Everything Wrong with Halo's Vehicle Design

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  • เผยแพร่เมื่อ 27 ก.ย. 2024
  • It was really nice to be able to return to Halo for a bit, especially since the release of Halo: Reach on PC. I wish I could've done more in-depth discussion on the Scarab and the Warthog, but as I said, tanks are more my thing, that's why the Scorpion takes up over half the video.
    I've said it before, but it would hurt to say it again; this series is not meant to say that the actual designs themselves are bad, or that the game is bad because of them. This series simply takes a look at fictional vehicles from a realistic standpoint for fun.
    Check the channel "About" section for the link to the creator of my profile picture.
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    Halo 3: ODST - Rain (Deference for Darkness)
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ความคิดเห็น • 1K

  • @Spookston
    @Spookston  4 ปีที่แล้ว +873

    Since I think it's fair to say that the majority of you guys are tank enthusiasts, how would you feel about videos that are historically oriented? For example, I wanted to make a video about the Sherman's stabilizer, or the most underrated tanks of WWII.

    • @somticlight3712
      @somticlight3712 4 ปีที่แล้ว +18

      Historical videos of that magnitude would be amazing

    • @sonsofisstvan1675
      @sonsofisstvan1675 4 ปีที่แล้ว +6

      Spookston you are my favorite furryboi and youtuber. Your vast knowledge of history and detail is astounding. Please keep it up! Love everything you do! 🖤💖
      -
      Call me

    • @flippedstug9517
      @flippedstug9517 4 ปีที่แล้ว

      Sounds fun, I'd love to see that kind of stuff.

    • @jeri_v2578
      @jeri_v2578 4 ปีที่แล้ว +3

      Underrated tanks would be a cool vid

    • @thesupertendent8973
      @thesupertendent8973 4 ปีที่แล้ว +1

      Spookston: ya I'm quite into tanks, I wouldn't mind history ordinated videos.

  • @Mariopwnzu
    @Mariopwnzu 4 ปีที่แล้ว +1056

    "You either have firepower or troop capacity, you can't have both."
    Well I'd like to introduce you to the Warthog Sedan and the Warthog Grand Caravan from Cursed Halo
    Truly the best of both worlds

    • @Crimsomreaf5555
      @Crimsomreaf5555 4 ปีที่แล้ว +69

      Lol didn't think anyone would say this lol. that mod is just stupid fun

    • @usagifang
      @usagifang 4 ปีที่แล้ว +56

      Nah. The warthog limo is much better. Its like a transporting, shooting, bat.

    • @calebbekker4127
      @calebbekker4127 4 ปีที่แล้ว +36

      How long can a warthog truly get? We may never know.

    • @cristianardonmonge836
      @cristianardonmonge836 4 ปีที่แล้ว +31

      @@usagifang *that marine with a shotgun killing whoever is in the seat in front of him*

    • @dergenmusic2081
      @dergenmusic2081 4 ปีที่แล้ว +3

      Mariopwnzu I’d like but it’s at 69 and 69 jokes are funny.

  • @azzythechristianfurry
    @azzythechristianfurry 4 ปีที่แล้ว +1293

    To be fair about the Scarab, it’s actually a mining vehicle, not an assault platform. It just so happens giant mining beams are great for turning enemies into molten slag or ash piles. Or, ya know, nothing at all.
    The AA gun on the Halo 3 variant is actually just what it is.

    • @snperkiller1054
      @snperkiller1054 4 ปีที่แล้ว +276

      yeah, in its original design things like legs and sharp "feet" made total sense as it was probably expected to climb over mountains and such (which it does quite effectively)

    • @nobleman9393
      @nobleman9393 4 ปีที่แล้ว +241

      "I am a mining vehicle, not an assault platform, please don't shoot at me!"

    • @azzythechristianfurry
      @azzythechristianfurry 4 ปีที่แล้ว +65

      SNPERKILLER10
      Quite so. As far as walkers go, I’m hoping he’ll examine Command and Conquer 3: Kane’s Wrath’s Walkers used by all the different factions. Specifically the Wolverine and Titan mechs, which actually were meant for frontline combat. It seems more fair than looking at a mining vehicle which just happens to be good at combat.
      He could also take a look at Halo 2’s Scarab, which, while still a mining vehicle, seems more suited for combat because it has a large crew, and can block off access to its operation center. It still has the same walking problem as this Scarab, but it’s an improvement.

    • @koverpy426
      @koverpy426 4 ปีที่แล้ว +18

      Wish the humans have a beam-powered propulsion platform/station counterpart. Small unmanned drones/spacecrafts won't need a fusion engine.

    • @kabob0077
      @kabob0077 4 ปีที่แล้ว +115

      @@azzythechristianfurry The Halo 3 and Reach Scarabs are actually designed with the Lekgolo race in mind. Also that open power core in the back is so the Brutes can kill them if they go rogue.
      Basically the Halo Reach and 3 Scarabs can technically be classified as "Ultra Heavy Infantry" in "Power Armor" because they're like giant Hunters. The Halo 2 one is an older, crewed model that Regret probably dragged along for whatever reason.

  • @thomas4092
    @thomas4092 4 ปีที่แล้ว +129

    Few things about the scarab.
    1: It's not meant for combat. It's a mining rig with a front facing plasma excavation beam and a rear mounted AA cannon for defensive purposes.
    2: the hunter colony needs that section to be in open air as they react badly to cold temperatures yet need to keep the core cool enough to operate without have an overload every few minutes.
    3: Armor is more designed to bounce away falling debris. Even the hatch onto the upper section has a door that can drop down.
    4: legs are designed like that as to traverse not only rough terrain but are magnetized so that it may scale up metal surpasses as commonly seen at forerunner sites.

    • @oddityurie3435
      @oddityurie3435 4 ปีที่แล้ว +9

      Yes but we all know deep down it's mostly there for game play reasons but hey as long as you get fun and enjoyment on taking out the damn thing then it's all good

    • @obiwaankenobi4460
      @obiwaankenobi4460 3 ปีที่แล้ว +4

      1. Just because it isn't meant for combat doesn't excuse the fact it's a poor design.
      2. Vents exist. You don't need it to be in complete open air. And good luck using the Scarab in a cold environment, I guess.
      4. You didn't address literally any of the problems with the legs, such as the terrible ground pressure.

    • @thomas4092
      @thomas4092 3 ปีที่แล้ว +7

      @@obiwaankenobi4460 actually the ground pressure is somewhat mitigated by the anti grav generators on it, its more prominent in the Halo 2 super scarab varient as opposed to the halo 3 one but they do have them, 4 on the halo 2 and 5 on the halo 3 one. yes I will agree its terrible by our standards but its not Forerunner bad
      Cold environments aren't that much of a problem given 1 its plasma that shit is HOT and 2 the Hunter worms were originally from a zero atmosphere frozen moon.
      Poor design? Literally 70% of covenant activities take place in space or low gravity locations like derelict forerunner stations such as the one codenamed Parallax by ONI.

    • @obiwaankenobi4460
      @obiwaankenobi4460 3 ปีที่แล้ว +4

      @@thomas4092 You literally just said Hunter worms have a problem with the cold. And where did you get the source there's anti-gravity generators inside the legs? And no, that's not even true. Just because "most" activities take place in space/low-gravity environments (which isn't even relevant for a vehicle that's designed to operate on land) doesn't excuse bad vehicle design.

