Might’ve just been me being a weirdo..... but all the time I spent playing DooM 3 VR, I couldn’t help but drool over a damn VR port of Area 51 (2005). That game would be.......a literal dream come true to me.......
I stopped listening to ign when they gave days gone 6.5 and said it was just ok doom plays really smooth on the vr one of the better games to come out on vr for a while
I was thinking just yesterday that The Chronicles of Riddick games would be a good fit for VR. I hope we get more of these old classics, even if they are basic ports. I need Alien Isolation in VR.
How does every PSVR game not use the AIM controller? These dopes focus on "experiences" instead. I'm glad this is here, VR makes everything better, even old games.
Alien isolation, bioshock, older call of duty titles, left for dead, slender the arrival, and maybe even 7 days to die or day z are some I could easily see a lot of people look at after the success of this one
They probably will, they sold the aim bundle with Firewall Zero Hour for only $60-70 so i would imagine there are allready hundreds of thousands of people who allready owns it. Sony usually lay their plans 5-10 years ahead of time so it’s very likely that the aim controller is a part of their long term strategy for VR
This game made me relive my favorite gaming era. Just memories upon memories of playing DooM 3, Area 51, F.E.A.R, TimeSplitters Future Perfect, ETC.... And I just couldn’t shake just how epic those would be in VR. I’ve never had this much fun with a VR game before (except maybe Squadrons), the game is beautifully responsive, immersive, and fast paced. And the aim controller implementation works like an absolute CHARM. I swear, I used to add flashlights to my toy guns as a kid, and go around corners thinking I was in any of the previously mentioned games, as well as Resident Evil and Half Life thrown into the mix, and this game just brought my kid fantasy to life :D Second VR game to do that with flying colors (again, Squadrons made my inner child extremely happy before this) I recommend EVERYONE who can get it, to get it. More old games need to be given this treatment, I mean, I only mentioned really old, classic Xbox era games, but on the 360/ps3 era, there’s Bioshock, Dead Space, Resistance, that would work like a charm on VR. Old franchises long dead like the already mentioned Area 51, Turok, how about an Aliens VR game?, fucking.....Dino Crisis..... anyone?...... Can you imagine a VR version of Dino Crisis 2 with remastered graphics?..... I would sell my soul to whomever wants it just to make that magic possible...... Dammit so many possibilities I hadn’t even considered, all thanks to this one game.... It’s THAT good. And also, epic release price. I mean, damn.
Great review, thanks. I’ll probably pass on this at least until I get through the rest of my VR backlog, and because I played so much of the original Doom 3 when it first released that I practically have it memorized, but I’m glad this exists.
When this game came out on PC back in 2004, I played it till I got stuck on the boss just before going to hell. Now that this came out for PSVR, I'm going to try and beat the full game this time. Wish me luck :)
Awesome review. I picked it up after your first impressions stream. I actually think that you can fix the scaling issue by reducing your in game height as low as it goes in the settings. Hopefully there is an official patch soon
For a 17 year old game, it holds up well for a modern VR conversion. The graphics are a bit blurry (like most VR games with lots of detail) and obviously not as pretty as the standard game. The controls are great even on the standard Dual Shock 4 controller and feels more like a standard FPS without having to do the head-aiming.
I was just looking at the game at the store, thought I was going to look for a review, I thought this was old and just watched it. Then later found out it was just a hour ago.
I thought they added bugs crawling in front you you to give you and uncomfortable feel, but then I discivered that the bug was not visible on the TV, and I sadly realized it's in my headset D:
I love how the guns actually sound like guns now instead of airsoft guns. but I do have an issue when playing where my weapons are placed much higher than they should be, like the SMG looks like it on my shoulder. I had this same problem with VFR.
