Anderson Mancini - Threejs Journey
Anderson Mancini - Threejs Journey
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[Threejs Plan Viewer for Planpoint
Another project was delivered. This time, an integration of #threejs with #r3f and NextJs in partnership with Planpoint. This project shows how using real-time 3D in the browser can be engaging and useful, bringing awesome features for users when planned correctly.
Thanks again to the Plainpoint team for the partnership and for the beautiful results we achieved together in this new feature.
Live preview link: planpoint-neotix.vercel.app/
Product: www.planpoint.io/
#threejsJourney #webgl #creativecoding
มุมมอง: 295

วีดีโอ

Threejs Interior Parallax Mapping - Three.js Archiviz
มุมมอง 22314 ชั่วโมงที่ผ่านมา
Here is another tip for hashtag#threejs optimization. Parallax Interior Mapping allows fake indoor environments with just one plane. It is great to add details without compromising performance. Thanks to hashtag#r3f and Poimandres, it is really easy to use. Drei has a component for this: The useBoxProjectedEnv hook. Pairing it with Blockade Labs to create the interior is pure joy😍. It is an inf...
Free download - Threejs FakeForest - React Three Fiber Component
มุมมอง 29816 ชั่วโมงที่ผ่านมา
Updated to my Threejs Archiviz project! We now have🌳3.000 trees. Using tree models for those next to the building and hashtag#threejs instanced planes for distant trees. 60FPS with a convincing FakeForest #r3f component. The source code is here: bit.ly/4bUlya9 Next: Interior parallax mapping 😍 hashtag#threejsJourney
Threejs Archiviz - Using regression
มุมมอง 34219 ชั่วโมงที่ผ่านมา
The renderer is ready. To squeeze more performance, I'm relying on the #threejs regression system implemented in #r3f. While moving, I disable post-processing and anti-alias. Paired with frameloop=demand, it is blazing fast. Learn how: docs.pmnd.rs/react-three-fiber/advanced/scaling-performance Next: Adding some trees🌳 #threejsJourney #webgl #creativecoding
Threejs Archiviz - Model Optimization Tutorial
มุมมอง 24321 ชั่วโมงที่ผ่านมา
Starting another #threejs Archiviz project for PlanPoint and sharing some secrets to good performance: 3D model optimization. Before: 1.3 million triangles: 50MB GLB After: 142.000 triangles: 2 MB GLB Know more in the comments 😊. First, we remove all unnecessary meshes. Then, we apply the decimate modifier boolean weld modifier to reduce the poly count. Finally, we search for replacements where...
Threejs Classics Garage Update - New car and new feature
มุมมอง 338หลายเดือนก่อน
The #threejs classics garage project got SOTD at #fwa and an honorable mention at #awwwards 😍. To celebrate, a new classic car was added, the #mercedesbenz 300 SL, and a new light customization feature. Live here: www.classics-garage.com/ Thank you very much for all the judges!
[ FREE DOWNLOAD ] Confetti V2 - Using React Three Fiber Instances - Threejs
มุมมอง 304หลายเดือนก่อน
My #threejs Confetti V2 component for #r3f is available for download. Demo: r3f-confetti-v2-component.vercel.app/ Docs: github.com/ektogamat/r3f-confetti-component-v2 Now featuring better performance using @pmndrs instanced meshes and lots of customization. I hope you like it 😊. #threejsJourney #webgl
Free React Three Fiber Component - Confetti V2
มุมมอง 192หลายเดือนก่อน
😍Exciting news! My new free "Confetti-V2" component for #threejs using #r3f is almost ready. The performance is 100% better using instances. Now, we can draw hundreds of particles in a single draw call, with lots of customization. Available for download soon 😎 #threejsjourney
Threejs ClassicsGgarage wins FWA Site of the day 😍
มุมมอง 362หลายเดือนก่อน
Awesome news 😍. I'm thrilled to share that www.classics-garage.com/ is @fwa Site of The Day 🏆. I always dreamed of this day ☺️. Thanks to @bruno_simon for #threejsJourney, to @0xca0a for all the teachings, to #threejs community and all FWA the judges 🤩 thefwa.com/cases/classics-garage
Threejs Classics Garage - React Three Fiber Car Configurator
มุมมอง 4022 หลายเดือนก่อน
⚡️Live link: threejs-classics-garage.vercel.app/ This is my most complex #threejs project so far. Lots of learnings, new components, and knowledge that I will start sharing soon. Please let me know if you have unlocked all the features✨ I hope you like it 😍 #threejsJourney #glsl #r3f