    • @thomas4092
      @thomas4092 3 ปีที่แล้ว +5

      @@obiwaankenobi4460 not inside the legs its all in the main hull. You see two on the sides of the halo 2 scarab and one on the rear, the info is in the halo ships and vehicles book. There is a HUGE difference between cold moon and cold enough to regulate something that BOILS metal in an instant

  • @BungieStudios
    @BungieStudios 4 ปีที่แล้ว +421

    Don't forget that the UNSC makes use of a lot of AR technology. Look and move. Instead of our analog stick, they'd be using their heads. Scorpions are supposed to have two compartments. The Halo CE booklet claimed that two Marines were required to pilot a Scorpion, or one Spartan (or person with a neural interface).

    • @EggEnjoyer
      @EggEnjoyer 4 ปีที่แล้ว +54

      everyone Also most unsc soldiers have a neural uplink. So things like accuracy and vehicle controls isn't an issue for most soldiers

    • @SpaceNerd117
      @SpaceNerd117 4 ปีที่แล้ว +27

      @@EggEnjoyer Spartans have an upgraded neural interface.

    • @kanaka118446
      @kanaka118446 4 ปีที่แล้ว

      I spot Flannel Daddy in your PFP

    • @bombomos
      @bombomos 4 ปีที่แล้ว +3

      So for the Marines, one to drive and one to fire. But for neural interface users you can do all in one slick movement

    • @paragonavataroftheirontenth
      @paragonavataroftheirontenth 3 ปีที่แล้ว +2

      @@bombomos a spartan can do it because he can use the cameras on the tank to se outside, he can control the turret and using an AI or managing both shooting and moving he can drive the tank around

  • @devinbrooks3930
    @devinbrooks3930 4 ปีที่แล้ว +207

    Do the Elephant from Halo 3 and Halo Wars, maybe the mammoth too

    • @endprocess9479
      @endprocess9479 3 ปีที่แล้ว

      Yes

    • @kraineee3816
      @kraineee3816 3 ปีที่แล้ว +2

      Yeah mammoth looks pretty impossible but great against covanent and fouruner i acually dont know the spelling of it

    • @bcpablo35
      @bcpablo35 3 ปีที่แล้ว

      Mammoth needs to be in halo infinite

  • @spartan456
    @spartan456 4 ปีที่แล้ว +165

    "legs are generally not a good mode of transportation"
    [reees in metal gear]

    • @dr.boring7022
      @dr.boring7022 4 ปีที่แล้ว +22

      Litterally every mammal: Say sike right now

    • @plasmancer6104
      @plasmancer6104 4 ปีที่แล้ว +7

      'looks down at own legs' oh

    • @dsdy1205
      @dsdy1205 3 ปีที่แล้ว +1

      @@plasmancer6104 we invented wheels for a reason

  • @fintaylor2657
    @fintaylor2657 4 ปีที่แล้ว +92

    I heard somewhere that the Scarab has anti-gravity generators in its legs to help support its enormous weight. Downsides being the energy requirement and why not just use smaller vehicles or better legs.

    • @Bluelyre
      @Bluelyre 4 ปีที่แล้ว +28

      Because those smaller vehicles aren't mining platforms.

    • @ls200076
      @ls200076 4 ปีที่แล้ว +5

      @@Bluelyre I love how fantasy sci-fi use the anti-gravity trope

    • @kabob0077
      @kabob0077 4 ปีที่แล้ว +6

      @Walter McClain Well, there is Neural Physics and the shit the Precursors, Ancient Humans, Forerunners, and the Flood did/do...

    • @Xozkov
      @Xozkov 4 ปีที่แล้ว +4

      @Walter McClain when it comes to forerunner technology then it goes into fantasy sci-fi mode

    • @fearmasterm.m.z7139
      @fearmasterm.m.z7139 4 ปีที่แล้ว +3

      @@Xozkov not to mention that the scarab is a living ish thing

  • @KaptainKommissar
    @KaptainKommissar 4 ปีที่แล้ว +76

    In the Halo lore, the Scarab is actually a mining machine, repurposed for warfare

    • @HeirToSparda
      @HeirToSparda 3 ปีที่แล้ว

      Yup. I think HiddenXperia did a video on it.

  • @joeybraghieri
    @joeybraghieri 4 ปีที่แล้ว +112

    I'm pretty sure the Scarab is used primarily for mining.

    • @kabob0077
      @kabob0077 4 ปีที่แล้ว +15

      It is, it just so happens that it can also be some pretty good Heavy Infantry in the B type and a decent vehicle in the A type.

    • @Kisseyhersh123
      @Kisseyhersh123 4 ปีที่แล้ว +3

      It's accidentally a great combat platform.

    • @greenradiozone824
      @greenradiozone824 4 ปีที่แล้ว

      @@Kisseyhersh123 Basically yes

    • @5xg378
      @5xg378 4 ปีที่แล้ว

      Halo 2 one is for mining
      The one from reach and 3 is ultra heavy infantry

    • @Kisseyhersh123
      @Kisseyhersh123 4 ปีที่แล้ว

      @@5xg378 no, they're both for mining.

  • @phantomaviator1318
    @phantomaviator1318 4 ปีที่แล้ว +52

    "Iron sights are bad for accuracy and long range engagements"
    Simo Hayha has a late Christmas present for you.

    • @n147258noah
      @n147258noah 4 ปีที่แล้ว +4

      That, and because of all the interface technology it's possible that the HUD quite a few soldiers have may have a smart reticle for aiming. The iron sights/posts are just supposed to help align it, possibly. Or for if you simply have no HUD abilities and the Warthog's deadlined, but the gun still works. Modern rifles may have red dots (battery-powered) but still have their iron sights for backup.

    • @supremecaffeine2633
      @supremecaffeine2633 ปีที่แล้ว +1

      I know this is a very old comment, but Simo Hayha mostly fought within a few hundred meters.

  • @noahw7013
    @noahw7013 4 ปีที่แล้ว +174

    What if the scorpion driver has an Apache helicopter type set up where he looks and the gun aims

    • @Spookston
      @Spookston  4 ปีที่แล้ว +82

      Then he wouldn't have 360 degree engagement capability.

    • @tramachi7027
      @tramachi7027 4 ปีที่แล้ว +31

      @@Spookston I mean...It could. But that would be either A) a one-time use or B) you´d need a bit help...with only one-time use aswell.
      Jokes aside maybe its like an eytracker thing. Where when you look to a certain point on the edge the turret just rotates, avoiding the need to turn the whole head.

    • @IO-hh2fz
      @IO-hh2fz 4 ปีที่แล้ว +47

      If i remember correctly the scorpion is primarily controlled using the standard neural interface that every soldier in the unsc is equipped with.
      Also the guy behind the installation 00 youtube channel (he does incredibly detailed breakdowns of halo equipment) put forward the idea that multiplayer is actually happening how your spartan percieves it (at 1/10th the speed a normal human does), this would mean that the speed of a rocket is more in line with a real one if you compensate for it (ingame velocity X 10).
      Building on the previous point, i personally think that the scorpion uses an electrochemical gun (the us navy has researched then and the south korean army is also looking at them as a potential upgrade for the K2) the speed of the projectile would then make sense.
      Also it should be noted that prior to the insurrection there hadn't been a major war in about 200 years in the halo universe.
      Lacking any credible armoured threats the increased ammo capacity of the 90mm gun does make sense if you are not going to be shooting against anything heavier than an apc or a pillbox.
      The insurrection also lacked any credible armour so the wraith 'assault mortar' is likely the first real large scale armoured threat the unsc has faced in almost 3 centuries, and with the scorpion being in widespread service and production as well as 'good enough', it is likely the unsc was only working on a replacement after the end of the human-covenant war (or with the amount of covenant tech they then got access to had to start over again).
      We do see a 'new' variant of the scorpion in halo 5 (likely a quick upgrade with a lot of recycled legacy scorpion systems and off the shelf parts) as well a technology test bed vehicle (hannibal scorpion).
      The created conflict has likely also hampered this work so the scorpion is likely to remain in unsc service for a while longer.

