The Keeper is aware The Keeper understands The Keeper has seen the enemy Little did I know how much trouble I was about to be dealt from just one ship.
Did they change the balance or am I just OP? I just played this mission in HW:R with a capped out fleet and hardly noticed the Keeper when it showed up because my ships burned it down again so fast.
That thing is Hell Unbound. So small underneath the dreadnaught, but such a terrible thing. What else could they have set to guard something so important, than something so much deadlier, and so unable to die.
One Keeper held off the entire Hiigaran fleet. Three almost vaporized them AND caused the extinction of the Bentusi. You can't run from them and if you actually manage to cause damage they phase out and come back more pissed than ever. This theme eliminates whatever doubt you might have had that you're fighting against divine retribution. Truly terrifying bastards.
This is, without any freakin' doubt, one of the best game tracks I have ever heard. Some poeple don't like entrancing chants like this, but damn, the entire game's OST is so well produced, I can't see how anyone wouldn't like it.
I am no progenitor... I am 25. I am too young to be progenitor. But my eyes have witnessed the infinity of time and space. I know progenitor. And my comment did have an offspring. You are offspring. Maybe I am progenitor. I can already feel it... Crawling in my head... Do you hear it? The manamanamana...
Rarely does an SF work manage to make the long-ago galactic precursors feel so genuinely ancient and lost to time, or make it feel like outer space itself is somehow filled with ages of drifted sand now blowing away from the stony face of a horror better left buried. I hope HW3 keeps this same "swords & sandals" aesthetic and things like the chanting in Sanskrit, it's such an impeccable combination with meticulously imagined starships.
I truely love how they made these ancient ships were depicted with such a good feel with this soundtrack. At touch of middle-easter combined with spacy-ness. I love it.
Indian, actually Indo-Aryan, the song is sung in a dialect of Marathi. Heck Sajuuk ( साजुक ) is a Marathi word meaning clean or fresh. But seeing how Marathi derived from Indo-Iranian, it sounds Middle Eastern.
*sees the Keeper destroying my ships* "Wow, that thing is powerful. Let's salvage it..." *remembers he plays HW2 and not HW1, hence no salvage corvettes but crappy marine frigates* "Oh. We are so fucked." Memories, memories...
Dax Corsiar Sorry to hear! My tactic for the whole campaign was to keep a maxed stock of bombers and equal parts of both Corvettes in tandem with the Carrier. Kept cycling through the list to pick off any below half health and send them in for repairs. When she jumped next to my Carrier, she had a maxed-out list in her face.
Watching the beautiful space background, combined with mesmerizing movements of ships during a battle, light drugs and this music and I am in heaven. I almost enter a trance.
Ok it's just one ship, how dangerous can it be? Breach in starboard fusion chamber! Hit! HIt! Damage report! Frigate lost. Frigate lost. Strike group under enemy attack. Cabin pressure dripping! Strike group three destroyed. Carrier under attack.
It's things like The Keeper that make me wonder what exactly killed off the Progenitor race. They could build ships the size of planets, create AI carriers that are practically invulnerable, and made the entire space race possible with the Hyperspace cores. What happened to them?
Robert Panek Is that canon? I never actually looked into the backstory for the Progenitors. I'd always assumed they got bored and went for the Transcendence Victory.
It's an educated guess. A motive, that repeats itself in games where an hyper-advanced race tries to create a new form of life (intentionally or by accident).
Take the Forerunners from Halo for example They were so full of themselves that they did not care about the flood until it was too late Maybe the Progenitors simply didn't care they were being killed off until it was too late?
