I'm using my pad as a stick lol.
i'll tell you what 's not mysticism: i played tao unlimited &could keep up with her movement. keyboard(hitbox-like layout). would have taken WEEKS to get that movement out of the antequated arcade stick with it's throws & deadzone.
I mainly play PC in general. I have a PS4 controller but ever since I had surgery on my thumb and my wrist it is not as flexible for movement. I do have a fight stick but, it just feels so uncomfortable using the stick because it just feels I have to put in so much movement which is something I am not used to. I might think of getting a hitbox.
I switched to hitbox because I literally couldn't do a kire tatami input in Xrd no matter how I tried. After trying it on hitbox I got it on first try.
Can someone help me. I understood that hitbox can give you some kind of shortcuts. Bu i dont really found debates about hitbox vs crossup. Wich one is technically stronger and why. Also anyone seem to agree that when it comes to minmax hiotbox is kiong, but why crossup got banned than.
I personally play on gamepad, but I don't use the pads, lol. I much prefer the analog stick. Call me a freak of nature, but growing up with my old dusty PS2, it's what works for me. Unless it's for movement in Tekken, then I do use the d-pad. But for general inputs and movement in most games, analog stick is what works for me. Never could get them consistently with the d-pads. Also hurts my thumb a lot.
I'm looking to change to a leverless from an arcade stick. I practiced on my KB just to see how it feels and my brain and hand did not like it lol. But I still want to try it so I'm looking for a cheaper alternative.
Decided to pick up keyboard with SF6 because im a cheap ass and I can't afford a proper hitbox. I'm honestly pleaseantly surprised. Its kind of a nice switch from the arcade stick i've been using for years. Some shortcuts downright feel like cheating though like hold down and do double foward punch and you get a free dp for like 3 button press
okay here comes me: I play on pad. I play on the Nintendo Switch Pro Controller. I do not use the D-Pad. I use the Analog Stick. Would also use that on a PS4 Controller. Why? It feels best to me. D-Pad is too small for me and I just cannot input double quarter circles fast or precise enough. Half circles even harder. The only thing that might be easier are DP inputs. But yeah... I feel most comfortable with the stick. I can execute quarter circles fast in the corners of the stick. Half circles are... just doing a half circle on the stick. Now you may say that with the stick I can accidentally go too far upward and input a jump instead. Well... I dont. Not anymore. Learned very fast to just stay in the lower half of the input area and know how to stay in there.
One small question, how long does arcade stick/buttons only last? Because if they last much longer than pads. I might think about it more. On the same note about if they last long. Hows the maintenance? Easy to upgrade/swap broken parts?
I've had a fight stick with seimitsu buttons for 2 years now, give or take. Zero sign of wear. Made 2 leverless ones with sanwa and seimitsu respectively, again no sign of wear. As far as ease of repair, it can't be simpler, really. You open the case, unscrew or pop out the button, remove the 2 cables that hold it, put in another button, put the cable, done. The stick itself might be more complicated to repair but it's kinda built like a tank.
Buttons have a press limit but effectively they are good for years. Levers depend on what you get. Most of the time I replace levers once a year. Maintenance on sticks is pretty easy, a lot of sticks just open up with no tools required and you can swap parts as needed.
The customizability is part of the appeal for a lot of people, and parts are standardized enough that they're more or less always readily available. Some leverless in particular use standard hotswappable keyboard switches (I have cherry mx reds in mine). Pretty much any reasonable quality stick or leverless you buy you can maintain and use forever, the hardware you play the games on (console/PC/whatever) are going to wear out first.
Are there any super cheap or reasonably priced sticks for entry level? I grew on both pad and stick and while pad has always been readily available for me I've still always been curious about stick since I'm not a stranger to it but the price of most of them has deterred me
Make your own, honestly. It's a PCB, a dozen buttons and a jlf stick. There are tons of videos online and written guides. I've personally built a stick and a leverless and both came out cheaper than some versions of ps4/ps5 pads. Alternatively you can try to find a mayflash f300 or qanba drone and upgrading the parts as you see fit.
If you're playing on PC, Mayflash F300 is a pretty reasonable stick at a good price. The Elite version comes with good buttons & stick for a bit more. ...but if you're gonna play on ps4/5 or head to tourneys where those are gonna be the setups, they need a pretty expensive dongle to work on those systems. The absolutely cheapest stick I can think of is the hori fighting stick mini, but it's tiny, very light (I prefer a nice and heavy stick), and the buttons & lever are poor quality.
