[ Source code ] Fake Glow Material for React Three Fiber

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  • เผยแพร่เมื่อ 25 ม.ค. 2024
  • This material enables the utilization of a 3D mesh as a GLOW effect through GLSL Shaders, all without the need for any post-processing effects.
    Live link: r3f-fake-glow-material.vercel...
    Source code: github.com/ektogamat/fake-glo...
    Unlike traditional approaches using post-processing, my new React Three Fiber material employs GLSL Shaders directly for creating glow effects on 3D meshes. This method avoids the usual performance hit associated with post-processing, such as the bloom effect, making it a more efficient solution for integrating glow effects in 3D scenes.
    This innovation opens up new possibilities for creating captivating visual experiences within the React Three Fiber framework, pushing the boundaries of 3D rendering without the typical reliance on additional processing.
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ความคิดเห็น • 4

  • @CoryTheSimmons
    @CoryTheSimmons 5 หลายเดือนก่อน +1

    Cranking that glow intensity up kinda gives a meatballs effect. Cool material, thanks for sharing!

    • @AndersonMancini
      @AndersonMancini  5 หลายเดือนก่อน

      Yes eheh. It is kind a crazy thing isn't it ehhe. Thank you very much!

  • @julianvelez6563
    @julianvelez6563 5 หลายเดือนก่อน +2

    Awesome work bro you are the Best bro ❤❤

    • @AndersonMancini
      @AndersonMancini  5 หลายเดือนก่อน

      Thank you so much Julian. Sorry for the delay!