You made me open my eyes, I was not scheduling my goals and had no idea of how much time do i put to make my first game. I only have experience with art, such as 3D and digital painting, and a couple of weeks ago i decided to learn programming and make a game by myself. It's not easy learning this buy yourself but you encouraged me and thanks for this support. =)
Great vid Rick !!! I made a game by myself a while back, from basically zero programming knowledge and just a lot of hope. I decided to make it happen in a month.... took me a bit over 3 months to finish and of course, it was a huge failure, didnt get many downloads, didnt get me any coin and even worst.... I felt a bit embarased to show the game to people after one guy made fun of it because of its simplicity and few downloads. I felt like it was a huge failure for a long time. However, I now see that I learned so much from that mistake, I feel confrotable tackling projects by myself and I know I can make anything if I set my mind to it. Im still not at the level of success I would like to be, however Im still trying and I know eventually I will get better at it and success will come. Thanks a lot for your videos and your great advice. Sometimes thats all we need to keep on our journey. KUDOS !!!
People will make you feel bad and it does hurt but most of the time, it's people that are not creators but don't let that stop you from moving on. I once re-skinned my games entire graphics because one person didn't like it but you have to be ready for this kind of stuff as a game designer. Everyone wont like your game and people can be rude but keep at it. Your real fans are us indie's and we all go through it. We'll support you bro!
Me: Alright time to build this map. Im going to get far into it and its going to be great! *15 minutes pass by* Me: okay this is not how a expected it to turn out so far *15 minutes later* me: wow this looks terrible *quits*
Rick, what you are doing is great. This is exactly the motivation many of us need. I watched your videos and I feel really inspired by them. I indeed have been working on my first game over a year... After watching this, I realised it has been taking too long. Now im already creating a new, shorter and hopefully fun game to be released in a month. Again, I want to thank you for these videos and wish you the best.
+Rick Davidson Hey Rick short question im 14 years old and i got huge problems with school in terms of being depressive and getting bullied by Teachers and the thing that always gave or give me energy is Video games i wan't to make my dream of being a professional artist for Video games true but where to start ? I'm training a lot but i would like to know what kind of conditions companys like Nintendo have and how hard is it to get in to a really big company like Nintendo ? ( Sorry for my bad english i'm german and i hope you answer because my life might get some big downssides soon that could actually turn in to me having no school graduation so one of my last hopes is drawing but i know that Nintendo don't even really look at people without graduation )
Very nicely put together! Great job Rick. Making a game that was not successful is indeed not a reason to give up if you've learned what you did wrong.
my friend sent me this because I was working on a game since last week and something went wrong and I had no way to fix this error that made the game broken... I did not know if I was just going to do something else or try again but was very bummed out all day... I get what you're saying and why he sent this to me. I long ago stop worrying who is playing my games and was more happy a big project I worked on for almost a year finally was done and I never gave up on that project. I'll try again when I get the spirit too.
you are great man, i made my first game for 2 weeks it wasn't my biggest game but it was my first game that I finished and published thanks to you. Thank you man. My game had 200 downloads and I felt good because of you!
This truly brought a tear to my eyes. I'm in the earlier stages where I'm currently learning to use Unity and C# let alone actually making something out of it. I have almost woke up the next day thinking I'd never ever get back on my laptop and start learning again but I want this. Not for the sales, but just to get out there and show the world what I have to offer. So wish me luck on my journey! Your video truly got me going, it reminded me that I only fail when I give up.
Talk about Monday Motivation... this is much appreciated positive advice. I am reminded of a Gatorade(?) commercial with Dwyane Wade with a message of "go down seven times, get back up eight times." Get back up after getting knocked down. Amazing advice and encouragement. Really, these messages applies to life, let alone game development.
Nice man. We are about to release our first game the 3rd of august. There are so many great indie games out there that are never heard about but that took some devs many months of blood and sweat...i think making a game is one of the hardest things you can do...and anyone of us doing this for free in our spare time is most likely slightly crazy...but at the same time very deserving of respect. Thanks for the motivational.
Excellent video! I am not into game development but focused on Software Development. Learning my craft and failing over and over again. Very inspiring video.
wow.... This just showed me so much potential... it made me realise, dont scrap a game just cuz you have thought of a new idea... Merge them, or make one of them later, learn from your current game. Like parents and teachers say, learn from your mistakes.