I broke my RB (throw) on an xbox one controller in like 6 months of heavy use. Thought it was just me playing Sol and not a community wide issue lmao. Might get a Vitrix tbh because the new controller already feels like it’s taking damage fast.
Nah, this is pretty common. I love the current gen xbox pad since it has 1,3,7, and 9 inputs natively so it makes inputs like KBD's or just any sort of 8-way air dash really reliable to execute, but the shoulder buttons die on em pretty quick. I tend to go through a pad about every 3 months for the exact same issue 🤷♂
I use the hori fight commander for ps5. I’ve played with a d pad since the 90s. The six button layout is pretty much a necessity for me. Arcade sticks are nice as well. Would love to learn a hitbox. But I’m pretty wired so I’m not ready to make the investment
@@nathanjansen5944 I do. I would say the dpad can be a little stiff, but I generally can get my inputs in no problem. I hate using triggers for any offense so having 6 buttons is great. Love playing killer instinct on pc with it as well.
Every controller is awesome. Pad is accessible, stick is intetutive, and hitbox is snappy, probably most optimal, but unless you are a high level player, it's probably not gonna matter. I got a snackbox a month ago I'm enjoying learning it, but I plan on using all 3 depending on the game.
Pad player and I’m casual. Just use modern controls or set the inputs to be as precise/comfortable as possible and stop thinking about swapping to other crap unless you just enjoy making custom sticks
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I played on pad until my wrists started to hurt so I built a leverless for ergonomics. I love it, and now tinkering on it is sometimes more fun than actually playing fighting games. It's a lot of fun trying out new buttons, adding on new switches or LEDs or whatever, it's a good thing to have as a project if you're the tinkering type. It can be a secondary or sub-hobby all on its own.
Same for me, except i just bought a leverless because i suck at building things
Do you find hitbox easier than stick ? I never used a hitbox but it just looks awkward AF 🤣
@@seriousstuff8887 hitbox learning curve is waaay easier than stick, but still harder than pad
now I can integrate all my keyboard hobby nonsense lol
I think a huge advantage of leaverless that almost nobody talks about when having this conversation is how much nicer it is on your hands, especially when you're playing for long periods of time. There are a lot of characters I play who are very high APM input monsters that are fine on box, who I wouldn't want to play on stick because constantly doing microdashed special inputs and motion input stance cancels behind everything is going to crank my wrist in the long run. On box the characters are still hard, but I can physically play the game without hurting my hands.
Playing on any other controller after leverless is incredibly hard. Usage of all fingers for movement spoiled me lmao
Definitely, compared to an arcade stick they're much more ergonomic and usually much more lighter too. But I would never suggest it to new players since starting out on hbox is one of the worst experiences you can have in a FG, I swear. You use fingers in a way you never usually do before, unless you practice piano or something lol.
I say this personally as I don't ever really experience fatigue in my hands using a controller compared to the hitbox and will burnout mentally before I feel any cramps. It is a pain, but it's really fun.
@@Iwatoda_Dorm i found the switch from stick to leverless really easy actually. its just like a keyboard (actually i do use my keyboard because i like having my dash macro with my movement keys)
@@lizabeth529 I like to think I have nutty click speed and can do micro dashes consistently on controller. I remember when I first started, I usually inputted more than twice and couldn't control my twitchiness. I still haven't gotten used to it honestly but it does sound like mine is a special case. Everyone who switches usually only has praise for it.
@@Iwatoda_Dorm Personally, years of playing FPSs and platformers on the computer made leverless feel so much more natural than anything else. It's basically WASD, but comfier. I would have been way better off starting with leverless instead of stick.
I ended up getting a stick a year ago mostly to save my wrists (chronic tendinitis) after trying to play with both a pad and keyboard. Turns out, not only is it much nicer on my wrists, I'm substantially more accurate with it. I never accidentally jump like I did on pad, I never fat-finger the wrong button like I did on keyboard.
Leverless hurts my left wrist the same way keyboard does, which I don't think is what most people experience, but it does for me.
Same I have no idea why people say hit box layout is ergonomic as it legit gives me hours long pain for just using it for 30 min meanwhile with stick I can play for 3-4 hours at a time with no issues.
I've had similar experiences - lever is extremely comfortable for me but keyboard is mega painful.
