How to model an arch in Blender - Full tutorial

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  • เผยแพร่เมื่อ 4 ก.พ. 2025

ความคิดเห็น • 226

  • @SCtester
    @SCtester 2 ปีที่แล้ว +122

    What a hidden gem of a channel - these tutorials are so great. Thank you for sharing your techniques.

    • @hbitproject
      @hbitproject  2 ปีที่แล้ว +10

      Thank you! I'm glad you found them helpful

  • @ronfrazier6446
    @ronfrazier6446 ปีที่แล้ว +15

    I model all the time but sometimes I do architecture like this just to doodle. This kind of stuff tickles your brain in just the right way. So satisfying

  • @DancingFireStudios-yw7yv
    @DancingFireStudios-yw7yv ปีที่แล้ว +5

    The amount of patience you must have is amazing. Your artworks are extremely beautiful. I'm very happy to have found your channel.

    • @hbitproject
      @hbitproject  ปีที่แล้ว +1

      Thank you! Yes, it is indeed a work of love 😄

  • @jcpro_o4940
    @jcpro_o4940 2 ปีที่แล้ว +7

    i can't believe it's free to watch. I've learned a lot. thank you, It is so underrated!

  • @TahryamToure
    @TahryamToure 2 ปีที่แล้ว +9

    just discovering your videos now im new to blender and I want to make neoclassical architecture and youre literally the only person i see doing this kind of stuff so thank you please don't stop youre a big help

  • @mrcleglaw256
    @mrcleglaw256 หลายเดือนก่อน +1

    so calm yet so informative and fun. definietly will do this as follow-along style. thank you!

  • @zaraf
    @zaraf 2 ปีที่แล้ว +26

    This is exactly the kind of channel i was searching for!!! I have been deepening myself in classical architecture and wanted to recreate it in blender. Thanks for the help

  • @Daibutsumusic
    @Daibutsumusic 9 หลายเดือนก่อน +2

    Wow! I always wondered how something as ornate as columns, arches, and those intersections of both of these and a dome (as seen in museums) would be built in Blender. Thank you! I learned SO much here!!

  • @skeletonking4119
    @skeletonking4119 2 ปีที่แล้ว +3

    FINALLY!!! Someone done it with well explaining for EACH STEP WITHOUT SKIPPING!!! Thanks you!!

  • @andyborch9886
    @andyborch9886 24 วันที่ผ่านมา

    Every time I need motivation to do sub-D modelling some architecture, I come back to your channel and watch you make your insanely cool things. Then put in some classical music as I do my work and hear your voice in my head telling me what to do 😆

  • @hueym2196
    @hueym2196 ปีที่แล้ว +10

    The choice of the piano background is a good add. It is calm yet there is something to fill up the sound between talking.

  • @max_hendrickson
    @max_hendrickson 2 ปีที่แล้ว +7

    Absolutely amazing tutorial, the intricate ornaments and decorations really make this creation shine. Thank you for such a great resource!

  • @jacquescolletti3028
    @jacquescolletti3028 ปีที่แล้ว +1

    I thought I knew! know Blender 3D! I take a hit on the head looking at your lessons.
    Thank you for this beautiful work. Bravo Sir.

    • @hbitproject
      @hbitproject  ปีที่แล้ว

      Thank you very much for your kind words 😊

  • @Fractal_CZ
    @Fractal_CZ ปีที่แล้ว +5

    That's like from another world. Quiet, flowing, yet highly descriptive and inspirational. I'm blown away. Subscribing immediately (insta as well). Great work!

    • @hbitproject
      @hbitproject  ปีที่แล้ว +2

      Thank you! I really appreciate your words 🙏

  • @grobknoblin5402
    @grobknoblin5402 ปีที่แล้ว +2

    This is incredible! you are an amazing teacher and beautiful artist! I cant believe this channel is not more popular! you are a true master of your craft i cant wait to watch all of your tutorials! I hope you are well!!!!!

    • @hbitproject
      @hbitproject  ปีที่แล้ว

      Thank you very much, you are too kind! 😊 I hope you'll find the content useful 👍

  • @graphguy
    @graphguy 8 หลายเดือนก่อน +1

    6.9.2024 we are in Italy right now and appreciate the talent you have in creating these architectural works.