    • @aleksanderbialy8146
      @aleksanderbialy8146 4 ปีที่แล้ว +4

      If you look closely in Halo 3 and Reach the driver's head does turn with the turret but of course the head only turns 90 degrees left or right of the both but shoots to the other side once the turret has turned more than 180 degree

    • @ls200076
      @ls200076 4 ปีที่แล้ว +10

      @@IO-hh2fz Still weird that there is no "acceptable alternative" when the neural interface doesn't work.
      Never works 100% there's always something fucking it up.
      Especially in the military.

  • @THEMONKEYWITHNOSOUL
    @THEMONKEYWITHNOSOUL 4 ปีที่แล้ว +93

    Warhammer 40K you say? Lets talk about the Imperium of Man:
    Pro:
    * standardised armour chassis, same chassis serves like 8 different vehicles
    Con:
    * HAVE YOU HEARD OF ANGLED ARMOUR??

    • @shawnosborne7102
      @shawnosborne7102 4 ปีที่แล้ว +11

      ORK vehicles no cons whatsoever

    • @THEMONKEYWITHNOSOUL
      @THEMONKEYWITHNOSOUL 4 ปีที่แล้ว +19

      @@shawnosborne7102 ITZ GOTTA GRATE BIG SHOOTA

    • @shawnosborne7102
      @shawnosborne7102 4 ปีที่แล้ว +7

      @@THEMONKEYWITHNOSOUL WHY HAV ONE BIG SHOOTA WHEN YOUS KAN HAV TWOS

    • @JiggleWiggleBagel
      @JiggleWiggleBagel 4 ปีที่แล้ว +6

      @@shawnosborne7102 YOUS DOIN IT RONG ITZ GOTTA AVE A FOUSAND MOR

    • @RedShocktrooperRST
      @RedShocktrooperRST 4 ปีที่แล้ว +4

      Look at the front of the Leman Russ and tell me that's not sloped.

  • @benjamin1359870
    @benjamin1359870 4 ปีที่แล้ว +25

    One thing to keep in mind though is that they are still room for improvement when it come to "powder shell"weapon, they are in between technology between our modern gunpowder and railgun cannon, one example for example is Electrothermal-chemical technology, it's the same concept as our gunpowder amunition but now what ignite the propellant is a plasma cartridge that well ignite it self thanks to electricity, so it need a bit of electricity much more than our modern tank have right now but it doesn't need as much as a railgun. This allow for a much predictable reaction, increased projectile velocity, increases accuracy and allow the use of much denser propellant. but it would still be a shell with powder in them so the amunition and spent shelll would look awfully similar.
    So the fact that it still use powder shell doesn't really tell us anyting about the technology behind the cannon and it's efficiency
    Since the name of the Scorpion main cannon is the M512 smooth-bore high-velocity cannon, i think we can discard that shell velocity as an ingame balance.
    So maybe we could consider that this 90mm cannon use this technology and have quite more punch that its caliber suggest, well that's what i will consider because it makes much more sense in universe.

  • @experiencemaster1743
    @experiencemaster1743 4 ปีที่แล้ว +24

    Fun fact: the scarab was originally just used for mining till the covanant realised "hey, why don't we point this big ass laser....at the enemy" the models of scarabs we fight in halo 3 were prototypes of unmanned variants, but due to being rushed that left little time to reinforce the main core and eventually the prototype was evolved to be completely operated by A.I's and engineers with no way of boarding
    the scarab being designed for mining would obviously be designed to traverse ountains and cliffs.
    plus one of the reasons the scarabs didn't last long in halo 3 (aside from the aformentioned prototype designs) is because the UNSC deploys all it's anti-armor whenever a scarab was dropped in,
    not to mention due to their size they don't walk out of dropships, they hang onto the carriers and are dropped from orbit

    • @wh3nderson95
      @wh3nderson95 4 ปีที่แล้ว +2

      I would think that too, but the 2 Scarabs used to fend off the Coalition forces attacking Prophet of Truth in the pillar at the end of Halo 3. Is not that good in the first place. Because of the exposed belly.
      I think Phantoms and a small fleet of Ghosts could have helped defend Truth at the entrance of the facility.
      While the Scarabs have no to a pathetic amount of ground support to keep UNSC from attacking below.
      It cant stop Mongooses which compared to cost of production. The Scarab is a money pit.
      (I know it's weak for gameplay reasons and to look cool. But I am struggling to see how the UNSC could lose so badly against inefficient Covenant Hardware).

    • @halinaqi2194
      @halinaqi2194 4 ปีที่แล้ว +1

      In lore the UNSC was generally tactically superior, it just was the covenant was so numerous and dominant in space warfare they pretty much won every battle against the UNSC.

  • @joenuts8312
    @joenuts8312 4 ปีที่แล้ว +9

    I will say this: The original Scarabs in lore were mining platforms, so the legs are probably there for easier movement across a dangerous or scattered surface underground or on hilly/mountainous terrain, where a flat surface may not be available or there might be water everywhere

  • @cpMetis
    @cpMetis 4 ปีที่แล้ว +8

    Scarabs aren't actually meant for combat, but excavation. That's why they're basically giant plasma beams with a body attached. The weird feet is meant to give them the most mobility on wrecked terrain and harsh inclines possible.
    That's why you see them when you do. In Halo 2 they deploy an outdated scarab as they are just trying to buy time to get away. In 3 the first ones were actually doing their intended role until you came too close to their AA guns and were reassigned, and the later scarab fights are also them just tossing whatever they had at you to slow you down. In Reach they're being deployed because the Covies are trying to take down the last dockyard and realize you're up to something so they're kinda scrambling to get it done. Even in Halo Wars 2 when you get to use your own modified scarab it's for the same purpose, to bust through into the wreckage of High Charity.
    Scarabs are really meant to be smaller, mobile, more precise versions of the plasma projectors they have on their ships.

    • @kabob0077
      @kabob0077 3 ปีที่แล้ว

      There's also the Super Scarab in Halo Wars that seems to have only its Excavation Beam done so they just turned the head around to fire at you since they're desperate to stop you...
      The Covenant have a habit of throwing Scarabs at things they want to stop, don't they? Hell, even the Banished have that habit.
      And then there's the Scarabs that we actually haven't seen and don't know much about other than the simple fact that they supposedly exist in the lore somewhere.

  • @nathanrandomized3593
    @nathanrandomized3593 4 ปีที่แล้ว +19

    "Why are there six pedals if there are only four directions?" Caboose

  • @diamonddelver3845
    @diamonddelver3845 4 ปีที่แล้ว +11

    Are we just ignoring the horribly exposed scorpion gunner seat?