@@ahadkhan3486 It's absolutely more ergonomic and better for most people health wise. Bodies aren't all the same tho and certain things aggravate some and not others.
Im confused everybody gets pain from a pad, im playing on pad from before i wenn to school, like 24yrs ago and font feel pain from it. Meanwhile my left hand is getting Cramps and pain from keyboard use.
Something to note on the subject of leverless controllers is they can be ergonomically nicer than pads (super cramped) or sticks (wrist issues + lever == pain).
The wide variety of custom layouts available in the space also helps with this. I use a wider mixbox style leverless that puts a lot of space between my hands because I find the standard hitbox layout physically painful.
I bought the qanba obsidian 2 for Street Fighter 6, I can never go back to a controller now, you just feel like a boss with a fight stick and pulling off moves are just satisfying
The best controller is the one you already have.
true, the fear of missing out is real. First I thought my self made Hitbox would be terrible for SF6, then I found out about how to still do circle inputs reliably and my whole perspective changed.
I used to have the mindset that pad was inferior and that an arcade stick would really upgrade my play. Used stick and just could not adjust to it and was playing so much worse so youre comment speaks to me brother. Wish i didnt spend the money on the stick.
So keyboard, got it
@@ShibuNub3305 If that's all you have then why not? Leverless controllers are in essence specialized keyboards so using a keyboard is not so far removed from reality that it becomes non-viable.
@@Lolwe31 Don't feel too bad about it. You just didn't know it wasnt for you. I needed a stick before i could intuitively know what my buttons were. Its a per person thing.
13:33 - Man, I feel you so much!
I had a cheap joystick growing up in rural Greece in the '80s and it almost never worked. I also got to play games like Bubble Bobble, Shinobi, Snow Bros, etc. _at best_ once a year because arcades were 17+ except in a nearby mountain village during summer festivals. Also, Tekken 3 is the actual reason I got a Playstation in '98-I didn't wanna waste my lunch money every day!
Fast forward to today and I sometimes look for games to play on an arcade stick for _me_ and to hell with what's optimal! It's about nostalgia and having a good time and enjoying the peripherals along with the game!
(Definitely recommend Dead Cells, Streets of Rage 4, and the new TMNT with a stick).
I love to play non-fighting games on stick too! Played a lot of Skul and River City Girls that way
I have wrist/hand issues so I can't use pad for very long without serious pain. On top of that, I've never never never been able to get comfortable (mechanically) with playing on pad, despite playing casually for 20 years.
I switched to stick when Strive came out and it's the ideal mode for me. Lever's fine on the wrist and I like the vibe of it. Octogate for life!
One thing I really like about stick is being able to hear my buttons while playing. This makes it so much easier to train my rhythm when it comes to combos/blockstrings. Memorize the sound and play it back, just like an instrument.
On that note, I think really accurate play on stick/leverless just sounds good to the ear. LK's got gorgeous inputs, it's a joy to listen to him play lol
8 bit do recently announced an official licensed Xbox arcade stick at 120 USD MSRP. So that might be a good option if youre worried about price
Pretty sure I've seen Zato players bind all 4 normal attacks to the shoulders, which actually lets them negative edge way easier stick/leverless (at the expense of more awkward control scheme overall).
HOLY SHIT THANK YOU! Everytime I hear someone say just pick what feels good cause top players play with everything, I get so frustrated! Thank you for actually talking about the nuances of controller choices. You the goat fr
I don’t have the money to just buy a hit box. So I’ve been playing keyboard left hand and fight stick right hand. Quarter circle motions are kind of weird because the downforward motion needs to be connected fluid ish, but the ability to dash and not way for the stick to resume to neutral has been great.
I wore my thumb out on my last gamepad, and repetitive stress injuries have my hands and wrists aching if I play too much (I clutch the pad when I'm stressed which hurts my hands, and my wrists complain after about an hour of joystick motions), so Hitbox is just the best for letting me play pain-free. Big learning curve, but it's been worth it.
I played GGST on a basic Xbox controller and had a great time, for SF6 I got a Mayflash f300 because I prefer arcade stick for 6 button fighters. It's cheap and feels like a good beginner stick with some room for customization
Keep in midn that if you dont live in the americas, japan or korea pre built arcade sticks / hitboxes are rare and will cost you a lot more since you likely have to import them and pay additional taxes.