  • @AustinTAllen
    @AustinTAllen 2 ปีที่แล้ว +3

    Banged my head against a wall (arch) for so long. This technique is eloquent. Thank you!

  • @StormBlessedxo
    @StormBlessedxo 5 หลายเดือนก่อน

    I will try tonight or this week, found your coliseum video and I was stumped how much research you did. so smart and methodical. Probably in the end saved you a lot of time and hassle. Good stuff, I'll try and post my update.

  • @sanfera5644
    @sanfera5644 ปีที่แล้ว +3

    This was... amazing. So much information in 30 minutes.

  • @metahimik
    @metahimik ปีที่แล้ว

    Это просто танец какой-то с фигурами и формами! Ни одного лишнего движения - браво и спасибо!

  • @permork5643
    @permork5643 2 หลายเดือนก่อน

    I absolutely loved this tutorial! It is at exactly my level, where I try to find the tricks and techniques to make beautiful details like this in my structures. Thank you!
    One thing, you should really put your pinterest link in the description. I looked a long time for the images on the net before I finally found it in one of the comments :D

  • @niraj4024
    @niraj4024 ปีที่แล้ว +1

    Great tutorial and background music is phenomenal

  • @DeathDealer-DD
    @DeathDealer-DD 2 ปีที่แล้ว +3

    just beautiful, modeling is shill and cool, and if you want even more freedom detailing the asset you can make a trim sheet with all the things you want on it, it's even cooler...thanks hbitproject for the quality video...much appreciated

    • @hbitproject
      @hbitproject  2 ปีที่แล้ว +2

      Thank you very much. You are absolutely right, in fact a video on trim sheets is in my to do list 👍

    • @DeathDealer-DD
      @DeathDealer-DD 2 ปีที่แล้ว

      @@hbitproject wonderful :D..can't wait to watch it

  • @hannekenauta7
    @hannekenauta7 9 หลายเดือนก่อน

    Ho stop, please….give me a moment to catch my breath and pick my jaw from the floor…..WOW! Incredible! Thank you for this amazing piece of work. Learned a lot from you!

  • @darkquaesar2460
    @darkquaesar2460 2 ปีที่แล้ว +3

    Exactly what i've been looking for!

  • @qikaihua85
    @qikaihua85 ปีที่แล้ว +1

    It's amazing, I hope one day I can get to this level.

  • @rbettsx
    @rbettsx ปีที่แล้ว +1

    AAA content. Focused, committed, beautiful. The way you handled the arraying of your [Curvature + Shrinkwrap target] made me wonder whether you had explored the use of Collection Instances, and rejected those, for some reason. At first sight, there seems to be a lot of opportunity to use those to organize elements of your project... but maybe they would just be confusing.

  • @ReverseAltruism
    @ReverseAltruism ปีที่แล้ว +3

    You're a very experienced 3D artist

  • @md3d519
    @md3d519 2 ปีที่แล้ว +3

    I mean doing detailed segment and the using a curve and array modifiers makes things a whole lot easier

  • @lizardltd
    @lizardltd ปีที่แล้ว +1

    Wow, an incredible guide, and surprisingly in depth one at that
    Thank you so much!

  • @ayubkhonsodikov4738
    @ayubkhonsodikov4738 ปีที่แล้ว +3

    I learned a lot from this tutorial

  • @СергейПеревозчиков-б1б
    @СергейПеревозчиков-б1б ปีที่แล้ว +2

    It's a great idea to place Screencast Keys in the Footer area. And your tutorial is so detailed and understandable for beginners. Are you kidding. How did you split at 2:58

  • @ali32bit42
    @ali32bit42 ปีที่แล้ว

    you can turn on "keep corners" on the sub D modifier so it wont smooth them out

  • @flawer_art
    @flawer_art 3 หลายเดือนก่อน

    WOOW Amazing content! Thanks for the lesson!

