When the deck has 6 turn one negates with enough damage on board to probably kill: "Aaww! So cute!" When the deck has a single floodgate: "HELLO? HUMAN RESPURCES?!"
Modern Yu-Gi-Oh: When you play the exact same 10 cards on every turn of every duel: "aww, so cute" When your opponent plays one card for fun: "HELLO, HUMAN RESOURCES?!"
I absolutely adore the Floo archetype. Something about the fact that, despite all the big scary dragons, machines, fiends and warriors that dominate Konami's card design and archetypes that see all the most competitive play, this one group of cute little birds going on an adventure is just there and keeping up with everything to cause problems with tribute summoning. I love it.
@Ty17V I play Lab and I've never lost a duel to Floo. I even beat them with my Dark Magician deck once lol. Not saying DM is better than Floo, btw (I know it isn't), just saying that Floo isn't necessarily that hard to deal with if you're familiar with the deck and its gameplan.
Just to note some finer points: It's kind of amazing how much each end piece of Floo exists to shut down certain types of summoning. Empen is obviously busted against most Link plays, Dreaming Town and Snowl actually stop most Synchros, XYZs, and Link plays since face-down monsters can't be used for those types of summon. If you happen to be able to get it, Scary Sea as stated can basically turn skip, but it's more side-deck reliant since it only works if the special summon type isn't on a chain. If it did, it'd be far harder to play through Floo. Ironically, one of the oldest forms of Extra Deck summoning is something Floo can't actually stop. Fusions are ruled to not care about whether a card is face-up or face-down, meaning setting materials won't work. Most Fusions occur off a chain, so Stormy Sea can't stop them either, and if someone walks into Empen's effect negation, they're only going to do so once. At that point, you have no reliable way to answer Fusion decks outside of gimmicky lockout options. I will also note that it's funny that Stormwinds was brought up too, because if you're willing to tech Small World in Floo will have reliable access to Pachycephalo, which is far less reliable to search and forces you to go -2 in total but if they're not running strong enough Normal summons or drawing spell or trap-based removal they might as well scoop.
This is a great comment, thanks for sharing! If you don't mind me asking, since you're obviously well acquainted with the deck, could you share a potential decklist? I'd like to build this in Master Duel if possible
I really like this series because it helps me know what I'm interested in ahead of time so I don't buy something I don't want to play. Something I'd appreciate out if this series going forward is a section at the end explaining what cards would be best to use interaction on such as removal or hand traps.
Idk why but for some reason this havebthe same energy as that little girl with the house in fire meme .... Like "You took my toys so i took your life" Energy
Hey! Thank you so much for this video, I tried to get into master duel a couple years ago and found it just too overwhelming. I'm used to Yu-Gi-Oh from like 2004-2006. I am still very much a newbie but just found your channel about a week ago and love how informative your videos are. This video is super helpful!
OH, this is a new format… Also, Floo being powerful BECAUSE it focuses on the otherwise neglected notion of Normal Summons just shows how far behind the mechanic has fallen for most other decks… It would be cool if you could have a second Normal Summons/Set as a standard option, BUT only for Normal/Gemini and Flip monsters respectively (whom have ALSO fallen off hard outside of VERY specific builds).
@@ashblossomandjoyoussprung.9917 That was why I suggested that they get a free second normal summon… It automatically nullifies their biggest hang up…. The idea is to take the 3 most useless monster typings and turn them into a merit in their own right.
Thank you, for making this contend as a bird player you nailed it and you’re right about needing to know your birds effects and what’s going on in the current format to success.
Snake Eyes or Labyrinth explained - wait until your opponents turn to play half your deck at the beginning of their draw phase, then wait for them to realize youre finally done and then realize it's actually their turn, then win easily.
THIS EXACTLY Edo or md I’m just waiting, and you gotta special summon once so they get the Promethean princess out, than I’m just like ‘you done’? Than I just play through everything and win
I have a Floo deck with Tri-brigades. Knowing full well about the special summoning restrictions but the deck itself actually works if planned correctly and it's surprisingly fun.
A couple other, more niche things Floos can run: Time-Tearing Morganite: This is generally more of an anti-meta deck card, but you can use this to get even more advantage with the extra card during your draw phase. Macro-Cosmos: Floos can abuse the shit out of this. Most decks do NOT like having their cards banished like that, whereas Floos either don't care or even benefit from it since it makes it easier to recycle stuff using Toccan. Earthbound Immortal Asla Piscu: To be fair, Earthbound Immortals themselves are old and kinda obsolete. Asla Piscu is unique among them in that it has pseudo-protection - if the opponent pops it in any way other than by removing Magnificent Map, they nuke themselves - and as a result it's probably the most viable of the Nazca Lines. It's a good way to get in damage if someone decides to make Borrelsword or some other big beatstick that you can't get over, since it has a "can attack directly" effect, plus it can't be attacked. You could probably use Unexplored Winds in the same situation but this gives you another option should you choose to run it. Dark Simorgh: Good going first against decks that like to set things, such as Eldlich (golden road traps) or DM (Eternal Soul).
