to add as well, you can actually still link 214L in the air for higher damage during the beam rejump if you you just skip the LL after the superjump from 3H and just do M and then doing into MLL jc LL 2H 214L. similar oki as LLL SKD but 100 more damage
Starting at level 1, beam > SD 236L(hold) links into 2L for another beam into another rejump. The damage from full screen is very close but the meter gain is better. If you get to the corner after the first beam then you get to do two more beams after that into j2H smash for about 4.6K off of a 5L at level 1. Also I think at level1 the 5H beam rejump into legs j2H back fist does a little more in the scaled category. Hope this helps squeeze out just a bit more optimization.
i just tested this at level 5 and it's applications are sick. It's universal too, works on Krillin and GT. Builds over 2 bar and a little over 6k. Genuinely useful now considering Gohan's 5M is now a jumpscare button.
I’ve been a adult gohan main ever since I started playing these combos help out a lot but I need help with the side switch legs combo I just can’t do the for sum reason
another side note; for level 7, you actually get more damage and bar build skipping the subsequent 5H's and just doing 4 Masenko medium DP loops and air combo the last one into a LL jc LL 236L cancel 236M. like significantly more damage
For some reason when I hit the ultimate high kick in combo 1:05 I can only get one hit while the other character is in the air but then the combo just stops because I cant reach them am I cooked?
@@ABasedTohanhonestly thought it was terrible at first, but it’s honestly a lot of fun lmao it did make the game faster though which has its ups and downs
Started taking my adult Gohan seriously after feeling like a boomer with my old combos. This video is a W guide! Thanks man!
Let’s goooo glad this helped!
Picking up gohan soon, I'm definitely gonna be needing this
Let’s go!!! Got a bunch of Gohan content
I'm gonna be eating good
@NovaZayn mann are you still working on these adult gohan videos 💀
to add as well, you can actually still link 214L in the air for higher damage during the beam rejump if you you just skip the LL after the superjump from 3H and just do M and then doing into MLL jc LL 2H 214L. similar oki as LLL SKD but 100 more damage
Makes sense, thanks💪🏾
🔥
Wow, this was very informative and meticulously planned, thank you, brother!
Thank you glad you enjoyed it my guy
Nice vid👍🏾
Thanks!
Awesome content lately, thanks for the effort!
My guy! Glad you been enjoying the channel, made my day💪🏾
Starting at level 1, beam > SD 236L(hold) links into 2L for another beam into another rejump. The damage from full screen is very close but the meter gain is better. If you get to the corner after the first beam then you get to do two more beams after that into j2H smash for about 4.6K off of a 5L at level 1. Also I think at level1 the 5H beam rejump into legs j2H back fist does a little more in the scaled category. Hope this helps squeeze out just a bit more optimization.
Oh damn nice! I didn’t know about that 236L link, very smart and cool👀 a bit harder though
i just tested this at level 5 and it's applications are sick. It's universal too, works on Krillin and GT. Builds over 2 bar and a little over 6k. Genuinely useful now considering Gohan's 5M is now a jumpscare button.
Good stuff man, gonna need this for rollback lol
Thank you💪🏾 good luck with your training my boy
Great video. Appreciate it. I think you doin super jumps in the combo in 9:10 right? These don't look like normal jumps
Thank you!! And yes you’re right, I think I forgot to put it and resize the text cuz it looked full 😂
I’ve been a adult gohan main ever since I started playing these combos help out a lot but I need help with the side switch legs combo I just can’t do the for sum reason
Check out my how to extend agh combos, in the legs section. Go over that in details
Thanks bro
@@Okoshooooooooooo glad you enjoyed🙏🏾
another side note; for level 7, you actually get more damage and bar build skipping the subsequent 5H's and just doing 4 Masenko medium DP loops and air combo the last one into a LL jc LL 236L cancel 236M. like significantly more damage
I found that those dropped more but that do be interesting
and for level 7 midscreen you can do 2 medium dp loops into 2M masenko LHLM 3H air combo same ender and do a little over 7k
@@antonypistachio5476the basic route already does 7k, so making it more complicated isn’t that worth it yanno?
@@NovaZayn i know what you mean but they only drop if you wait too long to cancel more than one masenko, other than that its uber consistent
@@NovaZayn its not really much more complicated. there's no dash jump, you just have to superjump the 3H lol
if the hitstun decay is too high during the combo at 9:09 then only do either 5m or 2m at the start and not both
Good note
For some reason when I hit the ultimate high kick in combo 1:05 I can only get one hit while the other character is in the air but then the combo just stops because I cant reach them am I cooked?
You have to super jump after the high kick (down + up into j.L)
Young boul, I haven’t been on Fighterz in months but always down to support and learn
Yooo! Been looking for you, but then I saw you got into street fighter
@@NovaZayn yeah I might jump on fighterz every now and then, I see people still playing, how you enjoying the new patch?
@@ABasedTohanhonestly thought it was terrible at first, but it’s honestly a lot of fun lmao it did make the game faster though which has its ups and downs
How do u do the lift kick move at 0:44 ?
That’s his 3H, (down forward + heavy)
@@NovaZayn thank you I couldnt land it, thank you man be blessed I love you