One benefit of the controller is you already know how to use one of you already play videogames. You have to learn to use the other controllers. So with controller you already have one and can start learning the characters and controls of your chosen game without needing to buy anything new
"Use what you're comfortable with" is commonly said but tbh I bought a fightstick without ever using one my entire life. It took me a day or two to get used to the buttons and less than a week later and I was already better at fighting games overall than I ever was.
I’ve been using the vintrix with the fighpad buttons and it’s been treating me good so far
The Hitbox type really appeals to me because it just makes sense.
However the button placement is weird, and I don't know if it's worth it to spend money just to try it. I wish I could rent one.
I’m a 42 year old game haha. Getting into fight stick for the first time in my entire life and also getting back into fighting games in general miss the old days of fighting games. I just ordered hori alpha. Hope it’s worth itt. Did t really want to spend that much on a stick but oh well. 🤙🤙 good job on video brother
Take it from a guy who switched to leverless after dabbling in fighting games on pad & stick: pick leverless. Unless you are already at the level where you can consistently do whatever you want, all the time, without worrying about misinputs or being too slow with your input, then leverless will be an upgrade. When people say "it takes some getting used to" they make it sound like it takes months, but it's like a week at most. So, if you're a PC gamer and don't wanna spent a few hundred bucks on a hitbox, keyboard is basically just as fast (button travel time can be a bit slower). Also! It has a shortcut for backdash cancelling in Tekken (doing it the right way is faster though).
I think one thing people discount about leverless is that tbh it can be pretty unnatural to play on. Pad & stick are the most "organic" and intuitive because the way you execute movement is always the same (pad = thumb, stick = hand/wrist).
Where on leverless left = ring finger, down = middle finger, right = index finger, jump = left or right thumb and you do different combinations of 4 fingers for different things. This doesn't exist to the same degree on other controllers.
I play on all the periphs and I have a custom leverless layout myself. I find that doing specific things on leverless can definitely be easier and faster, but doing other things can be harder and more unnatural even if it has the potetial to be strictly better.
The perfect example is stick Zangief vs leverless Zangief. It's literally better to be leverless for him but doing the 360s and 720s is straight up fucking weird and unnatural where it makes perfect sense on stick
this is what i found going through all the characters, as soon as a full rotation is required it becomes alot harder on keyboard/leverless
I'm one of the only people I know who plays and competes with controller using analogue stick. I've top eighted majors (TFC under the name TwistedAsura) and I even played against you LK back in like 2015ish in blazblue (of course you stomped me lol).
For me what I think it is is that I'm left handed so the more precise movements of using my thumb on the analogue stick are easy and consistent for me, but that's just a guess.
I do think there are some advantages to certain controllers/pads/sticks over others but at the end of the day play what works best for you. Great advice here.
Im still new to fighting games but its so crazy to me how the hitbox is a new thing. Even to me a complete noob I realized that keyboard is 10x easier than a pad and hitbox is just cutting out the unnecessary buttons.
Also probably project L will make keyboards popular is my guess.
I just turned my keyboard into a bootleg hitbox works really well and saved me a bunch of money
If youre looking for a reasonably priced Fightpad Hori Octa is the go-to imo.
Is the d pad fixed?
I use the joystick in pads for fg so the octagonal gate on the hori joysticks helps so much. Now i upgraded to the victrix bc it also has an octagonal gate too. The HORI is amazing and was a great starting point
@darkdendan4522 not sure what you mean by fixed but it's miles better than the pad on DS4/5 controller.
Responsive, better diagnol inputs, 10 buttons (6 face+bumpers/triggers) and the underside has 2 switches 1 for (Sony version) ps4/ps5/PC and the other for locking out the Share button/TouchPad to prevent accidental inputs.
How big is it say compared to a razor raion? I have one of those and its a bit too big for my hands. if its around the size of an xbox controller thats perfect
I’m having a blast on the cross up. Guile and deejay play so smoothly on it.
hitbox aka leverless: the downside being it feels wonky at the start but once you get used to it, it offers so many advantages that the other controllers can't
I've been playing fighting games since Street Fighter 2 in the arcade. But my ability to actually use a stick back then was time-limited. Once the game hit consoles I was playing on pad all the time. So I effectively learned to play on a pad and got years of muscle memory on it through the Playstation 1 and 2 eras. I did buy a stick when SF4 came out and I got decent with it playing charge characters, but I always had issues with motions whereas I had no issues with motions on pad. I also find dashing just way harder on stick then pad. So I went back to pad last week with the Hori Octa and I'm really enjoying it. Back in the mid to early 2000's, it seemed like the non-first-party pads were all some variation of defective trash (MadCatz, etc.). It is nice to be able to buy pads these days with some thought put into their construction.
