How to Holster Tools | Roblox Studio

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  • เผยแพร่เมื่อ 4 ก.พ. 2025

ความคิดเห็น • 133

  • @zaylazy5714
    @zaylazy5714 4 หลายเดือนก่อน +3

    Your a great content creator, and i love how you reply to the comments. Your videos have been really helpful but i have a problem. I was wondering if you can make a tutorial on an admin panel? or something like that, i noticed that although i can do all the sword stuff, i wouldnt want the people in my game to automatically start off with a sword, could you make it to where the person would have to pickup the sword, AND THEN have the weapon holstered and animated? or something along the lines of that, i would really appreciate it as it would play a huge difference in making my game

    • @pofrow
      @pofrow  4 หลายเดือนก่อน

      Thats pretty simple all u would need to do if have a button that clones the tool and puts the cloned tool in the players backpack

  • @brennanjohnson2520
    @brennanjohnson2520 ปีที่แล้ว +6

    Can you release a model of the system so that i can experiment with it?

  • @happdoggo1336
    @happdoggo1336 ปีที่แล้ว +6

    please make a game about swords

    • @blackberryncheese
      @blackberryncheese 4 หลายเดือนก่อน +2

      my brother. we have been reunited by fate.

  • @2TrueCL
    @2TrueCL ปีที่แล้ว +5

    It worked just fine except the model i wanted to have on my character kind of noclips through their chest & faces the wrong direction
    Is their a way to set it to be at a specific orientation & position similar to how knifes rest on your back/hip in the game Murder Mystery 2

    • @pofrow
      @pofrow  ปีที่แล้ว +1

      You have to make an idle animation with the tool

    • @2TrueCL
      @2TrueCL ปีที่แล้ว +1

      @@pofrow aight I'll give that a go

    • @2TrueCL
      @2TrueCL ปีที่แล้ว +1

      @@pofrow yoo I got it working now!
      That's actually mad tysm

  • @Xen-TV-_-
    @Xen-TV-_- 11 หลายเดือนก่อน +14

    wait(0)
    local plr = game.Player.LocalPlayer
    local weld = script.Parent
    weld.Parent = plr.Character.Torso
    weld.Part0 = plr.Character.Torso
    weld.Part1 = plr.Backpack.Tool.BodyAttach

  • @rodeorhagebuenafe5056
    @rodeorhagebuenafe5056 7 หลายเดือนก่อน +1

    Is their a way to still make "Tool.Activate" and "Tool.Equipped" functions to work with this since those functions wont work without a handle?

    • @pofrow
      @pofrow  7 หลายเดือนก่อน +1

      U dont need a part called handle to make it work so long as u turn of requires handle in properties

  • @CEO_Of_Dummy
    @CEO_Of_Dummy 9 หลายเดือนก่อน +1

    Idk if you still see this comment but...Is it possbie for me to like replace the tool with a katana tool that can actually use? If not,then how can i make the sword pull from sheath and attack people?

    • @pofrow
      @pofrow  9 หลายเดือนก่อน

      Yes check out my other videos i have everything

  • @Vyzinn
    @Vyzinn 8 หลายเดือนก่อน +1

    What would be the best way to do this but without using a roblox tool?

    • @pofrow
      @pofrow  8 หลายเดือนก่อน

      Check out my holster video something similar like that

    • @Vyzinn
      @Vyzinn 8 หลายเดือนก่อน

      @@pofrow is this not your holster video?

    • @pofrow
      @pofrow  8 หลายเดือนก่อน

      @@Vyzinn Oh bruh im stupid lol Im so used to getting comments from my other video lol yeah this should work pretty much the same except instead of firing a script on equip u should fire it on a button press and then make the model visible etc

  • @tbastet1387
    @tbastet1387 ปีที่แล้ว +1

    How did you get the tool to have a separate idle animation when unequipped?

    • @pofrow
      @pofrow  ปีที่แล้ว +4

      Watch my first video

  • @CodeGlitchError-101
    @CodeGlitchError-101 29 วันที่ผ่านมา

    Bro, what if I want the part to be attached on the back of the torso like fisch when not equpping the tool.

    • @pofrow
      @pofrow  29 วันที่ผ่านมา

      Then u rig the model to the torso and animate it to be how u want it

    • @CodeGlitchError-101
      @CodeGlitchError-101 29 วันที่ผ่านมา

      @pofrow how by chance can you upload a vid showing how?

