Why Headshots DON’T Kill In Tarkov

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  • เผยแพร่เมื่อ 31 ธ.ค. 2024

ความคิดเห็น • 173

  • @b.f.837
    @b.f.837 2 หลายเดือนก่อน +714

    thank you so much linus gun tips

    • @aroguepatriot1776
      @aroguepatriot1776 หลายเดือนก่อน +31

      I can't unsee it

    • @karolpx1000
      @karolpx1000 หลายเดือนก่อน +4

      😂😂😂

    • @deathlymetalzgaming
      @deathlymetalzgaming หลายเดือนก่อน +6

      I hate you for pointing this out now.

    • @anselmojones4392
      @anselmojones4392 หลายเดือนก่อน +25

      Disrespectful. GB actually tests stuff.

    • @arcadeslum5882
      @arcadeslum5882 หลายเดือนก่อน

      An easier video with less masterbation would have been what TO use…

  • @muv0
    @muv0 2 หลายเดือนก่อน +206

    The pmc's have learned to catch the bullets with their teeth

    • @DDODGE-vu2tr
      @DDODGE-vu2tr 2 หลายเดือนก่อน +9

      getting taught from the scavs fr

    • @justjoe5373
      @justjoe5373 หลายเดือนก่อน +2

      Biting the bullets you could say

    • @alexc9434
      @alexc9434 หลายเดือนก่อน +4

      When I was 14 we had a massive Airsoft war and told my friend I could catch a bb in my mouth and let him shoot me in the face. I took the shot to the nose and spit out a bb I secretly put in my mouth a minute earlier. From then on everyone thought I was some sort of bb catching god.

  • @huntersanderson2803
    @huntersanderson2803 หลายเดือนก่อน +65

    I find it funny that rounds that over pen dont one shot you in the head. Its like the bullet went so cleanly through your helment, it punched through your skull with no debris or fragmentation, caused very little cavitation inside your brain leaving you alive, and punches out the other side of your head in a similar falchion, leaving you in a suprised but alive state....

  • @Noobyara1337
    @Noobyara1337 หลายเดือนก่อน +59

    So basically, I can use bullets 1 tier lower than the one looked at in this video for the same effect of 2-tapping to the head, but at a much lower price and with fewer restrictions on availability.

    • @deathlymetalzgaming
      @deathlymetalzgaming หลายเดือนก่อน +3

      Seams so.

    • @Jason-jb1vs
      @Jason-jb1vs หลายเดือนก่อน +3

      no shit you just need to pen lvl 3 to head eye pmc and ammo with lvl3 pen has higher dmg, you get the high tier ammo for the garunteeded throax kills

    • @ClassWarMatrix
      @ClassWarMatrix หลายเดือนก่อน +3

      ​​@@Jason-jb1vssome high AP ammos like igolnik which do minimal flesh damage but do maximal armor damage are iffy with thorax shots tho.
      Landmark was complaining about this recently about how it takes way too many shots of igolnik to get thorax kills against class 6.
      What i do in this situation is use the new magazine preset system to have my mags loop 3-4 igolnik rounds followed by 2 rounds of BT so that the high-end AP fires first and destroys the armor points and then 1 shot of BT is enough to get the kill

    • @Jason-jb1vs
      @Jason-jb1vs หลายเดือนก่อน +1

      @@ClassWarMatrix igonik is 4 shots garunteeded against class6 plate, something like sig hybrid is 6 or 7 I think

    • @ClassWarMatrix
      @ClassWarMatrix หลายเดือนก่อน +1

      @@Jason-jb1vs huh yeah according to tarkov gunsmith ballistics simulator you're right.
      But i got the exact opposite impression from watching Landmark mag dump juicers point blank with igolnik and them not dying nearly quick enough for it to be 4 shots.
      Weird asf

  • @squitsquat
    @squitsquat หลายเดือนก่อน +23

    "Realistic Tactical Shooter"
    Also takes multiple head shots to kill someone

    • @orlfane1622
      @orlfane1622 หลายเดือนก่อน +5

      Unrealistic as hell. Tell me that the bosses in this game are realistic.

