Gravity Sketch vr (using textures in Gravity Sketch)

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  • เผยแพร่เมื่อ 31 ธ.ค. 2024

ความคิดเห็น • 9

  • @SouthernGFX
    @SouthernGFX  4 ปีที่แล้ว +1

    I had some real fun with this video and made a load of critters for one of our daily challenges. I posted some of the results in the community pages here on TH-cam.
    th-cam.com/users/SouthernGFXcommunity?view_as=subscriber

  • @adamforte9530
    @adamforte9530 3 ปีที่แล้ว +1

    Well, I can see you've been doing this for a long time! Amazing how you just instantly know what to do, almost as if every stroke is on a whim, and it comes out looking awesome!

  • @TreyWojo
    @TreyWojo 4 ปีที่แล้ว +3

    This just blew my mind. I didn't even know this was an option.

  • @mariyavesna2074
    @mariyavesna2074 3 ปีที่แล้ว +1

    so cool!!! thanks for tutorial!

  • @SixFt12
    @SixFt12 3 ปีที่แล้ว +1

    Do you know any way to add shading to textured surfaces within gravity sketch? The flashlight doesn't seem to affect those objects at all.

  • @lathander9123
    @lathander9123 4 ปีที่แล้ว

    thanks, only my hope is gravity sketch supports essential photoshop feature. editing texture in VR

  • @dazwraps8213
    @dazwraps8213 2 ปีที่แล้ว

    Great tutorial specifically the tip about PNG texture transparency. It appears that Gravity Sketch can not handle objects with multiple PNG transparent textures since clipping occurs. I am trying to add textures to the hair card system of a character. The hair card OBJ is made up of 4 parts with transparent PNG textures. Visual clipping is occurring once all the textures are applied and they are stacked up. Do you know a workaround for this error by any chance? Thanks for any help...

  • @Woodacus87
    @Woodacus87 2 ปีที่แล้ว

    Can you apply a texture to a surface you've already made?

  • @JVJF7
    @JVJF7 3 ปีที่แล้ว

    Which is better.. Gravity Sketch or ShapeLab?