    • @pofrow
      @pofrow  28 วันที่ผ่านมา

      @CodeGlitchError-101 just do the same things that I do in this video but animate it to be on the back

    • @CodeGlitchError-101
      @CodeGlitchError-101 28 วันที่ผ่านมา

      @pofrow I'll try

    • @CodeGlitchError-101
      @CodeGlitchError-101 28 วันที่ผ่านมา

      @pofrow ok

  • @jessipeppermintz6372
    @jessipeppermintz6372 3 หลายเดือนก่อน

    ok so, when the tool is equipped, it just sticks right through my back,
    and when the tool is unequipped, the tool is on the floor and does not follow me.

    • @pofrow
      @pofrow  3 หลายเดือนก่อน

      Check for spelling mistakes and errors

    • @jessipeppermintz6372
      @jessipeppermintz6372 3 หลายเดือนก่อน

      @@pofrow oki

    • @jessipeppermintz6372
      @jessipeppermintz6372 3 หลายเดือนก่อน

      @@pofrow so i figured it out for the most part, but now i wanna change the rotation because the object is rotated 90 degrees to the side and i dont know how to fix it. i also have an issue where the arm doesnt go up when the tool is selected.

    • @pofrow
      @pofrow  3 หลายเดือนก่อน

      @@jessipeppermintz6372 If u want the arm to go up while the tool is selected u either animate that or turn on requires handle

    • @jessipeppermintz6372
      @jessipeppermintz6372 3 หลายเดือนก่อน

      @@pofrow oh oki, thanks :D

  • @Creation_ST
    @Creation_ST 23 วันที่ผ่านมา

    Hey I don’t Know if your gonna See this But when I did this The Model Kept Getting Stuck Inside the players torso

    • @pofrow
      @pofrow  23 วันที่ผ่านมา +1

      wdym with nstuck? no animation?

    • @Creation_ST
      @Creation_ST 23 วันที่ผ่านมา

      @pofrowHey So the The Model And Tool Kept Geting stuck in the Middle of the torso I’m making a Katana With Shelth

    • @pofrow
      @pofrow  23 วันที่ผ่านมา

      @@Creation_ST but elaborate on stuck is it not playing a animation or is something else happening

    • @Creation_ST
      @Creation_ST 23 วันที่ผ่านมา

      @pofrow the Model is stuck inside the character the position is kinda off I’m wondering how u put it on the right side of ur torso like abit down

    • @pofrow
      @pofrow  23 วันที่ผ่านมา

      @@Creation_ST U animate it to be in the position u want if no animation is playing it should be in the exact center of the body part

  • @NoahRosario-pf5qn
    @NoahRosario-pf5qn 7 หลายเดือนก่อน

    im making my own katana and sheath and used this video to help me find out how to unsheathe it but after finishing the code and doing everything you told me to, the katana model doesn't appear

    • @pofrow
      @pofrow  7 หลายเดือนก่อน

      Have u checked for mistakes?

    • @NoahRosario-pf5qn
      @NoahRosario-pf5qn 7 หลายเดือนก่อน

      @@pofrow yes and the only error that was detected was
      weld.parent = plr.Character.Torso
      and its saying that "parent is not a valid member of Motor6D"

    • @pofrow
      @pofrow  7 หลายเดือนก่อน

      @@NoahRosario-pf5qn U wrote it wrong its Parent not parent

    • @NoahRosario-pf5qn
      @NoahRosario-pf5qn 7 หลายเดือนก่อน

      @@pofrow oh thanks!

    • @NoahRosario-pf5qn
      @NoahRosario-pf5qn 7 หลายเดือนก่อน

      @@pofrow well now i have another issue, i have one katana on the ground and another one phasing through me, i can fix the second problem by adding animations but is the first one supposed to be like that? its not picking up on any errors

  • @fatneekman
    @fatneekman 10 หลายเดือนก่อน

    For some reason only the BodyAttach shows up when I equip the sword

    • @pofrow
      @pofrow  10 หลายเดือนก่อน

      Weld the tool to the bodyattach

  • @hayamori_uchiba1050
    @hayamori_uchiba1050 11 หลายเดือนก่อน

    i really need help, i want to make a system:
    you equip the katana and when you unequip her go back to the sheath
    like in project slayers
    i don't know how to make the weld systom for my tool (i tryed a lot of tutorials) and for the sheath (but you just can have the sheth if you have the tool)
    someone can help me? please