    • @SaltSpirits
      @SaltSpirits หลายเดือนก่อน +1

      Yeah, exactly as it would in real life in the event you’re using ammo that isn’t powerful enough to pierce the target you’re shooting.

    • @meinnase
      @meinnase หลายเดือนก่อน

      *hitting a helmet
      Also the game isnt realistic and never was.

    • @alexc9434
      @alexc9434 หลายเดือนก่อน +4

      If it was too realistic the game would be very boring. It’s realistic enough.

    • @dakota9821
      @dakota9821 หลายเดือนก่อน +1

      @@SaltSpirits Did you forget all the bullets that pen, but don't do enough damage? Did you even watch 2 mins of the video....?
      Your IQ is room temp in winter.

  • @mr-pr0cesss
    @mr-pr0cesss หลายเดือนก่อน +6

    I cant imagine how much testing went into making this video, Thanks a lot

  • @SuperMickyChow
    @SuperMickyChow หลายเดือนก่อน +3

    Great info as always, GB. Really clarifying some of the mysteries around damage drop off etc - thanks for putting in the time and effort to do this

  • @opticmatrixx
    @opticmatrixx หลายเดือนก่อน +18

    A fix to this could be that bullets do a minimum of 35 damage at all ranges, at least to the head, if penetrates of course...

    • @gabewilliams7462
      @gabewilliams7462 หลายเดือนก่อน +5

      Seriously. The fact that you can tank a literal bullet straight to the brain in this game is insane.

    • @brawler5760
      @brawler5760 หลายเดือนก่อน +1

      Mf, they should reduce the head health of everybody across the board.

    • @orlfane1622
      @orlfane1622 หลายเดือนก่อน +5

      @@gabewilliams7462 Thats what keeps this game from being more successful. I can only take this game in short spurts. Consistently having bots and players tanking your head shots is ridiculous.

    • @Opachki69420
      @Opachki69420 หลายเดือนก่อน

      @@orlfane1622 and for most of the bosses its guaranteed to take 2-3 or even more headshots depending on the ammo you have, such a stupid game design choice

    • @meinnase
      @meinnase หลายเดือนก่อน

      @@gabewilliams7462 "straight to the brain" uhh...you missed the part that this is all about class 4 helmets?

  • @majinojinn
    @majinojinn หลายเดือนก่อน +1

    1) As usual: GREAT content Giga. Keep it coming!
    2) Weapons/Ammo have "effective combat distances" as determined in the hideout shooting range (impact pattern/sight picture/MOA/MOA-stealth-doubling-distance/overswing/etc).
    3) Maps/missions dictate what you should bring. Reference your stream on Lighthouse with G36 firing full mags at 150-200m and no kills (dmg reduction over distance and that invisible MOA-doubling wall effect. Not sure where that wall is, but we have all seen it around 100-200m). It would be awesome if you did a vid on discovering the exact distance it exists.
    4) Suggestion for future content: Pre-set mag testing and recommendation. For CQB (despite extreme prejudice Giga-Naysaying), I run MP9/RK2/Kobra/Silencer with PBP/RIP mix for armor breaking and damage. PBP armor damage is 22 (blacks out ULACH in 1 hit), RIP is 102 dmg for instant kill on any blackout limb or unarmored head. At 50m 30-round mag puts 9-12 hits on target in 2 secs. MP9 and MP9N score the same hits, but MP9 takes fewer bullets (which is why NEVER MP9N).

  • @CYWNightmare
    @CYWNightmare หลายเดือนก่อน +29

    And then theres zombies eating 1-2 7.62x39 HP rounds to the head no helmet.

    • @Bewegungskrieg
      @Bewegungskrieg หลายเดือนก่อน +1

      Load superperformance in a suppressed 12ga and you can usually 1 shot to the chest.