  • @amillionrobots
    @amillionrobots 4 ปีที่แล้ว +42

    While I enjoy watching your videos, I can’t help but say the following;
    You’re comparing the Scorpion to modern day standards and technology, whereas Halo takes place in 2552 (in this case). Roads and bridges would’ve had to be wide for the Scorpion to be as wide as it is, and the vehicles used to transport it are large, in fact, larger than the Scorpion. In 500 years, the problems seem with the Scorpion we see now due to historical occurrences, will have been solved. I have little to say about the Warthog, as I pretty much agree with everything said about it, besides the fact that you don’t need to use resources on advanced sighted when you already are using the VISR technology. Also, having the gun where it is should’ve been fine, as the people manning the tend to have decent body armor (that would be effective against the weapons the Insurgency were using).
    When you list the Scarab’s cons, or any of the Covenant’s technology, just remember that it’s technology that the Covenant uses, not Humanity. They won’t use treads, as they have their reasons we probably wouldn’t understand. Basically, listing cons for the Covenant isn’t an amazing idea, their technology is beyond our comprehension.
    I apologize if this comment comes off a little negative, but I felt the need to say something.

    • @alastor8091
      @alastor8091 4 ปีที่แล้ว +17

      The smaller the better. Scorpions are unnecessarily wide and that frequently hinders their movement as seen in cases like New Mombasa when a modern tank could easily traverse the entire city but a Scorpion can't and is often stuck.
      In warfare, the idea is NOT to get shot. The insurrection use the same weapons as the UNSC and armor is not that great unless you're a Spartan. I don't care how good they say the armor is, I wouldn't want to get shot. Not only that, but typical marine and odst armor has no more coverage than our own save for the full helmets. A bull anywhere but to those armored sections is going through. Not a good idea to rely on it in the slightest anymore than it is today.
      As for covenant vehicles, their tech is not incomprehensible in the slightest. The UNSC has not only been able to reverse engineer some of its tech, but has also done the same and better to an almost absurd degree with Forunner tech, you know, the guys who had the laws of physics wrapped around their finger? The UNSC understands technology even better than the covenant at this point as shown by how the Infinity outclasses their ships in every way. If you're a fan of the expanded universe, there was also a time where Cortana was able to take control of a covenant ship and, within a few minutes, was able to make calculations that drastically increased the efficiency at which the plasma weaponry was used to decimate other Covenant ships nearby. They can't even use their own weapons well. Humans understand Covenant tech better than they do and even more so. The designers just put rule of cool before practicality.
      Lastly, it might also highlight their lack of knowledge in that the Brutes, a major component of the Covenant, only just rediscovered the radio. They aren't very smart at all.

    • @Newt0rz
      @Newt0rz 4 ปีที่แล้ว +5

      @@alastor8091 Sounds to me like the Covenant's brains are seperate from their operator's effectiveness. That's a big problem imo. You want your troops to know what they're using intimately.

    • @Kisseyhersh123
      @Kisseyhersh123 4 ปีที่แล้ว

      @@alastor8091 Actually, Spartan armor kinda sucks. The joints are heavily exposed and the shields are the main defensive factor.

    • @SpaceNerd117
      @SpaceNerd117 4 ปีที่แล้ว +10

      ​@@Kisseyhersh123 The undersuit itself is actually pretty tough, and the plating is a titanium alloy. As mentioned above, the idea is to avoid getting shot over tanking hits, so getting more mobility by sacrificing more heavily armored joints makes sense, especially since one usually aims for the center of mass. The shields help with armoring the joints as well. Spartans are also a lot faster than humans, even more so in armor, so there's that.
      @Newt0rz The guys that design the vehicles and weapons in the Covenant are actually a separate caste from the warriors. They Covenant as a whole also tend to favor dogma and honor over practicality.

    • @amillionrobots
      @amillionrobots 4 ปีที่แล้ว +5

      Alastor With the first couple of examples you used, you were using modern standards and technology, whereas 500 years in the future, our methods now would be seen as primitive. Just compare ourselves to the humans from the 1500s, you’ll see massive technological differences. And technological progress and innovation has only improved.
      Even with advanced body armor, you wouldn’t want to get shot. Throughout the history of body armor, no one ever did. As long as it works, the operator is fine. And you can see that in addition to the torso and head, the thighs and shins are also covered, by what we can assume is a more advanced material than Kevlar.
      I’m aware of the fact that Infinity uses Forerunner technology and such, but that’s years after the Halo events (2552). Again, our understanding of science will have far surpassed our current understanding of science.
      Then when you talked about the Covenant ships being used by Cortana to destroy each other, remember she was Operating them. In addition to the fact that she’s Cortana, and can do what she did.
      Remember, post Combat-Evolved, Cortana had infiltrated Installation 4, therefore she had acquired knowledge of Forerunner tech, which Covenant tech is based on.

  • @sAmpY_wAmpy
    @sAmpY_wAmpy 4 ปีที่แล้ว +23

    The warthogs:
    Default: anti infantry, recon
    Rocket: anti vehicle/suicide cart if ur Gunner is stoopid
    Gaus: high velocity high rate of fire anti everything sniper rifle

  • @totallynototanmp4353
    @totallynototanmp4353 4 ปีที่แล้ว +17

    The iron sights thing isnt really valid cause unless youre downrange or in an infantry unit youre crew serve has an iron sight and thats it, but the warthog has no noticable elevation lock which means realistically when you dismount that weapon system is gonna be smackin the shit out of the post its mounted on, either breaking the weapon or the mount. And I hope it has a pneumatic or hydraulic elevation systen cause if not and you have to manually hold that thing up its a wonder how anyone but a Spartan does it cause im sure those weapons are heavy as hell.

  • @clydecraft5642
    @clydecraft5642 4 ปีที่แล้ว +9

    8:17 if the master chief wasnt there, all the marines probably would have been wiped out by the scarab

    • @saladv6069
      @saladv6069 4 ปีที่แล้ว +4

      Mainly because the average halo marine has the IQ of a squirrel

    • @Neion8
      @Neion8 4 ปีที่แล้ว +1

      @@saladv6069 Don't be mean to squirrels, also Warframe ftw!

    • @alexisbaz8746
      @alexisbaz8746 4 ปีที่แล้ว +1

      @@saladv6069 but they have a godlike accuracy, just be carefull if they have a rocket launcher...

  • @Vviridescent
    @Vviridescent 4 ปีที่แล้ว +4

    Spook: The Warthog's aiming is bad because it only has iron sights.
    Me: It has sights?

  • @markmulder9845
    @markmulder9845 4 ปีที่แล้ว +4

    The subsonic shells on the scorpion tanks are actually for gameplay balancing. The shells in lore travel much faster.

  • @smeminem1258
    @smeminem1258 4 ปีที่แล้ว +16

    Btw the wiki pages give out some specs for the 40k vehicles although the values are funky since they would use metals with different relative thickness values

    • @Irondrone4
      @Irondrone4 4 ปีที่แล้ว +5

      It doesn't help that 40k has always played fast and loose with the scale and capabilities of its vehicles. Try looking up the exact measurements of an Imperial Titan; you will get many different results for any class you pick. Even going off of the tabletop models is tricky, as they are rarely properly scaled to each other.