    • @pofrow
      @pofrow  11 หลายเดือนก่อน

      Inside the tool you make 2 things 1 in the sword the 2nd is the sheath you dont rig them together you keep them separate then your done all you need to do is make some adjustments and done

  • @giangnguyentruong3420
    @giangnguyentruong3420 3 หลายเดือนก่อน

    Bro when you drop the item does the sword on the belly disappear

    • @pofrow
      @pofrow  3 หลายเดือนก่อน

      No

  • @Morphite20k
    @Morphite20k ปีที่แล้ว

    when I did this, the BodyAttach wouldn't be attached to the model, it'll be on the ground, i followed the tutorial step by step, should I continue on and do the Anims?
    Edit: nvm, i figured it out, just subbed!

    • @Mcbread2nd
      @Mcbread2nd 11 หลายเดือนก่อน

      howd u fix it?

    • @Knu1sed
      @Knu1sed 11 หลายเดือนก่อน

      how did you fix?

    • @Morphite20k
      @Morphite20k 11 หลายเดือนก่อน

      @Knu1sed I forgot lol, figure it out

    • @Knu1sed
      @Knu1sed 11 หลายเดือนก่อน

      @@Morphite20k 💀

  • @Samsters-o8w
    @Samsters-o8w 16 วันที่ผ่านมา

    Could you send me the Transparency Script

  • @Gboast246
    @Gboast246 4 หลายเดือนก่อน

    Lightsaber?

  • @BreadsMusic
    @BreadsMusic 2 หลายเดือนก่อน

    Transparency Script for people with 1 handle / part
    local tool = script.Parent
    tool.Equipped:Connect(function()
    local descendants = game.Players.LocalPlayer.Character.Model:GetDescendants()

    for _, descendant in pairs(descendants) do
    if descendant:IsA("UnionOperation") or descendant:IsA("Part") then
    descendant.Transparency = 1

    end
    end
    tool.BodyAttach.Transparency = 1

    game.Players.LocalPlayer.Character.Model.BodyAttach1.Transparency = 1
    end)
    tool.Unequipped:Connect(function()
    local descendants = game.Players.LocalPlayer.Character.Model:GetDescendants()

    for _, descendant in pairs(descendants) do
    if descendant:IsA("UnionOperation") or descendant:IsA("Part") then
    descendant.Transparency = 0
    end
    end
    tool.BodyAttach.Transparency = 1
    game.Players.LocalPlayer.Character.Model.BodyAttach1.Transparency = 1
    end)

  • @raviaquinogame5987
    @raviaquinogame5987 ปีที่แล้ว

    😢Can you make a step by step video tutorial on this?

    • @pofrow
      @pofrow  ปีที่แล้ว

      This video is step by step

    • @raviaquinogame5987
      @raviaquinogame5987 ปีที่แล้ว

      It's just that I'm a bit "dumb" and I still couldn't understand

  • @presuim9564
    @presuim9564 ปีที่แล้ว

    sorry for saying that but when its in real game other ppl can see it u need to destroy then get it back again

    • @pofrow
      @pofrow  ปีที่แล้ว

      Do you mean exploiters can see it?

    • @AStupidlyNormalGuy
      @AStupidlyNormalGuy ปีที่แล้ว

      @@pofrow i think hes asking if other people can see the model on your avatar before equipping the tool. if it appears locally or server wide

  • @obliviouslydan
    @obliviouslydan 5 หลายเดือนก่อน

    when i equip the swordmy hand teleports up my butt

    • @pofrow
      @pofrow  5 หลายเดือนก่อน

      ok now try playing the animation

    • @obliviouslydan
      @obliviouslydan 5 หลายเดือนก่อน

      @@pofrow it wasnt working cause the tool teleported via client so i made it clone through server, its all good now, thanks for replying

  • @professionaInugget
    @professionaInugget 10 หลายเดือนก่อน

    How do you make a sword a tool?

    • @pofrow
      @pofrow  10 หลายเดือนก่อน

      Insert a tool into the workspace and drag your model into it and ungroup it

    • @professionaInugget
      @professionaInugget 10 หลายเดือนก่อน

      Thank you!@@pofrow

  • @Mist_5
    @Mist_5 7 หลายเดือนก่อน

    Yo bro, what what what model is that?

