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Would it make sense to work in ACEScg inside of Unreal? So instead of "Utility - Linear - sRGB" to "Output - LED Walls - PQ" it would be "ACEScg" to "Output - LED Walls - PQ"?
Need an tutorial for ICVFX Camera Calibration if possible
Is there any value in integrating OpenColorIO in a green screen workflow (ie live on set previz)?
We have a 100ft LED XR Stage that does not support PQ, but it does support HLG. Any thoughts on this?
Bellissimo!
Incrível!!!
Would it make sense to work in ACEScg inside of Unreal? So instead of "Utility - Linear - sRGB" to "Output - LED Walls - PQ" it would be "ACEScg" to "Output - LED Walls - PQ"?
Need an tutorial for ICVFX Camera Calibration if possible
Is there any value in integrating OpenColorIO in a green screen workflow (ie live on set previz)?
We have a 100ft LED XR Stage that does not support PQ, but it does support HLG. Any thoughts on this?
Bellissimo!
Incrível!!!