@MultiMamele Not only the keepers are just the, erm, automated keepers of the Progenitors' relics, Homeworld Cataclysm clearly states that the Naggarok accidentally contracted the Beast during Hyperspace. But both games also state that both Progenitors and the Naggarok are not indigenous to the Hiigaran's Galaxy. So it's likely that the Naggarok is a Progenitor vessel, or at least one that came from the same galaxy as the progenitors.
they literally said in the cutscene that the naggarok use an experimental hyperspace core , if they were the progenitor why would they use an experimental core instead of the literal balcora gate :v yes you can jump without gates but you need to be a bentusi to do that , and also the bentusi likely know of the progenitor given they can repair the dreadnaught and they know of the exsistence of the sajuuk
I love this game and i love Battlestar Galactica, spiritual theme tied with beatiful spaceships and galactic exodus. mana mana mana mana mana mana... anagha na traati sanda anagha na traati sanda... mayaa saha medhaa saaya mayaa saha medhaa saaya mayaa saha medhaa eiyo mayaa saha medhaa saaya "This your destiny... this your destiny... in defeat Makaan... in defeat Makaan and the Vaygr... this your destiny."
It is amazing, one would imagine it not to be fitting for a far-future space RTS but somehow it is. I'd rather listen to this music than music off any movie.
Actually, no, it is not. Rob Cunningham explained what language it is just recently during the Gearbox Community Day, the vocalist who did it is fluent in like 5 different languages, and knows many more lol. It is actually a tongue he literally made up, based mostly on an old Russian dialect.
That's just it, it's ethnic but so far out and atmospheric, it provides well for the bizzare feeling of being in nebulas and alien debri fields. Seriously, the HW2 OST is well fitted and produced.
@CmdrTobs It is in fact Israeli, because if you pay attention to the story line even from game 1 its story line is based off of the Jewish folk exiting Egypt, aka exodus. The music is a tribute to that! Beautiful, in every way!
The problem is that this motherf**** doesn't look that powerful or threatening at first glance so the first time you encounter it it's mots of the time very painful....but when you know what to do, well...
@bareloto look for a homeworld2 torrent pack with extras .. it has the WHOLE game soundtrack.. including menu ost, ambiance and battle scenes. worth every second of download IMO
I've never found the Keepers to be that irritating. Every time they appear, just focus all fire on them. Shuts them down pretty quick. Also, scout fighter EMP helps.
Yeah, scouts are great against them. I found that if you sent a bunch of scouts out to where the Keepers were set to appear you could also use them to tie up their drones infinitely, just set a big circular overlapping waypoint pattern and they'd chase them forever keeping them away from your main fleet. The scouts have a max speed 205 m/s faster than the drones so there's no way they can actually be caught unless you forget to check on them every now and then and refresh their circular waypoints
310eraser They used to be worse. The scaling was such that you had about 4 or six of them by the time Bentus did....what it did. Oh, and they were perfectly willing to attack Bentus.
Well I imagine crazy, religious fanatics shouting commands aboard their battleships which are decorated with impressive yet symbolic patterns. Crusades or Jyhad in space... Man, that's creepy. But I think it fits the sci-fi genre. Ideological conflicts are always most brutal and merciless.
Is it weird that the Keepers are acutally pretty much like the Reapers? I mean, both wait in a far away place, both are AI piloted, and even their names sound pretty similar O.o
Hate me all you want, but I feel like this time the author didn't really grasp what made the original's soundtrack so amazing. I think he overdid it in this track. This is no imperial battle music.
Mayor Icelacke the first Well, the game was definitely more challenging, but the gameplay was still solid. What did suffer was the story - it had potential, but the ending with the promised prophet, through whom all things come to be, turning out to be just a big ass ship that needs 3 hyperdrives to move its ass - that was incredibly disappointing.
@Maciejka0111 Its not really that Arabic at all, much more Easter. Indian SubCont style. Chanting is also usually intergrated into Eastern Hindu and Budhist culture, rather than Arab/islamic
If you look at the stats of ships on the Build menu, you'll note that they have "Strong Against" and "Weak Against" ratings. These apply to AI ships too, and any ship given a vague "attack everything" order will target the things it's best at murdering. Another great example is how the Movers absolutely obliterate corvette groups but become almost completely nonthreatening if you keep your corvettes docked...or dead.