Threejs Car Configurator - Classics Garage Mobile preview
มุมมอง 1672 หลายเดือนก่อน
⚡️Live link: threejs-classics-garage.vercel.app/ Latest adjustments to the mobile version in the #threejs classics garage project. Thanks to performance optimizations in #r3f, gamification will also be available in the mobile version. Lots of learnings to share!
Threejs Spatial Computing Demo - Apple Pro Vision & Three.js using React Three Fiber
มุมมอง 6842 หลายเดือนก่อน
Creating #threejs Spatial Computing projects using React Three Fiber with Apple #VisionPro feels a bit like nested realities. The new VR feature flag in Safari works like magic🤯 More about this soon 😍 #threejsJourney #SpatialComputing #r3f
Car Configurator Project - #threejs item capture animation
มุมมอง 3582 หลายเดือนก่อน
⚡️Live link: threejs-classics-garage.vercel.app/ Gamification ready! Items are now collectible and some options are locked until you collect enough items. I loved the captured item animation created with CSS with my confetti component to celebrate the unlocked item. It was inspired by SimCityBuildIt item capture animation but created using #threejs and GSAP magic 😍. Next: SFX. #r3f #threejsJour...
Threejs XRay Effect - Classics Garage Project
มุมมอง 4122 หลายเดือนก่อน
⚡️Live link: threejs-classics-garage.vercel.app/ I am adding a gamification component to the #threejs classics garage project. You can use an X-ray feature to inspect the car, collect interesting facts about it, and unlock additional functions. Next step: Make the items collectible! #threejsJourney #r3f #buildinpublic
Threejs Car Configurator - Engine Sound Equalizer Graph
มุมมอง 6272 หลายเดือนก่อน
Sound on 🎧 ⚡️Live link: threejs-classics-garage.vercel.app/ As a gamer, I always wanted a dedicated screen to listen to the car engine with a beautiful Equalizer Graph. My dream came true with this #threejs audio analyzer feature and the example by @0xca0a using #r3f 😍. The rev counter is real-time animated by the car's engine sound. Here is the source code example: codesandbox.io/p/sandbox/sim...
Threejs Classics Garage Project - Car selector
มุมมอง 6153 หลายเดือนก่อน
Threejs Classics Garage Project - Car selector
Threejs Classics Garage - React Three Fiber Project
มุมมอง 4383 หลายเดือนก่อน
Threejs Classics Garage - React Three Fiber Project
Volumetric Cloud Component for React Three Fiber - Three.js
มุมมอง 6563 หลายเดือนก่อน
Volumetric Cloud Component for React Three Fiber - Three.js
Threejs Configurator - Gomes Sim Industries
มุมมอง 5783 หลายเดือนก่อน
Threejs Configurator - Gomes Sim Industries
Dairy Farmers of Canada - Threejs Project Update
มุมมอง 5703 หลายเดือนก่อน
Dairy Farmers of Canada - Threejs Project Update
iJewel3D Webflow Project
มุมมอง 4093 หลายเดือนก่อน
iJewel3D Webflow Project
Threejs Unique Color Picker - Car configurator
มุมมอง 4454 หลายเดือนก่อน
Threejs Unique Color Picker - Car configurator
Threejs project - Mantis XR new Website using react three fiber
มุมมอง 6204 หลายเดือนก่อน
Threejs project - Mantis XR new Website using react three fiber
Threejs Fake Volumetric Material
มุมมอง 4634 หลายเดือนก่อน
Threejs Fake Volumetric Material
Threejs Lens Flare - New Optimized Version
มุมมอง 2744 หลายเดือนก่อน
Threejs Lens Flare - New Optimized Version
Threejs Transition Material - Available soon on Patreon
มุมมอง 3884 หลายเดือนก่อน
Threejs Transition Material - Available soon on Patreon
Fake Glow for Vanilla Three.js Custom Material + Source code
มุมมอง 5924 หลายเดือนก่อน
Fake Glow for Vanilla Three.js Custom Material Source code
Three.js Room Configurator Awwwards Nominee
มุมมอง 9494 หลายเดือนก่อน
Three.js Room Configurator Awwwards Nominee
[ Threejs Renderer vs Blender 4.1 EVEE Next ]
มุมมอง 6214 หลายเดือนก่อน
[ Threejs Renderer vs Blender 4.1 EVEE Next ]
[ Source code ] Fake Glow Material for React Three Fiber
มุมมอง 6224 หลายเดือนก่อน
[ Source code ] Fake Glow Material for React Three Fiber

ความคิดเห็น

  • @jonathanfabris
    @jonathanfabris 3 วันที่ผ่านมา

    Ótimas dicas!😃

    • @AndersonMancini
      @AndersonMancini วันที่ผ่านมา

      Que bom que gostou. Valeu pela visita 😊

  • @fernandovittorello4854
    @fernandovittorello4854 3 วันที่ผ่านมา

    Great work!!!