It's so difficult working on my indie game after an entire day of programming at my day job. While i'm working at my job, I constantly wish I was coding on my game. But once the working day ends, I'm so lazy. Part of me wants to just quit and take a big gamble with working full time on my indie game.
Thanks man, my first project just get corrupted and I had decided to redo the same project but discourage but you change my mind. I will start a new project
i needed that so much, i finished my first game it took me so long, around 7 months but it was a grate learning project ,alot of people didnt like my game i feelt down but this is dosent mater becase with every game i make i become better at game dev and that is wat maters
I had same experience programming trading bots.. it took creating 50 or more mostly poor, some below average trading bots to finally create something great. Now I am on the same route with GameDev. DO NOT give up guys!
thank you very much for this awesome video, I watch it so many time (every time i feel discouraged) until i finally released my game "Mysteria", I don't have user for now and I am still improving it but still its there and i am happy even if it is not a public success at least I made something now i need to improve it, still a lot of work to do
2:17 this is funny. at the moment he said to launch the game asap, the footage of "elysian tales" is playing - which was hand crafted for years before release
Ya, I tend to agree with you. It is important to see a game as small as it may be to get made for your first, but putting in quality and not giving up is more important in the long run.
if there is too little production value - your game drowns in tons of crapware after release. if it's too big - it never gets finished and will not get released or it's unfinished after release and it's crap. you need to produce a goldie locks - just right - golden shot.
Yet I still can't believe elysian tales was made by one guy! I mean, Jon blow had an artist and Phil fish though a dickhead had a programmer, this guy did it all by himself. Am I wrong?
Seems you're worried about not knowing how to do the thing, or not being any good at it. Everyone starts off being bad at things in order to get good at it.
I'm terrified of starting my game journey. I'm studying game technology in college and i just started my foundation. I've always done creative things like art, music production and story construction, and my dream is to combine those things to make something fun! But i have no idea how engines work even after so many tutorial videos and i'm afraid i won't be able to conjure up certain mechanics and stuff because of my lack of experience... I'm willing to learn but my lack of braincells and ability to do things is so hindering 😂 lmao I doubt i'll be able to make it tbh 😂
The thing is, you may succeed or you may fail, but thats like everything in life for pretty much everyone. The only way to get better is to try new things and practice. Expect a lot of attempts that aren't great but over time you'll get better - so long as you dont give up.
This is inspiring, but it's so hard to be courageous when I hear so many horror stories of extended crunch, not receiving payment, layoffs, etc. Any advice for aspiring game developers on that?
+Rick Davidson I actually re watched this video 3x before I saw your reply, and I was motivated to keep trying. Thank you for your encouraging words. :)
What process did you go through to learn how to utilize the programs you use? That's the area I'm kind of stuck at. I will be starting school for game development soon. But I am well aware that I will not learn everything from these classes.
I am always trying to code and I always fail and spend hours trying to find a solution but can't. I'm not doing anything right because i haven't learnt anything I just started trying to code expecting I'd know it all and I can't understand anything.
Its tough when you have big ideas but not yet the skills to complete these ideas. Start off small and simple and build from there. It takes time, but its worth it.
Every time I watch this video, I get back up and continue working on my games. I want to say thank you for motivating me. This video helped me through and I finished my first game because of it. Thanks to Ryan Porter also for great editing. I gave thanks to you guys in my games credits. Rick Davidson and Ryan Porter, Thank you very much! I will post a link to my game later because I am re-designing the graphics but here is the link if you want to see it. It's called "MATCH ATTACK". play.google.com/store/apps/details?id=com.EyedrinoxGames.MatchAttackFreeVersion
Nice videi sir but please can you help im current at number wizard and the course is too long im very worried i need money how i continue im also learning graphic design like photoshop i want to continue both but i didn't have patience how i overcome my failure i want to become a game developer i love playing games since childhood and now i want to make this building games
I alwayd has that dream of making a game and making 3d models i love that but i don't know nothing about i know programming so i think yeah lets do it, so i start to study and study and the time pass it was difficult to me so i get in the hole the las semester i was triying to pass throw enginner i quit it because is hard so i start thinking and put my feets on the ground. so i started thinking you can't pass enginner class do you think you can make a game and 3d models, you know i never make something succesful in my life i fell defeated i broke my self im not that smart guy or that guys how understand all fast. some day im going to make something i make my dreams trur but know im in the ground.