The Keeper is aware
The Keeper understands
The Keeper has seen the enemy
Little did I know how much trouble I was about to be dealt from just one ship.
Did they change the balance or am I just OP? I just played this mission in HW:R with a capped out fleet and hardly noticed the Keeper when it showed up because my ships burned it down again so fast.
ghostbirdofprey I lost a destroyer and a couple of pulse corvette squads got damaged, but otherwise the mission wasnt too hard.
That thing is Hell Unbound. So small underneath the dreadnaught, but such a terrible thing. What else could they have set to guard something so important, than something so much deadlier, and so unable to die.
ghostbirdofprey
I'm pretty sure HW2:C is just harder than HW2:R. Gearbox changed a lot of things, including the way units scale.
One Keeper held off the entire Hiigaran fleet. Three almost vaporized them AND caused the extinction of the Bentusi. You can't run from them and if you actually manage to cause damage they phase out and come back more pissed than ever. This theme eliminates whatever doubt you might have had that you're fighting against divine retribution.
Truly terrifying bastards.
Ah yes, Keepers. The Immortal AI piloted star ships that allegedly wait in the Karos Graveyard. We have dismissed that claim.
One hyperspace inhibitor is able to solve the problem. But this tech hadn't been developed by hiigarian in HW2 campaing.
Trully, the perfect soundscape for what this battle does: inspire quasi-religious awe trough crushing superiority :)
"The Keeper is aware..."
Putting my subconscious thoughts into words, thank you!
"The keeper understands"
"The Keeper has seen the enemy."
"The Keepers cannot be stopped."
This is, without any freakin' doubt, one of the best game tracks I have ever heard. Some poeple don't like entrancing chants like this, but damn, the entire game's OST is so well produced, I can't see how anyone wouldn't like it.
Manamanamanamana eeeeeeh manamanamanamana uuuuuh manamanamanamana eeeeeh manamanamanamana uuuuuh.... Ehnagaaana traaadisanaa, Ehnagaaana traaadisana.... maiaaaaaa sajuuuuuuk leeeedaaaa saaaajuuuuk.... manamanamana eeeeh manamanamana uuuuuh....
I am no progenitor... I am 25. I am too young to be progenitor. But my eyes have witnessed the infinity of time and space. I know progenitor.
And my comment did have an offspring. You are offspring. Maybe I am progenitor.
I can already feel it... Crawling in my head... Do you hear it? The manamanamana...
I was JUST about to ask for the lyrics XD
I don't know what language it is but it must translates to "LOL say goodbye to your destroyers"
The keeper is aware.
The keeper understands.
The keeper has seen the enemy.
Rarely does an SF work manage to make the long-ago galactic precursors feel so genuinely ancient and lost to time, or make it feel like outer space itself is somehow filled with ages of drifted sand now blowing away from the stony face of a horror better left buried. I hope HW3 keeps this same "swords & sandals" aesthetic and things like the chanting in Sanskrit, it's such an impeccable combination with meticulously imagined starships.
ay man those hw3 niggas beat ur ass with how bad they fucked it up
stop attacking my fucking destroyers
``the kepper is aware``
``the keeper understands``
``the keeper owned you``
LOL
The Keeper is Aware.
The Keeper Understands.
The Keeper has Seen the Enemy
Me : activate cheat shield
I truely love how they made these ancient ships were depicted with such a good feel with this soundtrack. At touch of middle-easter combined with spacy-ness. I love it.
Indian, actually Indo-Aryan, the song is sung in a dialect of Marathi. Heck Sajuuk ( साजुक ) is a Marathi word meaning clean or fresh. But seeing how Marathi derived from Indo-Iranian, it sounds Middle Eastern.
@@ShionWinkler TIL, thank you!
*sees the Keeper destroying my ships*
"Wow, that thing is powerful. Let's salvage it..."