These comments are really insightful. How certain games would make the jump to VR and work. I recently went for a job with Sega (Unfortunately didn't get the job). One of the reasons that got me excited is looking at the franchises that could make the jump to VR. After Burner, Hang On, House of the Dead, Out Run, Space Harrier, Virtua Cop is just some I believe that would work in VR. Franchises that haven't been used for years that put into that VR format brings new experiences to the table. Has well making money for Sega in which is layed dormant. I have been playing Video games since the Atari and to my own experience, VR is nearly or equally on par with the jump from 2D to 3D. It really is staggering. That shock and pleasure playing Mario 64 is just enjoyable playing Astro bots. VR gaming is now and the future of gaming. Great review. Keep up the good work guys. 🎮
I had the scale issue too, I adjusted down my vr height perspective and it appeared more properly scaled. I would recommend this approach and see if it helps
I've seen this complaint before I played and set my height to 5'10" in the settings (my height) and everything seems all right. Not sure if camera positioning plays a role.
The Quest 2 modded version has the option to change your character's height. You can also choose to watch the cinematics in 2D or 3D (with multiple camera angle options). Hopefully the devs take note of Dr Beef's approach. I'll still be buying this version whatever they do though, the improved audio and Aim support are big plusses.
This is so much funner in VR and well worth the $19.99 at GameStop. I just wish they would have included Doom1 and 2 in VR, to play the originals in VR would be a trip.
I always forget the AIM controllers has the “touch screen” button on it, so it took me a few days to figure out how to open your UAC•PDA. But bad-ass game
After struggling to play hardly any of RE7 due to fear, I'm reassured that you say this isn't flat out scary as I don't think VR horror is for me! I loved Doom 3 when it first came out so will definitely look to get this at some point.
A must buy for the Aim support, but it annoys me to no end that Aim support is not handled at the system level. All the buttons map directly to PS4 controls. If a VR game has controller support, Aim support should be a given. The only difference is light bar vs. light ball. Then if developers want to distinguish between the two they could, but really, The PSVR should have this patched in just like boost mode for PS4 Pro on older PS4 games. Excellent review. Been looking forward to it ever since your first livestream!
I definitely had a bunch of complaints but none of them got in the way of me loving every minute of this game. Every time I decided to play for an hour or so it ended up being 4-5 hours before I quit! :D
Great point about the potential for older games to be ported to VR. I'm playing this game thinking the same thing. So many possibilities and seems relatively cheap and easy to do.
Thanks for the Review Bryan ^^ I bought it, but i want to wait for a patch. The character scale is just too wrong and the controller offset is too huge. I cannot aim down with that. I wish i could change the offset to my liking...but there is no Option :/
Thank you for being so honest with this review. The good, the bad and the ugly. I remember thinking “why” when this was announced. I love doom 3 and played the hell out of it and but I want something a little more up to date.
I just finished my second run in Doom VFX and my copy of Doom 3 VR is arriving today. Bioshock with the Aim controller. That is the end all get all for me.
Yes we should, and i am, it makes the game feels unpolished, in 2021 there are no excuses that a 17 years old game looks this bad (transitioning from a high quality cut scene to a low as hell quality actual gameplay it feels like a joke). I m still enjoying it but they messed this part big time.
I have been playing Doom 3 PSVR none stop since it came out I love it this is the first Doom I played when I was a kid for the OG Xbox and it is sooooo much better in VR!
The DS4 implementation is so good, I like using it just as much as the aim(which is nice of I'm feeling particularly lazy 😅). Also special shoutout to the chainsaw, dang that is super fun to wield in VR! Here's hoping they fix the scaling and add a pro patch for resolution. To be fair to this port, the resolution is pretty solid for base PS4 owners like me who are used to PSVR games being more blurry in general. Definitely much better than VFR on base hardware.
@@notofthisgod32 head height doesn't fix the scaling issues. Adjust the eye distance in the PSVR system settings is a better fix. Although the more you enlarge the scale of the world and enemies, the more comically large your hands and weapons get.
2:08 That's one of those things where if you don't really analyse it too much it looks really impressive, but as soon as you look closer the illusion is shattered
I just got this at Christmas, and wow... that's the fastest I've ever gotten motion sick in any video game. I've been playing VR long enough that it usually isn't a problem anymore, but I didn't make it 5 minutes, and that's not an exaggeration. That scale issue is also really weird to see in practice. I thought I had my camera centered wrong at first.
The problem now is just what type of contract Sony had with Zenimax before MS bought the whole company, did it allow for patching and a pro patch, or could this be all that will happen with this game on the Sony platform.