I'm in the same boat. I loved going to arcades, but I could NOT get used to playing with sticks because I had grown up on Nintendo, Genesis, and Super Nintendo consoles. And my exposure to stick was very, very limited as I never went to arcades all that often. I liked stick somewhat, but I never knew how to really do inputs next to pad, it just seemed so tedious and cumbersome to me. Years later, like you with Street Fighter IV, I got interested in portable sticks because honestly...they just looked cool. At the time, I had been used to pad so long and it just seemed so boring, plus sticks had inputs with buttons that made things easier like the negative-edging. So I got a lower-end Soul Calibur V Hori Stick much later after Street Fighter IV had released to try it out and I liked stick and got a bit used to it, but I was too attached to pad to fully switch. I have picked up a custom Qanba Obsidian and have been using that and like it much better than the Hori, but I still have that muscle memory attached to pad. I'm not interested in Hitbox, though.
I call them "all button" controllers. to me that makes more sense than" leverless, a SNES controller is leverless but its a pad. maybe I'm weird idk.
i have to admit, this time, for SF6: leverless/hitbox, keyboards & gamepads have the advantage over fightsticks.
just because of neutral drive rush & cancelling to drive rush from crouch atk are much easier to do on an all button controller/setup than a lever+button combination.
The biggest problem i had with the pad that made switch to A-stick was not that its inferior or anything but it give blisters on my fingers any other game was good but for fighting games it was unbearable. It made go through the whole process of learning to use a-stick and i still think im better at using pad but i cant use it
Yeah i do also get blisters but only really if I play it for long periods and maybe multiple days in a row. It can start to hurt badly
I can't get rid of the memory I was having a lot of fun in those arcade machines, so I play with stick. But you are new to fighting game, never touched a stick before, your main controller is the way to go. Hitbox on the other hand has some advantages, if you are going pro that is the thing you wanna try out.
I use stick just because I like the feeling of arcade. My input are way more precise and fast on hitbox because I played on keyboard for a long time. I'm not aiming for arcade so as long as it works, I don't care much about optimizing.
Arcade sticks aren't too expensive if you know where to look (if you just want a Qanba Drone or something). It is much better to try and get a used stick from somewhere than almost anything else if you really want to get into stick since they are quite durable. But I will say that the learning curve for stick or Hitbox (if you aren't used to them) can be a bit much compared to pad. The only thing that I can recommend when learning these new peripherals is to USE THEM ALL THE TIME IN EVERYTHING...not just fighting games. If you can competently play a game using a stick or a keyboard or a Hitbox (whether it is a beat-'em up, a shooting game, a platformer, etc.), go for it. I'd been doing Streets of Rage and other runs of games using stick and getting used to it quicker that way and that has helped. Practice is the name of the game no matter where you go and just see how things can work for you if you can get into a peripheral at a lower price point.
i just got a leverless controller, i’m having a hard time moving around but combos did get a little easier. wonder how long it’ll take me to adjust
Took me about 3-4 hours total within a week. Not that hard to learn especially since I started learning stick a year before picking up leverless
Yeah same I’m definitely adjusting to it but it is my first arcade controller and fighting game so I might take me longer to get used to it.
I struggle on p2 side I have mine a month or so but I don't on a computer, so I don't use keyboards regularly. It might have an impact but I'm enjoying learning on it.
I’m trying my hardest to master the arcade stick lol.
360 controller user, I had PKSH on LB/LT/RT/RB before like a sadist, even if it did help massively as Test in Strive.
now I have it as PKSH as XYBA, RB Burst LB Cancel RT Dust. significantly better feeling.
632146- inputs are mildly hell, 236236-/214214- is a headache on occasion, and sometimes I fuck up Hold OK inputs but that's entirely a timing issue and not the controller.
Playing on pad hurt my thumb rolling over then face buttons, I got a Hitbox and it feels much more comfortable. But I can't do SPDs on it, so when I want to play grapplers I borrow my sister's stick.
Whatever feels comfortable.
The problem with stick and the analog stick on controllers is its really hard for me to be in neutral.