*remembers he plays HW2 and not HW1, hence no salvage corvettes but crappy marine frigates*
"Oh. We are so fucked."
Memories, memories...
+Lord Shadoko the salvage corvettes made homeworld the myth that it is today
If you are not stealing everything that is not nailed to a planet, then you are not homeworlding good...
not able to steal a planet? Lightwieghts...
omg how?
The Junkyard Dog came and saw and stole your ride
~Keeper Attacks my Carrier~ Run away, RUN AWAY!!! DAMN IT!! IT'S GOING TO EXPLODE!!!
~Carrier Explodes~ FUUUUUUUUUUUUUUUUUUUUUUUUUUUU
Dax Corsiar Sorry to hear! My tactic for the whole campaign was to keep a maxed stock of bombers and equal parts of both Corvettes in tandem with the Carrier. Kept cycling through the list to pick off any below half health and send them in for repairs.
When she jumped next to my Carrier, she had a maxed-out list in her face.
Watching the beautiful space background, combined with mesmerizing movements of ships during a battle, light drugs and this music and I am in heaven. I almost enter a trance.
Dude hell yeah I loved getting baked and play this mission. :D
Dude hell yeah I loved getting baked and play this mission. :D
Makes me want to go to India... in space!!!! :)
This game is awesome beyond understanding.
This makes me say: "Ok, lets PLAY COMPLEX!!!!!!"
literally downloading it again 6 years on because of this song, and complex too
that battle..... o my the horror... the terror....
Ok it's just one ship, how dangerous can it be?
Breach in starboard fusion chamber!
Hit! HIt! Damage report!
Frigate lost.
Frigate lost.
Strike group under enemy attack.
Cabin pressure dripping!
Strike group three destroyed.
Carrier under attack.
I think a vulnerable starboard fusion chamber is a weakness inherent in all Higaran designs.
The Keeper is Aware.
The Keeper Understands.
The Keeper has Seen the Enemy.
With this song you will never go OOM. ;)
lol the amount of love for the keeper, ah homeworld 2, you so crazy.
The Keeper is aware
The Keeper understands
The Keeper has seen the enemy
This is my favorite songs from the game. Just awesome.
It's things like The Keeper that make me wonder what exactly killed off the Progenitor race. They could build ships the size of planets, create AI carriers that are practically invulnerable, and made the entire space race possible with the Hyperspace cores. What happened to them?
Thagyr All creators fall victim to their creation. That's what happened.
Robert Panek Is that canon? I never actually looked into the backstory for the Progenitors. I'd always assumed they got bored and went for the Transcendence Victory.
It's an educated guess. A motive, that repeats itself in games where an hyper-advanced race tries to create a new form of life (intentionally or by accident).
It says in the game that they came from another galaxy, maybe they went back.
Take the Forerunners from Halo for example
They were so full of themselves that they did not care about the flood until it was too late
Maybe the Progenitors simply didn't care they were being killed off until it was too late?
That voice ... epic !!!
Remaster Homewold 1&2 was the best what happend in my gaming life :)
According to the Homeworld wikia, the background is a Sri Lankan chant.
Sanskrit
@MultiMamele Not only the keepers are just the, erm, automated keepers of the Progenitors' relics, Homeworld Cataclysm clearly states that the Naggarok accidentally contracted the Beast during Hyperspace.
But both games also state that both Progenitors and the Naggarok are not indigenous to the Hiigaran's Galaxy. So it's likely that the Naggarok is a Progenitor vessel, or at least one that came from the same galaxy as the progenitors.
they literally said in the cutscene that the naggarok use an experimental hyperspace core , if they were the progenitor why would they use an experimental core instead of the literal balcora gate :v yes you can jump without gates but you need to be a bentusi to do that , and also the bentusi likely know of the progenitor given they can repair the dreadnaught and they know of the exsistence of the sajuuk
I require more music like this.