  • @julianvelez6563
    @julianvelez6563 3 วันที่ผ่านมา

    Wow bro awesome work ❤❤❤❤

  • @aadarshgupta6800
    @aadarshgupta6800 3 วันที่ผ่านมา

    Awesome 🎉

  • @vinnikov78
    @vinnikov78 5 วันที่ผ่านมา

    🎉🎉🎉🎉👍👍👍

  • @Carlos-si9bn
    @Carlos-si9bn 6 วันที่ผ่านมา

    You're a genius, Anderson! Thank you for sharing your knowledge!!

  • @fernandovittorello4854
    @fernandovittorello4854 6 วันที่ผ่านมา

    I didn't know this was possible in threejs, really cool!

    • @AndersonMancini
      @AndersonMancini 6 วันที่ผ่านมา

      Yes. Hehe. I was aware of it but never used it in a production project ☺️

  • @julianvelez6563
    @julianvelez6563 6 วันที่ผ่านมา

    Wow bro awesome work bro you are the Best ❤❤❤

    • @AndersonMancini
      @AndersonMancini 5 วันที่ผ่านมา

      Thank you Julian 😊 🙏🏻

  • @sdksk57
    @sdksk57 6 วันที่ผ่านมา

    How to do mouse scrolling down to zoom in and scrolling up to zoom out . Can you help for this function?

    • @AndersonMancini
      @AndersonMancini 6 วันที่ผ่านมา

      Hey there. I'm using threejs default orbit controls here. The zoom with scroll is its default behavior 😉

  • @dev.johnson
    @dev.johnson 7 วันที่ผ่านมา

    Parabéns mano, como sempre trazendo novidades incríveis! Ficou massa!!

  • @fernandovittorello4854
    @fernandovittorello4854 7 วันที่ผ่านมา

  • @PetrandoRichard
    @PetrandoRichard 7 วันที่ผ่านมา

    Hi, thank you for the forest Anderson, do you mind give tutorial about the sky and cloud, please?

    • @AndersonMancini
      @AndersonMancini 7 วันที่ผ่านมา

      Hi there. 👋🏻 The sky and clouds in this project are just a simple hdr image. But r3f drei has an amazing cloud component that you can use for it 😉

  • @andgoedu
    @andgoedu 7 วันที่ผ่านมา

    Great , Job if you dont mind me asking do you use draco compressed format ?👏👍

    • @AndersonMancini
      @AndersonMancini 7 วันที่ผ่านมา

      Hi. For the model, yes, I'm using draco. I almost always use it.

    • @andgoedu
      @andgoedu 6 วันที่ผ่านมา

      @@AndersonMancini Thank you , for replying and a great day to you aswell sir,

  • @julianvelez6563
    @julianvelez6563 7 วันที่ผ่านมา

    Wow bro awesome work bro you are the Best ❤❤❤

    • @AndersonMancini
      @AndersonMancini 7 วันที่ผ่านมา

      Thank you very much man 😉

  • @shreetimohapatra4142
    @shreetimohapatra4142 7 วันที่ผ่านมา

    Can you please do a tutorial ?? This looks so amazing

    • @AndersonMancini
      @AndersonMancini 6 วันที่ผ่านมา

      Hey there 👋🏻. Thank you so much hehe. I would love to make a longer tutorial on this, but I'm out of available time. But if you use the source code I'm sure you will be able to replicate it. I recommend the threejs-journey.xyz course. This was one of my projects after finishing that course ☺️

    • @shreetimohapatra4142
      @shreetimohapatra4142 6 วันที่ผ่านมา

      @@AndersonMancini Yesss, I have started with them!!! Definitely helping me out understanding the functionalities better !!!

  • @julianvelez6563
    @julianvelez6563 8 วันที่ผ่านมา

    wow awesome work bro you are the best my friend

  • @richardramirez5746
    @richardramirez5746 8 วันที่ผ่านมา

    so is this new?