    • @codyyoung5636
      @codyyoung5636 4 ปีที่แล้ว +3

      @@Irondrone4 not to mention its can just be explained away as lore by people saying "oh this forgeworld made variations for such and such reason."
      Come to think of it, it's be hella hella hella hard to standardize tools/weapons/vehicles/materials across an empire that spans nearly ALL of the milky way galaxy. Especially lacking a reliable means of FTL travel to act as a supporting infrastructure.
      "TECH ADEPT, Why is this titan not repaired and ready for use?"
      "Sorry Princep, we lack the materials as they were lost in warp travel and the few we did receive are made using mars standard tooling and are not compatible with our standard tooling, the ammo we received is of a different caliber and the loaders used to fit all of this are to small or more to the point our titan is to big"
      " by the omnissah, you would think that someone of all powerful foresight that rules a Terran empire with absolute authority would think of this."
      *STARES STRAIGHT AT CAMERA*

    • @nichsa8984
      @nichsa8984 4 ปีที่แล้ว

      @@Irondrone4 spending too much at own risk

  • @MistahFox
    @MistahFox 4 ปีที่แล้ว +25

    I think the warthog's exposed gunner is acceptable if it's role is only that of a light transport truck, reminiscent of WW2 Jeeps that occasionally had .50 cals for emergency self defense or light fire support.

    • @herrfantastisch7489
      @herrfantastisch7489 4 ปีที่แล้ว +11

      A Humvee could be regarded as a light transport and its gunners are much more protected as they're not exposed. You definitely don't want your gunners to be that exposed at all. I'd say the exception goes more for the Mongoose.

    • @alastor8091
      @alastor8091 4 ปีที่แล้ว +9

      You guys keep bringing up WW2 as if they did things in an optimal way back then. Exposed gunners suck. There's a reason turrets are shielded now.

    • @MistahFox
      @MistahFox 4 ปีที่แล้ว +1

      @@alastor8091 I definitely disagree with using the Warthog like a Humvee. There should be another vehicle in a more direct combat oriented role, the Warthog should only be light utility and fire support. I also don't think you can fit that mini-gun into a turret without a much larger vehicle, Humvee turrets just fit a .50 cal and are still very exposed, and the Humvee is the same size or larger than the Warthog.

    • @herrfantastisch7489
      @herrfantastisch7489 4 ปีที่แล้ว +3

      @@MistahFox 1. The Humvee is definitely smaller than the Warthog. You're likely thinking of the MRAP
      2. Both vehicles use turrets, no miniguns
      3. The Humvee is definitely not exposed. For a light vehicle, it has bulletproof windows and amazing protection for the gunner and passengers against small arms and even higher calibers.
      4. Both vehicles are multipurpose, and a vehicle used for scouting is no excuse to make it so exposed
      5. Fire support and utility should be the roles for the Warthog? Fire support would be putting the Warthog in combat and even if it is light utility, so is the Humvee, which is so much more protected

  • @Kairu_Kilofski
    @Kairu_Kilofski 4 ปีที่แล้ว +9

    I do know that atleast the Halo 3 Scorpion uses rocket shells. This can be seen is the replay mode.

  • @OfficialSpyderr
    @OfficialSpyderr 4 ปีที่แล้ว +5

    The scorpion would be too much of a mechanical nightmare to be effective. If it wasn't a mechanical nightmare then more MBTs of that design would be in use, but none are

  • @jaredpickett5832
    @jaredpickett5832 4 ปีที่แล้ว +7

    I originally thought that the scorpion had no connection between its engine and the treads, I thought it was using treble motors like an excavator or skid steer loader. But in halo 2 anniversary, the scorpion engine revs and changes gear when your moving forward. The wheels at each end of the treads (where the drive sprocket should be look similar to treble motors).

    • @EggEnjoyer
      @EggEnjoyer 4 ปีที่แล้ว +1

      Tbf, Halo 2a isn't the original design bit instead 343's design. So it may not be consistent with bungie's work

  • @cruxnajii2056
    @cruxnajii2056 4 ปีที่แล้ว +3

    The Scarab was never meant to be a war machine. That's something that just kinda happened... It's actually a massive piece of mining equipment.

  • @MistahFox
    @MistahFox 4 ปีที่แล้ว +15

    Most of the Scorpion's issues could be solved by re-designating it a light airborne assault gun instead of an MBT.

  • @o_o-037
    @o_o-037 4 ปีที่แล้ว +3

    "Read's title"
    *ME:* _[Equips Spartan Laser]_ Oh I'm sorry, could you repeat that? (Semi-laugh) I wasn't listening.

  • @BodaciousBloke
    @BodaciousBloke 4 ปีที่แล้ว +8

    Forgot to mention the fact that the games are in “Spartan Time”. this means that the times you listed for the time rounds travel (the scorpion for example) are actually much faster for normal humans.

    • @ethanwagner6418
      @ethanwagner6418 4 ปีที่แล้ว +2

      I don't really like that explanation, because it doesn't apply to everything in the game. Dialogue sounds normal, Earth gravity appears normal, character moment speeds are normal. The explanation of gameplay mechanics is simpler than Spartan time.

    • @arthureaterofworlds5176
      @arthureaterofworlds5176 4 ปีที่แล้ว +2

      Spartan time is actually a rush of adrenaline with combat, so it can be stopped in no combat areas

    • @stylesrj
      @stylesrj 4 ปีที่แล้ว +1

      @@ethanwagner6418
      Earth gravity normal? Then why is everything so floaty?

    • @ethanwagner6418
      @ethanwagner6418 4 ปีที่แล้ว

      @@stylesrj floaty?

    • @stylesrj
      @stylesrj 4 ปีที่แล้ว

      @@ethanwagner6418
      Spartans in their one-ton armour seem to bounce around like astronauts, as if they were on the moon.

  • @CloakerM8
    @CloakerM8 4 ปีที่แล้ว +2

    Another con for the warthog, the driver and passenger seat is greatly exposed to it's MG. Rounds expelled from the MG will fall into the compartment and distracts the driver or cause burns from the expelled cases if the user is not wearing suitable armour.

  • @unwantedzero228
    @unwantedzero228 4 ปีที่แล้ว +6

    It's possible that the Scarab has large repulsion systems like the Wraith to help it stay up but if those repulsions are damaged then that's where the problem comes also I believe the Scarab was never intended to be a military vehicle but an artifact excavator. It's possible that it was modified during the human-covenant war with the large Cannon and turrets for combat. Doesn't solve its problems but it looks cool

    • @kabob0077
      @kabob0077 4 ปีที่แล้ว

      It's a giant mining platform piloted by space worms.

  • @orion9026
    @orion9026 4 ปีที่แล้ว +11

    The no sprocket teeth design does work. To see our lord and savior talk about it, watch the Inside the Hatch video for the T-34-85 episode 1 and skip to 6:50

    • @Spookston
      @Spookston  4 ปีที่แล้ว +7

      It's the same system as the BT. Which wouldn't work because there is only one point of connection between the track pod and the hull.

    • @orion9026
      @orion9026 4 ปีที่แล้ว +3

      meaning it doesn't work well, which I do agree with. A sprocket makes a lot more sense. I guess the reason for being the way it is from a game design perspective could be a simpler 3D model?

  • @gabenewell3955
    @gabenewell3955 4 ปีที่แล้ว +7

    I mean the covenant had thousands possibly hundreds of thousands if not a million worlds and systems under there control so to say build small units instead of a scarab can’t be said for the covenant they had potentially millions of scarabs

    • @obiwaankenobi4460
      @obiwaankenobi4460 3 ปีที่แล้ว

      ...you can still make the Scarab smaller.