    • @Lone_Doge
      @Lone_Doge หลายเดือนก่อน

      Had a zombie eat 4 pp to the head to die

    • @Jake-bt3fc
      @Jake-bt3fc หลายเดือนก่อน +3

      This zombie game mode is so stupid. I just get swarmed and die every time I have to do a slow a tarkov animation
      Then if I set up somewhere high up I just get shot in the head by a random zombie with a gun.
      The mechanics of the game don't fit the gameplay at all. How am I supposed to do the 15 year long surv kit animation in this stupid game mode? How am I supposed to repack mags? The animations in this game are so slow and the zombie hordes are so fast you have to play like you're playing arena and just never heal or repack ever.

    • @michaelrinaldi2620
      @michaelrinaldi2620 หลายเดือนก่อน +2

      @@Jake-bt3fc shits ass I’ve stopped playing til it goes back to normal, it ain’t even Tarkov anymore 😂

    • @ThePacmandevil
      @ThePacmandevil หลายเดือนก่อน

      @@Jake-bt3fc Just break line of sight lol, zombies can't see through walls or go into usually locked rooms.

  • @spacemonkey037
    @spacemonkey037 หลายเดือนก่อน +1

    Really well explained Giga, only thing I didn't quite pick up you saying is that pen and damage is NOT linked to velocity directly. It's linked to the velocity decrease.
    A bullet will have the same pen regardless of how quick it is traveling in Muzzle velocity. A quick moving bullet will have a faster damage/pen falloff per meter, meaning equipping a longer barrel will cause the bullet to effectively deal less damage at every range haha.

  • @mouadbenaicha4378
    @mouadbenaicha4378 หลายเดือนก่อน +1

    Impressive breakdown of the mechanics behind armor penetration and damage reduction in Tarkov!

  • @jamiefitzpatrick3377
    @jamiefitzpatrick3377 2 หลายเดือนก่อน +57

    I honestly feel like the whole system needs to be reworked, it is incredible how detailed it is and how realistic the simulation is etc etc, but the whole % chance aspect just makes everything feel WILDLY inconsistent to the point of frustration, imo. Would love to hear thoughts on this or am i alone

    • @OitbCZSf0bUiQAMXK2Mz
      @OitbCZSf0bUiQAMXK2Mz หลายเดือนก่อน +3

      A lot of games use pseudo-random distribution, so this is not a perfect dice roll every chance, but if let's say the chance to proc something is 20% i.e 1 in 5, the chance of it proccing is increased with each hit, i.e. if you did 4 hits and it didn't proc, you can be pretty sure it will proc on the 5th hit.
      On average the chance is still 20%, but it makes it less of a dice roll and would feel more consistent.

    • @threehundredblackout
      @threehundredblackout หลายเดือนก่อน

      I am with you, i also think they should have kept 0.14's time to kill, reworked medical system and added a KO state, but thats coming in the future for now. I can tolerate dumb ttk changes like these to balance the game with the current broken/half assed mechanics, as long as in the end they follow their original vision.

    • @Jake-bt3fc
      @Jake-bt3fc หลายเดือนก่อน +5

      It's not detailed in a good way. You shouldn't need a paragraph long mathematical equation to tell if a pmc is going to die in 5 hits to the chest or 4 hits to the chest, lol. A simple solution is an elegant solution. There is nothing elegant about tarkov spaghetti code that's not even doing what the devs intended it to do half the time because it's too complicated for them to even understand it or fix it at this point.

    • @MrEatSomeBrains
      @MrEatSomeBrains หลายเดือนก่อน +2

      I'm with you, it's way too inconsistent. Heads, hearts and spine should always with every weapon and ammo be a one hit kill

    • @threehundredblackout
      @threehundredblackout หลายเดือนก่อน +2

      @@MrEatSomeBrains This, rising storm vietnam has these same hitboxes

  • @seedmole
    @seedmole หลายเดือนก่อน +1

    Matches my experience plinking Glukar's guards from the radar dome. Sometimes it takes a lot of headshots with 856a1 at that range, against the helmets they can have.

