thank you pointcrow. hope this happens enough times that pointcrow can create a hours-long montage of every moment he had to use these prerecorded responses.
@MisterAssasine The only thing I can see is maybe ditching 1 god tire Pokémon for another. Other than that, you click the obviously good move. And fine, there is some potential for the moveset to not be obvious. But this challenge doesn't teach players how to play competitive... or a normal story run for that matter. The average vanilla game takes a greater amount of skill.
I really don’t want to be rude but it genuinely sounds like you’ve never played a videogame in your life. Ah yes. Playing the easiest, intended, and standard version of a gaming requires more skill than intentionally limiting your own resources, abilities and strategies of that same game. Do you find reading a dictionary to be too skill based for you too?
@HabitualThinker The resources in Kaizo Ironmon are limited, but it's pretty clear what you need. It's also clear which moves to learn, and eventually it becomes clearly when to switch your Pokémon for another. I didn't say the vanilla game is hard. It's a pretty easy game. What I mean by skill in this case is there's decisions to make. There is player agency. From what I've seen of Kaizo Ironmon, players get to the point where the game is pretty braindead until some key point where they have to think for about 10 seconds to zero in on the move that can get them out of a scrap. If I want a hard Pokémon game, I'll give Run & Bun a try. If I want a game of luck, I know less tedious options are out there. In my opinion, difficulty happens when there are choices to be made or movement to control directly. Unless you're not familiar with Pokémon challenge runs in general, your resets will come only from sheer luck, or perhaps the choice to choose a move that can hit Shedinja just in case it shows up... or to not choose it. If you want to count luck though, then yes, obviously Ironmon is like 200 decillion times harder.
@HabitualThinker Does it take skill for boomer on casinos to tap continuously at the slot screens? No. More skill doesn't mean harder to win, not the way I define skill. In an RPG, skill comes from player agency, and the ability to play around luck.
technically this applies to anything. if you're really really lucky you can luck your way to a gold medal at olympic archery. if you're really lucky you can get the world record speedrun on your favorite game without trying. you can drive blindfolded on the highway but only if you're lucky!
For a second I thought he was gonna say "what happened to the aerodacryl" in the prerecorded message lmao
Honestly after 3000 runs, having a dedicated message for every pokemon seems plausible
@@Leffreybeans
@@Spacey1800 anchovy
He has it now tho.
if he had a prerecorded message for the last one i would have lost it
Well I'm sure he has one now
it would be plausible too, if he recorded a yes and no for yes no questions that would be the funniest shit
This bit is amazing
1:06. It’s rare that someone so profoundly verbalizes “;”
i think that was the meatiest semicolon i've ever heard
@@flaireyuwu calling a keyboard character meaty is definitely something.
that's hilarious actually
i love how he actually took the time before stream (he streamed late that day) to record this LMAO
I asked what these videos were about and I was upset to learn he did not have a video about that topic
My favorite clip is the one about pivoting, I think. Where he looks at his webcam to compliment himself before continuing with his explanation
_Over 3000_ attempts?!
This is gonna be a legendary video when he finally beats it
If*
Hilarious bit
Loved these!
1:52 NO 😃
My god this is so funny
thank you pointcrow. hope this happens enough times that pointcrow can create a hours-long montage of every moment he had to use these prerecorded responses.
The pain is palpable may he win before reaching 10000
Just one word: Dedication
he is not okay
If you consider Kaizo Ironmon difficult, you probably consider the lottery difficult, too. It's luck based, not skill based.
kaizo ironmon is both luck based and skill based so its not a lottery
@MisterAssasine The only thing I can see is maybe ditching 1 god tire Pokémon for another. Other than that, you click the obviously good move. And fine, there is some potential for the moveset to not be obvious. But this challenge doesn't teach players how to play competitive... or a normal story run for that matter. The average vanilla game takes a greater amount of skill.
I really don’t want to be rude but it genuinely sounds like you’ve never played a videogame in your life. Ah yes. Playing the easiest, intended, and standard version of a gaming requires more skill than intentionally limiting your own resources, abilities and strategies of that same game.
Do you find reading a dictionary to be too skill based for you too?
@HabitualThinker The resources in Kaizo Ironmon are limited, but it's pretty clear what you need. It's also clear which moves to learn, and eventually it becomes clearly when to switch your Pokémon for another.
I didn't say the vanilla game is hard. It's a pretty easy game. What I mean by skill in this case is there's decisions to make. There is player agency. From what I've seen of Kaizo Ironmon, players get to the point where the game is pretty braindead until some key point where they have to think for about 10 seconds to zero in on the move that can get them out of a scrap.
If I want a hard Pokémon game, I'll give Run & Bun a try. If I want a game of luck, I know less tedious options are out there.
In my opinion, difficulty happens when there are choices to be made or movement to control directly. Unless you're not familiar with Pokémon challenge runs in general, your resets will come only from sheer luck, or perhaps the choice to choose a move that can hit Shedinja just in case it shows up... or to not choose it.
If you want to count luck though, then yes, obviously Ironmon is like 200 decillion times harder.
@HabitualThinker Does it take skill for boomer on casinos to tap continuously at the slot screens? No. More skill doesn't mean harder to win, not the way I define skill. In an RPG, skill comes from player agency, and the ability to play around luck.
Reminds me of Imported Cheese :D
No! :D
I'm surprised no one asked, he's only getting up to one Pokemon per route, does he ever get collector's anxiety?
That's amazing
Fair enough
Dude 😂😂
His answer to everything is cry and make things up 🙂↕️
Ironmon is lame
correction kaizo ironmon is really easy its only about luck thats it. you don't need skill to beat it, anyone can beat it if they get lucky enough
very true lol
True of anything.
I don't know that I'd say that something that relies on RNG for victory could be considered easy.
@flippanties i mean the skill sealing is just knowing types. So i would say its incredibly easy especially cos you can just use a chart
technically this applies to anything. if you're really really lucky you can luck your way to a gold medal at olympic archery. if you're really lucky you can get the world record speedrun on your favorite game without trying. you can drive blindfolded on the highway but only if you're lucky!