Battle of the Ports - Pinball Fantasies (ピンボールファンタジー) Show 541 - 60fps

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ความคิดเห็น • 84

  • @FredericBOISDRON
    @FredericBOISDRON 17 ชั่วโมงที่ผ่านมา +6

    I still regularly launch the Pinball Dreams, Pinball Fantasies and Pinball Illusions series on my Amiga! These games are very addictive for me!

  • @thepirategamerboy12
    @thepirategamerboy12 วันที่ผ่านมา +24

    A lot of Amiga games run in 320x200, PAL systems run in 320x256 so that's why you get the big border there. This game uses the full 256px height.

    • @Fularu
      @Fularu วันที่ผ่านมา +20

      His comment comes mostly from his total lack of knowledge about the amiga llibrary and is mostly based on poor arcade/japanese game conversions by port for hire teams like Tiertex who were mandated to do 8 ports in 3 months on a shoestring budget with no access to the original assets. You will rarely see him cover Amiga exclusive games which were pusing the boundaries of the system far beyond anything we have seen on his chanel bar maybe SOTB. American Amiga games were made in 320*200 to accomodate the NTSC market while european made games were mostly using the 320*256 full resolution mode and there are tons of 50 fps Amiga games. But since almost everything is done through emulation, he can't really grasp most of the technical achievements done on what is basically 1984 hardware (so from the Famicom era of gaming).
      It's quite unfortunate but this is what you get from someone who mostly focuses on japanese made games with japanese hardware in mind. I can also 100% guarentee that his "little box/poor framerate" comment is directly tied to side ports from Atari ST versions that never used any of the Amiga custom chips (Copper/Blitter/Denise)

    • @mortenera2294
      @mortenera2294 19 ชั่วโมงที่ผ่านมา

      ​@@FularuDamn...you're really butthurt, huh?

    • @CptJistuce
      @CptJistuce 19 ชั่วโมงที่ผ่านมา +1

      @@Fularu 320x200 wasn't really necessary for NTSC. 320x240 would've actually been ideal for NTSC(I believe the official visible lines per field was actually 243, but meh). 320x200 was a decision made to save RAM and processing time that unfortunately looks a lot worse on PAL displays than it does on NTSC displays.

    • @CptJistuce
      @CptJistuce 17 ชั่วโมงที่ผ่านมา

      @SpaceFractal-g2o NTSC monitors should go past 200 lines per field. The ones I've used did.

    • @SpaceFractal-g2o
      @SpaceFractal-g2o 17 ชั่วโมงที่ผ่านมา

      @@CptJistuce Shadow of the Beast was not a pal game either, its used 288x200. The main complement its wasnt used full 320 was actuelly due a bug on the Amiga, as the 8th sprite disappeared when using 320px hardware scrolling. hence many games using hardware scrolling using 288px resolution and not full 320px. This was not about speed, but a bug.

  • @SomeOrangeCat
    @SomeOrangeCat 14 ชั่วโมงที่ผ่านมา

    When these games get the pinball physics right, its pure magic.

  • @Mamiya645
    @Mamiya645 18 ชั่วโมงที่ผ่านมา +2

    I remember the developer diaries featuring in the DatorMagasinet (later DMZ) paper talking about ball physics, other game projects, visiting trade shows. Their end began when they sold out to EA and became a Battlefield-factory and since before 2020, no original members from BF1942 or earlier remain.

  • @turrican4d599
    @turrican4d599 วันที่ผ่านมา +8

    The PC conversion has the wrong aspect ratio and NOT more colors than the AGA verion. Just checked the PArty table. The CD32 version has more detail and more color than the MS DOS conversion.

    • @menhirmike
      @menhirmike วันที่ผ่านมา +5

      I do wonder if that aspect ratio is because of the capture, and if it would look properly on a CRT where pixels are not square. But yeah, the AGA version is the way to go for Pinball Fantasies.

    • @roadkill_52
      @roadkill_52 วันที่ผ่านมา +2

      I think the colors are the same on DOS and AGA (not sure though). The DOS version also have some extra details on tables, which makes it the best version imo. The aspect ratio is the same as in AGA, but the youtuber recorded using the wrong emulation settings (pixels should be rectangular on DOS).

    • @FoxbatStargazer
      @FoxbatStargazer วันที่ผ่านมา +1

      The high resolution modes seem to be very weird in this game and dosbox struggles to display them correctly. This is not a rookie mistake about how to show 200p.

