Feroz 500, A 542ft tall Intamin Hydraulic Launch Coaster | NoLimits 2

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  • เผยแพร่เมื่อ 20 ธ.ค. 2020
  • A 542 ft tall coaster by Intamin, two top hats and one inversion.
    Stats:
    542ft Tall
    5592ft of track
    130mph
    Video recorded by: / @bobocrankshaft
    Principal channel: / @plasmagd3223
    NLCentral Download: nolimitscentral.com/exchange/...
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ความคิดเห็น • 104

  • @plasmarc8891
    @plasmarc8891  3 ปีที่แล้ว +77

    A little nice feature I added to this coaster is this two little vertical airtime hills at 0:48 and 0:56. It should feel like your getting thrown out of the coaster but vertically :)

    • @plasmarc8891
      @plasmarc8891  3 ปีที่แล้ว +1

      @@coasternerd6978 it is! lol

    • @TheCycloneHunter
      @TheCycloneHunter 3 ปีที่แล้ว +14

      Oh I thought it was just bad track formation lol

    • @Mars-fu8wb
      @Mars-fu8wb 3 ปีที่แล้ว +4

      This looks like the best element I’ve ever seen but I’m guessing this would destroy the tracks

    • @plasmarc8891
      @plasmarc8891  3 ปีที่แล้ว +7

      @@Mars-fu8wb not really, the G-force is only about -1 so it's just a small pop and the track is very strong so

    • @scottyjbd
      @scottyjbd 2 ปีที่แล้ว

      Haa, hadn’t noticed, it’s even better than I thought!!

  • @nicholasleonard268
    @nicholasleonard268 3 ปีที่แล้ว +97

    The top hats are like “don’t speak to me or my son ever again” and i love it

  • @taylordeffendall4580
    @taylordeffendall4580 3 ปีที่แล้ว +89

    Really cool, although I do think rollbacks would be a major problem on the 2nd top hat. It’s just a simulation, but I couldn’t imagine how engineers would recover a rollback in that situation lol.

    • @jakeinoside
      @jakeinoside 3 ปีที่แล้ว +13

      Exactly my thoughts. Unless there was a second launch track

    • @pingi7575
      @pingi7575 3 ปีที่แล้ว +5

      yup I had the same thought

    • @Blasulz1234
      @Blasulz1234 2 ปีที่แล้ว +25

      had the same thought but no. rollbacks happen due to inconsistencies during the launch. if it gets over the first top hat it will have enough potential energy for the rest of the layout, just like any other coaster that has more than one hill

    • @jonathondurst5980
      @jonathondurst5980 2 ปีที่แล้ว +16

      @@Blasulz1234 that is not accounting for inconsistencies like a head on wind at the second tophat. With a coaster of this scale a valley would mean disassembling and reassembling the train and with all the malfunctions these types of coasters currently have, adding another probably just isn't viable.

    • @Blasulz1234
      @Blasulz1234 2 ปีที่แล้ว +4

      @@jonathondurst5980 if it'd actually crawl over the second top hat like in the vid then you're probably right. but in any other case a bit of wind has never valleyed a correctly operated coaster with more than one ascend. if a ride would be prone to that, no engineer in their right mind would not install some workaround. If you do sth for an infinite amount of time, the most unlikely scenario possible will happen guaranteed

  • @nathan5o479
    @nathan5o479 3 ปีที่แล้ว +88

    Broke 2 records:
    -Tallest coaster by height
    -Tallest inversion

    • @Didyus
      @Didyus 3 ปีที่แล้ว +1

      True dat

    • @magicalhikari5859
      @magicalhikari5859 ปีที่แล้ว

      Wouldn’t it also have to be the fastest to get over the first top-hat?

    • @ireadysucks3026
      @ireadysucks3026 ปีที่แล้ว

      @@magicalhikari5859 formula rossa goes a bit faster

  • @lancehutch
    @lancehutch 3 ปีที่แล้ว +30

    At first, I was like "Ayo my man made a wonky ass tophat entrance and exit" then I realised it was intentional and ngl what a banging idea (At least for the way up, feel like a normal drop works better :D )

    • @plasmarc8891
      @plasmarc8891  3 ปีที่แล้ว +1

      I wanted to give it a cool twist to a normal top hat :)

    • @kworkshop
      @kworkshop 2 ปีที่แล้ว +1

      @@plasmarc8891 I really like the idea, very original too.

  • @larrywestbrook1349
    @larrywestbrook1349 3 ปีที่แล้ว +20

    This ride would break so many records if created in real life, that it would be insane. -This ride blows Top Thrill Dragster and Kingda Is out the window for sure 😜

    • @plasmarc8891
      @plasmarc8891  3 ปีที่แล้ว +1

      Had to spice it up, I couldn´t just make a ka v2!