Start simple my friend. Make levels using a level editor. Use plugins to reduce how much coding you need to do, use tools and engines. Make it as easy as possible for yourself at the start so that the tough learning doesn't feel so difficult.
I'll be back here when I finish my indie game, never giving up! Please comment on my comment so that I can remember from time to time that I must remind you guys here, as well as get more inspiration!
Steam early access is full of unity-asset flips... don't rush your shit out the door. if you want to stand out among the crowd, polish your stuff, make it good, don't rush it.
+Bernd Lauert Great advice. You don't want to rush stuff onto steam. My point in the video is to show your game to people even before its finished (friends, family, the public) so that you can get feedback, learn, improve and figure out what you need to do to make it Steam-worthy.
The problem here is that they try to put their first and unpolished games into steam to make money out of it even though there are many great indie websites.
I don't know how to code games do you know any ways to help me? I am considering giving up because most tutorials on coding do not help and I can not get into college.
I think the best way to learn coding is to make simple games following tutorials. Download Unity and follow the beginner tutorials from the official unity site. Then go to a site like digital-tutors or lynda.com or 3dbuzz.com and find more beginner tutorials that are practical / hands on learning. Also, consider downloading unreal 4 and learning the Blueprint system. No, its not coding but it will still allow you to make cool things happen in the engine and create simple games.
failure is like a teacher you hate him but he makes you better in life
69 likes no comment
@@borgir9817 2 comments
Thank you for the motivation man, it really helped me, I was thinking of quitting the video game creating business. :)
Again you have motivated me to making my game and not being afraid to share it. Thank you Rick
+DanMatter Awesome!
You made me open my eyes, I was not scheduling my goals and had no idea of how much time do i put to make my first game.
I only have experience with art, such as 3D and digital painting, and a couple of weeks ago i decided to learn programming and make a game by myself.
It's not easy learning this buy yourself but you encouraged me and thanks for this support.
=)
Great vid Rick !!!
I made a game by myself a while back, from basically zero programming knowledge and just a lot of hope. I decided to make it happen in a month.... took me a bit over 3 months to finish and of course, it was a huge failure, didnt get many downloads, didnt get me any coin and even worst.... I felt a bit embarased to show the game to people after one guy made fun of it because of its simplicity and few downloads.
I felt like it was a huge failure for a long time. However, I now see that I learned so much from that mistake, I feel confrotable tackling projects by myself and I know I can make anything if I set my mind to it. Im still not at the level of success I would like to be, however Im still trying and I know eventually I will get better at it and success will come.
Thanks a lot for your videos and your great advice. Sometimes thats all we need to keep on our journey.
KUDOS !!!
People will make you feel bad and it does hurt but most of the time, it's people that are not creators but don't let that stop you from moving on. I once re-skinned my games entire graphics because one person didn't like it but you have to be ready for this kind of stuff as a game designer. Everyone wont like your game and people can be rude but keep at it. Your real fans are us indie's and we all go through it. We'll support you bro!
Me: Alright time to build this map. Im going to get far into it and its going to be great!
*15 minutes pass by*
Me: okay this is not how a expected it to turn out so far
*15 minutes later*
me: wow this looks terrible
*quits*
Fool, Just Keep Trying Again And Again UNTIL You Succeed, Uhh
I hope you're feeling a bit better about it nowadays bro! :)
Rick, what you are doing is great. This is exactly the motivation many of us need. I watched your videos and I feel really inspired by them. I indeed have been working on my first game over a year... After watching this, I realised it has been taking too long. Now im already creating a new, shorter and hopefully fun game to be released in a month. Again, I want to thank you for these videos and wish you the best.
+Rick Davidson Hey Rick short question im 14 years old and i got huge problems with school in terms of being depressive and getting bullied by Teachers and the thing that always gave or give me energy is Video games i wan't to make my dream of being a professional artist for Video games true but where to start ? I'm training a lot but i would like to know what kind of conditions companys like Nintendo have and how hard is it to get in to a really big company like Nintendo ? ( Sorry for my bad english i'm german and i hope you answer because my life might get some big downssides soon that could actually turn in to me having no school graduation so one of my last hopes is drawing but i know that Nintendo don't even really look at people without graduation )
Thanks for the great motivation!