    • @PAKA62
      @PAKA62 20 ชั่วโมงที่ผ่านมา +2

      @@FoxbatStargazer The DOS version runs at several differents resolutions depending on the SVGA support of your video card. Some modern LCD displays wont sync to the menu screen that switches between 640x350 at 70 hz and 640x480 at 60 hz, all of them fit to 4:3

  • @stan_austin
    @stan_austin 16 ชั่วโมงที่ผ่านมา +4

    I actually prefer the look / colours of the base Amiga version over the AGA.

  • @Woobuggy848
    @Woobuggy848 19 ชั่วโมงที่ผ่านมา +2

    Never knew there was more than one version of this.

  • @AmigaOmega
    @AmigaOmega 16 ชั่วโมงที่ผ่านมา +2

    I'm surprised the PSP version didn't make it, possibly the best version after the Amiga originals. Spidersoft were a cancer on pinball games with their wacky ball physics and taking place on a planet where gravity is in a constant state of flux. How Spidersoft kept getting stuff published releasing one bad version after another, I do not know.

  • @AndrejsNg100
    @AndrejsNg100 5 ชั่วโมงที่ผ่านมา

    Played a lot it on PC in early 90'. Loved it a lot, especcialy for OST.

  • @diebesgrab
    @diebesgrab 23 ชั่วโมงที่ผ่านมา +4

    I think I already mentioned it when you did Pinball Dreams, but while I couldn’t tell you whether the PSP Minis versions of both games are emulation or not, I do think they’re noteworthy for having tate modes.

    • @lurkerrekrul
      @lurkerrekrul 21 ชั่วโมงที่ผ่านมา +1

      I was going to mention the PSP version as well. I don't remember it in exacting detail, but I recall thinking that it was a good version.

    • @noeleyc
      @noeleyc 18 ชั่วโมงที่ผ่านมา

      I think i remember reading way back when somewhere that the developers of the PSP versions did get assistance from some of the original developers to make sure the feel of the game matched the Miggy?

  • @turrican4d599
    @turrican4d599 วันที่ผ่านมา +12

    Also, since when have "most Amiga games horrible framerates"???

    • @Fularu
      @Fularu วันที่ผ่านมา +9

      Since forever with him unfortunately. He has a very marked disdain for european made games and non japanese hardware.

    • @SpaceFractal-g2o
      @SpaceFractal-g2o 11 ชั่วโมงที่ผ่านมา

      @@turrican4d599 he is indeed correct with framerate. I'm have no issues when he complain about it as it's actually correct with most arcade to Amiga ports (read: most atari st ports). Alien 3 example was correct. So that fair. I'm do always complain about full screen when incorrect. He did liked some even with low framerate. Depend how it's done and it's still playable.

    • @daveruda
      @daveruda 10 ชั่วโมงที่ผ่านมา

      Most ports featured in these comparisions have issues for sure.

  • @jbmaru
    @jbmaru 5 ชั่วโมงที่ผ่านมา

    I spent a lot of time on the DOS version at that time! Stones & Bones was my favourite table.

  • @RetrodudeG
    @RetrodudeG 9 ชั่วโมงที่ผ่านมา

    I grew up with the Amiga version, like an instant Time Machine to past!
    Good job! :D

  • @BastetFurry
    @BastetFurry 16 ชั่วโมงที่ผ่านมา +1

    I grew up playing the DOS version of this series, this and Epic Pinball are a must have for me on any 386+ DOS machine.
    By the way, one of the few games that supported the poor mans "soundcard" with just a bunch of resistors on the parallel port. ❤

  • @Colin_Ames
    @Colin_Ames วันที่ผ่านมา

    Great video, as always.

  • @hudson3539
    @hudson3539 วันที่ผ่านมา +2

    These were the best graphics around when these games came out

  • @thepirategamerboy12
    @thepirategamerboy12 วันที่ผ่านมา +12

    Okay WTF is with that PS1 intro LOL

    • @skins4thewin
      @skins4thewin วันที่ผ่านมา +2

      Lol I actually thought it was kinda cool! The music was very "Doomsday" ish. I thought it fit the Space motif myself!

    • @GeordiLaForgery
      @GeordiLaForgery 12 ชั่วโมงที่ผ่านมา

      @@skins4thewin 3 x 10p per game 9:48 🙂

    • @skins4thewin
      @skins4thewin 12 ชั่วโมงที่ผ่านมา

      @@GeordiLaForgery huh?