Wischorla Rasqa (I’m spelling it wrong prolly) Is a good hand rip, but you need to set a bunch of useless cards you can shuffle back in the deck. Requires too much setup and luck imo for a 1-2 card destruction hand rip on average in my experience
TTM means you need to ditch all handtraps. A second normal summon isn't super useful and going +0 next turn means you need to have a good hand already for it to work. It's also terrible going second. Macro is nice, but is also very terrible going second and also minorly fucks with your endboard as you lose out on the city of dreams grave effect. Asla Piscu is more of a brick than anything decent tbh Dark Simorgh is okayish in certain formats, but its brother Simorgh, Bird of Perfection +/- their field spell is even better. Chain blocking your ns Robina when that was your only good opening card? YES. Extra body on the field for more shenanigans? Also yes. Elborz, Sacred Lands of Simorgh. 300 attack/defense buff doesn't seem like much, but suddenly avian and empen are 3k and Raiza is 3100. You get to tribute summon a big bird for one less tribute, AND you can have an extra normal summon because why not. It's basically a mini magnificent map
@@GuardianEnigma yea I have. It's a very good card esp going against SEFK and the like. My floo deck mainly consists of 3 crow, 2 d fis, and 3 shifter for back row hate. We can also cycle 1-2 crows within the first turn provided you don't open exclusively Robina. Turns out having 2-3 crows and a Stri banish by the second turn majorly fucks up any graveyard deck lol
@@thisisit595as a main Simorgh player, all i have to say is PLEASE PLAY THE ARCHETYPE AND DONT GET YET ANOTHER SIMORGH CARD BANNED BECAUSE YALL NITPICK THE SIMORGH CARDS IN YOUR BUILDS UNTIL THEY ARE RIPPED BY THE BANLIST. Thank you.
Please do more of these, me and many other plebs who are interested but not familiar with yugioh need to know how in the hell a group of cute kitty cats or cartoon birds manage to beat the shit out of demonic armies from the depths of hell
Although it's not the most reliable since it's not searchable, I like to use "final attack orders." I always put at least one in the deck because if I happen to draw it, Empen becomes just that more devastating. As now, all monsters are forced to be in attack positions, making all special summoned monsters normal monsters
11:55 in another deck dreaming town might not be as good because it doesn’t work on link monsters but in Floo you have to remember that Empen is a hard counter to link monsters and also the searcher that gets you dreaming town, so the two work together very well. Basically you Empen their link monsters, then flip everything else facedown with dreaming town as you summon a Raiza or Apex Avian to deal with any annoying spells/traps. This deck also basically does not care about monster protection other than full on being unaffected. Nothing it does targets or destroys. Now being unaffected is actually a bit hard for it to deal with since Empen reduces attack rather than buffing its own.
I remember reading those animal fact files where the Robin one mentioned how they are only chill in the UK (like magpies). Knowing what magpies are like in Australia how are robins outside the UK?
I call the 3 bird bosses, the bird version of the egyptian gods 14:28 I knew the deck would be great on its own, but this card was the cherry on top. It was basically Monarchs Stormforth or Exchange but as a continuous card that can also tribute backrow
Just a suggestion for this format: I think it'd be best to start off with an overview of all the relevant cards prior to going into basic combo lines at the start. Other than that, great concept for a video, we need more easy-to-follow deck explainers.
@@ferdyoktav I agree! As soon as they can ash Robina and you don't have a response you're kind of screwed if you can't respond. I was thinking of a bird that can normal summons itself when a bird is negated. It can be normal summoned in defence and it's affects are you can pitch it to normal summon a bird from the deck or search and let you normal summon again. Or something to be spicy is that it can be an omni negeta! I kind of think it would be too broken, but I had fun thinking about it! Also it would be a Canadian Goose!
@@TheSerbzillaI'm not sure if it would fit. But this brings to mind it being a Swan. Basically getting pissed at the opponent doing that and just coming in to stop them lol.
Barrier Statue of the Winds being banned is so strange, all the other Barriers still legal and they have 1,000ATK which is super easy to swing over I wonder why Konami banned it
I was actually debating between Kashtira and Floo since I drew 2 D-shifters this month, I am currently waiting for which one would get a pack before picking
Master Duel or TCG? Floo is kinda bad in Master Duel atm because of the banlist, also for both format Kashtira is splashable on many deck as engine, meanwhile you can't do that with Floo, so there you go
Yeah, that's actually a handy use for these videos. For example, you could hambone the birds with Zombie World. I need to study all these new archetypes myself...