    • @Cartoonfan-bf2wd
      @Cartoonfan-bf2wd 2 ปีที่แล้ว

      That towered 86 feet over Kingda Ka

    • @SantiTheBest
      @SantiTheBest ปีที่แล้ว

      One Record Would Be Most Unrealistic!.....

  • @highoctanegames
    @highoctanegames 3 ปีที่แล้ว +8

    Imagine how this drop feels at 0:54, same with the dive loop

  • @CoasterHorizons
    @CoasterHorizons 3 ปีที่แล้ว +17

    Thoosies will say it’s forceless lol

  • @RollerCoasterPsycho
    @RollerCoasterPsycho 3 ปีที่แล้ว +3

    Love itttt❤️❤️❤️❤️ especially that second top hat

    • @plasmarc8891
      @plasmarc8891  3 ปีที่แล้ว

      ejector artime is crazy there!

  • @TunasCoasters
    @TunasCoasters 2 ปีที่แล้ว

    Nice, I cant wait to see it always broken lol. Good job this looks like a lot of fun.

  • @icyflame716
    @icyflame716 3 ปีที่แล้ว +5

    A really cool concept altho i feel like the second tophat would be suffer from rollbacks a lot jufging from the speed.

  • @ktmmaster5295
    @ktmmaster5295 ปีที่แล้ว +1

    I am absolutely in love with the little airtime hills on the sides of the tophat ❤🔥

  • @KadskeDesign
    @KadskeDesign 3 ปีที่แล้ว +7

    Great concept, presentation and landscaping. Most of the supports looked spot on, too. I have some constructive critique and advice if you'd appreciate it:
    _The presentation and setup for the launch was very properly done, but the final brake run was not. You can make a more realistic FBR by using more realistic stopping forces for permanent magnet brakes, and instead of using the brake to slow it down, use the transport settings to do it by making the deceleration your brake g force, and set a deceleration of say 1.5-2.25mph so that once the train finally slows down, it crawls through the negatively pitched brakes at a constant rate like they do in real examples.
    _Some of the low down structures seem to be prefabs inappropriate for the ride.
    _Your pull-in to the trim hill/twist-and-dive snapped a bit as the radius didn't seem constant, and some of your roll rates felt either too sudden or inconsistent. Nothing poor or anything, but not as polished as the rest of the project.
    *the following is hyper critical, realism critique--feel free to ignore, lol*
    _Due to the execution, I have a bit of a nit pick with the 2nd tophat. If we're being super critical and designing for all conditions and scenarios as we do for real projects, we have to worry a bit about the ride valleying. If the ride was designed so that we barely made it over the 1st tophat, and moved a bit faster through the 2nd, there shouldn't be anything to worry about. But, because we're in the opposite scenario, it would need revision to get green-lit as a safe project plan. In the event that the weather was poor, wind buffeting, a launch was underpowered, but fast enough to get over the 1st top hat, its extremely likely to valley by the 2nd one.
    Overall, nice work! I'd love to experience a super coaster like this, or even an accelerator of current stature in this form factor.
    RIP Hydraulics :.(

    • @plasmarc8891
      @plasmarc8891  3 ปีที่แล้ว

      Thanks a lot for the feedback, I really do appreciate it!
      Never thought of slowing the train with he transport devic but makes a lot of sense now, I will definetely use that for future projects.
      You are right with the inconsistent radius of the trims before the dive loop, It used to be better but used 'insert vertices' way too much messing up the shape and was too lazy to fix it lol
      And as for the last thing about the second top hat, I totally agree that it would be horrible irl (just look at the mr freeze clones at six flags parks) so if it was irl I think it would have a big drawn out turn instead of a top hat but I liked the idea of adding some spice to it, it's NoLimits after all!
      Overall this was a very very messy project to work with and didn't put too much effort on the trackwork, again thanks for the feedback, I'll consider it for my future creations!

    • @KadskeDesign
      @KadskeDesign 3 ปีที่แล้ว

      @@plasmarc8891 I figured with it being a 542ft tall coastie it was more of a fantasy project anyway lol, but I figured I'd drop some irl plausibility conversation in. It'd be amazing if you had put in a wall-air-hill in its place, like steel vengeance's near the end of that ride, but scaled waaaay up and exaggerated shaping. Yeah for FBRs, I've been using them as actual transport sections, then adding in a tiny brake section with a block trigger and a tire or pad brake to have it actually work like a real braking setup. It translates well into NL! Anyway, keep it up, i like your build style :)

    • @plasmarc8891
      @plasmarc8891  3 ปีที่แล้ว

      @@KadskeDesign I think you mean the wave turn right? that element that does a little airtime hill but rotated 90 degrees, there is actually one of those here! on the 2nd top hat where it twists out it has the shape of a wave turn, it's just not too noticeable

    • @KadskeDesign
      @KadskeDesign 3 ปีที่แล้ว +1

      @@plasmarc8891 lol, not exactly what I was thinking of. It's the element through the supports before the final roll I believe. It ramps up like an overbank turn, pauses rolling, induces negative g, then resumes rolling the opposite direction and completes the maneuver.