    • @GeordiLaForgery
      @GeordiLaForgery 11 ชั่วโมงที่ผ่านมา

      @@skins4thewin 30p was a lot of money back then 🙂

  • @adamh7588
    @adamh7588 17 ชั่วโมงที่ผ่านมา

    Enjoyed watching

  • @videogamebookreviews
    @videogamebookreviews 17 ชั่วโมงที่ผ่านมา +1

    I played the Amiga AGA version of this. The only thing I didn't like was that the ball physics seem a bit too light, but overall it was good.

  • @kenwheeler3637
    @kenwheeler3637 14 ชั่วโมงที่ผ่านมา

    The PS1 port at the end seems like the normal pinball has been swapped out with one made of solid lead.

  • @jpjokela1
    @jpjokela1 14 ชั่วโมงที่ผ่านมา +1

    Regarding "full screen", imho, it's a bit different thing on Amiga.
    Especially with CRT's, there's lots of "area that might or might not be fully visible", and Amiga allows you to use a lot of that. Hence emulators will use all of that area as "the full screen".
    With many other systems, there are very strict screenmodes that cannot be changed (although you can choose to draw to only part of it), and that's defined as "full screen" in emulators (regardless of whether or not there's empty area around it on TV)
    But sure, many amiga games used even less than the "minimum overscan area" (especially bad Atari ST recompiles, and there are LOTS of them).
    Yet another thing is PAL/NTSC. Many games just use 320x200 part of the 320x256 screen. Even more likely if the game was ported from a platform which natively has such lower resolution (such as MS-DOS).

  • @Charlie-Cat.
    @Charlie-Cat. 20 ชั่วโมงที่ผ่านมา +1

    Love Pinball Fantasies Mark. I still have my Amiga version after all these years. I also have the Game Boy version as well. That version was pretty impressive i must say. 8^)
    Anthony..

  • @Nebulous6
    @Nebulous6 4 ชั่วโมงที่ผ่านมา

    Aside from the numerous pinball games, there are lots of Amiga games that smooth scroll in full-screen:
    Fly Harder
    Zarathrusta
    Robocod
    Uridium 2
    Grav Attack
    Kid Chaos
    The Killing Game Show
    Gravity Force
    Bob's Bad Day
    Assassin Special Edition
    Speedball 2
    Odyssey
    Project-X SE
    Super Frog
    Ork
    Aladdin
    Putty Squad

  • @Fools_Requiem
    @Fools_Requiem วันที่ผ่านมา +3

    Early DICE title before being bought out by EA.

  • @sloppynyuszi
    @sloppynyuszi 21 ชั่วโมงที่ผ่านมา +1

    There was an iOS version of this. It’s honestly the best version. Such a shame it was removed from the App Store.

  • @74Amighista
    @74Amighista 17 ชั่วโมงที่ผ่านมา +1

    Where is the PSP version?

  • @skins4thewin
    @skins4thewin วันที่ผ่านมา +2

    I want to see more ports of Windows Space Cadet Pinball!! Aka the only Pinball game I ever cared about! Ya know, cus it was free with Windows 😅

  • @petercorr784
    @petercorr784 วันที่ผ่านมา +2

    I got my a500 second hand, well my mum N dad did for me, and it came with a load of (copied 😂) games. Dreams and Fantasies were my absolute favs! The graphics and sound blew me away.
    Ages later I found out about Illusions so got it boxed, and had never been more disappointed. The music was just crap and the tables were too.

  • @lorddalek
    @lorddalek 22 ชั่วโมงที่ผ่านมา

    Lol that was quick!