  • @techxippo535
    @techxippo535 หลายเดือนก่อน

    what a great channel i'm like i found a tresor . thank you for sharing your thechnics

  • @julienteral9140
    @julienteral9140 2 ปีที่แล้ว +2

    Incredible tutorial, cant wait for more

  • @Joshua_Knowles_
    @Joshua_Knowles_ 2 ปีที่แล้ว +3

    wow i love ur architecture vids, great tutorials love them all and very helpful for me 👍 ❤

  • @Rez_LoBeats
    @Rez_LoBeats ปีที่แล้ว

    I love this. It’s exactly what I was looking for an needed🙌

  • @KofteciRamiz
    @KofteciRamiz 2 ปีที่แล้ว +2

    Thank you mate I learned so many things.

  • @Guilhermehhhh
    @Guilhermehhhh ปีที่แล้ว

    Man you born to be a teacher, you explain the things so easily and why should do every movement.

  • @Jess-h2h4w
    @Jess-h2h4w 7 หลายเดือนก่อน

    Dude i finish this tutorial, i can't believe i create this arch ! Well... not as good as yours though, but man i love it ! Really appreciate it ❤

  • @nyashchan-
    @nyashchan- ปีที่แล้ว

    That's fantastic. It's a pleasure to watch you work

  • @meechy01
    @meechy01 ปีที่แล้ว

    Glad I found your channel. Want to get into do castles and a lot of medieval buildings with a lot of Arches. My first issue is mirroring, when I do the first mirror in the x and y, I get a full circle. Using Blender 3.4 and 2.9.3 same result. No good at using a mirror and I didn't see any other special keys you used to get your mirror perspective. Will continue on and maybe it will sort itself out. Thanks again.

    • @hbitproject
      @hbitproject  ปีที่แล้ว +4

      Hello there, it seems like you didn't rotate/applied the rotation to the half circle at the beginning. Let me know!

    • @meechy01
      @meechy01 ปีที่แล้ว

      @@hbitproject Lol, yeah, I need to make that a habit, thanks.

    • @meechy01
      @meechy01 ปีที่แล้ว

      @@hbitproject that worked, but when you hit y after checking clipping to get a second mirror in y, again mine doesn't.

    • @meechy01
      @meechy01 ปีที่แล้ว

      Nevermind fixed the issue, love this tutorial.

  • @antiquedepths
    @antiquedepths 2 ปีที่แล้ว +1

    I love these videos. If you make a kitbash, I will buy it.

  • @JP_Hatecrew
    @JP_Hatecrew 5 หลายเดือนก่อน

    Things I have encountered:
    double vertices: when I extruded the edge loop at 0:59, I created vertices by accidently extruding and hitting right click. That caused the subdiv modifier to "bevel" the edge and adding the bevel modifier made a mess. You could fix it by "m->merge by distance"
    Mirror creates circle: I think I rotated in object mode. This rotates the local coordinate-system within the world coordinate-system. Applying the mirror modifier just effects the local coordinate system, which leads to a circle being created. Fix: Rotate within edit mode or "ctrl+a->rotation". The latter one applies the rotation of the local coordinate-system.

  • @skyline3d
    @skyline3d ปีที่แล้ว

    this tutorial was so relaxing to watch, really great thanks!

  • @deviant_phi393
    @deviant_phi393 ปีที่แล้ว +2

    Shame that this channel isn't known yet

  • @77yblacky14
    @77yblacky14 ปีที่แล้ว

    as a beginner in blender this is kinda depressive to see how good u are :DD i think i would have to slow it 5x and with a tell what each move does to understand it i guess .

  • @1DInciner
    @1DInciner ปีที่แล้ว

    Nice to see F2 in the video)

  • @hectorthespector
    @hectorthespector ปีที่แล้ว

    Outstanding modeling, congratulations

  • @danfabish
    @danfabish ปีที่แล้ว +1

    Really great video! You have really concise workflows that break down complex stuff into simple shapes. Thanks for posting!
    Have you ever looked into doing trim sheets for the ornaments to save on poly count?

    • @hbitproject
      @hbitproject  ปีที่แล้ว +1

      Thank you very much mate! Just check my latest video, it is indeed about trim sheets 👍

    • @danfabish
      @danfabish ปีที่แล้ว

      @@hbitproject wow my bad didn't even see that. I will check it out!

