Playing hide and seek with the orb at the Vessel [Outer Wilds]

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  • เผยแพร่เมื่อ 17 พ.ย. 2024

ความคิดเห็น • 16

  • @quantumblur_3145
    @quantumblur_3145 ปีที่แล้ว +24

    If you get the Block Placement mod you can do this with most orbs and even attach blocks around them. Seems they all have a range past their housing that they can't escape

  • @PloverTechOfficial
    @PloverTechOfficial ปีที่แล้ว +11

    This is actually really cool, I love making stuff no-clip

  • @Rickfernello
    @Rickfernello ปีที่แล้ว +27

    why did it Murder you

    • @arcanetech2244
      @arcanetech2244 ปีที่แล้ว +16

      Darwinian answer: because it's physics freaked out at being outside the housing, causing the collisions to do large amounts of damage at once.
      Watsonian answer: it's a sore loser.

    • @THExRISER
      @THExRISER ปีที่แล้ว +1

      @@arcanetech2244 Watsonian?

    • @arcanetech2244
      @arcanetech2244 ปีที่แล้ว +4

      @@THExRISER In literature there are two avenues of thinking, the Darwinian and Watsonian. Darwinian refers to the author's intent: is this cool, does this work mechanically, does this follow themes.
      Watsonian refers to internal reasoning: does it make sense to the character, what are their current conditions, would they actually do this.
      making both the Darwinian and Watsonian thinking coincide, or at least not be at odds, makes for good writing.

    • @THExRISER
      @THExRISER ปีที่แล้ว +1

      @@arcanetech2244 Oh I see.
      Gotta ask though, why would writers ever follow Darwinian thinking?
      Shouldn't the character always behave according with their pre-established behavior/ability?
      If they don't, then you just end with characters acting out of character, or pulling something out of their ass to escape certain situations, right?

    • @arcanetech2244
      @arcanetech2244 ปีที่แล้ว +1

      @@THExRISER The Darwinian is important because otherwise you just have characters going around and doing stuff for no reason at all, to the readers at least. if there's character action or interaction without greater narrative purpose, it feels like wasted time.
      as i said, the two are not mutually exclusive, and in fact both should be considered when writing: i want the character to do this cool thing, here's the circumstances that allow this cool thing.

  • @Drist_ayar
    @Drist_ayar ปีที่แล้ว +25

    Sh(in)y orb

  • @lopamurblamo
    @lopamurblamo ปีที่แล้ว +3

    Quantum orb