As much as I hate these birds, I love the video format. Please make this a regular series. Maybe cover another popular deck like Swordsoul or Sky Striker?
I wonder if the white owl in the quick play spell will ever be made? Hopefully a main deck monster with a good effect, to replace any of the non archetype monsters in the deck? I just like playing pure decks a majority of the time
Floowandereeze & Snowl is the card you're looking for ! The perspective of the card is mainly focused on the Terns leaving Snowl, but the card is referring to the Snow Owl !
Idea for an ultimate WIND monster boss monster in the form of a new “Monarch” (Each attribute would have their own “Omega Monarch”) _Raiza The Omega Monarch_ (WIND) Level 12 Pendulum scales: 0⬅️➡️0 _If you tribute summon or special summon (from your extra deck) a WIND monster: You can add this card to your hand. The Following effects are applied while this card is in your pendulum zones or face-up in a monster zone:⚫️Players can normal summon/set 2 additional WIND monsters per turn, and can do so with 1 less tribute.⚫️If a WIND monster is Tribute Summoned successfully, that monster’s onwer can shuffle 1 of their cards into their deck (that is banished or in the GY) that mentions WIND in it’s effects._ [ Winged Beast / Pendulum / Effect ] _Cannot be special summoned. Must be tribute summoned using 1 Tribute summoned, Ritual Summoned or Extra Deck WIND monster, and if it is: You can activate 1 Field Spell from your hand, deck or GY. Cannot be destroyed by battle by, and unaffected by the effects of, your opponent’s WIND monsters. WIND monsters you control gain ATK/DEF equal to the ATK or DEF (your choice) of any WIND monsters that are summoned. You can apply each of the following effects of “Raiza the Omega Monarch” once per turn:⚫️Place up to 2 cards from either players hand, field or GY on top of their deck in any order.⚫️If an WIND monster you control would be banished or destroyed by an opponent’s card or effect: You can tribute it instead to tribute summon 1 “Raiza the Storm Monarch” from your hand, deck or GY.⚫️You can place 1 WIND Pendulum monster into your pendulum zones (From your monster zones, GY or extra deck.)_ ATK/3200 DEF/1000
Mostly I like responding to their first normal summon, had a crazy play sometime when I went CL1 add marincess wave and they went dreaming town. You can guess what happens next ;)
This should be a template for subpar summoning methods like Tribute, Flip, and Gemini for example. To make it relevant or consistent, your gameplay should have at least 3 ways to initiate those summons/gain those summons. At least 1 of those being on your opponent's turn. Monarchs have it, True Draco have it, and the more recent Floo has it. ...so Im looking mainly at you older decks, like Steelswarms, Worms, Chemicritter, and the likes. Unless you have multiple ways gaining those summons, especially at least 1 way on your opponent's turn, you will never amount to much regardless of how broken future support becomes or lack of OPTs you have
Scary Sea and Snowl are cracked against Kash. The former against decks that need to go into Link monsters or Horus where your opponent has inherit special summons
Can you make the most budget deck version for master duel as they’re pack has just dropped making this even more budget to get a hold of instead of crafting cards you later on find you don’t need
genuine question: if this archetype were to get hit on the ban list, what would it be? if I had to guess, they'd limit robina and/or ban/limit empen. now that i've seen like 3 floo vids in the last week i'm guess we'll see a hit, particularly since I just bought a floo deck myself that hasn't even arrived in the mail yet
Realistically the worst bans that can hit the deck is putting map and empen to 1. Map going to 1 nearly forces the deck to commit to the regular normal summon and risk a hand trap, and empen going to 1 limits the options that the deck can make for end boards and extentions. Robina and eglen in all honesty at most would go to 2 since going any further basically kills the deck outright
@@crashlight54 eh?? Floo is strong but we still have Labrynth, snake eye fire kings, purrely, kashtira, and sword soul decks that all can stop a floo deck outright. The deck is full power right now in the TCG and is not seeing as much play since it's halted by a veiler, ash, or an imperm on turn 1, just because floo can have pretty nasty combos doesn't mean it's consistently happening to where the limit is needed. Simply side decking a droll and Locke bird, a kaiju, or even raigeki is enough to counter the deck where it can't really ramp as much as it can. Just because it could be limited does not mean it needs to be.