  • @FikriHaikal-he4bg
    @FikriHaikal-he4bg หลายเดือนก่อน +1

    This ain't no joke

  • @StormBlessedxo
    @StormBlessedxo 5 หลายเดือนก่อน +2

    okay why does my mirror mod at the beginning not work as intended as yours? I do the exact steps and I cant get the 2 separate basic shapes to appear toggling "x,y" and "clipping" at 00:43. It seems to mirror improperly. Any tips? I'll try again tomorrow.

    • @StormBlessedxo
      @StormBlessedxo 5 หลายเดือนก่อน

      Why do you not respond to help out creator? @hbitproject genuinly curious you want to have a teaching youtube, then comment and reply to offer insight and help please. that will set you apart from other youtubers, they never reply or help out much.

    • @hbitproject
      @hbitproject  5 หลายเดือนก่อน

      Apply your transformations, mate

    • @hbitproject
      @hbitproject  5 หลายเดือนก่อน

      You wouldn't need to though, as the rotation in the video is done in edit mode.

    • @StormBlessedxo
      @StormBlessedxo 5 หลายเดือนก่อน

      @@hbitproject I did that this morning, however I did not have "mirror editing" applied which I did not quite know about. Once I had that applied to my circle object I think, that is when the mirror modifier would work. Before that it would not work properly as you have it.

  • @ReverseAltruism
    @ReverseAltruism ปีที่แล้ว

    I've only faced one issue and it's apparently my subdivision that's revealing the curves' edges in the middle and at the corners, pretty much everywhere the vertices meet at 12:41. So far I believe I've followed everything precicesly the same but for some reason my subdevisions are giving me issues when I use the shrinkwrap. Your curve at 12:43 is so beautifully smooth where mine is revealing strangely revealed edges and corners.

    • @hbitproject
      @hbitproject  ปีที่แล้ว +1

      Hello! Are you sure you have your modifiers in the correct order? (Subdiv first and then the shrinkwrap). Let me know! 👍

    • @ReverseAltruism
      @ReverseAltruism ปีที่แล้ว

      @@hbitproject Hi! Thanks for replying so soon! Yes my modifiers are in the same order, Bevel then Subdiv and shrinkwrap last. You see the little dents in the curve at 12:13? Those dents of mine remain until I select the curve_bmk but as soon as I add the vertex group, my dents return. 😅

    • @ReverseAltruism
      @ReverseAltruism ปีที่แล้ว +1

      @@hbitproject Oh my gosh... It was all my fault, you explained perfectly I just did the most stupid mistake considering I have 3 thousand hours on blender. My mistake was not clicking Assign after I've selected the faces and creating the vertex group... Forgive me for my stupidity. Gosh I need more sleep and stronger coffee. Thank you for checking in with me though. ❤ It's all nice and smooth now!

    • @hbitproject
      @hbitproject  ปีที่แล้ว +1

      I'm glad you sorted it out! 👍

  • @Aldebaran80
    @Aldebaran80 11 หลายเดือนก่อน

    Superb tutorial.

  • @sadamth6714
    @sadamth6714 ปีที่แล้ว

    amazing dude. This is a channel, I am looking a long year ago

  • @Deutritium93
    @Deutritium93 11 หลายเดือนก่อน +8

    There's a lot of things you don't mention in your video, that can be super tricky for users who aren't as proficient in blender. Otherwise, fantastic work!

    • @noturne54
      @noturne54 หลายเดือนก่อน

      This tutorial would be 14 hours long if he did that

  • @gamelot12093
    @gamelot12093 ปีที่แล้ว +2

    When I add the Mirror Modifier and mirror in X and Y, it ends up recreating the circle. When I mirror in X and Z instead it turns out right as a semi circular arch.

    • @hbitproject
      @hbitproject  ปีที่แล้ว +1

      Hello, it depends on how you rotate the mesh right at the beginning. If you use my very same orientation, you could follow along 👍

    • @gamelot12093
      @gamelot12093 ปีที่แล้ว

      @@hbitproject The rotation I think from the video is 90 degrees on X axis? I did that originally.

    • @hbitproject
      @hbitproject  ปีที่แล้ว

      @mango2005 did you apply the rotation?

