Coffee Stain is behind this game, known as the ultimate troll, as they put it, 'The Remaster no one asked for!' Coffee Stain has a history of trolling other developers and publishers. A well known example is Goat Simulator 3, where they parodied the trailer and name of Dead Island 2 before it was even released. The trailer was nearly identical, and they humorously skipped over Goat Simulator 2, jumping straight to 3. It's a funny story. I like the game, especially story and developers.
@@AverageChanneI Here is how to fix Blurry/broken textures first you have to find this directory Goat Simulator Remastered\Goatsim_UE4\Saved\Config\WinGDK Open engine.ini So delete everthing Clear all text Copy paste this Click save (click file on the very top left then click save) Try again [/script/engine.renderersettings] r.Streaming.LimitPoolSizeToVRAM=0 r.Streaming.PoolSize=6000 r.Streaming.UseFixedPoolSize=0 or [/script/engine.renderersettings] r.Streaming.LimitPoolSizeToVRAM=0 r.Streaming.PoolSize=4000 r.Streaming.UseFixedPoolSize=1
Coffee Stain is behind this game, known as the ultimate troll, as they put it, 'The Remaster no one asked for!' Coffee Stain has a history of trolling other developers and publishers. A well known example is Goat Simulator 3, where they parodied the trailer and name of Dead Island 2 before it was even released. The trailer was nearly identical, and they humorously skipped over Goat Simulator 2, jumping straight to 3. It's a funny story. I like the game, especially story and developers.
pls try it on the gtx 1050 2gb, the textures don't load for me
@@AverageChanneI me to on gtx 750 ti
@@AverageChanneI Here is how to fix Blurry/broken textures
first you have to find this directory
Goat Simulator Remastered\Goatsim_UE4\Saved\Config\WinGDK
Open engine.ini
So delete everthing
Clear all text
Copy paste this
Click save (click file on the very top left then click save)
Try again
[/script/engine.renderersettings]
r.Streaming.LimitPoolSizeToVRAM=0
r.Streaming.PoolSize=6000
r.Streaming.UseFixedPoolSize=0
or
[/script/engine.renderersettings]
r.Streaming.LimitPoolSizeToVRAM=0
r.Streaming.PoolSize=4000
r.Streaming.UseFixedPoolSize=1