I hate how floo is pretty much the only cheap option nowadays, and all it amounts to is a floodgate deck. Whenever I play against floo, the ONLY thing I have to worry about is floodgates. Because unless they drew shifter or feather storm, they stand no chance
Should add new support name floowandereeze & circa When normal summoned, it banish 1 winged beast from your deck, then if tribute summoned, you can set 1 floowandereeze s&t
Is the Perfection-Elborz combo really worth it? You have to give up Magnificent Map to play Elborz, and the effect of Elborz doesn't seem to provide much benefit outside a win-more situation.
When you successfully get your plays off with Floo, you drown in advantage, and your opponent drowns in bird poop.
I'm amazed I haven't gone against it in master duel. I usually get put against a deck that crap all over me.
@@wilbo_bagginsas a code talker main I totally relate
@@thalente8074 funny enough I got destroyed by a code talker a little while ago
@@wilbo_bagginsTrust me man, if you see them you'll have to be Yami Yugi 💀
Because floo already got crippled in Master Duel thanks to the banlist, the deck was a menace in pre-Tear format and Tear format@@wilbo_baggins
I really appreciate that playing Floo actually feels like birds are flying all over the place with how each one moves about the zones
That's a good way to put it. I can also see how it can get overwhelming for an opponent, like a big flock of birds emerging from nowhere.
@@GuardianEnigmait's like the movie The Birds
Spending 10 minutes special summoning: Aaww so cute
Spending 10 minutes normal summoning: HELLO HUMAN RESOURCES??
When the deck has 6 turn one negates with enough damage on board to probably kill: "Aaww! So cute!"
When the deck has a single floodgate: "HELLO? HUMAN RESPURCES?!"
Modern Yu-Gi-Oh:
When you play the exact same 10 cards on every turn of every duel: "aww, so cute"
When your opponent plays one card for fun: "HELLO, HUMAN RESOURCES?!"
when your opponent spend 20 minutes to build a full board of negate: "aww, so cute"
when you play a single board breaker: "HELLO, HUMAN RESOURCES?!"
@@wanderlustwarriorthat’s how people react when they see me play Grand Jupiter in my Destiny Heroes
I absolutely adore the Floo archetype. Something about the fact that, despite all the big scary dragons, machines, fiends and warriors that dominate Konami's card design and archetypes that see all the most competitive play, this one group of cute little birds going on an adventure is just there and keeping up with everything to cause problems with tribute summoning. I love it.
Very few things can deal with Birds on Vacation and honestly, I'm here for the animated movie.
They should have majespecter protection. Since really, you cant really touch a flying bird
@Ty17V I play Lab and I've never lost a duel to Floo. I even beat them with my Dark Magician deck once lol.
Not saying DM is better than Floo, btw (I know it isn't), just saying that Floo isn't necessarily that hard to deal with if you're familiar with the deck and its gameplan.
@ZeroHero3d Kind of like the Frog archetype cute but dominated their era.
Floo is in crippled state buddy, floo in full power can cause havoc.
Just to note some finer points: It's kind of amazing how much each end piece of Floo exists to shut down certain types of summoning. Empen is obviously busted against most Link plays, Dreaming Town and Snowl actually stop most Synchros, XYZs, and Link plays since face-down monsters can't be used for those types of summon. If you happen to be able to get it, Scary Sea as stated can basically turn skip, but it's more side-deck reliant since it only works if the special summon type isn't on a chain. If it did, it'd be far harder to play through Floo.
Ironically, one of the oldest forms of Extra Deck summoning is something Floo can't actually stop. Fusions are ruled to not care about whether a card is face-up or face-down, meaning setting materials won't work. Most Fusions occur off a chain, so Stormy Sea can't stop them either, and if someone walks into Empen's effect negation, they're only going to do so once. At that point, you have no reliable way to answer Fusion decks outside of gimmicky lockout options.
I will also note that it's funny that Stormwinds was brought up too, because if you're willing to tech Small World in Floo will have reliable access to Pachycephalo, which is far less reliable to search and forces you to go -2 in total but if they're not running strong enough Normal summons or drawing spell or trap-based removal they might as well scoop.
This is a great comment, thanks for sharing!
If you don't mind me asking, since you're obviously well acquainted with the deck, could you share a potential decklist? I'd like to build this in Master Duel if possible
@@alexcallenderI still need to adapt mine to the current meta, but I'm going to do it, I believe I still have research on the meta
WE ARE STARTING THE JOURNEY WITH NORMAL SUMMONING ROBINA
🐦🐦🐦
the cutest archetype concept ever
One of them, anyway.
When it comes to "cute" factor I always liked the wind up monsters the most
Good art, terrible against if they starts going
I would argue in favor of Melffys though, they are pretty strong contestant when it comes to who is the cutest archetype. :D
Purrely is cute and strong
THE EGLEN HAS LANDED
*Cue American anthem*
normal summon on turn 1 until you get a floodgate -> win
Explained succinctly:
1.) normal summon Robina
2.) opponent scoops
3.) go to next game
Droll kills the deck
@@TheFiziounless they use shifter beforehand or have fissure up
When I face Floo most of my games go like this:
1) Opponent normal summons Robina
2) Hit 'em with Ash/Imperm
3) They scoop
@@alexcallender when they dont have advent...
why robina is that strong?