  • @hyperz91
    @hyperz91 19 ชั่วโมงที่ผ่านมา

    Good pinball game 😊

  • @iXien
    @iXien 18 ชั่วโมงที่ผ่านมา +1

    The Amiga versions will be the best for me, of course 😆 . At first because I had the luck to play the original version at launch in 1993. But the CD32 version was really great too with a nice mapping on the pad and of course AGA graphics. Sadly, the title theme using CD support hasn't the same epic spirit, completely different from the original. But appart from my loving childhood memories here is a little bit of objectivity:
    The PC version is interesting. Front Line Design is a totally unknown studio and seems to just made some conversions of the Pinball series. Music and SFX are the same but clearly, as usual, the rendering is disappointing on real hardware because of the usual flaw of the Soundblaster PCM sound management. Graphics are exactly the same as on Amiga AGA for the most part. The differences are from the colour scheme that isn't exactly the same between AGA and VGA. But there are some slight improvements on tables with more screening on some gradients. And I can confirm you that the screen is shrinked on a real PC due to the high resolution that isn't using the same proportionality on the 15Khz screens. It remains a very nice version
    Jaguar version suffers of lot of gameplay flaws. Spidersoft wasn't as talented as Digital Illusions. Their Pinball Mania was less interesting and the physic of the ball had multiple flaws compared to the games from DI. So not a real surprise that all the conversions they made aren't at top at least in terms of gameplay.
    The SNES version, well... I don't know what happened on a version that could have been AGA perfect considering the colour capabilities of the system. But for sure de little resolution (256x224) didn't help the visibility in more global terms. But the music and sounds are here, SNES had very nice sound specs compared to others consoles of the same era.
    The GBA version is just a mess. Even in Legend of Zelda A Link To The Past, that is IMO a pain to play because it's just an plain conversion of the original SNES game and you often loose because you didn't see something off screen. If it's the case for a game in 256x224, it's even better right from a 320x256 game. I was so disappointed when I bought the GBA version of Pinball Dreams/Fantasies. Particularly because I hoped that the Pinball Dreams tables could be the AGA version we didn't have at the time on Amiga. To be really playable, all the table had to redrawn using the screen resolution of the GBA to maintain the vertical scrolling only.

  • @orderofmagnitude-TPATP
    @orderofmagnitude-TPATP 17 ชั่วโมงที่ผ่านมา

    ....any pinball games i see just makes me want to play them naxat ones 😂

  • @mleolv426
    @mleolv426 19 ชั่วโมงที่ผ่านมา

    I cannot get on board with the versions that have a grey ball and not a shiny one🤷

  • @earlduran6419
    @earlduran6419 วันที่ผ่านมา +1

    Can you also cover Ys II?

  • @lasskinn474
    @lasskinn474 19 ชั่วโมงที่ผ่านมา

    always liked the dos version best. worked so tight.

  • @LeoFan93
    @LeoFan93 20 ชั่วโมงที่ผ่านมา +1

    Yeah, the Game Boy port is infamous for being notoriously difficult to run on anything BUT original hardware. There's a Twitch streamer I follow that attempted to stream it running on the Game Boy Player for GameCube and it kept freezing after a few minutes of playtime. For whatever reason, the game just REFUSES to play on anything but the original gray brick.

  • @daveruda
    @daveruda 10 ชั่วโมงที่ผ่านมา

    These where amiga games done right. Quality entries by Digital Illusions. And every game made a jump in quality in some way. Ball physics might have become a bit too flimsy in Pinball Illusions thou. Thats my memory anyway. The Snes version looks appealing in some ways. If they got the screen correct

  • @GeordiLaForgery
    @GeordiLaForgery 12 ชั่วโมงที่ผ่านมา

    The PS1 version blew their budget on hiring Hans Zimmer for the music? 🙂

  • @darrenrussell8980
    @darrenrussell8980 18 ชั่วโมงที่ผ่านมา +1

    Life long fan of Amiga Dreams and Fantasies, still play them now. Have the Jag version too and whilst the Amiga ones do the odd weird ball move, Jag definitely worse
    Never seen DOS version, looks nice but ball speed too slow and score bit at the bottom of the screen so weird!

  • @metalcoola
    @metalcoola วันที่ผ่านมา +1

    Funny story, for a while i didnt know there were 4 tables, i didn't know you had to press space 😅 Shame modern Digital Illusions makes only FPS nowadays :(

    • @Code7Unltd
      @Code7Unltd วันที่ผ่านมา +1

      Blame Electronic Arts. At least earlier titles are being done justice, especially with aftermarket releases of games like Ultracore.

  • @ribenasquash
    @ribenasquash 13 ชั่วโมงที่ผ่านมา

    This game gets all the love. But Psycho Pinball has less bleak and bare backgrounds and similar tracker made music but way better.

  • @IntyMichael
    @IntyMichael 5 ชั่วโมงที่ผ่านมา

    I think I do pretty fine with my CD32 version.