@@WithoutParole That is literally what we do, draw a texture (picture) then stick it on a the side of a 3D object. The illusion is shattered! Maybe Doom 3 VR didn't draw those pictures well enough.
@@mustardcustard9381 haha i know dude, i've been rendering 3D spaces since 1999 - it's what I went to school for. The disconnect came from my wording. I should have said something like "it looks like a pre-schooler drew a sketch of what he thought a gun should look like..." which would have made the message much clearer. It's bad artwork. And trust me, I wrote and rewrote that line a few times but eventually it was 3am and had to finally push the review out the door hoping that people would understand what I was trying to say. I'm an artist, not a writer lol... but i do my best. :D
I am still tempted as I'd didnt enjoy VFR much but no multiplayer humpf 😞 I so wanted to coop this game online, although I may still pick up thebphysicL whne it releases on UK in 2 weeks time
Another great review! I hope they will enable Moves. DOOM VFR was sick with them! I hated teleport movements but to enjoy DOOM VFR, I learned. Now it opened me to other games and it dont bother. Looking forward to DOOM 3!
Bro I completely forgot the 3d rudder was a thing, my dad bought it for me and I never used it because none of the games I played supported it. I still feel bad over that honestly.
I'd probably give it about a 7/10 max due to all the issues you mentioned, I'm so surprised it hasn't got a pro patch at all....and the framerate isn't exactly smooth sometimes as well.
There’s actually a very nifty option in the menu to change player height to correct enemy and NPC scale :D almost finished this and am absolutely loving it!
How did this game get a 9/10 with so many glaring issues? I’m currently playing hitman 3 and doom 3 just sounds like the reverse of that game, bad graphics but well implemented controls. At this point I can’t even tell if I like hitman 3 or does it just look really good. I think I’ll pass on doom until there’s an update and try The Persistence instead🤔 Probably just play RE7 for the 18766388 time
I personally wouldn’t call the graphics in Doom 3 bad. Just a bit blurry. And it’s fun as hell which makes up for the few complaints I had. But that’s why I go into detail about the pluses and minuses in each review - so you can make the decision for yourself if the good stuff outweighs the bad. And it seems like you did exactly that. :D
The main problem is not even the size of the characters, in my view, but the ratio of the body parts, like the head of the zombies, that is tiny like a tennis ball
This is why I’m gonna investigate side loading to get the DOOM 3 (VR modded /Dr beef version) on the Oculus. I’ve heard the modded version is the definitive VR version.
Now we just need Alien Isolation to make the jump to PSVR.
Wow. Now I need it.
Dude - I need Aliens VR. It’s the only VR experience I want. But I want to shoot Aliens. So maybe something more like AVP
@@LaMOi1 like Aliens: Fireteam then?
@@majoraccident1924 yes...
Isolation has a vr mode in the code already. I don't know why they are so scared to implement it. But it's the only way I'll play the game.
We need BIOSHOCK VR now
Seen it as a patch on half life Alyx and it looks amazing
Doom 3 VR gave me big system shock vibes as well. Honestly Sony should just port every notable shooter and imsim to VR
OMG YES !!!
I fucking know right !! I'd really like dead space too but I mean it was 3rd person
To any developers reading these comments, just know that if you port these old classic games, we really will buy them.
Might’ve just been me being a weirdo..... but all the time I spent playing DooM 3 VR, I couldn’t help but drool over a damn VR port of Area 51 (2005).
That game would be.......a literal dream come true to me.......
Aim support... I am in.
Speaking of nostalgia, I'd love to see house of the dead vr!!
Now I suddenly want F.E.A.R. in VR :-D
Yes please!
Fuck yes.
I want a vr version of alien isolation
If they ported over the PS3 version, they could probably do it
Yessss please!
there is a modded pc vr version of both alein isolation and doom vr
Screw IGN, this is OUR go to review for PSVR games.