Bro very few people use thumbsticks in fighting games. Use dpad instead.
@@givemorexp I do, for the above stated problem
As a smash player playing SF6 as my first real fighting game that I am taking some what seriously. I am torn between pad and leverless. I built a "bubblebox" to try for smash and while it wasn't my favorite for smash I do enjoy it for SF6. I did pick up an 8bitdo arcade stick and an octagonal gate (seriously that is needed) but I am just not big of a fan of it. I get a lot of misinputs on stick but on "hitbox" if I get a misinput I usually know it was something I did wrong. On stick everything will feel right but its just wrong for some reason.
I went from pad, to stick, to mixbox and now finally hitbox and it’s amazing, i wont go back
Honestly, i got a hitbox maybe a month ago now, and ive started surpassing my previous skills on pad. If your even slightly interested and have the money i would get one. I think every single person ive talked too with one ALL say it’s worth it AND that they learned it faster than they would think
The switch from pad to hitbox as a lot easier than pad to arcade stick for me. I thought an arcade stick would make help my imputs but it felt like learning how to walk all over again so I went back to pad. But the hitbox took about a few hours to get used to.
I want to play on pad but i have always struggled blocking. I fingers figit while blocking or something idk. I learned to play hitbox and that sovled the problem but i really dont want to play on that either. Lmao what do i do? Anyone got any advice?
Been a pad player for 20 + years. I like the 6 button controllers. Never had any issues playing any character. And pads are actually better than sticks due to the reaction time ability. However. Play whatever you want to play. Play whatever you are most comfortable with. I will agree that they do not last. It sucks. Overall, it is cheaper to buy a 300 dollar stick because it will last you a long time. A pad lasts me about 6 months at most. Sometimes only 2 months. Replacing a controller costs 50 to 150 ish bucks. Replacing stick parts is maybe 30 bucks. I need to try stick again. I am not a rich man lol.
I want to get a stick for SF6 and Tekken 8 but MK1 is coming out later this year when I would have the money, and I know that’s annoying to play on stick.
Is it hard to play Tekken games on pad?
Thanks wondering why when I watch certain people do combos I try them on pad and it literally didn’t work couldn’t hit the combo for around a hour
what are the practical advantages of playing on a traditional arcade stick with a joy stick for movement inputs?
apologies if i missed something
Durability, definitely. I've had a home-made stick for 2 years now, and it shows no signs of wear. Comfort, as well. I've never played on pad but compared to leverless which makes my hands hurt I find stick very comfortable. Nice tactile feel, moving the stick around is fun and feels nice. Tiger knee inputs are nicer to do in on stick than on leverless imo. Looks cool too, but that's subjective.
Precision
Solid insight!
I mainly play on pad. With Street Fighter 6, I'm using a hori fighting commander with the 6 face buttons and hold it like a regular controller.
Every time I try using my friends arcade stick. I can't really get inputs to come out when I want them to.
Ignorant Hitbox question. Does holding down and pressing forward/back perform a fireball input?
Another disadvantage if the hitbox is how hard it is to mash with. This isn’t an issue at very high levels of play, but at intermediate and lower levels you may find yourself trying to DP through a frame trap during a block string or something and just completely fail because of how awkward it is to piano f -> d -> df at high speed. With a stick or pad you could roll the directions back and forth as a “shortcut” but it won’t work well on a lever-less.
for street fighter 333 works for dps so you can mash df.
Pretty sure it's way easier
If you rapid tap with your middle and pointer finger / ring finger you can definitely get DP out. The biggest issue I find is if you want to run up QCF, youll get DP if you forget to lift your middle finger.
The best controller is my sticky xbox pad ready for a HPB
Love the video ♥
What’s a good stick to upgrade to if I’m currently using a semi-budget stick?
i have an insane computer and gpu but my guilty gear looks blury any tips???
I started using some fight pads with 6 face buttons. I place it on my right thigh and hold the left handle while placing my right hand fingers like you would with a fight stick. The two handles prevent the controller from slipping. It is kind of like a hybrid between a stick and a pad. I really like it but you might struggle to keep the right angle for your thumb to input directions at first.
It's not a hybrid. Fightpad is a pad. You just play using claw method.
@@givemorexp It's not a claw method because I don't hold the right handle. I place all five fingers on the face buttons for normal moves, hence "kinda" like a hybrid.