"Stop giving up"
"Just do it!"
Yes!
Very nicely put together! Great job Rick.
Making a game that was not successful is indeed not a reason to give up if you've learned what you did wrong.
my friend sent me this because I was working on a game since last week and something went wrong and I had no way to fix this error that made the game broken...
I did not know if I was just going to do something else or try again but was very bummed out all day...
I get what you're saying and why he sent this to me.
I long ago stop worrying who is playing my games and was more happy a big project I worked on for almost a year finally was done and I never gave up on that project.
I'll try again when I get the spirit too.
best game development motivation to date! most of other videos just take motivational speeches that you can find on youtube, and are not game related.
+allmightymhingo Thanks!
you are great man, i made my first game for 2 weeks it wasn't my biggest game but it was my first game that I finished and published thanks to you. Thank you man. My game had 200 downloads and I felt good because of you!
+TheGame Hell Awesome!
"It's not about how hard you can hit, It's about how hard you can get hit and keep moving forward."
-Rocky Balboa
This truly brought a tear to my eyes. I'm in the earlier stages where I'm currently learning to use Unity and C# let alone actually making something out of it. I have almost woke up the next day thinking I'd never ever get back on my laptop and start learning again but I want this. Not for the sales, but just to get out there and show the world what I have to offer. So wish me luck on my journey! Your video truly got me going, it reminded me that I only fail when I give up.
If you keep working at it, you'll get there - like you say, dont give up.
Thanks Rick
Keep on truckin'
Talk about Monday Motivation... this is much appreciated positive advice. I am reminded of a Gatorade(?) commercial with Dwyane Wade with a message of "go down seven times, get back up eight times." Get back up after getting knocked down. Amazing advice and encouragement. Really, these messages applies to life, let alone game development.
Thanks for taking the time to say so John!
Failure is failing and quitting, success is failing and not quitting.
Rick! You have really helped me get started in Unity. I can't thank you enough. Love the motivational video, keep up the great work!
Nice man. We are about to release our first game the 3rd of august. There are so many great indie games out there that are never heard about but that took some devs many months of blood and sweat...i think making a game is one of the hardest things you can do...and anyone of us doing this for free in our spare time is most likely slightly crazy...but at the same time very deserving of respect. Thanks for the motivational.
hell lot of inspiration in it thanks a lot for posting it !! feeling motivated
This is an awesome video, Thanks for making this!
Excellent video! I am not into game development but focused on Software Development. Learning my craft and failing over and over again. Very inspiring video.
wow.... This just showed me so much potential... it made me realise, dont scrap a game just cuz you have thought of a new idea... Merge them, or make one of them later, learn from your current game. Like parents and teachers say, learn from your mistakes.
This really help me ive been scraping so many projects and you helped me realise my mistake. Thank you!
Awesome, glad it helped! And I'm guessing you meant "scrapping" rather than "scraping". :-)
yeah XD
It's so difficult working on my indie game after an entire day of programming at my day job.
While i'm working at my job, I constantly wish I was coding on my game.
But once the working day ends, I'm so lazy.
Part of me wants to just quit and take a big gamble with working full time on my indie game.
Actually really really amazing video, you could be a complete motivational speaker!
Thank you for this vid. Ineeded to hear this. Seriously, thank you.
Thanks man, my first project just get corrupted and I had decided to redo the same project but discourage but you change my mind. I will start a new project
i needed that so much, i finished my first game it took me so long, around 7 months but it was a grate learning project ,alot of people didnt like my game i feelt down but this is dosent mater becase with every game i make i become better at game dev and that is wat maters
Great attitude!
Im already working on a game for several months and have learned like alot alot but i just wanted to give up but you gave me motivation again
Glad to hear that!
Right! Let's do it!
Very well said , Great video
I didn't know a Skullgirls clip was gonna be in the video...even more awesome!!!
Found you by chance! I loved your Udemy Course. It's so complete and well explained!
I had same experience programming trading bots.. it took creating 50 or more mostly poor, some below average trading bots to finally create something great. Now I am on the same route with GameDev. DO NOT give up guys!