    • @AndersonMancini
      @AndersonMancini 8 วันที่ผ่านมา

      Hey. The regression system is not new. It was always present as a possibility but implementing it was a little bit tricky. With r3f, it became easier to implement 😊

  • @fernandovittorello4854
    @fernandovittorello4854 8 วันที่ผ่านมา

    Great tips!

  • @PetrandoRichard
    @PetrandoRichard 8 วันที่ผ่านมา

    Can't wait for the scenery with trees! ❤

  • @julianvelez6563
    @julianvelez6563 8 วันที่ผ่านมา

    Wow bro awesome work bro you are the Best bro ❤❤❤

    • @AndersonMancini
      @AndersonMancini 8 วันที่ผ่านมา

      Thank you very much buddy.

  • @shalsa07
    @shalsa07 8 วันที่ผ่านมา

    Thanks. I needed this. Your my inspiration…🫡👊

    • @AndersonMancini
      @AndersonMancini 8 วันที่ผ่านมา

      Thanks for the visit buddy 😀 👍🏻

  • @aadarshgupta1298
    @aadarshgupta1298 9 วันที่ผ่านมา

    great tips!, are you using normal maps for fine surface details ?

    • @AndersonMancini
      @AndersonMancini 8 วันที่ผ่านมา

      Thanks mate. I could, but not using it for this one because we never get close enough to this model to be able to see these details. But would look great and would be cheaper if I had to... or if I had more time to optimize. All those windows could be normal and bump maps if I had more time, because seeing them from a distance, it is impossible to tell if they are meshes or not.

  • @fatihyonucuoglu6751
    @fatihyonucuoglu6751 9 วันที่ผ่านมา

    great, so helpful thanks

  • @AndersonMancini
    @AndersonMancini 9 วันที่ผ่านมา

    You can learn more about these techniques here: th-cam.com/video/vfWnsyWqhT4/w-d-xo.html I hope it helps!

  • @OPlutarch
    @OPlutarch 10 วันที่ผ่านมา

    Amazing, wonderful result ❤

    • @AndersonMancini
      @AndersonMancini 9 วันที่ผ่านมา

      Thank you so much ✌🏻 ☺️

  • @ZALEMxit
    @ZALEMxit 10 วันที่ผ่านมา

    opa parceiro, que trabalho foda! sou meio leigo na área, nao consigo abrir o codigo no vscode, quando tento abrir para ver ver o projeto fica uma pagina em branco escrito loading, sabe como poderia resolver? me da um força nisso?

    • @AndersonMancini
      @AndersonMancini 9 วันที่ผ่านมา

      Opa beleza. Então. Você instalou as dependências primeiro? Só rodar npm i, e depois npm run dev ou npm start, dependendo do repositório que você está usando. Eu acho que essa aula no curso do Bruno é gratis. Você pode assistir por lá. Mas tem outros tutoriais sobre isso também no TH-cam. Me fala se conseguiu tá? Abraço.

    • @ZALEMxit
      @ZALEMxit 8 วันที่ผ่านมา

      @@AndersonMancini qual o nome das dependências que precisa? poderia me dizer?

  • @DailyInformations
    @DailyInformations 10 วันที่ผ่านมา

    Hi Anderson , I want to ask you about the screenshot , how can i take one with perfect resolution?

    • @AndersonMancini
      @AndersonMancini 9 วันที่ผ่านมา

      Hi there 😊. Do you mean the actual screen resolution? I javelin this code example on my react course on Udemy. It is simple to get and you can also find it in react three fiber examples and threejs examples. Let me know if you need the links, okay? All the best 👍🏻 😊

    • @DailyInformations
      @DailyInformations 3 วันที่ผ่านมา

      @@AndersonMancini No Anderson , I mean when we take snapshot as an image , how we can generate it with best resolution?

    • @AndersonMancini
      @AndersonMancini 3 วันที่ผ่านมา

      I don't know man. I guess you would need to render the image in a separate canvas with a higher pixel density and then save rhe image. But I have no idea how to implement this. Sorry.

  • @dominickmuniz
    @dominickmuniz 11 วันที่ผ่านมา

    Bro this is next level!!! You are a god among men! 💪🏻 I just watched like 40 of your videos… Your 3D product pages are insane! The Nixon camera, the jewelry configurator’s left/right-slide-in transitions, this, and the 3d seat picker are ridiculous. A quick run through of the JavaScript needed to control this would be sick

    • @AndersonMancini
      @AndersonMancini 9 วันที่ผ่านมา

      Hey, my friend. Thank you so much for your kind feedback hehe. I would say that these things are harder for me for two reasons. First, I'm a designer who can code and this is always taking longer because I'm attached to the concepts I have in my mind. But it is great because I know what I want to achieve and I don't need any help because I create the concept, the 3d models, and the code at once. Secondly, being a designer I still have to learn many coding skills to implement things that are in my mind. But I love it. I feel that I could do this for the rest of my life without being bored 😊. Thanks again for your amazing feedback. Please visit my GitHub and code sandbox profiles. There are some codes and components ready to use that might be helpful. All the best. God bless you.