  • @ronaldmacdonald8667
    @ronaldmacdonald8667 4 ปีที่แล้ว +3

    The Leman Russ Battle Tank and Tau Hammerhead Gunship could be a good start for 40K vehicles.
    Different factions, different races, but both are considered "heavy Support" in the game

  • @chrisarnold9139
    @chrisarnold9139 4 ปีที่แล้ว +5

    The scorpions gun is aimed via a neural jack, so there is no need for a manual system (though having one for redundancy would be nice.)
    I'm not sure If the jack is standard for unsc soldiers, but I know all Spartans have it, it's what allows their mjolnir and any AI aboard to access their brain directly

  • @icebreakerce1942
    @icebreakerce1942 4 ปีที่แล้ว +2

    The scarab is actually a mining platform that was equipped with as on top

  • @xxsickmo7lonzxx524
    @xxsickmo7lonzxx524 4 ปีที่แล้ว +3

    Scarab: hey look there's something in our way.
    Trailer: *gets yeeted into the sky.*
    0:01

  • @elphonsaminis
    @elphonsaminis 4 ปีที่แล้ว +2

    Scarab is actually heavy infantry as it is made up of Lekgolo worms that misbehave so the crew is to make sure they don't go rogue and the reactor is used to power the gun.

  • @thesupertendent8973
    @thesupertendent8973 4 ปีที่แล้ว +10

    Thanks man, love these halo videos, thanks for the nostalgia.

  • @HolyknightVader999
    @HolyknightVader999 4 ปีที่แล้ว +1

    Scarabs don't walk on the halls of a Supercarrier. They're in package mode being moved around by other machines.

  • @RichardNixion357
    @RichardNixion357 4 ปีที่แล้ว +4

    "It's a troop transport."
    Maybe we should put a turret on it?
    No. No. No.
    (Pentagon Wars)

  • @mistermango8224
    @mistermango8224 4 ปีที่แล้ว +1

    The fact that the each of the warthogs wheels has and independent drive and suspension system makes it great for the role it's meant to fill, might not be the best on maintenance though lol

  • @fenixflexin5942
    @fenixflexin5942 4 ปีที่แล้ว +6

    Spartans are 8ft tall and there’s different versions between games so reach tank isn’t the only tank

    • @CrazyDutchguys
      @CrazyDutchguys 4 ปีที่แล้ว

      7ft*
      There were only 1 or 2 spartans that reached 8

    • @fenixflexin5942
      @fenixflexin5942 4 ปีที่แล้ว +1

      The Dutchinator wel yeah 7ft to 8ft

    • @bobjones1432
      @bobjones1432 4 ปีที่แล้ว +1

      @@CrazyDutchguys The tallest Spartan was Samuel-034, and he was only 223 cm with armour. Master Chief is 218 cm in armour, 208 cm without armour, so Samuel is roughly 213 cm without armour, so at most they're only around seven feet.

    • @wumbosaurus9121
      @wumbosaurus9121 4 ปีที่แล้ว

      @@bobjones1432 Jorge was near the same height wasn't he? Not quite as tall, but close

    • @bobjones1432
      @bobjones1432 4 ปีที่แล้ว +1

      ​@@wumbosaurus9121 According to their Halo Waypoint pages Jorge-052 was one mm taller, which is still virtually the same height, but they made him taller for some reason. Contradicts everything about Samuel towering over everybody else, but I guess it's canon. Funnily enough, Samuel's page used to say he was 238 cm in armour (228 cm without armour) but they changed it for some reason.

  • @Aetius_of_Astora
    @Aetius_of_Astora 4 ปีที่แล้ว +1

    1 thing about aiming and driving at the same time in halo that i think makes it slightly more reasonable is that they probably aim just like we do in game where the gun points where you look similar to modern attack helicopters

  • @crazygamecrafter8830
    @crazygamecrafter8830 3 ปีที่แล้ว +1

    for the scarab, you forgot the immense mobility available from the legs, and you forgot that in the lore it's MEANT primairly for terraforming

  • @Robloxman01
    @Robloxman01 4 ปีที่แล้ว

    One thing worth noting is that there are basically two versions of the Scorpion. One that we don't see in game, which is supposed to be a 2 man vehicle that doesn't have the pintle MG, and one that replaces the second crewman with a dumb AI (or a smart AI if the driver has one) that handles most of the actual workload and enhance situational awareness. Also, I imagine it uses cameras mounted on the turret and hull to see 360 much like modern unmanned turret designs do, and the feed from them is routed into the smartlink HUD that every UNSC soldier has built into their armor.

  • @TeeBeeClassic
    @TeeBeeClassic 4 ปีที่แล้ว +9

    When he starts talking about the warthog:
    "Humvee heavy sweating"

  • @ghriszlybare2547
    @ghriszlybare2547 4 ปีที่แล้ว +2

    "you either get firepower or troop capacity, you cant have both."
    You sir must have never put 4 marines with rocket launchers in a transport hog.
    Go play "the storm" in halo 3 and then try to tell me you can't have both

  • @MikeBison_
    @MikeBison_ 4 ปีที่แล้ว +4

    One thing to note, the Warthog was never a military vehicle. It was a civilian designed ATV-type sporting vehicle that was re purposed by the UNSC. You can see advertisements for it on billboards in Halo 2.

    • @ls200076
      @ls200076 4 ปีที่แล้ว

      Weird to use the warthog then. Especially when you're fighting Human insurgents. MG and regular small arms fire would be a nightmare for the crew.

  • @kolinmartz
    @kolinmartz 3 ปีที่แล้ว

    6:20 “You either get a gun or troop capacity”
    Tracked APCs and IFVs: “allow us to introduce ourselves”

  • @mattf967
    @mattf967 4 ปีที่แล้ว

    I think with the Scarab's exposed hunter colony, you've gotta remember those worms are still living organisms which require air, water and food and it's a lot easier to administer all of those if you can reach them. While you could (theoretically) be able to intubate them and thus supply those resources through tubes that pass through some kind of heavy armour plating, boarding attempts are generally not expected so it's much easier to just slap the big back plate to the scarab and leave it at that.

  • @christianlee1693
    @christianlee1693 4 ปีที่แล้ว +1

    The scarab might be made out some super light alien space magic armor hence why it just falls to bits

  • @itaybron
    @itaybron 4 ปีที่แล้ว +8

    You keep mixing up imperial and metric units, it gets confusing.

  • @tanwenwalters7689
    @tanwenwalters7689 4 ปีที่แล้ว

    Another note that I've not seen people touch on in regards to the Scarab, is accommodating for the Lekgolo. Beyond the suitability for its role as a mining vehicle, the Lekgolo seem to prefer to have legs in their gestalts, so naturally, the Scarab would have legs rather than tracks because the Lekgolo "crew" would most likely struggle with treads. Plus, it's possible its size is also slightly influenced by the Lekgolo colony, as (at least to me) it seems that each type of Lekgolo (Mgalekgolo, Sbaolekgolo, etc) prefer different sized colonies, splitting when they get too big, so assuming the variant of Lekgolo that drives the Scarab took a massive form before the Covenant started using them in Scarabs, it might have just been an unavoidable problem.

  • @Kisseyhersh123
    @Kisseyhersh123 4 ปีที่แล้ว

    In canon, there's actually a heavily armored APC variant of the Warthog, it can also be found in OPTRE for Arma 3. There's a lot of things discussed in books that void a fair few of your cons, but not everybody reads the books nor does everybody have the time to.