I stopped listening to ign when they gave days gone 6.5 and said it was just ok doom plays really smooth on the vr one of the better games to come out on vr for a while
Resistence:Fall of Man is the one I would love to see. The guns were amazing and would kill in Vr w/Aim
Killzone 2 & 3, maybe Mercenary too 😎
I remember playing it on the ps3 those were the good times
We need house of the dead/ time crisis bundles in psvr
Great Review. We Need More VR Ports like This . Hope for Alien Isolation , Borderlands 3 and Bioshock
Would love the Chronicles of Riddick games also maybe Goldeneye! So many older fps
I was thinking just yesterday that The Chronicles of Riddick games would be a good fit for VR. I hope we get more of these old classics, even if they are basic ports. I need Alien Isolation in VR.
Yeah, Dark Athena would be GREAT in VR!
I just want to thank you and your channel for existing
How does every PSVR game not use the AIM controller? These dopes focus on "experiences" instead. I'm glad this is here, VR makes everything better, even old games.
Almost every game is better in VR ... cos VR rocks 😁
I don’t understand your language, but i always watch your videos 😂🇮🇹
Alien isolation, bioshock, older call of duty titles, left for dead, slender the arrival, and maybe even 7 days to die or day z are some I could easily see a lot of people look at after the success of this one
Thanks for the review Bryan. I really hope Sony keeps the Aim Controller for PSVR 2.
They probably will, they sold the aim bundle with Firewall Zero Hour for only $60-70 so i would imagine there are allready hundreds of thousands of people who allready owns it.
Sony usually lay their plans 5-10 years ahead of time so it’s very likely that the aim controller is a part of their long term strategy for VR
It's old technology with Light bulb. They should do a dualsence aim controller with haptics triggers.
Next old game for VR: F.E.A.R.
This game made me relive my favorite gaming era.
Just memories upon memories of playing DooM 3, Area 51, F.E.A.R, TimeSplitters Future Perfect, ETC....
And I just couldn’t shake just how epic those would be in VR.
I’ve never had this much fun with a VR game before (except maybe Squadrons), the game is beautifully responsive, immersive, and fast paced.
And the aim controller implementation works like an absolute CHARM.
I swear, I used to add flashlights to my toy guns as a kid, and go around corners thinking I was in any of the previously mentioned games, as well as Resident Evil and Half Life thrown into the mix, and this game just brought my kid fantasy to life :D
Second VR game to do that with flying colors (again, Squadrons made my inner child extremely happy before this)
I recommend EVERYONE who can get it, to get it.
More old games need to be given this treatment, I mean, I only mentioned really old, classic Xbox era games, but on the 360/ps3 era, there’s Bioshock, Dead Space, Resistance, that would work like a charm on VR.
Old franchises long dead like the already mentioned Area 51, Turok, how about an Aliens VR game?, fucking.....Dino Crisis..... anyone?......
Can you imagine a VR version of Dino Crisis 2 with remastered graphics?.....
I would sell my soul to whomever wants it just to make that magic possible......
Dammit so many possibilities I hadn’t even considered, all thanks to this one game....
It’s THAT good.
And also, epic release price.
I mean, damn.
Someone please bring Battlefield 1942 to PSVR!!!
that would be awesome !
Great review, thanks. I’ll probably pass on this at least until I get through the rest of my VR backlog, and because I played so much of the original Doom 3 when it first released that I practically have it memorized, but I’m glad this exists.
Thanks for the review Bryan! Omg this is one of the best aim controller games we have gotten!
It's great to have another game to play with the AIM
When this game came out on PC back in 2004, I played it till I got stuck on the boss just before going to hell. Now that this came out for PSVR, I'm going to try and beat the full game this time. Wish me luck :)
Good luck✊💪✌️
Awesome review. I picked it up after your first impressions stream. I actually think that you can fix the scaling issue by reducing your in game height as low as it goes in the settings. Hopefully there is an official patch soon
Great review! I will be picking this up soon!
Since everyone is spewing out their VR game requests, I would love a subnautica vr
Subnautica vr is a damn good on PC, but I doubt it will be ported on PS, cause they don't even fix some very simple issues on PCVR
PLEASE YESS!! I need VR Reaper leviathans in my face now!! 😱
It already exsists?
@@svens3612 yeah but only on PC... I only have PSVR and Quest 2.