    • @foczastafomka5502
      @foczastafomka5502 หลายเดือนก่อน

      glukhar guards use different HP pools, they have 45 head HP iirc

  • @malikbeast4264
    @malikbeast4264 หลายเดือนก่อน +5

    Hey can you make a video on the new attachments for the AUG, SCAR's, and G36? they allow you to make an completely new gun with them. The .308 scar in particular is very powerful with some of these new ones.

  • @stephenphelps920
    @stephenphelps920 หลายเดือนก่อน +1

    thanks so much this is exactly the testing that we need

  • @TimAyro
    @TimAyro หลายเดือนก่อน +1

    I've learned one thing playing EFT since 2018. Never shoot the amount you think should kill someone. Always mag dump.

  • @Darkerloaf
    @Darkerloaf หลายเดือนก่อน

    Yeah! I definitely felt these changes in game with enemies tanking decent rounds to the face. Thanks for providing the data to back it up!

  • @anitagofradump5195
    @anitagofradump5195 หลายเดือนก่อน

    I feel like a decent update could be that any bullet that hits the head either directly or penetration results in a kill (other than buckshot). If they wanted to have some chance to survive a head shot then it should only be reserved for bullets that hit the jaw hitbox (and doesnt pass into any other head hitbox) and follow the same calcs as currently.

  • @Ur_Laggin
    @Ur_Laggin หลายเดือนก่อน +2

    anything higher than 5.56 should kill a pmc outright when being shot in the head/helmet. It is impossible to bounce 7.62x54R without caving your skull inward

  • @haplesslee1275
    @haplesslee1275 หลายเดือนก่อน

    huge fan of your vids and streams Giga! So stoked that its almost Giga sweater season, it's the best! XD

  • @proimsat
    @proimsat หลายเดือนก่อน +3

    Cheers Mr tarkinus ammo tips

  • @mushroomplus6376
    @mushroomplus6376 หลายเดือนก่อน

    What about 6.8 ammo? The muzzle velocity of MCX Spear is 15% lower than ammo's "bullet speed". Will that affect the actual penetration and damage at short distance?

  • @youceneb1052
    @youceneb1052 หลายเดือนก่อน

    Currently I'm doing punisher part 4 on lighthouse, I killed someone at 220m in the head with an adar and M856A1. Maybe the weapon modification affects it, like the cannon may be

  • @sesad5035
    @sesad5035 หลายเดือนก่อน +1

    Yet, they still get me with Head, Eyes

  • @graymanes1297
    @graymanes1297 หลายเดือนก่อน

    I did try this on rogues while using m80 and m62 from lower chalet rock and can headshot up to 700m and i did killed building 1 2 turrets rogues from lower chalet rock aim all the way at the lowest mildot on bender schmidt 30x50m scope

  • @hajime8904
    @hajime8904 หลายเดือนก่อน

    Thanks, I was running vector PBP and multiple times people haven't died in head

  • @alexc9434
    @alexc9434 หลายเดือนก่อน

    M856A1 seems to one tap a lot. That’s why I use it so much.

  • @gavinvandyk8513
    @gavinvandyk8513 หลายเดือนก่อน

    Is this the same case for body armour? Regarding throax

  • @Ratomic_Tarkov
    @Ratomic_Tarkov หลายเดือนก่อน

    So, my conclusion is: ULACH performs really well against most rounds that are available by traders and combat ranfe of >100m.
    Nice to know! Gonna equip it more often when I am expecting longer firefights.

  • @ShinXyres
    @ShinXyres หลายเดือนก่อน

    How does this work with each bullets ricochet chance? PAB-9 has a 48% ricochet chance so at its 50% pen range would it really only have about a 25% chance?