  • @svisual8423
    @svisual8423 2 ปีที่แล้ว +1

    It's a really good tutorial

  • @FranniBobani
    @FranniBobani 11 หลายเดือนก่อน

    Absolutely awesome!

  • @trauerfeierlied760
    @trauerfeierlied760 ปีที่แล้ว

    Hey, thank you for this amazing tutorial. Been working with blender for quite a while and still learned some amazing things. To be fair, modeling is not my strongsuit.
    I have a question i think somebody already asked but i still have trouble. At 0:59 you extrude the edges until they clip. It seems like they snap on to each other. Whenever i try it it doesn't snap and i have to do it by eye which i think creates an unwanted face in the middle of the bridge.
    Edit: Just tested it, i don't think the edges overlapping is the problem. For whatever reason there is a face appearing in the middle of the bridge that fucks up the whole mesh if i delete it.
    Thanks in advance and again, thanks for the great tutorial!

    • @hbitproject
      @hbitproject  ปีที่แล้ว

      Hello and thank you! It is just a mirror modifier with "clipping" turned on. Then you can simply extrude along the relevant axis until it clips 👍

    • @StormBlessedxo
      @StormBlessedxo 5 หลายเดือนก่อน

      @@hbitproject in my instance, the modifier does not match even tho I follow all steps you have done. same x, y axis, clipping is on, it doesn't mirror as intended. Would like an explanation please if possible.

  • @lenny17
    @lenny17 4 หลายเดือนก่อน

    editting the curve of your bevel in the operator menu can achieve the same result for your impost

  • @bloqueado
    @bloqueado ปีที่แล้ว

    Thank you so much for the tutorial

  • @tuna98khan
    @tuna98khan 2 ปีที่แล้ว +3

    Wow absolutely awesome!
    Are you going to make a video about the texture part with Substance painter?

    • @hbitproject
      @hbitproject  2 ปีที่แล้ว +1

      I don't know if for this asset specifically, but I will surely do a Blender to SP video 👍

  • @joseterran
    @joseterran ปีที่แล้ว

    learn so much from this! ty sir!

  • @svetlanaparshakova1731
    @svetlanaparshakova1731 11 หลายเดือนก่อน

    Thank you very much for the tutorial.I've almost got through it but got stuck at the point where you were choosing Faces in object properties. Something terrible appears instead of your beautiful order. Corr.: as soon as I applied Array and Curve modificators to curved decorations, it worked.

  • @adalissaaa
    @adalissaaa ปีที่แล้ว

    Help please min 1:23 he says press S-Z and 0 to scale the edge to zero. I have thedefault hotkeys in my blender but it doesnt work. it smashes the whole mesh to the center. my 3d curso and my origin are at the world center same as in this tutorial. What can i do?
    Btw I always needed such a hotkey and didn't knew that this exists, thanks so much for sharing

    • @adalissaaa
      @adalissaaa ปีที่แล้ว

      okay I just figured myselfe. I had proportional edditing on. Turning it off solved it.
      I will never forget this helpfull shortcut!!!

  • @teamavatar6460
    @teamavatar6460 ปีที่แล้ว

    Just Incredible.

  • @jaypatel6284
    @jaypatel6284 2 ปีที่แล้ว +1

    this is so underrated...

  • @flux_sm
    @flux_sm 4 หลายเดือนก่อน

    At 18:35 my circle and the curve object doesn't merge, Only merging on cursor works which I don't want... Anyone how can I merge their vertices like in the video at 18:35 .

  • @UnOriginal-e9g
    @UnOriginal-e9g 10 หลายเดือนก่อน +2

    Could you PLEASE share the reference image you showed at 3:38 for the ornated column tops? You can't just tease us with such an amazingly useful image without sharing it ;-;
    Or just... all reference images in general.