TproTheBeast _ wait i thought it was part of the free vr games?
Great game. I was looking forward to this review. Nice job, Bryan :)!
For a 17 year old game, it holds up well for a modern VR conversion. The graphics are a bit blurry (like most VR games with lots of detail) and obviously not as pretty as the standard game. The controls are great even on the standard Dual Shock 4 controller and feels more like a standard FPS without having to do the head-aiming.
I was just looking at the game at the store, thought I was going to look for a review, I thought this was old and just watched it. Then later found out it was just a hour ago.
I thought they added bugs crawling in front you you to give you and uncomfortable feel, but then I discivered that the bug was not visible on the TV, and I sadly realized it's in my headset D:
I love how the guns actually sound like guns now instead of airsoft guns. but I do have an issue when playing where my weapons are placed much higher than they should be, like the SMG looks like it on my shoulder. I had this same problem with VFR.
It’s intentional since the SMG is held that way by enemies too.
@@DNFHistory yet all the gameplay videos I've seen had them all holding it a waist level.
@@buzzsawgr81 if you’re standing it will be waist level. If you’re sitting it won’t be.
@@DNFHistory then they need to add a setting to determine whether a person is playing standing or sitting, like many other VR games.
These comments are really insightful. How certain games would make the jump to VR and work. I recently went for a job with Sega (Unfortunately didn't get the job). One of the reasons that got me excited is looking at the franchises that could make the jump to VR. After Burner, Hang On, House of the Dead, Out Run, Space Harrier, Virtua Cop is just some I believe that would work in VR. Franchises that haven't been used for years that put into that VR format brings new experiences to the table. Has well making money for Sega in which is layed dormant.
I have been playing Video games since the Atari and to my own experience, VR is nearly or equally on par with the jump from 2D to 3D. It really is staggering. That shock and pleasure playing Mario 64 is just enjoyable playing Astro bots. VR gaming is now and the future of gaming.
Great review. Keep up the good work guys. 🎮
I am really enjoying it! More games like this in VR.
I had the scale issue too, I adjusted down my vr height perspective and it appeared more properly scaled. I would recommend this approach and see if it helps
I really hope they'll fix the scaling issue. That's the only thing what really annoys me in this game.
I've seen this complaint before I played and set my height to 5'10" in the settings (my height) and everything seems all right. Not sure if camera positioning plays a role.
It’s just the issue with games from the time and it’s not really fixable. Like everything in this world is weirdly sized if it were real.
Another victory for the short kings
Excellent review as always! Keep up the great work guys 😎
The Quest 2 modded version has the option to change your character's height. You can also choose to watch the cinematics in 2D or 3D (with multiple camera angle options). Hopefully the devs take note of Dr Beef's approach.
I'll still be buying this version whatever they do though, the improved audio and Aim support are big plusses.
This is so much funner in VR and well worth the $19.99 at GameStop. I just wish they would have included Doom1 and 2 in VR, to play the originals in VR would be a trip.
That would have been epic
I always forget the AIM controllers has the “touch screen” button on it, so it took me a few days to figure out how to open your UAC•PDA. But bad-ass game
After struggling to play hardly any of RE7 due to fear, I'm reassured that you say this isn't flat out scary as I don't think VR horror is for me! I loved Doom 3 when it first came out so will definitely look to get this at some point.
Currently playing on PS5(camera adapter)& it looks great. I don't even mind wandering around because I'm having so much fun being in the world
I was actually really surprised how well this works in VR I would really enjoy other shooters portet like half life 2 or bioshock
I wait but I will definitely buy it! Pro/PS5 patch please.
I know I know the move controllers are pain in the ass but thay should have implemented it🍻
The autosaving wasn’t actually in the original game, they added that with the remaster.
A must buy for the Aim support, but it annoys me to no end that Aim support is not handled at the system level. All the buttons map directly to PS4 controls. If a VR game has controller support, Aim support should be a given. The only difference is light bar vs. light ball. Then if developers want to distinguish between the two they could, but really, The PSVR should have this patched in just like boost mode for PS4 Pro on older PS4 games.