  • @Lone_Doge
    @Lone_Doge หลายเดือนก่อน

    I really hate the damage drop off at range, give it to scavs or something but to lose 90% of the bullet velocity at 200m just feels bad

  • @Opachki69420
    @Opachki69420 หลายเดือนก่อน

    i think we have too much head hp and blunt damage is way too low for some rounds, i shot a guy with tac-x in the fast mt once and it did like 5 damage

  • @dabinhaler1337
    @dabinhaler1337 หลายเดือนก่อน

    i member when my slaap plate tanked enough damage from an apsx spray down in interchange when i was juiced to the gills that i managed to get to cover n my homie had my back fast on the kill on the guy gyaaaaat damn

  • @syankha8329
    @syankha8329 28 วันที่ผ่านมา

    Does barrel and velocity matters then? It looks like it quite matters and i want some clarificatiton as to if it does matter or not :D

    • @umbrella4407
      @umbrella4407 19 วันที่ผ่านมา

      Spacemoney described it well below: "pen and damage is NOT linked to velocity directly. It's linked to the velocity decrease. A bullet will have the same pen regardless of how quick it is traveling in Muzzle velocity. A quick moving bullet will have a faster damage/pen falloff per meter, meaning equipping a longer barrel will cause the bullet to effectively deal less damage at every range haha."

    • @syankha8329
      @syankha8329 19 วันที่ผ่านมา

      @umbrella4407 Wtf, so using a shorter barrel will cause the damage dropoff to be less than that of a long barrel? Seems stupid ngl lol

  • @Blobertbigly
    @Blobertbigly หลายเดือนก่อน

    Does using shorter barrels still work for extending distance for headshot kills?

  • @a_catfish5180
    @a_catfish5180 หลายเดือนก่อน

    So I knew this could happen especially with igolnik etc but I didn’t realize it was this big of a thing

  • @m3m3ilien78
    @m3m3ilien78 หลายเดือนก่อน +1

    Do overpenetration are a thing ? like 7.62x51 will do less damage in close range battle ?

    • @keinherz4000
      @keinherz4000 หลายเดือนก่อน

      no

    • @m3m3ilien78
      @m3m3ilien78 หลายเดือนก่อน +2

      @keinherz4000 should be a thing

    • @squallleonheart7353
      @squallleonheart7353 หลายเดือนก่อน

      ​@@m3m3ilien78That's not how rifle projectiles, or overpenetration works. Most pistol projectiles cause damage through actually damaging the flesh with impact, or using hollow points that way they mushroom out and actually cause a larger wound. A rifle round dumps its energy as it goes through causing hydrostatic shock.

    • @m3m3ilien78
      @m3m3ilien78 หลายเดือนก่อน +1

      @squallleonheart7353 I'm not a ballistic professional, thx for your comment 👍

    • @squallleonheart7353
      @squallleonheart7353 หลายเดือนก่อน

      @@m3m3ilien78 it's all good, Tarkov's ballistic system isn't very realistic anyways

  • @Hudanasheeds
    @Hudanasheeds หลายเดือนก่อน

    Video i needed

  • @rsALEX
    @rsALEX หลายเดือนก่อน

    Right now all im thinking about is how many hp rounds I need to take down a walking corpse, Ill come back to this in 3 weeks.

  • @POLARIS12345
    @POLARIS12345 หลายเดือนก่อน

    Easy all they gotta do is add a 100x multiplier to headshots like in siege. So any round can kill the moment it touches the brain.

  • @Jonnecy
    @Jonnecy 2 หลายเดือนก่อน

    doing gods work, as per usual

  • @Der_Thrombozyt
    @Der_Thrombozyt หลายเดือนก่อน

    Is the ricochet mechanic still a thing?

  • @matthewgoodwin3645
    @matthewgoodwin3645 หลายเดือนก่อน

    Do a video on the new scar modifications. They buffed both versions of it heavily with these new mods. Same with the g36

    • @brawler5760
      @brawler5760 หลายเดือนก่อน

      Why has no one done this yet?