I love this game and i love Battlestar Galactica, spiritual theme tied with beatiful spaceships and galactic exodus.
mana mana mana mana mana mana...
anagha na traati sanda
anagha na traati sanda...
mayaa saha medhaa saaya
mayaa saha medhaa saaya
mayaa saha medhaa eiyo
mayaa saha medhaa saaya
"This your destiny... this your destiny... in defeat Makaan... in defeat Makaan and the Vaygr... this your destiny."
Am I the only one who used marine frigates in an attempt to capture the Keeper? Yeah... that wasn't quite a pleasant experience.
Cheater xD
Lacuna Leora The Wrath of Sajuuk will cleanse you! XD
i hope not
TheKeeper909 Why not?
I basically said,"You gon die." XD
The mission is much more terrifying when you know the lyrics
Loved the music. Hated the keepers.
manamanamanamanamana....
When this song starts, you know you are in DEEP SHIT
It is amazing, one would imagine it not to be fitting for a far-future space RTS but somehow it is. I'd rather listen to this music than music off any movie.
Keeper don't give a shit, Keeper don't care.
I can't say that how much i love this game. I want Homeworld 3
after a decade, your wish has come true, my friend.
@@johnsullivan8673 Yes, and I am extremely happy because of it, I can’t wait for the release.
@donisalexandru No one else dares to dislike this epic track, the keeper is aware, the keeper also knows how to whoop ass
Actually, no, it is not. Rob Cunningham explained what language it is just recently during the Gearbox Community Day, the vocalist who did it is fluent in like 5 different languages, and knows many more lol. It is actually a tongue he literally made up, based mostly on an old Russian dialect.
@@BastindaKnowledge i agree
don't get me wrong, I think the HW2 soundtrack is one of the best of any game, I just can't avoid hearing "money money" :P
"money money money money money" - arab money v2.0
It was a retake on the "Ah, yes, Reapers." joke. Go look it up.
That's just it, it's ethnic but so far out and atmospheric, it provides well for the bizzare feeling of being in nebulas and alien debri fields. Seriously, the HW2 OST is well fitted and produced.
All Homeworlds are the best strategic games in their kind!!!
+ Soundtrack ... AMAZING:)
Favourited. I'm addicted to this music.
I'd buy an Xbox One if Homeworld 3 was released on it.
Wait no, I still wouldn't.
I imagine that being played on loop at EA
the debri was out of this world,did u see the size of it,its FRIKIN HUGE
@NaliTikva Chuck Norris never sleeps, but The Keeper never rests...
@tjartik also google provides link to homeworld2 wiki. there are also links to hw osts
When Chuck Norris goes to sleep every night, he checks his closet for the Keeper.
simply mindblowing
Outer Space never sounded so Halal
i love the soundtrack ! do you know where i could get more info about the music :P ?
@CmdrTobs It is in fact Israeli, because if you pay attention to the story line even from game 1 its story line is based off of the Jewish folk exiting Egypt, aka exodus. The music is a tribute to that! Beautiful, in every way!
@TheDeadSource I completely agree. I wonder why there aren't more games with soundtracks of this scale nowadays :/
Don't have an idea. Just a thought. I remember the line in ME2 where was this Turian member of council. He said almost the same thing.
holy s**** this tack is stereo 3D ...it's so cool it making my head hurt a bit
this is my favorite ost from hw2, but what language is this? hindi?
Tenacious aren't they
अनघ न त्राण क्लीब
माया साह मेध साय
En una cama atravesada jaja sounds fun in Spanish
It's brazilian portuguese! Cant you hear: "Mordekaiser OP Huehue, Mordekaiser OP Huehue...."
@TheIronTapir probably, its from the game soundtrack!
@TheDeadSource you're right..... it's not just a game
I'm looking at the comments talking about the difficulty of the keeper..... i had NO trouble with him, not a single ship lost, I was Welmed.
The problem is that this motherf**** doesn't look that powerful or threatening at first glance so the first time you encounter it it's mots of the time very painful....but when you know what to do, well...