  • @ulyssesmontano5021
    @ulyssesmontano5021 4 ปีที่แล้ว +1

    Did you ever hear about the theory that in the Halo games when we are playing we can see things flying at us as if time is slower? In one of Installation00's video's he found out that most spartans have a %300 increased reaction time compared to normal humans.
    So they can see a rocket flying, see the tank shot coming, can perceive a Banshee that is flying super fast as a slow as crap, etc

    • @totaldramagamer5521
      @totaldramagamer5521 4 ปีที่แล้ว

      That's not reaction time... that's just time.
      Reaction speed does not affect the world around you. It is simply your ability to perceive/ notice things at a faster rate. I would argue you would simply be able to 'see things clearer' than that of a less perceptive person.
      Like, if something moved really fast in front of you then you might only see a blur (you weren't perceptive enough to process what you saw). A more reactionary person might actually be able to 'catch' what they they saw and identify it. However, the thing would still be going the same speed, the difference being that you can actually process what you're seeing. It wouldn't make it 'slower' to your point of view. Just clearer.
      Basically, that's like cranking up fps on a computer. The game still runs at the exact same speed whether you're at a hard locked 40fps, or unlocked 400fps (assume cpu level is constant here). The difference is fluidity and focus. But cranking fps up to 400 does not make the physical game 10x faster... or vise versa, make a 40fps game 10 times slower than the 400fps version.
      You might be able to notice more small details in a battle going at 400fps as opposed to a battle going at 40fps. But the battle is the same duration and the same speed.

  • @UnJayOkay
    @UnJayOkay 4 ปีที่แล้ว +1

    For the scarab you should also consider that those were meant as excavation machines originally

  • @roflewafe47
    @roflewafe47 4 ปีที่แล้ว +1

    The type 47 A and B scarab is probably the best scarab. It’s core is hidden and it’s Armor is so dense and strong that even rockets can’t do anything to it. This one appears in halo 2. It’s also a bit safer

    • @kabob0077
      @kabob0077 3 ปีที่แล้ว

      The B appears in Halo 3, Wars, and Reach...

  • @sirpuffball6366
    @sirpuffball6366 3 ปีที่แล้ว

    Additional note for the Warthog is that it has absolutely horrific ground friction

  • @JJmastah
    @JJmastah 4 ปีที่แล้ว

    One thing to consider about the Warthog is that doors would just get in the way when fighting the Covenant, who use plasma weapons that would just burn right through doors anyway. If anything, it performs better because of the lack of doors.

  • @toddoverholt4556
    @toddoverholt4556 4 ปีที่แล้ว

    It's also worth mentioning on the Warthog that many of them onboard the drifting aft section of the Forward Into Dawn survived the re-entry and crash-landing into the forerunner shield world in Halo 4. And Top Gear actually built a real one, dual steering and all.

  • @WingsaberE3
    @WingsaberE3 4 ปีที่แล้ว

    I feel a big aspect of warfare in the halo universe is that a big demand on the UNSC is to supply vehicles that can operate upon a variety of worlds, some of which may have minimal to no urban development, which might explain why the warthog and scorpion prioritize mobility.

  • @ToaDrakua
    @ToaDrakua 4 ปีที่แล้ว

    By the looks of Halo Reach's Warthog, there do seem to be mount points for a couple of 'gull wing' doors. Might be the intent for the Warthog is to be highly modular, with accommodations for a variety of roles, thus marking it as a "jack-of-all-trades, master of none" form of vehicle. The cut concepts for Halo 2's Warthog variants actually points towards this idea, and once again Sergeant Forge proves useful as that is exactly what his personal Warthog looks to be in Halo Wars 2. Extra armor, far larger turret shield, and wouldn't you know it? Doors.

  • @theaveragegamer7221
    @theaveragegamer7221 4 ปีที่แล้ว +1

    A scarab is literally just dropped from orbit from, I assume, small Covanent cruisers and are deployed like ODST. Except instead of a pod it is the pod with anti tank and anti air guns. So I assume its role instead of being a main battle mech it is there to suprise and disrupt enemy lines until friendly forces arrive to support their advance or it is destroyed.

  • @thefunnyguyfromtheburgerki3334
    @thefunnyguyfromtheburgerki3334 3 ปีที่แล้ว

    Something I think is worth pointing out is that the Scorpion, as well as all the other Vehicles on this list, were designed to be able to operate on all kinds of planets, each with conditions that might otherwise never be seen on earth. I'm not going to start a whole astronomy course, but a few manor points to consider are gravity and the material covering any planet's surface. A Scorpion or Warthog is going to have to operate on all kinds of planets if armored warfare is required, and that could include planets with 3 times earth's gravity. You would obviously need some strong suspension for that. That could also explain the Covenant's preference of hover designs, as it would allow vehicles like the Wraith to operate at full capacity regardless of what the planet is like, even if it's an environment where conventional tanks that sit on tracks and suspensions would collapse on themselves. Plus, kinetic projectiles would probably care far more about gravity and stuff than plasma would.
    That's my take on it, anyway.

  • @John2r1
    @John2r1 4 ปีที่แล้ว

    Things to point out .. Scorpion tracks are independently powered in lore.
    Second the Warthog had doors on it. The Marines removed them to make it easier to get in and out of. This is mentioned in lore.

  • @sparrow9990
    @sparrow9990 3 ปีที่แล้ว

    The warthog in some halo games looks like it has mounts to mount doors on it where the center beam is on the top that holds the roll cage together

  • @musher52
    @musher52 4 ปีที่แล้ว

    "... but for a professional military, you really should be doing better"
    Jackal armoured vehicle says hello

    • @tostie3110
      @tostie3110 4 ปีที่แล้ว

      Still in use even!

  • @ВасилийМорозов-л7х
    @ВасилийМорозов-л7х ปีที่แล้ว

    I think the Scarab's legs are pointed to anchor it in the ground. It is essentially a walking drill. It is intended to climb using its legs as climbing picks, stick the legs deep into the ground and destroy a problematic rock formation.

  • @robertcapestany6019
    @robertcapestany6019 3 ปีที่แล้ว

    Quick note; The Gauss variant clearly uses some kind of scope or computer instead of iron sights like the Missile and Machinegun variants.

  • @t26e44
    @t26e44 4 ปีที่แล้ว +1

    The scorpions track could be for planets with high gravity

  • @nathanisjesuschrist1175
    @nathanisjesuschrist1175 4 ปีที่แล้ว

    Actually I think the scorpion makes a lot of sense for the UNSC. First off they are mainly a peacekeeping force so they rarely fight other tanks besides yaknow the covenant. Since the Scorpion is mainly designed for urban warfare against infantry, the autoloading 90mm gun that fires HE is perfect for this. Also the low ground pressure is a huge necessity as well in cities and towns because of the fact that you’ll be driving over roads and bridges which get messed up bad by tanks with steel tracks but even heavy tanks with rubber tracks can mess up roads because of their ground pressure. The turret design of the scorpion is quite brilliant. Since your gonna be maneuvering through a city the incredibly fast turret traverse is a huge positive. The turret traverse is only so fast however because the turret is so unarmored and small. In most traditionally laid out tanks the turret not only houses the gun and ammo racks but also some of the crew. The high profile of the tank combined with the turret give it a good area of fire, far surpassing that of the abrams or really any other MBT. Very few tanks nowadays can shoot the ground directly in front of them but the scorpion can which allows it to shoot any threats that would usually be too close to shoot in a regular tank. Not to mention the fact that the turret has no one capable of being hurt inside of it meaning that if the weapon got taken out it could simply retreat. You know what happens when the gun gets taken out on most modern MBT? Usually multiple crew members are killed because the gun just happens to be in the turret with them.