Imo keyboard/hitbox is the best controller if you're already used to WASD/space+ASD movement in other pc games. Transition is actually really easy once you get used to motion inputs which gets done in like 30 minutes at worst
it really is. i realized this in 2008 tryna play mvc1 on MAME and being dumbfounded by how easy it felt
Really, even quater circle moves like shoryukens and hadyuken? How many times you drop combos vs controller.I'll try it. NEVER have, seems more difficult with WASD than DPad.
@@masibee yeah super easy on WASD. WASD is just as fast and precise as hitbox, but its so difficult to do tiger knee/instant dive kick. thats solved with a space bar tho
Snackbox is awesome but it's actually *more* expensive than a Hitbox for the 2023 version with PS5 support ($265).
I play arcade stick bc I played in arcades and it means a lot to me and that's about it c:
Wait... You're supposed to use the direction pads on the PS4 controller? I'm just using the stick, have I been doing it wrong? Is that why the controller is called a pad? Well then I'm using my pad as a stick lol.
i'll tell you what 's not mysticism: i played tao unlimited &could keep up with her movement. keyboard(hitbox-like layout). would have taken WEEKS to get that movement out of the antequated arcade stick with it's throws & deadzone.
Controller durability and size is a huge factor for me bc my big ass hands crunch the outer edge of the buttons and shred analog sticks
I mainly play PC in general. I have a PS4 controller but ever since I had surgery on my thumb and my wrist it is not as flexible for movement. I do have a fight stick but, it just feels so uncomfortable using the stick because it just feels I have to put in so much movement which is something I am not used to. I might think of getting a hitbox.
I switched to hitbox because I literally couldn't do a kire tatami input in Xrd no matter how I tried. After trying it on hitbox I got it on first try.
Wich one would you recommend for SF6, the PS4 or PS5 controller?
Can someone help me. I understood that hitbox can give you some kind of shortcuts. Bu i dont really found debates about hitbox vs crossup. Wich one is technically stronger and why. Also anyone seem to agree that when it comes to minmax hiotbox is kiong, but why crossup got banned than.
Couldn't the Hitbox tricks be done on pad as well? Modern pads have multiple direction sticks.
I personally play on gamepad, but I don't use the pads, lol. I much prefer the analog stick. Call me a freak of nature, but growing up with my old dusty PS2, it's what works for me. Unless it's for movement in Tekken, then I do use the d-pad. But for general inputs and movement in most games, analog stick is what works for me. Never could get them consistently with the d-pads. Also hurts my thumb a lot.
Victrix Pro Wireless controller with 6 face buttons and the position of the analog and stick swapped.
my god look at the cans on Baiken!
I mean technically a hitbox is better than both pad and stick but it's always about preference and what your use too
I'm looking to change to a leverless from an arcade stick. I practiced on my KB just to see how it feels and my brain and hand did not like it lol. But I still want to try it so I'm looking for a cheaper alternative.
Decided to pick up keyboard with SF6 because im a cheap ass and I can't afford a proper hitbox. I'm honestly pleaseantly surprised. Its kind of a nice switch from the arcade stick i've been using for years. Some shortcuts downright feel like cheating though like hold down and do double foward punch and you get a free dp for like 3 button press
Did not expect, the random xenoblade 3 clip in this video
Hitbox is an ergonomic keyboard. Are they going to ban keyboard? Game Devs need to handle this on software side.
best controller for sf6, one without a start button.
okay here comes me: I play on pad. I play on the Nintendo Switch Pro Controller. I do not use the D-Pad. I use the Analog Stick. Would also use that on a PS4 Controller. Why? It feels best to me. D-Pad is too small for me and I just cannot input double quarter circles fast or precise enough. Half circles even harder. The only thing that might be easier are DP inputs.
But yeah... I feel most comfortable with the stick. I can execute quarter circles fast in the corners of the stick. Half circles are... just doing a half circle on the stick. Now you may say that with the stick I can accidentally go too far upward and input a jump instead. Well... I dont. Not anymore. Learned very fast to just stay in the lower half of the input area and know how to stay in there.
I’ll stick to pad. None of my inputs come out right on fight stick. Just doesn’t work for me
Not in the futur there is already ps5 official leverless stick.
Are you planning on keeping the beard? It looks good
The PS1 Dualshock controller Is the best imo. My wrist is too slow for the stick.
It's been awhile, that's a good beard you got.
One small question, how long does arcade stick/buttons only last? Because if they last much longer than pads. I might think about it more.
