Gravity Sketch vr (an overview of the new features)

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  • เผยแพร่เมื่อ 3 ม.ค. 2025

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  • @SouthernGFX
    @SouthernGFX  4 ปีที่แล้ว +2

    I am excited to realease this video today showing you a brief on the Gravity Sketch updates. I hope you find it useful. I would love to know what you think so do comment below.

  • @mixerinc
    @mixerinc 4 ปีที่แล้ว

    Thanks for doing this video

  • @marcuslaska1
    @marcuslaska1 2 ปีที่แล้ว

    the best, Hi from Brazil, São josé dos pinhais-Paraná

  • @nofalloutsurvivor
    @nofalloutsurvivor 4 ปีที่แล้ว +1

    Thank you so much your videos have been a great boon to me.

    • @SouthernGFX
      @SouthernGFX  4 ปีที่แล้ว

      Thank you, I appreciate you commenting and I am glad you are finding them helpful.

  • @lotusorb9571
    @lotusorb9571 4 ปีที่แล้ว +1

    Hey, man.)
    I don't understand English. But I can see what you're doing and I'm learning. That's awesome! Thank you so much.

    • @SouthernGFX
      @SouthernGFX  4 ปีที่แล้ว

      Thank you so much! What is your native language?

    • @lotusorb9571
      @lotusorb9571 4 ปีที่แล้ว

      @@SouthernGFX Ukrainian. =)

  • @outputmatters2147
    @outputmatters2147 4 ปีที่แล้ว +2

    Yes!! Did you ever post the tutorial about making this and taking it into c4d that’s my actual dream

    • @SouthernGFX
      @SouthernGFX  4 ปีที่แล้ว +2

      I did it a few times but not on this channel. I’ll do a full one for you. I wrote for 3DWorld most months and I think it might be in there. It’s a great subject so I’d be happy to do the video.

    • @outputmatters2147
      @outputmatters2147 4 ปีที่แล้ว +1

      @@SouthernGFX awesome! Thanks a ton. Super stoked for that

  • @K162KingPin
    @K162KingPin 4 ปีที่แล้ว +1

    I want to make parts with specific dimensions. Is that possible? For then exporting to be 3d printed, or just to make blueprints? Or is this only capable of freehand movements? I know there is a measuring tool but making a part freehand and then determining its dimensions isn't nearly the same as making a block 2"'x2"x1", with a 3/16 hole through the middle.

    • @SouthernGFX
      @SouthernGFX  4 ปีที่แล้ว

      Sadly this is much more of a design/ideation tool sand has limited dimensioning capabilites. I bring in a cube as a reference and scale things to that. It's not ideal. I do all my scaling in CInrema4D and now Blender after I export.

  • @chrisgreenwell3404
    @chrisgreenwell3404 4 ปีที่แล้ว +1

    Great information , thank you :) I would like to suggest perhaps some kind of VR Cam smoothing , the movement is a little jerky and hard to watch at times.

    • @SouthernGFX
      @SouthernGFX  4 ปีที่แล้ว +1

      Thanks Chris. Great point. I'll look and see if there anyway to apply a smoothing effect. If nothing else I can bear it in mind when I record in VR and slow my movements down. My wife can't watch a lot of recorded VR as it gives her motion sickness. And Colin MCray Rally used to make her physically ill!

    • @bassemb
      @bassemb 4 ปีที่แล้ว

      @@SouthernGFX I haven't used Gravity Sketch in months, but perhaps they've added (or it has always had) a fixed spectator camera, like Tilt Brush? Worth looking into

  • @Daniel-Strain
    @Daniel-Strain 3 ปีที่แล้ว

    Great video. I've been trying to find out if there is a way to take a form already created, and align it to an xyz plane? Or, at least, to make sure when I create, say, a cube, that it is perfectly level and parallel to the x axis. Anyone know? (thanks)

  • @EROSNERdesign
    @EROSNERdesign 4 ปีที่แล้ว

    great video... are there any other 3d vr apps for oculus?

    • @SouthernGFX
      @SouthernGFX  4 ปีที่แล้ว

      Tilt Brush, SculptrVR (basics) so far on the Quest 2. If you plug it into the PC you get loads of Options.

    • @EROSNERdesign
      @EROSNERdesign 4 ปีที่แล้ว

      @@SouthernGFX thanks.

  • @paulatreides6711
    @paulatreides6711 4 ปีที่แล้ว +1

    still not there in so many areas , especially if you want to do precize modeling ,imagine you want to models a house or buildings , ,i would love to do it in gravity ,but it still lack so many features and for precize placement ,keeping things straight ,duplicate and stuff ,i can't stand the smart move , you have to twist your arms all over the place , they should add a gizmo as an option , i bought gravity sketch two years ago and i barely use it ,it seems the devellopment is stagnating ,it's still cool for organic curvy shapes but other than that ..

    • @SouthernGFX
      @SouthernGFX  4 ปีที่แล้ว

      Great feedback. If you get chance you should drop a line to the developers.

    • @miguelmitchelldasilva
      @miguelmitchelldasilva 4 ปีที่แล้ว

      For a modeler I get it, its not quite there. But for a concept artist like myself, I love how quick and intuitive I can snap together a scene. I absolutely despised any 3D software for years because of how rigid it felt but VR has made it accessible and fun at the same time. I look forward to seeing how far gravity sketch goes with its features.

  • @WoodysAR
    @WoodysAR 2 ปีที่แล้ว

    Can barely hear you..