  • @angrybigjak
    @angrybigjak หลายเดือนก่อน

    I never shoot just one bullet at a target, so I can't say I've noticed any of this.

  • @oo-zb1pn
    @oo-zb1pn หลายเดือนก่อน +1

    The ammo nerf isn't too bad, most of the bullets tested are fired out of weapons fast enough to hit two headshots within the first spray anyways. In my opinion, its a good nerf to help balance out the weapons.

    • @brawler5760
      @brawler5760 หลายเดือนก่อน +1

      Fair enough I suppose. The situations Gigabeef posed here aren’t realistically gonna happen. Especially with the MP7

    • @Opachki69420
      @Opachki69420 หลายเดือนก่อน

      you are neglecting the fact that guns like the tx15 use the same ammo as the m4 yet you cant even use m855a1 in a DMR role because of its lack of ability to one tap a class 4 helmet at range... the game is has not really been balanced since they started adding the falloff effects to damage

    • @oo-zb1pn
      @oo-zb1pn หลายเดือนก่อน

      @@Opachki69420 I'm not neglecting anything. TX-15's recoil is so low anyways, most people can land two shots on someones head with higher penetrating ammo.
      On top of that, why are you using a TX-15 in a dmr role as opposed to something like an SR-25?

    • @Opachki69420
      @Opachki69420 หลายเดือนก่อน

      @@oo-zb1pn because its a DMR? What kind of dumbass question is that?

    • @oo-zb1pn
      @oo-zb1pn หลายเดือนก่อน

      @@Opachki69420 Maybe if you read the rest of my question, you'd understand. SR-25 is better in almost every aspect for the DMR role.

  • @infectiousproduction812
    @infectiousproduction812 หลายเดือนก่อน

    there have a like , you diserved it

  • @megu2328
    @megu2328 2 หลายเดือนก่อน

    This just seems like a precursor to adding uncon status to me if they ever

  • @gamingduology4757
    @gamingduology4757 หลายเดือนก่อน

    I miss mosin man . 20k gun and lps is great . Made it so it’s not worth it to kill you but you could kill anyone kept most cheaters away and you almost always got your gun back

  • @tristanhicks9824
    @tristanhicks9824 หลายเดือนก่อน +1

    Linus tarkov tips

  • @dubmeisterxd2133
    @dubmeisterxd2133 หลายเดือนก่อน +1

    Erm... you forgot 20x1mm toy disk...

  • @ufopocket
    @ufopocket หลายเดือนก่อน

    but on arena i get killed by PBP 9x19 thru 4lvl visor on vulcan in 1 shot >.

  • @ATR-_
    @ATR-_ หลายเดือนก่อน

    I just use the Sig Spear, it's pure fuck you damage, and the ammo is cheap af from peacekeeper compared to flea prices

  • @salann_
    @salann_ หลายเดือนก่อน

    Is Tarkov worth playing now? I played it a long time ago and stopped, I saw many of your videos and would like to start playing it again but, what's the situation with: cheaters,how good are the new updates,nerfs etc.. keep up the good work with those videos

    • @Gigabeef
      @Gigabeef  หลายเดือนก่อน +1

      Honestly I think that the game is in a pretty good state especially for someone who isn't playing 24/7. Armor is generally more consistent, weapon and ammo balance is good and there's a lot of content
      Just maybe wait a few days until the zombies have gone away for the Halloween event 😂

    • @salann_
      @salann_ หลายเดือนก่อน

      @Gigabeef thanks for answering

  • @WatterySnake13
    @WatterySnake13 หลายเดือนก่อน

    "realistic game " XDD

  • @HoneyBadgerVideos
    @HoneyBadgerVideos 27 วันที่ผ่านมา

    yet i still get head eyed by a shotgun scav from 50m away....