On the same note about if they last long. Hows the maintenance? Easy to upgrade/swap broken parts?
I've had a fight stick with seimitsu buttons for 2 years now, give or take. Zero sign of wear. Made 2 leverless ones with sanwa and seimitsu respectively, again no sign of wear. As far as ease of repair, it can't be simpler, really. You open the case, unscrew or pop out the button, remove the 2 cables that hold it, put in another button, put the cable, done. The stick itself might be more complicated to repair but it's kinda built like a tank.
Buttons have a press limit but effectively they are good for years.
Levers depend on what you get. Most of the time I replace levers once a year.
Maintenance on sticks is pretty easy, a lot of sticks just open up with no tools required and you can swap parts as needed.
The customizability is part of the appeal for a lot of people, and parts are standardized enough that they're more or less always readily available. Some leverless in particular use standard hotswappable keyboard switches (I have cherry mx reds in mine). Pretty much any reasonable quality stick or leverless you buy you can maintain and use forever, the hardware you play the games on (console/PC/whatever) are going to wear out first.
@@I_recommend_suicide that's a relief, I might end up getting one in the future. Thank you for answering my questions
Mayflash f500 elite is good arcade controller ?)
Only thing with liverless is 360 and 720 and jump instant moves are way harder for me.
Are there any super cheap or reasonably priced sticks for entry level? I grew on both pad and stick and while pad has always been readily available for me I've still always been curious about stick since I'm not a stranger to it but the price of most of them has deterred me
Make your own, honestly. It's a PCB, a dozen buttons and a jlf stick. There are tons of videos online and written guides. I've personally built a stick and a leverless and both came out cheaper than some versions of ps4/ps5 pads. Alternatively you can try to find a mayflash f300 or qanba drone and upgrading the parts as you see fit.
At the moment the best option is probably the Qanba drone
If you're playing on PC, Mayflash F300 is a pretty reasonable stick at a good price. The Elite version comes with good buttons & stick for a bit more.
...but if you're gonna play on ps4/5 or head to tourneys where those are gonna be the setups, they need a pretty expensive dongle to work on those systems.
The absolutely cheapest stick I can think of is the hori fighting stick mini, but it's tiny, very light (I prefer a nice and heavy stick), and the buttons & lever are poor quality.
I broke my RB (throw) on an xbox one controller in like 6 months of heavy use. Thought it was just me playing Sol and not a community wide issue lmao. Might get a Vitrix tbh because the new controller already feels like it’s taking damage fast.
Nah, this is pretty common. I love the current gen xbox pad since it has 1,3,7, and 9 inputs natively so it makes inputs like KBD's or just any sort of 8-way air dash really reliable to execute, but the shoulder buttons die on em pretty quick. I tend to go through a pad about every 3 months for the exact same issue 🤷♂
I use the hori fight commander for ps5. I’ve played with a d pad since the 90s. The six button layout is pretty much a necessity for me. Arcade sticks are nice as well. Would love to learn a hitbox. But I’m pretty wired so I’m not ready to make the investment
Do you like the controller?
@@nathanjansen5944 I do. I would say the dpad can be a little stiff, but I generally can get my inputs in no problem. I hate using triggers for any offense so having 6 buttons is great. Love playing killer instinct on pc with it as well.
Can someone tell me which stick that is at 30:57 ?
@17:00 chaotic evil stick user 😂
does keyboard fit into leverless or would it be on its own thing LMK
LLess
I need help😩 I just need a better Dpad than the ps5 Dpad bc my movement input is trash
For sf6
Sticks are the best, especially for street fighter! But I use them on mortal kombat too .... pads just don't feel right to me playing fighting games 🤣
I’m
Using a keyboard is that no good?
Answer: box/leverless
Every controller is awesome. Pad is accessible, stick is intetutive, and hitbox is snappy, probably most optimal, but unless you are a high level player, it's probably not gonna matter. I got a snackbox a month ago I'm enjoying learning it, but I plan on using all 3 depending on the game.
Pad player and I’m casual. Just use modern controls or set the inputs to be as precise/comfortable as possible and stop thinking about swapping to other crap unless you just enjoy making custom sticks
I just want a controller where the dpad has individual buttons rather than the attached ones on a regular dpad
thats actually a good idea pad to have 4 small eounded mechnaical buttons form dpad and also mechanical buttons for action