    • @plasmarc8891
      @plasmarc8891  3 ปีที่แล้ว

      @@KadskeDesign yeah, that's the one i'm talking about, it's called a Wave turn and is also on twisted cyclone, outlaw ran, lightning rod, iron gwazi and hakugei

  • @chumpX2929
    @chumpX2929 2 ปีที่แล้ว

    This is smoother than IRL 🤯

  • @paupausthemepark6535
    @paupausthemepark6535 3 ปีที่แล้ว +2

    Very smoth

  • @darrylellis4809
    @darrylellis4809 3 ปีที่แล้ว

    Wow this looks absolutely fantastic they can really make this happen

  • @KnightrideThrillz
    @KnightrideThrillz ปีที่แล้ว +1

    If Intamin decided to make new-gen hydraulic launch coasters, this would be one of them

  • @leejackson1788
    @leejackson1788 2 ปีที่แล้ว

    Best coaster I've ever seen I wanna go!!

  • @jonnymaglite666
    @jonnymaglite666 3 ปีที่แล้ว

    Epic!!

  • @Jalmaan
    @Jalmaan 2 ปีที่แล้ว

    What an absolute dream coaster. Would love to see this irl. Hydrolic launch should be a bit faster imo, its really proned to rollbacks. I am not so concerned for the first tophat, but mostly for the second tophat, because I can see it would valley very easily there (maybe boost it there with an LSM launch). Anyhow, great work! :D

  • @brandonkurecki9764
    @brandonkurecki9764 3 ปีที่แล้ว +1

    If Hyperion and Ka had a baby lol

  • @highoctanegames
    @highoctanegames 3 ปีที่แล้ว

    Top Thrill Dragster is my favorite rolled coaster ever, this would be a dream

  • @kapka7388
    @kapka7388 2 ปีที่แล้ว +1

    This would be a dope coaster irl. Would definitely ride it

  • @KingdaToro
    @KingdaToro 2 ปีที่แล้ว +1

    Definitely needs a launch before the second tophat, with it going over at that speed it would have valleying issues IRL.

  • @raquelsanchez8709
    @raquelsanchez8709 3 ปีที่แล้ว

    This looks like if top thrill dragster and veloci raptor coaster had a baby

  • @ikelom
    @ikelom 3 ปีที่แล้ว

    This is a wonderful idea, but I have a question: what happens when there's a rollback on the second top hat? I'm a killjoy

  • @poppyperfect9167
    @poppyperfect9167 2 ปีที่แล้ว

    Ok but wait, what happens if there is a roll back on the second time you go up? I still love the design though!

  • @markrobbins8711
    @markrobbins8711 3 ปีที่แล้ว

    I would love this

  • @DustinTheNow
    @DustinTheNow 3 ปีที่แล้ว

    You deserve more subscribers

  • @Puffa_
    @Puffa_ 2 ปีที่แล้ว

    it would probably have a brake and launch system for the second top hat when it roll backs

  • @visionist7
    @visionist7 ปีที่แล้ว

    Subscribed

  • @tommyblindkilde922
    @tommyblindkilde922 2 ปีที่แล้ว

    even tho very unrealistic still nice concept

  • @EliteCoasters
    @EliteCoasters 3 ปีที่แล้ว +1

    Nice job! How did you get the custom train aligned with the POV?

    • @plasmarc8891
      @plasmarc8891  3 ปีที่แล้ว +1

      If you mean the fly-by mode, I just used the reference coaster and put the trains back on then entered it and went to fly-by mode

    • @plasmarc8891
      @plasmarc8891  3 ปีที่แล้ว +1

      I love your coasters btw, just noticed it's you lol!

    • @EliteCoasters
      @EliteCoasters 3 ปีที่แล้ว

      @@plasmarc8891 haha thanks!

  • @Matiasmations
    @Matiasmations 2 ปีที่แล้ว +2

    Vetrtical airtime hills? More like vertical beartime hills

  • @coastercreativity1432
    @coastercreativity1432 2 ปีที่แล้ว +1

    this is for cedar point to replace dragster lol

  • @kendallbedford2523
    @kendallbedford2523 3 ปีที่แล้ว

    Boy my bill for my psychiatrist is going to be one hell of a note if I get on something like this.