Excellent review. Been looking forward to it ever since your first livestream!
Great review, I am waiting for my copy to ship! I can tell this VR version could have been better but it still looks like a lot of fun!
Oooh that new chaingun sound is niiice
Sounds good
I might get it
I was not expecting that 9 based on the rest of the review lol
I definitely had a bunch of complaints but none of them got in the way of me loving every minute of this game. Every time I decided to play for an hour or so it ended up being 4-5 hours before I quit! :D
Bought it but haven't played yet.
Can't wait!!!!!
Love this review. An entire list of flaws but the fun factor is what matters. My kind of review.
Great point about the potential for older games to be ported to VR. I'm playing this game thinking the same thing. So many possibilities and seems relatively cheap and easy to do.
this game is such a faitfull port that include also the delta labs elevator game breaking bug from the og doom 3 version.
Thanks for the Review Bryan ^^
I bought it, but i want to wait for a patch.
The character scale is just too wrong and the controller offset is too huge. I cannot aim down with that. I wish i could change the offset to my liking...but there is no Option :/
Looks great, can't wait to play it
Great review Bryan. I do hope this game sells well and opens some eyes of Devs. VR is here to stay and can make old games better. Enough said
Thank you for being so honest with this review. The good, the bad and the ugly. I remember thinking “why” when this was announced. I love doom 3 and played the hell out of it and but I want something a little more up to date.
Since Doom 3 is open source I bet you can find a fan created VR version for PC that's way better.
This game looks so fun
I just finished my second run in Doom VFX and my copy of Doom 3 VR is arriving today. Bioshock with the Aim controller. That is the end all get all for me.
I picked this up for $20 brand new physical at GameStop can’t wait to play it
Now that Doom 3 vr is coming out, I would love to see Quake 4 on ps vr next. I played the hell out of both of them back in the day
Yes👍
Best $3 ever spent. LOVE IT. DO MORE!!!!
Love this game and this channel!!!!
Disappointed that they didn't do anything to make the graphics sharper, but I guess we can't complain all that much for a $20 game.
I’m still gonna complain. Lol
@@WithoutParole Have you or anyone else reached out to the devs about a pro patch?
Yes we should, and i am, it makes the game feels unpolished, in 2021 there are no excuses that a 17 years old game looks this bad (transitioning from a high quality cut scene to a low as hell quality actual gameplay it feels like a joke). I m still enjoying it but they messed this part big time.
Thanks for review!
PSVR2 Without Parole can you spot the super shotgun differences between the Doom VFR style and Doom 3: VR Edition style?
Awesome review 👍. I can't wait to try this man.
apparently there's a height slider you can adjust to fix the scale issue
There's a height slider but it doesn't fix the world scaling. It just makes you shorter :D
I have been playing Doom 3 PSVR none stop since it came out I love it this is the first Doom I played when I was a kid for the OG Xbox and it is sooooo much better in VR!
Great review. Thanks Bryan!
The DS4 implementation is so good, I like using it just as much as the aim(which is nice of I'm feeling particularly lazy 😅). Also special shoutout to the chainsaw, dang that is super fun to wield in VR! Here's hoping they fix the scaling and add a pro patch for resolution.
To be fair to this port, the resolution is pretty solid for base PS4 owners like me who are used to PSVR games being more blurry in general. Definitely much better than VFR on base hardware.
Just go to the VR settings & adjust your height. 6ft2 seems to be the ideal height as it lines up perfectly with the NPC heads
@@notofthisgod32 head height doesn't fix the scaling issues. Adjust the eye distance in the PSVR system settings is a better fix. Although the more you enlarge the scale of the world and enemies, the more comically large your hands and weapons get.
2:08 That's one of those things where if you don't really analyse it too much it looks really impressive, but as soon as you look closer the illusion is shattered
I just got this at Christmas, and wow... that's the fastest I've ever gotten motion sick in any video game. I've been playing VR long enough that it usually isn't a problem anymore, but I didn't make it 5 minutes, and that's not an exaggeration.
That scale issue is also really weird to see in practice. I thought I had my camera centered wrong at first.
