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I spend whole day yesterday to figure it out how to do that. Your idea with morph target is great
best wooden sculpt timelapse i have wached yet.
Thanks bro ❤️
How would you go about retopologizing this wooden plank and keep the thin details on the side of the wooden plank? Or would you use something like nanite?
Yoo, your way to use the morpg target shocked me, never thought about that way, it will be usefull
Awesome stuff Ankush. Thanks for sharing
Thank you 🙌
very nice, thanks!
thank you so much :)
awsome bro ...
Thanks for liking
Nice.
Niceee
Amazing!
Thanks!
🤩🤩🤩
Hello. And then how to bake it on lowpoly? I mean empty spaces and small details
Wait...explain for me...what are you doing with the morph brush? How is it taking chunks out like that?
he stores morph than makes mesh bigger or smaller and uses morph brush to sculpt stored forms.
is it possible to make this in to a low poly from this high poly I am having a hard time understanding how to turn this in to low poly
I spend whole day yesterday to figure it out how to do that. Your idea with morph target is great
best wooden sculpt timelapse i have wached yet.
Thanks bro ❤️
How would you go about retopologizing this wooden plank and keep the thin details on the side of the wooden plank? Or would you use something like nanite?
Yoo, your way to use the morpg target shocked me, never thought about that way, it will be usefull
Awesome stuff Ankush. Thanks for sharing
Thank you 🙌
very nice, thanks!
thank you so much :)
awsome bro ...
Thanks for liking
Nice.
Niceee
Amazing!
Thanks!
🤩🤩🤩
Hello. And then how to bake it on lowpoly? I mean empty spaces and small details
Wait...explain for me...what are you doing with the morph brush? How is it taking chunks out like that?
he stores morph than makes mesh bigger or smaller and uses morph brush to sculpt stored forms.
is it possible to make this in to a low poly from this high poly I am having a hard time understanding how to turn this in to low poly