  • @Eagles_Eye
    @Eagles_Eye 14 วันที่ผ่านมา

    if they wear a level 4 helmet, you can hit them in the face right? xD

  • @sjakie1945
    @sjakie1945 2 หลายเดือนก่อน +5

    Maybe they need to rework the system. A headshot should be a kill at least within 200m.. (maybe a helmet could be used to mitigate it)... My suggestion is that the head should be separate from the health system to the rest of the body.
    Give the Head 10 HP. You wont lose blood in the head when you have a light/heavy bleed, or get fall damage or anything like that. But when you get shot in the head, you die with every caliber used. Give helmets still a chance to ricochet it. Your thoughts?

    • @roflrofl1234rofl
      @roflrofl1234rofl หลายเดือนก่อน

      The problem with making the game this realistic is that you have to fight scavs that literally use aimbot every match and having them one shot you in the head would make this game the worst experience imaginable.

    • @tristanhicks9824
      @tristanhicks9824 หลายเดือนก่อน

      Adding better hitboxes would help. A shot to the jaw should be devastating, an instant kill tho? Same with chest shots. Having more realistic armor hitboxes should absolutely need better player hitboxes

    • @Jake-bt3fc
      @Jake-bt3fc หลายเดือนก่อน +1

      @@roflrofl1234rofl They could spend 5 minutes and write a line of code that says "scavs always avoid head for first shot" and save 90% of the heartache, lol.

    • @gawainthedane3314
      @gawainthedane3314 หลายเดือนก่อน

      @@roflrofl1234rofl Wow, so true. It's a good thing then that scavs don't one-shot you in the head from out of no where, making this game the worst experience imaginable :)

    • @gawainthedane3314
      @gawainthedane3314 หลายเดือนก่อน

      @@tristanhicks9824 If a shot to the jaw is taken head-on, than the bullet could carry on through the jaw and into the throat

  • @paultucker-l5c
    @paultucker-l5c หลายเดือนก่อน

    hum, well tell that to my pmc

  • @MrFachipa
    @MrFachipa หลายเดือนก่อน

    **REALISM EVERYONE**

  • @fpsbaaron
    @fpsbaaron หลายเดือนก่อน

    As much as I enjoy Tarkov, imagine I started playing Tarkov because it's more "realistic" xD

  • @animal2990
    @animal2990 หลายเดือนก่อน

    low flesh damage for high pen. explained.

  • @Din0zz0
    @Din0zz0 หลายเดือนก่อน +14

    There should be no dmg drop of, only pen should drop off at distance

    • @ccs5531
      @ccs5531 หลายเดือนก่อน +8

      Expansion and cavitation both depend on velocity.

    • @threehundredblackout
      @threehundredblackout หลายเดือนก่อน +2

      ​@@ccs5531Exactly, longer barrels should increase velocity, and higher velocity means higher damage and pen, not the current "values drop off less at longer distances"
      M855 out of a 20 inch barrel probably matches M855A1 in pen.

  • @UNPSC-0
    @UNPSC-0 หลายเดือนก่อน

    *Cough* SPT realism mod *Cough*

  • @epidemicstudios
    @epidemicstudios หลายเดือนก่อน +1

    I guess SVDS for life.

  • @GabrielSilveiraBNU
    @GabrielSilveiraBNU หลายเดือนก่อน

    Tarkov is something else right now...

  • @brennancondon3357
    @brennancondon3357 หลายเดือนก่อน

    Headshots don’t kill because they hitbox as been scuffed all wipe long. I legit got shot in the face probably 15 times by someone blatantly cheating and my guy screamed like he was dying and I turned around and shot back. I ended up losing because eventually the hit registered on me but the hitbox is just scuffed.