The problem now is just what type of contract Sony had with Zenimax before MS bought the whole company, did it allow for patching and a pro patch, or could this be all that will happen with this game on the Sony platform.
2:08 "as if someone drew a picture of a gun on some gun shaped polygons" - Bryan only now figuring out what 3d models in games actually are.
Haha I've been waiting for someone to misinterpret that line and give me a hard time about it lol
@@WithoutParole That is literally what we do, draw a texture (picture) then stick it on a the side of a 3D object. The illusion is shattered! Maybe Doom 3 VR didn't draw those pictures well enough.
@@mustardcustard9381 haha i know dude, i've been rendering 3D spaces since 1999 - it's what I went to school for. The disconnect came from my wording. I should have said something like "it looks like a pre-schooler drew a sketch of what he thought a gun should look like..." which would have made the message much clearer. It's bad artwork. And trust me, I wrote and rewrote that line a few times but eventually it was 3am and had to finally push the review out the door hoping that people would understand what I was trying to say. I'm an artist, not a writer lol... but i do my best. :D
@@WithoutParole you're doing a fine job.
I think a VR assassin's creed would be so cool! Having to sneak yourself for real to strike from the shadows sounds super damn fun
Now I need Wolfenstein bad!!!
I am still tempted as I'd didnt enjoy VFR much but no multiplayer humpf 😞 I so wanted to coop this game online, although I may still pick up thebphysicL whne it releases on UK in 2 weeks time
I did not catch that, but he mentioned DLC. Is the DLC included on the disc or do you have to download it separately?
Having the multiplayer mode back in vr would have been perfect for this game. But it's still a great time being in this world.
Another great review! I hope they will enable Moves. DOOM VFR was sick with them! I hated teleport movements but to enjoy DOOM VFR, I learned. Now it opened me to other games and it dont bother. Looking forward to DOOM 3!
Bro I completely forgot the 3d rudder was a thing, my dad bought it for me and I never used it because none of the games I played supported it. I still feel bad over that honestly.
Show me the spiders!
Don’t know if I should just wait for a patch or play it right now. Maybe they won’t patch it, did the devs say anything?
Excellent Reveiw
Haha they looked at the beat saber latest update and thought "people like the mini version so we should do the same with Doom"
Dear Valve, Orange box PSVR? Please??
I'd probably give it about a 7/10 max due to all the issues you mentioned, I'm so surprised it hasn't got a pro patch at all....and the framerate isn't exactly smooth sometimes as well.
I got my physical copy yesterday
Cool score. 👍
There’s actually a very nifty option in the menu to change player height to correct enemy and NPC scale :D almost finished this and am absolutely loving it!
I tried that but the height option didn't change any of the world or NPC scaling for me. It just made me shorter lol :D
@@WithoutParole Awh damn that’s a shame, hope you enjoyed it nonetheless! Love your reviews by the way!
How did this game get a 9/10 with so many glaring issues? I’m currently playing hitman 3 and doom 3 just sounds like the reverse of that game, bad graphics but well implemented controls. At this point I can’t even tell if I like hitman 3 or does it just look really good. I think I’ll pass on doom until there’s an update and try The Persistence instead🤔 Probably just play RE7 for the 18766388 time
I personally wouldn’t call the graphics in Doom 3 bad. Just a bit blurry. And it’s fun as hell which makes up for the few complaints I had. But that’s why I go into detail about the pluses and minuses in each review - so you can make the decision for yourself if the good stuff outweighs the bad. And it seems like you did exactly that. :D
Please make a livestream in nightmare difficulty 😀 this will be very fun to watch.
Bought without hesitation despite the complaints, glad I did because the game is a blast
Does the Aim Controller worker left handed?
Brian I’ve been playing Doom Eternal all day and in that game the human MPC’s are also tiny, so I think Doom Guy is actually ment to be huge.
The main problem is not even the size of the characters, in my view, but the ratio of the body parts, like the head of the zombies, that is tiny like a tennis ball
Great Review Bryan!
This is why I’m gonna investigate side loading to get the DOOM 3 (VR modded /Dr beef version) on the Oculus. I’ve heard the modded version is the definitive VR version.