More Non-Disclosure Footages
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- เผยแพร่เมื่อ 5 พ.ย. 2024
- Some of other clips that I still haven't discarded, containing in-depth Cheat Engine researches done with MS roms.
Most of them were likely recorded for the purpose of showcasing examples to some of audiences I had in Discord, such as Division 六, sharing lots of my research results.
I also added some explanations to the clip to help you understand what I was trying to do with CE.
See to it that I'm not still coming back to continue these CE researches and such.
That's not gonna happen unless that damned SNK is done with their pity KoF I basically give 0 shit about or whatsoever that deprioritizing MS series from their profitable investment ranking.
#MetalSlug #CheatEngine #Modding
All in all pretty neat findings, cool that you can tweak things like the flashing bodies and their duration. Maybe those are how they set the final stage of MS1 where there are permanent bodies, or maybe they are just entirely separate set-up props. And sick too that the devs made sure that enemies don't attack off-screen.
Thought about a scenario where the protags are busting down a base and when they come to some sort of closed-off garage, a Di-Cokka has its target acquisition range set further than the screen and it shoots pre-emptively accompanied with a wall explosion effect of some sort, creating the illusion of an ambush.
Appreciate the video and the reply on the previous community post :) . Just red the description, yeah no they ain't stopping on milking their KOF cash cow cause the franchise has genuinely rooting influence on more people or sumthin', tho the new game would be the crucial maker or breaker of this series' revival. And hope u have a gud day!!
Glad that you're archiving these bits of research, they were really interesting to know about! As well as being really helpful with the coding of my work
Hope you've been doing well since our last convo, and I can only agree that SNK needs to seriously step up to show respect to their older titles
I'm still doing good progress with my game, and when the time comes for a demo, I'll be sure to contact you right away 👌
such a moment
It's go good to have you back.
Good stuff
Awesome!
Good stuff