Creator of Conscript talks motivation, awards, marketing, and more | A Jordan Mochi interview

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  • เผยแพร่เมื่อ 19 มิ.ย. 2024
  • 0:00 Introduction
    5:51 Why Gamemaker?
    8:19 Project Abel (original project)
    10:17 Historical authenticity
    16:06 Hardware setup
    18:36 Action vs horror (and influences of classic survival horror)
    30:46 Visiting and documenting the actual locations
    33:50 Being an artist
    36:23 Gamemaker Studio and awards
    37:45 Kickstarter campaign
    45:41 Signing up with Team 17
    47:32 What next?
    CONSCRIPT Demo can be found here: store.steampowered.com/app/12...
    Project Abel (very early version of Conscript) can be found here on Jordan's website: catchweight-studio.itch.io/pr...
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ความคิดเห็น • 7

  • @ashleykettle343
    @ashleykettle343 9 หลายเดือนก่อน +4

    Super excited for Conscript. I’m also really into the idea of Conscript being an IP that explores other war fronts.

  • @edindjc8735
    @edindjc8735 16 วันที่ผ่านมา

    Great interview. It was very interesting to hear insights from Jordan the development process.

  • @Fliccky
    @Fliccky 9 หลายเดือนก่อน +3

    Great Interview. It was really eye opening to hear about all the behind the scenes of game development. I liked your interview questions as well, good style. Keep it up!!

  • @TheYired
    @TheYired 9 หลายเดือนก่อน +2

    Excellent interview, patiently waiting for the game.

    • @CasualGamr
      @CasualGamr  9 หลายเดือนก่อน +2

      Thanks for the kind words 🙏 - I'm very much looking forward to it as well, from the snippets I've seen it looks like it will be a really exciting modern throwback experience.

  • @user-ev7di6yy7u
    @user-ev7di6yy7u 9 หลายเดือนก่อน +2

    Fantastic interview - love your content!

    • @CasualGamr
      @CasualGamr  9 หลายเดือนก่อน +1

      Thanks so much, I really appreciate that! Jordan was super friendly and fascinating to chat to which definately helped on this video 😊