  • @mattstoddard4169
    @mattstoddard4169 หลายเดือนก่อน

    Ultra nosler never let me down. Anyone can catch this to the nose

  • @deraxmerax7689
    @deraxmerax7689 หลายเดือนก่อน

    Short answer: Hit registration problems

  • @greenaceman5351
    @greenaceman5351 หลายเดือนก่อน

    .338 go brrrr

  • @Nate_the_Nobody
    @Nate_the_Nobody หลายเดือนก่อน

    Because helmets and face visors are too tough compared to their real life counterparts

  • @NickYT26
    @NickYT26 หลายเดือนก่อน

    So basically fmj sx > ap sx for headshots

  • @RyanG-ij8xq
    @RyanG-ij8xq หลายเดือนก่อน

    Alright thats ridiculous. A headshot should kill with any damn ammo if it pens the helmet and goes into the head that PMC is DONE. If someone survives a shot to the head they are certainly not still in the fight or even concious.

  • @robisfantasticutube
    @robisfantasticutube หลายเดือนก่อน

    "Tarkov is a realistic game"

  • @MrAdamske
    @MrAdamske หลายเดือนก่อน

    TLDR because niki says f you that's why lmao

  • @freakishlyfreakyfreakington
    @freakishlyfreakyfreakington หลายเดือนก่อน

    collab with ltt when

  • @arcadeslum5882
    @arcadeslum5882 หลายเดือนก่อน

    Leg meta ftw

  • @rnt__
    @rnt__ 2 หลายเดือนก่อน

    nice

  • @gustavsjolund9951
    @gustavsjolund9951 หลายเดือนก่อน

    Jokes on you, I can’t afford AP SX

  • @SparkingFaith
    @SparkingFaith หลายเดือนก่อน

    so basically, always double tap lol

  • @J-GregChannel
    @J-GregChannel หลายเดือนก่อน

    So...best mp7 bullet won't kill you with a headshot... omg....

    • @HappyFoxtrot
      @HappyFoxtrot หลายเดือนก่อน

      I believe the problem can be avoided by holding down the trigger. Usually when shooting or fighting against an smgs, its never a dingle shot... So its not so noticeable.

    • @Jake-bt3fc
      @Jake-bt3fc หลายเดือนก่อน

      It's not the best bullet. It's the highest pen bullet. Most meta bullets are not the highest pen one. They're like the second or 3rd highest pen. like how 5.45 7n40 is the best bullet even though it's only 4th highest pen because ppbs has so little damage.

  • @joetriccas
    @joetriccas หลายเดือนก่อน

    Love your vids. I feel like there's some room for improvement in illustrating/visualising this data tbh (th-cam.com/video/c7IBHUjJnjg/w-d-xo.html) The spreadsheet is just too opaque. maybe some sort of like top down view o fthe shooting range in the hideout, with green, amber red zones for each round showing where they would pen/kill etc?

  • @brawler5760
    @brawler5760 หลายเดือนก่อน

    So in other words, this system is so shit that Fontaine, the creator of SPT Realism, has a better grasp on how to handle ballistics than BSG does.

  • @bangstickgoboom
    @bangstickgoboom หลายเดือนก่อน

    855a1 bouncing helmets

  • @yerd1511
    @yerd1511 หลายเดือนก่อน

    fmj best 4.6 round ez

  • @omarbenattia774
    @omarbenattia774 2 หลายเดือนก่อน +1

    All the HeadEyes & HeadThroat and we are making a case for headshots don't kill... wow

  • @pepsiman5724
    @pepsiman5724 หลายเดือนก่อน

    TLDR; Tarkov isnt realistic and only profits from having cheaters in it

  • @keinherz4000
    @keinherz4000 หลายเดือนก่อน +1

    honestly, this is so stupid....

  • @gavinray9493
    @gavinray9493 2 หลายเดือนก่อน

    First

  • @thekid5196
    @thekid5196 หลายเดือนก่อน

    I really want to like you as a streamer but you present to much info and to many numbers specifically makes it difficult to actually digest the info I'm sure it works for your brain but maybe not as much for us

  • @tharrcore5867
    @tharrcore5867 2 หลายเดือนก่อน

    First