    • @hbitproject
      @hbitproject  10 หลายเดือนก่อน +2

      It's all here mate pin.it/2uhUG4SSf

  • @DanNate-e5u
    @DanNate-e5u ปีที่แล้ว

    A great video 👍🏼 I started learning blender recently and the tutorial was a bit too fast for me a week ago, but after a few other easier tutorials from polygon runway I finally was able to finish 8 minutes of the video 😅 But I don't understand how to extend the column non destructively like in 8.08 minute. Everytime I try to extend it the insertion and extrusion in the column disappears and I am left with a smooth looking column. Does anyone know how to fix it? 😭

  • @samisemr
    @samisemr ปีที่แล้ว

    Very good stuff, thanks.

  • @Doublevsound
    @Doublevsound ปีที่แล้ว

    Great tutorial
    Just that im puzzled if those tiny details are applicable in the tral world
    Seems too tiny

  • @derbesitzer6525
    @derbesitzer6525 ปีที่แล้ว

    First of all, thank you very much for your work! It's exactly what I need!
    But of course there are still questions :D I'm probably just overlook something. I followed the steps until 12:40 and now I realise: Your holes for the rosettes are square, mine are not. Of course I could make the arch narrower now, but somehow I have the feeling that you managed to do that without paying explicit attention to it. Am I mistaken?

    • @hbitproject
      @hbitproject  ปีที่แล้ว

      Hello and thank you! The holes are obtained by insetting each single face of the arch, so my guess would be to check the topology (maybe you extruded and didn't use the mirror modifier when adding depth to the arch at the beginning?) Cheers!

    • @derbesitzer6525
      @derbesitzer6525 ปีที่แล้ว

      @@hbitproject First of all, thank you for the quick answer!
      I have now looked through my old save files (someone very clever recommended that I use several files for such tutorial videos) and rebuilt the beginning.
      I think it's really only because at 1:08 you chose the width of your arc so that the faces are square. I made my arc wider and the holes are now rectangular. I can still change that.
      Have a good evening!

  • @UberJanusz
    @UberJanusz 4 หลายเดือนก่อน

    beautiful work, left a sub on the channel

  • @iamkonvict
    @iamkonvict ปีที่แล้ว +1

    My god your professionalism scares me..

  • @xd-games1739
    @xd-games1739 11 หลายเดือนก่อน +1

    can you help me with mirror its give me full circle in x and y 0:48

    • @hbitproject
      @hbitproject  5 หลายเดือนก่อน

      Apply your transformations, guys

  • @SchnitzelMickey
    @SchnitzelMickey ปีที่แล้ว +1

    Hey great tutorial. I have a question right at the beginning. Whenever i hit shade smooth i dont get a "rounded" edge and the bevel+subdivision modifier are not giving good results. Do you by any chance know what might be causing this?

    • @hbitproject
      @hbitproject  ปีที่แล้ว

      Hello, do you have a picture/.blend file to share?

  • @leninak3070
    @leninak3070 10 หลายเดือนก่อน

    Great work

  • @uncleoky
    @uncleoky ปีที่แล้ว

    Your mouse key preview is hiding under the operation window at the bottom left corner. Can you please place it to an other location?
    Thanks for the tutorial.

  • @VIII_Art
    @VIII_Art ปีที่แล้ว

    wow this is amazing!

  • @Wakasamaa
    @Wakasamaa 2 ปีที่แล้ว +1

    why when u put the mirror modifier on the impost it goes perfectly on the other end of the arch ? mine just do some bs and i have to put a cube to at the center of the top of the arch to use as the mirror object to have these mirrored impost to go at the right place

    • @Wakasamaa
      @Wakasamaa 2 ปีที่แล้ว

      and what a nice and clean tutorial thanks a lot !

    • @Wakasamaa
      @Wakasamaa 2 ปีที่แล้ว

      when you cut the impost to don't have the same problem I was explaining, make sure to put the origin point to the center of the mesh ;)

    • @hbitproject
      @hbitproject  2 ปีที่แล้ว +2

      Make sure that the origin point of the impost is right at the center of the world (same for your arch).

  • @egimo3246
    @egimo3246 ปีที่แล้ว

    When I'm adding mirror modifier and clicking x y axes i get circle, but you are getting 2 arches? how can i fix this

    • @hbitproject
      @hbitproject  ปีที่แล้ว +2

      Hello, my guess is that you haven't applied the rotation 👍

  • @zhenhaoweng5873
    @zhenhaoweng5873 ปีที่แล้ว

    How can I find reference drawings of this kind of architecture? 3:40

    • @hbitproject
      @hbitproject  ปีที่แล้ว +1

      Hello, I usually manage to find all I need directly on Pinterest!