"Mr. President, a second robina has hit the field"
SHUT. DOWN. EVERYTHING!
I really like this series because it helps me know what I'm interested in ahead of time so I don't buy something I don't want to play. Something I'd appreciate out if this series going forward is a section at the end explaining what cards would be best to use interaction on such as removal or hand traps.
I'm watching this video for two reasons:
To learn more about the floo matchup
And cause logs has a soothing voice
me when my opponent's ash my eglen,
"Plays Time tearing morganite and tribute summons Vanity's Fiend."
Idk why but for some reason this havebthe same energy as that little girl with the house in fire meme ....
Like
"You took my toys so i took your life"
Energy
Hey! Thank you so much for this video, I tried to get into master duel a couple years ago and found it just too overwhelming. I'm used to Yu-Gi-Oh from like 2004-2006. I am still very much a newbie but just found your channel about a week ago and love how informative your videos are. This video is super helpful!
OH, this is a new format…
Also, Floo being powerful BECAUSE it focuses on the otherwise neglected notion of Normal Summons just shows how far behind the mechanic has fallen for most other decks…
It would be cool if you could have a second Normal Summons/Set as a standard option, BUT only for Normal/Gemini and Flip monsters respectively (whom have ALSO fallen off hard outside of VERY specific builds).
Is the other way actually. It shows how powerful the mechanic could be if not restricted
@@ignacioperez5479
Well that’s why I suggested limiting the second summon/set to Normal/Gemini/Flip monsters.
Have Geminis ever been good, though?
@@ashblossomandjoyoussprung.9917 i think only Neos allius, but a LONG time ago
@@ashblossomandjoyoussprung.9917
That was why I suggested that they get a free second normal summon… It automatically nullifies their biggest hang up….
The idea is to take the 3 most useless monster typings and turn them into a merit in their own right.
"WHO IS MAXX C": The Archetype
Also "I hecking love D. Shifter" archetype
@@Test-mq8ihoh, you wanna play that dimensional fissure?
You sure?
"I eat bugs for breakfast, taste earthy." archetype.
"I thought extra deck is just for pot, what are these colorful cards?" archetype.
Could you do more content like this ?? loving the simplified explanations
I love floow. The art is just amazing. I think right now is the most beginner friendly deck. It's cheap, and simple to understand.
Thank you, for making this contend as a bird player you nailed it and you’re right about needing to know your birds effects and what’s going on in the current format to success.
"What if we just...called the special summons 'normal' summons?"
That's literally all they are and I hate them
Could not have said it better myself
Well no, since you are locked from any sort of special summon. So no extra deck
@@unwweyrich4661 special summons arent always from the "extra deck" though
"Normal Summon" my ass. Nothing about their summons is normal
Main Phase normal summon Robina, response?
@@Test-mq8ih Ash.
Called by
@@itsyohann crossout
crossout crossout
Snake Eyes or Labyrinth explained - wait until your opponents turn to play half your deck at the beginning of their draw phase, then wait for them to realize youre finally done and then realize it's actually their turn, then win easily.
THIS EXACTLY
Edo or md I’m just waiting, and you gotta special summon once so they get the Promethean princess out, than I’m just like ‘you done’?
Than I just play through everything and win
Snake-Eyes doesn't do shit during the Draw phase.
Nice to see another one of these after while. Great video on the card-by-card and ratios, gets players started. Would love to see more.
not gonna lie, i used to look down at Floo, but seeing the direction card design is going, i am more than happy to welcome our new feathery overlords
ANOTHER FLOO HAS HIT THE WORLD TRADE CENTER
Jet Synchron can't melt steel beams
Ostriches in australia in less than 1 minute = i die instantly
This is by far my favorite YT video, please do more cheap viable archetypes (I’m dying to be schooled in chain burn)
I have a Floo deck with Tri-brigades.
Knowing full well about the special summoning restrictions but the deck itself actually works if planned correctly and it's surprisingly fun.
There isn't anything normal about how Floowandereeze summons.
A couple other, more niche things Floos can run:
Time-Tearing Morganite: This is generally more of an anti-meta deck card, but you can use this to get even more advantage with the extra card during your draw phase.
Macro-Cosmos: Floos can abuse the shit out of this. Most decks do NOT like having their cards banished like that, whereas Floos either don't care or even benefit from it since it makes it easier to recycle stuff using Toccan.