  • @CooChewGames
    @CooChewGames 11 นาทีที่ผ่านมา

    Gotta say, that your comment on the Amiga boxing does not represent my own experience; also, the version I play the most is the PSP Mini games that I have on my PS Vita... I really like it on there 😀

  • @Midekai
    @Midekai 23 ชั่วโมงที่ผ่านมา

    Despite the differences in ports, it's nice to see a decent amount of effort being put into so many versions of the same game, especially since most games appearing on the Amiga were not even developed with the amiga hardware in mind.It's a shame about those GBA and SNES ports though.
    Holy hell.. that ps1 intro is so weird. Not sure why they used orchestra samples like that for sure a game. Very lazy. Infact I'm pretty sure I remember hearing those orch samples used in the BGM for the special mission mode on time crisis on ps1 LOL

  • @skins4thewin
    @skins4thewin วันที่ผ่านมา +1

    They absolutely should have shrunk down the graphical assets for the GBA version for sure...

    • @iXien
      @iXien 18 ชั่วโมงที่ผ่านมา +1

      For sure, but sadly, it was a common issue on GBA conversions from other systems.

    • @skins4thewin
      @skins4thewin 18 ชั่วโมงที่ผ่านมา

      @iXien Indeed. The graphics needed to be redone and shrunk down a bit. Perhaps simplified a bit.

  • @flink1231
    @flink1231 12 ชั่วโมงที่ผ่านมา

    The snes and ps1 seem to have received the low quality port treatment for this one. Snes could have even benefited from a little mode 7 table (although it would ruin table detail). The mega drive would have been an easier port...

  • @willrobinson7599
    @willrobinson7599 17 ชั่วโมงที่ผ่านมา

    Amiga base cersion looks plays great , the aga as u say even better
    No idea what happemed to the snes port as it looks awful , it should of looked as good as the aga port

  • @topofbones
    @topofbones 5 ชั่วโมงที่ผ่านมา

    Played and enjoyed a lot with the MS-DOS version. Many years later, I've a Big disappoint with the SFC port. Horrible in all the aspects.
    Jaguar have a very good one, one of the few good games of the system

  • @SpaceFractal-g2o
    @SpaceFractal-g2o 17 ชั่วโมงที่ผ่านมา +2

    He newer actuelly checked how it perform on the Amiga either, or checking which resolution the partical game was run it. On A Monitor can been a quite difference experimence than playing a Amiga game on a TV. The monitor could switch between 60 and 50hz, unlike most pal TV's. This is just how PC dos games would work, which also have various configurations too. Also base Amiga is a old hardware too.
    So its pretty unfair comment about it and allways has been, im have commented it many times now and its just not fair. Dont forget most console games has extractly same issues with very bad property PAL support (which often was played in letter box too)....... Example ThunderBlade is one of the very very few that supported PAL property with same speed as the NTSC did with fewer slow downs if all!
    But what im thinks is fair is all Amiga game reviews it self, that include framerate. Im have newer complain about it. so That fair. So im have no problemo when he complain low frame rate games at all. its totally different. BC Kid is one of them. He liked the game, include the Amiga port, dispite he wrongly complain its wasent fullcreen, but that game used 57hz timing to archive fullscreen on monitor. The emulation is hard to emulate that......

  • @gravious
    @gravious วันที่ผ่านมา

    CD32 was best

  • @skins4thewin
    @skins4thewin วันที่ผ่านมา

    Gotta hate rushed, unpolished ports... Deadlines hurt so many games back in the day & it's a shame to see.

  • @EvanMcFadden-e4d
    @EvanMcFadden-e4d วันที่ผ่านมา +1

    Hello @RetroCore I did know about Action 52 but okay The NES version of Action 52 sold poorly and became infamous among gamers for the poor quality and functionality of its games; it is often considered to be one of the worst games of all time. The Genesis version is widely considered superior, though still of subpar quality but you make battle of ports Action 52 but worst game on battle of ports are extremely rare but this game are only two are nes and genesis thank you 😊

  • @TheCplHicks
    @TheCplHicks 12 ชั่วโมงที่ผ่านมา

    Pinballfield 😂😂😂😂

  • @skins4thewin
    @skins4thewin วันที่ผ่านมา +1

    Good ol Gameboy fart machine music 😅

  • @jauspicios
    @jauspicios 15 ชั่วโมงที่ผ่านมา

    That os not trie that almoçar amiga games rim in a box. Stopping saying that. Is opposite that you say.

  • @robogod3000
    @robogod3000 14 ชั่วโมงที่ผ่านมา

    PARTYLAND F O R E V E R 🤡
    AMIGA F O R E V E R 💾🤖👍