  • @sechang160
    @sechang160 14 วันที่ผ่านมา

    What a beautiful job!! I bought all your Udemy courses. I'd like to know additionally about the clock hands turning on time

    • @AndersonMancini
      @AndersonMancini 14 วันที่ผ่านมา

      Hey. Thank you very much. To make the clock hands sync with the clock you need to have every arm in your model. Then you use the regular math to calculate the rotation based on hours, minutes and seconds. If you search for any clock javascript codepen you will find an example. I hope it helps.

    • @sechang160
      @sechang160 12 วันที่ผ่านมา

      @@AndersonMancini Yes, I'll look for it. Thank you!

  • @danherzl
    @danherzl 15 วันที่ผ่านมา

    isso é dukrl hein brother, pqp, estou iniciando minha jornada em threejs, algum roadmap que vc me indicaria?

    • @AndersonMancini
      @AndersonMancini 15 วันที่ผ่านมา

      Fala mano beleza. Po muito obrigado. Fico feliz de ver brasileiros por aqui hehehe. Mano, eu fiz o curso do Bruno Simon. Foi onde tudo começou pra mim. Aí fiz mais uns 4 ou 5 cursos da awwwards. Mas o resto foi aprendizado mesmo. Threejs e pratica mesmo. Quanto mais você faz mais se acostuma. Abração e obrigado pela visita.

  • @3DPrintedGuitars
    @3DPrintedGuitars 16 วันที่ผ่านมา

    So sick! Thanks for your service!

    • @AndersonMancini
      @AndersonMancini 15 วันที่ผ่านมา

      Thank you very much ☺️

  • @user-gw1do8yp2q
    @user-gw1do8yp2q 16 วันที่ผ่านมา

    is it available in your Udemy course?

    • @AndersonMancini
      @AndersonMancini 16 วันที่ผ่านมา

      Hrh there. Not the DNA chain. But the techniques are similar. You ca. Create this using the knowledge from that course and replacing the colors and the models 😊

  • @gubatenkov
    @gubatenkov 17 วันที่ผ่านมา

    how to make such glsl color change effect ?

    • @AndersonMancini
      @AndersonMancini 16 วันที่ผ่านมา

      Hi. Thanks. This is using a custom shader to customize the default threejs mesh physical material. It is a shader customization that you can learn from Bruno Simon's course. I will release this transition material soon as a paid product on my Patreon page. It will not be expensive, something like $10.

  • @sechang160
    @sechang160 18 วันที่ผ่านมา

    Wow, that's a great project! Can I ask you for a short tutorial video on how to import webgi into webflow? 😂😂

    • @AndersonMancini
      @AndersonMancini 16 วันที่ผ่านมา

      Hi there. I already have a project that you can clone on Webflow clonables. Just search for my name there and you will find it. It is easy to implement and I think that you might be able to get the concept and how to implement it without a tutorial 😊 all the best

    • @sechang160
      @sechang160 15 วันที่ผ่านมา

      @@AndersonMancini Thank you for your reply. I checked the clone project in webflow. However, it is hard to find a way to process 3d files there. I would really appreciate it if you could tell me how to import and adjust 3d files on webflow.

  • @nousuyadagiri96
    @nousuyadagiri96 20 วันที่ผ่านมา

    ❤❤❤

  • @umbertoconti3064
    @umbertoconti3064 20 วันที่ผ่านมา

    Very cool! Any update about this?? Where can i find it?

    • @AndersonMancini
      @AndersonMancini 18 วันที่ผ่านมา

      Hello. I'm about to release it on my Patreon page. I'm in a business trip this week but I will launch this as soon as I get back.

    • @umbertoconti3064
      @umbertoconti3064 16 วันที่ผ่านมา

      @@AndersonMancini Great! Are you going to release also a vanilla three.js version??

    • @AndersonMancini
      @AndersonMancini 16 วันที่ผ่านมา

      Yes. Maybe at the same time or a little bit later. This is exactly what is missing right now and I know how important this is so I'm taking longer because of the vanilla version hehe. But I will do it 😊✌🏻

  • @bataorapy3227
    @bataorapy3227 23 วันที่ผ่านมา

    Is it possible to share this project source code ?