Earthbound Immortal Asla Piscu: To be fair, Earthbound Immortals themselves are old and kinda obsolete. Asla Piscu is unique among them in that it has pseudo-protection - if the opponent pops it in any way other than by removing Magnificent Map, they nuke themselves - and as a result it's probably the most viable of the Nazca Lines. It's a good way to get in damage if someone decides to make Borrelsword or some other big beatstick that you can't get over, since it has a "can attack directly" effect, plus it can't be attacked. You could probably use Unexplored Winds in the same situation but this gives you another option should you choose to run it.
Dark Simorgh: Good going first against decks that like to set things, such as Eldlich (golden road traps) or DM (Eternal Soul).
Wischorla Rasqa (I’m spelling it wrong prolly) Is a good hand rip, but you need to set a bunch of useless cards you can shuffle back in the deck. Requires too much setup and luck imo for a 1-2 card destruction hand rip on average in my experience
TTM means you need to ditch all handtraps. A second normal summon isn't super useful and going +0 next turn means you need to have a good hand already for it to work. It's also terrible going second.
Macro is nice, but is also very terrible going second and also minorly fucks with your endboard as you lose out on the city of dreams grave effect.
Asla Piscu is more of a brick than anything decent tbh
Dark Simorgh is okayish in certain formats, but its brother Simorgh, Bird of Perfection +/- their field spell is even better. Chain blocking your ns Robina when that was your only good opening card? YES. Extra body on the field for more shenanigans? Also yes.
Elborz, Sacred Lands of Simorgh. 300 attack/defense buff doesn't seem like much, but suddenly avian and empen are 3k and Raiza is 3100. You get to tribute summon a big bird for one less tribute, AND you can have an extra normal summon because why not. It's basically a mini magnificent map
@@thisisit595 Try Dimensional Fissure instead of Macro Cosmos. That one only banishes monsters.
@@GuardianEnigma yea I have. It's a very good card esp going against SEFK and the like. My floo deck mainly consists of 3 crow, 2 d fis, and 3 shifter for back row hate. We can also cycle 1-2 crows within the first turn provided you don't open exclusively Robina. Turns out having 2-3 crows and a Stri banish by the second turn majorly fucks up any graveyard deck lol
@@thisisit595as a main Simorgh player, all i have to say is PLEASE PLAY THE ARCHETYPE AND DONT GET YET ANOTHER SIMORGH CARD BANNED BECAUSE YALL NITPICK THE SIMORGH CARDS IN YOUR BUILDS UNTIL THEY ARE RIPPED BY THE BANLIST. Thank you.
Floo seems like a more advanced and consistent version of Monarch lock.
Deck is nothing like monarchs
@@thameekstaninjahman8337 I disagree
....The art style makes it easy to teach kids to normal summon robina
Honestly one of my favorite decks. I've always preferred playing budget anti-meta, and this deck is like the epitome of it.
I like to run one Snowl, even if it plays directly against Empen, just so the cute lil birbs can start their journey😊
Please do more of these, me and many other plebs who are interested but not familiar with yugioh need to know how in the hell a group of cute kitty cats or cartoon birds manage to beat the shit out of demonic armies from the depths of hell
DuelLogs and Hiru in the same day. You spoil me my man. Gonna go check out the BFA vid after this
Random tech for Floo: Dark Simorgh at 1 in the side deck, for trap decks like Lab and Paleo. It's a nice floodgate against those decks
I've heard a lot about this deck, but don't play modern irl tcg so it was fun to learn about it!
Thank you. I don’t play but I like watching games. And I was very confused when I saw these things.
I love watching floo embarrass meta decks. Very satisfying.
Although it's not the most reliable since it's not searchable, I like to use "final attack orders." I always put at least one in the deck because if I happen to draw it, Empen becomes just that more devastating. As now, all monsters are forced to be in attack positions, making all special summoned monsters normal monsters
Gonna destroy my friend group with these birds
I love these videos explaining archetypes. Can you do one for Snake Eyes
Fuck that deck
11:55 in another deck dreaming town might not be as good because it doesn’t work on link monsters but in Floo you have to remember that Empen is a hard counter to link monsters and also the searcher that gets you dreaming town, so the two work together very well. Basically you Empen their link monsters, then flip everything else facedown with dreaming town as you summon a Raiza or Apex Avian to deal with any annoying spells/traps. This deck also basically does not care about monster protection other than full on being unaffected. Nothing it does targets or destroys. Now being unaffected is actually a bit hard for it to deal with since Empen reduces attack rather than buffing its own.
Best song to listen while playing this deck "I'm a Bird modaf* i'm a bird" 😂
Normal Summon is the new Special summon while special summon is the new Normal summon.