@Profes2orKhaos
True I forget Chuck Norris sleeps, he waits. So yeh your right.
Jammin' begun at destination!
@bareloto look for a homeworld2 torrent pack with extras .. it has the WHOLE game soundtrack.. including menu ost, ambiance and battle scenes. worth every second of download IMO
Encyclopedia Hiigara says that this song is a Sri Lanka chant.
@achillessniper
Ok, let's say it has simply a Eastern touch (both Hindu AND Arabic). Simply a exotic feeling.
My favorite OST
...i love the progenitors
hw2 > hw1
I've never found the Keepers to be that irritating. Every time they appear, just focus all fire on them. Shuts them down pretty quick. Also, scout fighter EMP helps.
Yeah, scouts are great against them. I found that if you sent a bunch of scouts out to where the Keepers were set to appear you could also use them to tie up their drones infinitely, just set a big circular overlapping waypoint pattern and they'd chase them forever keeping them away from your main fleet. The scouts have a max speed 205 m/s faster than the drones so there's no way they can actually be caught unless you forget to check on them every now and then and refresh their circular waypoints
310eraser They used to be worse. The scaling was such that you had about 4 or six of them by the time Bentus did....what it did. Oh, and they were perfectly willing to attack Bentus.
Thankyou, this is fantastic
Well I imagine crazy, religious fanatics shouting commands aboard their battleships which are decorated with impressive yet symbolic patterns. Crusades or Jyhad in space... Man, that's creepy. But I think it fits the sci-fi genre. Ideological conflicts are always most brutal and merciless.
I guess. Also, they're invincible. Almost.
Yeah it was pretty much comfirmed to be indian, really old indian but some sort of indian nevertheless.
Is it weird that the Keepers are acutally pretty much like the Reapers? I mean, both wait in a far away place, both are AI piloted, and even their names sound pretty similar O.o
But the reaper is huge the keeper is small
no just no
Hate me all you want, but I feel like this time the author didn't really grasp what made the original's soundtrack so amazing. I think he overdid it in this track. This is no imperial battle music.
you can say that about the entire game.
Mayor Icelacke the first Well, the game was definitely more challenging, but the gameplay was still solid. What did suffer was the story - it had potential, but the ending with the promised prophet, through whom all things come to be, turning out to be just a big ass ship that needs 3 hyperdrives to move its ass - that was incredibly disappointing.
@Maciejka0111 Its not really that Arabic at all, much more Easter. Indian SubCont style. Chanting is also usually intergrated into Eastern Hindu and Budhist culture, rather than Arab/islamic
@Maciejka0111 the whole soundtrack has an arabic touch. IMHO.
Reapers are supposed to have self consciousness while Keepers don't...
IIRC The soundtrack incorporated Sufi mystic chants. I'm guessing the language is Farsi.
@NKLSo9 Aren't you talking about the Junkyard Dog? I mean, some people think it's a Keeper artifact, but there's no proof.
@NaliTikva either way, the keeper is badass
Did anyone noticed that part of the whole OST has a Arabic touch?
For some reason he focuses on my destroyers.
If you look at the stats of ships on the Build menu, you'll note that they have "Strong Against" and "Weak Against" ratings. These apply to AI ships too, and any ship given a vague "attack everything" order will target the things it's best at murdering. Another great example is how the Movers absolutely obliterate corvette groups but become almost completely nonthreatening if you keep your corvettes docked...or dead.
@Demolitionlinchpin XD thumbs up man
@TheDeadSource He sends his reguards. And his thanks :)
im sri lankan.i cant understand. i think its indian or middle eastern.
@MrMarkless i have to educate my friends about this
@MrMarkless So True - 1 dimensional games for 1 dimensional people.....
Yes, it was a reference to Mass Effect 2 xD
0 keepers disliked this OST :)
The best part was from 0:00 to 2:59
Fabulous isn't it
The chanting part is Sri Lankan