    • @AndersonMancini
      @AndersonMancini 16 วันที่ผ่านมา

      Hey. Sorry for the delay. I can't open-source this one yet. But you can use the free tutorial that I have here and recreate just by changing the model and the design. That source code is available, okay?

    • @bataorapy3227
      @bataorapy3227 16 วันที่ผ่านมา

      ​@@AndersonMancinithat sounds great can you please mention which tutorial should I watch reach this level

  • @abdussalamzarruk8298
    @abdussalamzarruk8298 27 วันที่ผ่านมา

    Hey! how can i change the texture from a plastic to either a metal nor lether

    • @AndersonMancini
      @AndersonMancini 16 วันที่ผ่านมา

      You can play with the roughness to get metalic or plastic look. For leather texture, you can use the map texture and the roughness texture.

    • @abdussalamzarruk8298
      @abdussalamzarruk8298 9 วันที่ผ่านมา

      @@AndersonMancini ok thank you

  • @MbiamouRichy
    @MbiamouRichy หลายเดือนก่อน

    It 's great Wow. I will try to do that again too. You are incredible !!

    • @AndersonMancini
      @AndersonMancini หลายเดือนก่อน

      Thank you very much for your kind feedback.

  • @Ursown-Jj
    @Ursown-Jj หลายเดือนก่อน

    Sir please give me source code of this football

    • @AndersonMancini
      @AndersonMancini หลายเดือนก่อน

      Hi, I don't know if you mean the code for the model or the code for the application itself. I already have a code, very similar to this one. It is on my GitHub. You can check it okay? Can you explain it better, thanks.

    • @Ursown-Jj
      @Ursown-Jj 15 วันที่ผ่านมา

      @@AndersonMancini sir please provide code for the application it self

  • @sarthakmohanty5992
    @sarthakmohanty5992 หลายเดือนก่อน

    what's the benefit of using instancedmeshes instead of using points + shader?

    • @AndersonMancini
      @AndersonMancini หลายเดือนก่อน

      I don't think points can support shadows. Also, points usually point look to the camera and I wanted to have rotations for each mesh 😊

  • @fatihyonucuoglu6751
    @fatihyonucuoglu6751 หลายเดือนก่อน

    nice work

  • @dangreenheck
    @dangreenheck หลายเดือนก่อน

    Great work Anderson! Love the polish you put into this.

    • @AndersonMancini
      @AndersonMancini หลายเดือนก่อน

      Thank you, buddy. I was really a lot of work. But it is working great. I will be adding more models over time.

  • @julianvelez6563
    @julianvelez6563 หลายเดือนก่อน

    Wow bro awesome work bro you are the Best bro ❤❤

    • @AndersonMancini
      @AndersonMancini หลายเดือนก่อน

      Thank you very much Julian😊✌🏻

  • @bhashini2536
    @bhashini2536 หลายเดือนก่อน

    This is the most beautiful site design ive ever seen

    • @AndersonMancini
      @AndersonMancini หลายเดือนก่อน

      Thank you very much ☺️

  • @INITart
    @INITart หลายเดือนก่อน

    thanks for this amazing gem

    • @AndersonMancini
      @AndersonMancini หลายเดือนก่อน

      Thanks for your kind feedback ☺️

  • @WoWUndad
    @WoWUndad หลายเดือนก่อน

    Webgl in 2019: 🈯️🈲️🉐️🈚️🉐️🈲️ Threejs in 2024: </confetti>

  • @julianvelez6563
    @julianvelez6563 หลายเดือนก่อน

    Wow bro awesome work bro you are the Best bro ❤❤

  • @malickshillah
    @malickshillah หลายเดือนก่อน

    The fact that the watch is actually telling the real time whenever you check is the best part for me

    • @AndersonMancini
      @AndersonMancini หลายเดือนก่อน

      Thank you buddy hehe. Yes, I like it as well. It is one of those secret ingredients that I love hehe.

  • @WawaSensei
    @WawaSensei หลายเดือนก่อน

    🎉Oh awesome! I used the V1 yesterday on a customer project, looks like I'll need to update. Great job sir, as always 🙌

    • @AndersonMancini
      @AndersonMancini หลายเดือนก่อน

      Ohh that's amazing to read my friend. I'm so glad you liked it and are using it for production 🙌 it is a huge honor for me 😀. Yes, please update to this new version. It is much better.