I remember reading those animal fact files where the Robin one mentioned how they are only chill in the UK (like magpies). Knowing what magpies are like in Australia how are robins outside the UK?
MY FAVORITE ARCHETYPE OF ALL TIME 🐦🐧🦆🦅
"Waiting in the wings"
Heh, I get it.
I call the 3 bird bosses, the bird version of the egyptian gods
14:28 I knew the deck would be great on its own, but this card was the cherry on top. It was basically Monarchs Stormforth or Exchange but as a continuous card that can also tribute backrow
More guides like this please!
Just a suggestion for this format: I think it'd be best to start off with an overview of all the relevant cards prior to going into basic combo lines at the start. Other than that, great concept for a video, we need more easy-to-follow deck explainers.
I know it'll never happen, but I think Floow needs more birds, or some new support! The new quick play is fine, but I'm greedy and want more!
The deck is trash and should be seen as trash
Consistency boost is enough IMO,current Floow monsters already stong af but this deck kinda bricky
Something that like ROTA,Fossil Dig or Bonfire but for Winged Beast generally is enough
@@ferdyoktav I agree! As soon as they can ash Robina and you don't have a response you're kind of screwed if you can't respond. I was thinking of a bird that can normal summons itself when a bird is negated. It can be normal summoned in defence and it's affects are you can pitch it to normal summon a bird from the deck or search and let you normal summon again. Or something to be spicy is that it can be an omni negeta! I kind of think it would be too broken, but I had fun thinking about it! Also it would be a Canadian Goose!
@@TheSerbzillaI'm not sure if it would fit. But this brings to mind it being a Swan. Basically getting pissed at the opponent doing that and just coming in to stop them lol.
Never thought to use Toccan with the field spell to have an alternative way to get Robina or Empen. Thanks
Angry birbs. *quack*
That's my fav. deck.
Floo brought me back into yugioh after many years
Barrier Statue of the Winds being banned is so strange, all the other Barriers still legal and they have 1,000ATK which is super easy to swing over I wonder why Konami banned it
...I got a Chick-fil-A ad while this vid was playing lol.
Floo experience explained in four words: "You like Normal Summons?"
Step 1, enter main phase.
Step 2, normal summon Robina.
Step 3, ???
Step 4, win.
Describing the core combo made my head spin. I don't think im cut out for modern competitive yugioh.
I was actually debating between Kashtira and Floo since I drew 2 D-shifters this month, I am currently waiting for which one would get a pack before picking
Master Duel or TCG? Floo is kinda bad in Master Duel atm because of the banlist, also for both format Kashtira is splashable on many deck as engine, meanwhile you can't do that with Floo, so there you go
one of the best parts about Floo is activating Harpie Feather storm after your opponent draws >:]
I love bird
More of these please.
Australia?! Ostriches are from Africa! We have Emus! Floo won our local regionals this weekend in Canberra
Bro i literally just made this deck, thanks
This is getting me to want to play Floo in Master Duel again
Nice video but It would be great to have a small section to explain how to contend against this and other decks instead of just how to pilot it
Their weaknesses are now within my knowledge.
Yeah, that's actually a handy use for these videos. For example, you could hambone the birds with Zombie World. I need to study all these new archetypes myself...
As much as I hate these birds, I love the video format. Please make this a regular series. Maybe cover another popular deck like Swordsoul or Sky Striker?
I wonder if the white owl in the quick play spell will ever be made? Hopefully a main deck monster with a good effect, to replace any of the non archetype monsters in the deck? I just like playing pure decks a majority of the time
Floowandereeze & Snowl is the card you're looking for ! The perspective of the card is mainly focused on the Terns leaving Snowl, but the card is referring to the Snow Owl !
Idea for an ultimate WIND monster boss monster in the form of a new “Monarch” (Each attribute would have their own “Omega Monarch”)
_Raiza The Omega Monarch_ (WIND)
Level 12
Pendulum scales: 0⬅️➡️0
_If you tribute summon or special summon (from your extra deck) a WIND monster: You can add this card to your hand. The Following effects are applied while this card is in your pendulum zones or face-up in a monster zone:⚫️Players can normal summon/set 2 additional WIND monsters per turn, and can do so with 1 less tribute.⚫️If a WIND monster is Tribute Summoned successfully, that monster’s onwer can shuffle 1 of their cards into their deck (that is banished or in the GY) that mentions WIND in it’s effects._
[ Winged Beast / Pendulum / Effect ]
_Cannot be special summoned. Must be tribute summoned using 1 Tribute summoned, Ritual Summoned or Extra Deck WIND monster, and if it is: You can activate 1 Field Spell from your hand, deck or GY. Cannot be destroyed by battle by, and unaffected by the effects of, your opponent’s WIND monsters. WIND monsters you control gain ATK/DEF equal to the ATK or DEF (your choice) of any WIND monsters that are summoned. You can apply each of the following effects of “Raiza the Omega Monarch” once per turn:⚫️Place up to 2 cards from either players hand, field or GY on top of their deck in any order.⚫️If an WIND monster you control would be banished or destroyed by an opponent’s card or effect: You can tribute it instead to tribute summon 1 “Raiza the Storm Monarch” from your hand, deck or GY.⚫️You can place 1 WIND Pendulum monster into your pendulum zones (From your monster zones, GY or extra deck.)_
ATK/3200 DEF/1000
Mostly I like responding to their first normal summon, had a crazy play sometime when I went CL1 add marincess wave and they went dreaming town. You can guess what happens next ;)
floowandereeze nuts is the best trap card for the archetype
Would love to see an Aroma video
Can you do a video for sharks. This video format of a video is really cool.