  • @dawidbrzeski6096
    @dawidbrzeski6096 ปีที่แล้ว

    I make step by step with your tutorial but i found some problem, because i can't disable rounded courner in the upper wall. when i turn off then is problem with mesh and geometry. so i dont know is blender with full of bugs or other problem. You have also round courners.

    • @hbitproject
      @hbitproject  ปีที่แล้ว

      If I understood your problem you can simply select the two edges at the corner and crease (SHIFT-E) them 👍

  • @liam_ryd7265
    @liam_ryd7265 ปีที่แล้ว

    amazing video !!

  • @cchaison486
    @cchaison486 หลายเดือนก่อน

    Why don''t you use auto smooth for the profiles?

  • @horriblypink
    @horriblypink ปีที่แล้ว

    I know its not architecture but I would love a tutorial on making a tire, making the tread and having it wrap around properly is hard to pull off.

    • @WaterShowsProd
      @WaterShowsProd ปีที่แล้ว

      It's similar to the method he uses to put decorations around the arch. Create a piece of the tread and apply a curve modifier with the curve running around the circumference of the tyre. Adjust the number and edit the size of the tread until it matches up properly. You want to make sure it's set to allow the tread to bend as it goes round, unless you are making caterpillar treads for a tank or construction/heavy industry vehicles.

  • @MirTrudMaj
    @MirTrudMaj ปีที่แล้ว

    light in the darkness 🤗

  • @SumNumber
    @SumNumber ปีที่แล้ว

    Cool . I was wondering how you did your detail work . Nice. :O)

  • @TOC-1775
    @TOC-1775 2 ปีที่แล้ว +2

    Wow! How would you do a Gothic vaulted arch?

    • @hbitproject
      @hbitproject  2 ปีที่แล้ว +2

      I was researching a bit into that, since it will actually be the topic for one of the next videos

    • @TOC-1775
      @TOC-1775 2 ปีที่แล้ว

      @@hbitproject Awesome! I sometimes really struggle with architectural shapes so that would be an awesome video

  • @Neo_neondo
    @Neo_neondo 11 หลายเดือนก่อน

    when I mirrored the impost profile it didn't go to the other side of the arch. it just merged and became a whole impost by itself. I don't know if you still read these comments but I would seriously appreciate It if you could tell me what I'm doing wrong

    • @Neo_neondo
      @Neo_neondo 11 หลายเดือนก่อน

      nm I think your origin for the impost was set to the world center...

  • @juanguidaw8901
    @juanguidaw8901 ปีที่แล้ว

    Helllo! FIrst of all I wanted to say that I love your channel! I would love to colaborate one day. I also wanted to ask you if there was a way to make these objects 3d printable in an easy way

  • @Neo_neondo
    @Neo_neondo 11 หลายเดือนก่อน

    can you please include the reference images for the modeling

  • @EROSNERdesign
    @EROSNERdesign 2 ปีที่แล้ว

    VERY COOL!! Thanks!

  • @happyonly9758
    @happyonly9758 ปีที่แล้ว

    why not use displacement for the embelishments

  • @xDaShaanx
    @xDaShaanx ปีที่แล้ว

    This is actually fantastic. Is there anyplace where we can buy these assets you made ?
    Would love to have them in one of my scenes. :)
    But again this was a brilliant tutorial. ❤

    • @hbitproject
      @hbitproject  ปีที่แล้ว

      Thank you! 🙏 I have a few items on my gumroad/blendermarket pages. Feel free to check them out!

  • @howllingwilly
    @howllingwilly ปีที่แล้ว

    When I add the mirror modifier on the x and the y it recreates the circle!! What am I doing wrong?

    • @hbitproject
      @hbitproject  ปีที่แล้ว

      Hello, I guess you haven't rotated the mesh/moved it a bit from the center

  • @secondtv7292
    @secondtv7292 ปีที่แล้ว

    Thank you for sharing your knowledge, do you have any Udemy course that I can buy