  • @jayceofhearts1043
    @jayceofhearts1043 7 หลายเดือนก่อน

    Can you beat falcons flight by doing a 700 foot tall top hat?

  • @mynameiskrysta
    @mynameiskrysta 2 ปีที่แล้ว +1

    This the weirdest track shaping i’ve ever seen

  • @theoswales2712
    @theoswales2712 2 ปีที่แล้ว

    Personally I think this would be like a remodel of the enthuthia coaster thins idk how to spell it

  • @jakeinoside
    @jakeinoside 3 ปีที่แล้ว

    Lol not possible with how slow that second top hat is it would valley constantly

  • @JJJJ-he8bz
    @JJJJ-he8bz 3 ปีที่แล้ว +2

    Jesus talk about overkill

  • @dotdotdot7217
    @dotdotdot7217 2 ปีที่แล้ว

    Cool drop 1:19

  • @corybourrier9722
    @corybourrier9722 3 ปีที่แล้ว

    After seeing this i feel cedar point cheaped out with dragster hahaha jk

  • @C41VE
    @C41VE 2 ปีที่แล้ว

    Nice atleast its not go up down and finish

  • @Synth_Cat
    @Synth_Cat ปีที่แล้ว

    the second top hat should of been smaller and it would of been cool if it was inverted

  • @fwutig1121
    @fwutig1121 ปีที่แล้ว

    Realistically this is impossible, the reason basically all launched coaster have a top hat then nothing else is because the power of a launch isn’t reliable. The train might not have enough power to complete the layout if this was made, on other coaster it either lols back to the launch track for another launch or doesn’t rollback and reaches the break-run. No matter where they stall the trains don’t get stuck. On this coaster if the train stalled midway through it wouldn’t roll all the way back to the launch track and would be stuck on the track.

  • @michellerosado6057
    @michellerosado6057 2 ปีที่แล้ว

    What console is no limits 2 is it in mobile or pc or ps4/ps5

  • @AlijahSimon
    @AlijahSimon 2 ปีที่แล้ว

    Valleying would be a huge issue

  • @GermiesCoasterYard
    @GermiesCoasterYard ปีที่แล้ว

    You call it an intamin, but that was clearly an S&S launch 😂

  • @dibble1331
    @dibble1331 3 ปีที่แล้ว

    Would this be a Tropo coaster? Is there even a name for a 500 ft coaster yet or am I stupid?

    • @rcengineer
      @rcengineer 3 ปีที่แล้ว

      The generally used word is a Teracoaster

    • @plasmarc8891
      @plasmarc8891  3 ปีที่แล้ว

      yeah, i've heard teracoaster a lot as well as exa coaster / exo coaster

    • @dibble1331
      @dibble1331 3 ปีที่แล้ว

      @@rcengineer That’s the one

    • @heythere7460
      @heythere7460 3 ปีที่แล้ว

      I thought 500ft was poker coaster

    • @dibble1331
      @dibble1331 3 ปีที่แล้ว

      @@heythere7460 It’s called a poller coaster. It’s not the office name of a 500 ft coaster, it’s the name of the concept.

  • @thomaslovestrains3333
    @thomaslovestrains3333 2 ปีที่แล้ว

    Hi

  • @YeetCat
    @YeetCat หลายเดือนก่อน

    How to black out and die tutorial (Working 2024)

  • @rjdavidsonxyx8620
    @rjdavidsonxyx8620 3 ปีที่แล้ว +1

    every five minutes this ride in 1989 would run on the disney matterhorn but where is it - where is it now? dismantelled destroyed who runs these parks and why are these conspiracys so hidden

  • @magicalhikari5859
    @magicalhikari5859 ปีที่แล้ว +1

    No one:
    What CP fanboys want to happen to TTD

  • @rudy192
    @rudy192 3 ปีที่แล้ว +1

    Strata??? No, penta.

  • @that_1_channel
    @that_1_channel 2 ปีที่แล้ว

    This would cost so much money. lol

  • @officialnaxxjohn176
    @officialnaxxjohn176 3 ปีที่แล้ว

    God i love it so much...only if this were a real ride🥲

  • @ldm__
    @ldm__ 2 ปีที่แล้ว

    If onyl

  • @foxzoneexploring4362
    @foxzoneexploring4362 3 ปีที่แล้ว +1

    That's a fake clip

  • @heinzbeansenjoyer1668
    @heinzbeansenjoyer1668 2 ปีที่แล้ว

    Intamin: no