Surprised you haven't done one for Snake-Eye yet
The deck that finally had gotten 1 of the barrier statues ban.
We went from normal summoning Alister to normal summoning Robina.
This should be a template for subpar summoning methods like Tribute, Flip, and Gemini for example. To make it relevant or consistent, your gameplay should have at least 3 ways to initiate those summons/gain those summons. At least 1 of those being on your opponent's turn. Monarchs have it, True Draco have it, and the more recent Floo has it.
...so Im looking mainly at you older decks, like Steelswarms, Worms, Chemicritter, and the likes. Unless you have multiple ways gaining those summons, especially at least 1 way on your opponent's turn, you will never amount to much regardless of how broken future support becomes or lack of OPTs you have
would Neo Spacian Air Hummingbird be a good game 3/time card to throw in?
Normal Summon Robina
I fucking love floo my fav deck 😫 toxic gang 😂😂😂
I had Floowandereeze built in Master Duel before I went on hiatus. Should I take flight against all this insane newer stuff with the birbs?
Scary Sea and Snowl are cracked against Kash. The former against decks that need to go into Link monsters or Horus where your opponent has inherit special summons
Can you make the most budget deck version for master duel as they’re pack has just dropped making this even more budget to get a hold of instead of crafting cards you later on find you don’t need
genuine question: if this archetype were to get hit on the ban list, what would it be? if I had to guess, they'd limit robina and/or ban/limit empen. now that i've seen like 3 floo vids in the last week i'm guess we'll see a hit, particularly since I just bought a floo deck myself that hasn't even arrived in the mail yet
Take a look at Master Duel - there, Empen and Map are both limited, and other consistency cards are also hit (most pots limited, terraforming banned)
Realistically the worst bans that can hit the deck is putting map and empen to 1. Map going to 1 nearly forces the deck to commit to the regular normal summon and risk a hand trap, and empen going to 1 limits the options that the deck can make for end boards and extentions. Robina and eglen in all honesty at most would go to 2 since going any further basically kills the deck outright
@@mikopoot1486
So they should be down to one, got it
@@crashlight54 eh?? Floo is strong but we still have Labrynth, snake eye fire kings, purrely, kashtira, and sword soul decks that all can stop a floo deck outright. The deck is full power right now in the TCG and is not seeing as much play since it's halted by a veiler, ash, or an imperm on turn 1, just because floo can have pretty nasty combos doesn't mean it's consistently happening to where the limit is needed. Simply side decking a droll and Locke bird, a kaiju, or even raigeki is enough to counter the deck where it can't really ramp as much as it can. Just because it could be limited does not mean it needs to be.
@@mikopoot1486
Is joke
I hate how floo is pretty much the only cheap option nowadays, and all it amounts to is a floodgate deck. Whenever I play against floo, the ONLY thing I have to worry about is floodgates. Because unless they drew shifter or feather storm, they stand no chance
Should add new support name floowandereeze & circa
When normal summoned, it banish 1 winged beast from your deck, then if tribute summoned, you can set 1 floowandereeze s&t
This is a deck I may actually want to play not for the strategy (even though it is good) but for bird. (:
Is the Perfection-Elborz combo really worth it?
You have to give up Magnificent Map to play Elborz, and the effect of Elborz doesn't seem to provide much benefit outside a win-more situation.
TheDuelLogs please explain how Fire King decks work :()
Wind Statue banned because of Floo. Which I find it funny. Wind Statue can come back if it changes Type. It can be Beast.
yeah that's cool and all but how do you stop them?
Can empen stop even special summoned monsters from the hand not extra deck monsters
Here to learn how to get over Blue Eyes with low rarity birbs
Please make one for Melffys 🙏🏼
They’re all so cute i can’t read the text lol
love everytime konami employee have to do their job instead of letting maxx c keep these guy in check