"You can fail at what you don't want, so you might as well take a chance on doing what you love." - Jim Carey
+kevnar Awesome.
this helped me a lot i mean i only develop one game since 6 years now and i am always scrapping it because i always think it´s not godd enough
thank you very much for this awesome video, I watch it so many time (every time i feel discouraged) until i finally released my game "Mysteria", I don't have user for now and I am still improving it but still its there and i am happy even if it is not a public success at least I made something now i need to improve it, still a lot of work to do
+Adjabi Mohamed Amine Very cool!
We need more videos like yours!! Thanks! I am an app developer!
Fallyah :p
Flawless. Thank you.
Thank you
Thanks for this! I really needed to hear these things!!
I am a falia....?
+Cee Neiton Not at all!
+Cee Neiton ONLY if you stop trying.
Lolll
You Will Always Succeed At The End of The Tunnel, You Will Fail But If You Still Keep Going and Push Forward You Will At Some Point Succeed.
Thank you for the motivation :)
my dream is become a Part of Game Studio/ team/
work with them And give happiness to all gamers out there
thanks it motivates me a Lot :'(
I love your channel man!
Thanks!
2:17 this is funny. at the moment he said to launch the game asap, the footage of "elysian tales" is playing - which was hand crafted for years before release
Ya, I tend to agree with you. It is important to see a game as small as it may be to get made for your first, but putting in quality and not giving up is more important in the long run.
if there is too little production value - your game drowns in tons of crapware after release. if it's too big - it never gets finished and will not get released or it's unfinished after release and it's crap. you need to produce a goldie locks - just right - golden shot.
Yet I still can't believe elysian tales was made by one guy!
I mean, Jon blow had an artist and Phil fish though a dickhead had a programmer, this guy did it all by himself.
Am I wrong?
Thanks so much for this
-slow clap-
I applaud this, even though I'm setting at month 8 of our ongoing first major project :P.
I love your video.inspiration is imported to me.I am learning code for game development.continue to publish video.thanks.
Hey Taner, thanks for the nice words. Keep fighting and don't give up!
Thanks for this video
Thanks for this video....
damn dont stop making these videos
Perfect video length (PI)
I from brazil and is so hard to be a developer here but one day I'll be a winner
TAKE YOUR PROJECTS TO THE END!!!
those ninja cutting onions :'(
Oh wow thanks for the inspiration
Daaamn!!
2 Hours age?
People are still making games xD
+Blackkitty Games um what?
+Blackkitty Games wat
Wow.. Ummm xD I don't even know why did i comment that
+Blackkitty Games dont write while you are drunk kid...
Great info!
Awesome!
I don't want to be a FALIA, I will keep trying to achieve this!
thanks, sir your courses on udemy are amazing
thank you
I am not able to do absolutely nothing...
Double negative - sounds like you're motivated!
Great advise, the music was kinda funny though.
Lol watching this vid because I’m too lazy to look at your 2d unity guide
I give up before I even start something... but I will continue to give up on things, maybe one day...
Seems you're worried about not knowing how to do the thing, or not being any good at it. Everyone starts off being bad at things in order to get good at it.
great video
Thanks! :DD
Thank you.
I'm terrified of starting my game journey. I'm studying game technology in college and i just started my foundation.
I've always done creative things like art, music production and story construction, and my dream is to combine those things to make something fun!
But i have no idea how engines work even after so many tutorial videos and i'm afraid i won't be able to conjure up certain mechanics and stuff because of my lack of experience...
I'm willing to learn but my lack of braincells and ability to do things is so hindering 😂 lmao I doubt i'll be able to make it tbh 😂
The thing is, you may succeed or you may fail, but thats like everything in life for pretty much everyone. The only way to get better is to try new things and practice. Expect a lot of attempts that aren't great but over time you'll get better - so long as you dont give up.
most of the demotivation come when the game is different from those AAA games. it should be like those games but something unique.
Thank you. You helped me today :)
AWESOME!
hold up
i use this guys udemy course
:-)
This is inspiring, but it's so hard to be courageous when I hear so many horror stories of extended crunch, not receiving payment, layoffs, etc.
Any advice for aspiring game developers on that?