    • @pofrow
      @pofrow  7 หลายเดือนก่อน

      It's my own katana model I made I have a tutorial on it

  • @jaylikespurplestuff
    @jaylikespurplestuff ปีที่แล้ว

    please can you release the sword and the things in it?

    • @pofrow
      @pofrow  ปีที่แล้ว

      I have a sword in my discord thats free to use

    • @jaylikespurplestuff
      @jaylikespurplestuff ปีที่แล้ว

      @@pofrow are the handles and everything the same?, i dont really know how to make useable swords and ive never found a useful tut

    • @pofrow
      @pofrow  ปีที่แล้ว

      @@jaylikespurplestuff I rig all my models the same so it’s the same like in the video

    • @jaylikespurplestuff
      @jaylikespurplestuff ปีที่แล้ว

      i downloaded it but it only had the model, it didnt have any of the handles or anything@@pofrow

    • @pofrow
      @pofrow  ปีที่แล้ว

      @@jaylikespurplestuff Then you just have to rig it I guess i thought I put a rigged version in it just ask for help if you dont know how

  • @Mintanyl
    @Mintanyl 9 หลายเดือนก่อน +1

    cool!

  • @OfficialSaqn
    @OfficialSaqn 10 หลายเดือนก่อน

    my sword is just stuck in my torso even though i made an animation for it

    • @pofrow
      @pofrow  10 หลายเดือนก่อน

      Did you rig to sword to the torso in the animation too?

    • @OfficialSaqn
      @OfficialSaqn 10 หลายเดือนก่อน

      @@pofrow I did follow your how to animate a tool tutorial but it just got stuck in my torso, the animation played just fine and the sword was welded too my torso just fine but the sword wouldn't play along with the animation.

    • @pofrow
      @pofrow  10 หลายเดือนก่อน

      @@OfficialSaqn Make sure the tool and model are identical if the tool is inside the torso that means it was rigged properly but if the anim doesn't play for it the model and tool might be slightly different try copying the model and pasting it in a new tool and test it

    • @OfficialSaqn
      @OfficialSaqn 10 หลายเดือนก่อน

      @@pofrow so I tried copy pasting it cause I remade the animation and rig model cause the actual rig was being welded to my torso, after doing that it doesn't weld too my torso and just spawns in the rig i used to animate it with

    • @pofrow
      @pofrow  10 หลายเดือนก่อน

      @@OfficialSaqn Check to make sure the welds are correct

  • @GealRaya
    @GealRaya 8 หลายเดือนก่อน +2

    was it really that hard to put the scripts in the description

    • @Boltychad
      @Boltychad 7 หลายเดือนก่อน +2

      was it really that hard to stop being lazy and type that script

    • @GealRaya
      @GealRaya 7 หลายเดือนก่อน

      @@Boltychad tf? I already did that much like everyone else but why wouldn't he just give it to use so we wouldn't have to type it. that's obvious when your doing a tutorial on scripting.

    • @M_aak
      @M_aak 7 หลายเดือนก่อน +3

      @@GealRaya a tutorial is for teaching not copy and paste, its same with school, most teachers don't give u the powerpoint, you write it down while they teach on your notes, ur literally just being lazy

    • @GealRaya
      @GealRaya 7 หลายเดือนก่อน

      @@M_aak I’ve already written it 💀, I still don’t see why he wouldn’t give it to us. Most ppl aren’t here to learn something, they just want their game to work. That’s why comments with the scripts always are pinned or the most liked 😭

    • @M_aak
      @M_aak 7 หลายเดือนก่อน +1

      @@GealRaya trust me
      , if you dont at least know to read a script and understand it you'll never make a successful game. If you're doing it to make it just for friends sure why not but to make a public game that u can probably monetise from? Nah not yet ma8e its harrdd without understanding

  • @brcjakubart2981
    @brcjakubart2981 4 หลายเดือนก่อน

    here is a free script people enjoy
    >>>>>>>>>>>>>>>>>>>>>>>>>>>
    ......................................................
    wait(0)
    local plr = game.players.Localplayer

    local weld = script.Parent

    weld.Parent = plr.character.Torso
    weld.part0 = plr.Character.Torso
    weld.part1 = plr.Backpack.Tool.bodyAttach