+Rick Davidson I actually re watched this video 3x before I saw your reply, and I was motivated to keep trying. Thank you for your encouraging words. :)
beat em up game 10 random combo all combo do same damage one combo at a time
What process did you go through to learn how to utilize the programs you use? That's the area I'm kind of stuck at. I will be starting school for game development soon. But I am well aware that I will not learn everything from these classes.
Your from the udemy course i recommend it
nice!
Great video :) Does anybody know the music?
I am always trying to code and I always fail and spend hours trying to find a solution but can't. I'm not doing anything right because i haven't learnt anything I just started trying to code expecting I'd know it all and I can't understand anything.
Its tough when you have big ideas but not yet the skills to complete these ideas. Start off small and simple and build from there. It takes time, but its worth it.
I'm dropping a game this summer
I worked two weeks on my first game; a 3d side scroller in blender game engine. bur yeah only work a month mac on your first game
a month max
+Matt Y. Thanks for agreeing!
Every time I watch this video, I get back up and continue working on my games. I want to say thank you for motivating me. This video helped me through and I finished my first game because of it. Thanks to Ryan Porter also for great editing. I gave thanks to you guys in my games credits. Rick Davidson and Ryan Porter, Thank you very much! I will post a link to my game later because I am re-designing the graphics but here is the link if you want to see it. It's called "MATCH ATTACK". play.google.com/store/apps/details?id=com.EyedrinoxGames.MatchAttackFreeVersion
You only fail, if you give up. If you don't hit your expectations, you just need to prolong the game, right? :)
If you learnt something from it youre safe to leave the project, only if it's not a job though
I don't agree with the part about rushing a crappy game just for the sake of completion though.
+SusloNick Don't bite off more than you can chew.
+SusloNick rushing is different from choosing a smaller scope :)
I still agree. Your first few games should take no longer than 3 months. They will all be shit no matter how long you spend on them.
Youd be surprised how many people spend a year making their first game just to butcher it with their inexperience
Anyone know a good place, book, website to learn to code? I really want to get into it
thank you rick davidson
Nice videi sir but please can you help im current at number wizard and the course is too long im very worried i need money how i continue im also learning graphic design like photoshop i want to continue both but i didn't have patience how i overcome my failure i want to become a game developer i love playing games since childhood and now i want to make this building games
"fallyuh"
i love this videos i love indie
i wana make a game for steam 030
I alwayd has that dream of making a game and making 3d models i love that but i don't know nothing about i know programming so i think yeah lets do it, so i start to study and study and the time pass it was difficult to me so i get in the hole the las semester i was triying to pass throw enginner i quit it because is hard so i start thinking and put my feets on the ground. so i started thinking you can't pass enginner class do you think you can make a game and 3d models, you know i never make something succesful in my life i fell defeated i broke my self im not that smart guy or that guys how understand all fast.
some day im going to make something i make my dreams trur but know im in the ground.
Start simple my friend. Make levels using a level editor. Use plugins to reduce how much coding you need to do, use tools and engines. Make it as easy as possible for yourself at the start so that the tough learning doesn't feel so difficult.
made my day :D
Indeed
I'll be back here when I finish my indie game, never giving up!
Please comment on my comment so that I can remember from time to time that I must remind you guys here, as well as get more inspiration!
Sounds like you've got the right attitude - good luck with your game!
Steam early access is full of unity-asset flips... don't rush your shit out the door.
if you want to stand out among the crowd, polish your stuff, make it good, don't rush it.
+Bernd Lauert Great advice. You don't want to rush stuff onto steam. My point in the video is to show your game to people even before its finished (friends, family, the public) so that you can get feedback, learn, improve and figure out what you need to do to make it Steam-worthy.
The problem here is that they try to put their first and unpolished games into steam to make money out of it even though there are many great indie websites.
I have like a 3 month project for my first game i am a 13 yr old developer.
What is the name of music ? :)
I don't know how to code games do you know any ways to help me? I am considering giving up because most tutorials on coding do not help and I can not get into college.
I think the best way to learn coding is to make simple games following tutorials. Download Unity and follow the beginner tutorials from the official unity site. Then go to a site like digital-tutors or lynda.com or 3dbuzz.com and find more beginner tutorials that are practical / hands on learning. Also, consider downloading unreal 4 and learning the Blueprint system. No, its not coding but it will still allow you to make cool things happen in the engine and create simple games.
***** Thanks!