  • @steamworks3823
    @steamworks3823 4 ปีที่แล้ว

    To be fair about the scarab, it was originally a mining platform, that was then redesigned into a weapon

  • @coaxill4059
    @coaxill4059 3 ปีที่แล้ว

    Scorpion has subsonic ammunition?
    WE NEED A SUPPRESSED SCORPION!!!

  • @bruvaguren494
    @bruvaguren494 4 ปีที่แล้ว

    Summary of 40K vehicles, Flying Croissant, drivable bombs, walking cathedrals, a giant gun with wheels, and lots of Metal BAWKSES!

  • @plasmancer6104
    @plasmancer6104 4 ปีที่แล้ว

    if all the Scarab's cons as a walker is bad, then the Warhammer 40k Knights and titans will probably give you a heart attack

  • @emotionalsupporttwink9716
    @emotionalsupporttwink9716 4 ปีที่แล้ว +1

    Also a railgun is meant to take in a projectile, then use the electromagnetic coil to increase kinetic power and energy, thus explaining projectilespeed in halo reach, also the armor design isnt truely armor more or less a texture put over the model, so we really dont know the armors thickness

  • @dixievfd55
    @dixievfd55 4 ปีที่แล้ว

    The Warthog is very similar to the Willys Jeep and the HMMV. Both of those vehicles were unarmored yet modified to perform the roles of recon, transport, anti-infantry, anti-tank, and anti-aircraft in the case of the Avenger.

  • @dsdy1205
    @dsdy1205 4 ปีที่แล้ว

    Scorpion turret could be helmet-tracking like today's helicopter gunships. Sure you can't see to the back, but the tank only has 1 driver anyway.

  • @tuckerhiggins4336
    @tuckerhiggins4336 4 ปีที่แล้ว

    The amount of cons makes sense for the Scarab. It's original purpose was a mining rig if I'm not mistaken

  • @plswhy
    @plswhy 4 ปีที่แล้ว

    The Gauss cannon is actually a dangerous choice for the Warthog given that such a weapon is going to generate a lot of recoil due to Newton's third law of motion and that ridiculous mach 40 muzzle velocity. Assuming a tungsten alloy similar to Rheinmetall's (17500 kg/m^3) in a ball shape, the sheer recoil impulse of that gun is nearly 2 kN/s. While that will not trigger the Ogorkiewicz limit of 0.9 kN/s/ton given that the hog is a meaty 3.5 tons, the problem lies in the mount. The Ogorkiewicz limit was for actual tanks, whose guns are placed in such a way as to make sure the sheer momentum is spread out in a decent manner. However, the Gauss hog mounts that much impulse on a very thin mount. That thing could probably fly away the moment it is fired. Hell the gun itself has muzzle energy in the 13 MJ area, which is way more than actual MBT size 120mm smoothbores. This is with a 25mm tungsten ball too, as a slug would be a good bit heavier and more likely to be used in actual combat. This is without mentioning the safety of the crew when that thing fires.

  • @tunaconsuma
    @tunaconsuma 2 ปีที่แล้ว

    The door issue for the warthog isn’t necessarily an issue for the vehicle it is, allows for infantry to easily mount and dismount without having to deal with their weapons too much. Saves weight and cost. Vehicles like the royal marines’ Polaris scout car and the SAS pink Panther land rovers have no doors for combat reasons.

  • @tallguy8719
    @tallguy8719 4 ปีที่แล้ว

    **from a distance**
    "HEY YOU SHUT YOUR MOUTH."

  • @zalrohglekgolo6149
    @zalrohglekgolo6149 4 ปีที่แล้ว

    Lost Halo lore: Bungie pointed out in now unsourcable text that like the warthog, the physical motor that makes the when spin is inside and party behind the wheel.
    Last I heard these exist but at a scale of about 35 Mph

  • @ScorpioHighlander
    @ScorpioHighlander 4 ปีที่แล้ว +1

    Lore wise a lot of the Scarab's downsides can be explained by the fact it isn't or was not originally a combat vehicle. It was actually built for excavation, specifically of Forerunner ruins. Though how it's supposed to do that via plasma beam cannon thingy without damaging what they're digging for... I have no idea.

    • @stylesrj
      @stylesrj 4 ปีที่แล้ว

      Considering how tough Forerunner stuff is, maybe the rocks around it will melt before the artefacts?

    • @ScorpioHighlander
      @ScorpioHighlander 4 ปีที่แล้ว

      @@stylesrj True, though I imagine they would have to be exceedingly careful not to hit more sensitive stuff then their walls. It could blast open the doors to Halo's control centre after all. Then again, getting inside secure Forerunner facilities (and dealing with their more active defences too) might be part of the point. Though thinking about it, it probably has more then one firing mode if it was a tool first.

    • @stylesrj
      @stylesrj 4 ปีที่แล้ว

      @@ScorpioHighlander
      Maybe there's a slow-burn setting that they figured out through the holy texts, unlike their warships where they left it on "Plasma Torpedo"

    • @ScorpioHighlander
      @ScorpioHighlander 4 ปีที่แล้ว

      @@stylesrj They still designed and made their own stuff, not just copy Forerunner designs piece for piece. But yes, some lower yield beam or more dispersion over a larger area.

  • @stephenshanks
    @stephenshanks 4 ปีที่แล้ว

    scarabs primary purpose is artifact gathering, mining through miles of crust, the sharp pit inclines and the hard bedrock mean that legs and spikes might better, allows for near vertical climbing with piercing. the scarab was designed for combat against insurgents, non-regular militia combat. so the extreme low ground pressure and supreme clearance are great for IED's, and so is the redundant 4 track system.

  • @sakuradabp6400
    @sakuradabp6400 4 ปีที่แล้ว +1

    Thinking about it: the design of the vehicles is made in that way to balance them, because if they were completely good, you wont be able to kill someone in a warthog until you blow it with a rocket launcher. So yeah, they are made for competitive balance.

  • @BlueTeam-John-Fred-Linda-Kelly
    @BlueTeam-John-Fred-Linda-Kelly 4 ปีที่แล้ว

    To everyone complaining about the Scorpions cannon not being magnetically exhilarated, it very well could be, the magallon recoilless rifle from the Prototype suit is a great example of a magnetic accelerating barrel and explosives being used to fire munitions!

  • @hikingworm1028
    @hikingworm1028 4 ปีที่แล้ว

    The Scorpions controls are assisted by the implants in the skull of every Marine. This involves things like moving the gun.
    Edit: There's also multiple versions of the Warthog with doors.

  • @deltahalo241
    @deltahalo241 4 ปีที่แล้ว

    I find it odd that people tried to argue that the Scorpion was a Railgun tank, seeing as there is actually a railgun tank in canon. The XM820B4 Hannibal Scorpion prototype

    • @chriswarf5186
      @chriswarf5186 3 ปีที่แล้ว

      The Hannibal Scorpion has a laser, not a railgun. The Cobra has railguns. They call it an MBT but I think of it as a tank destroyer.

  • @cdhr6743
    @cdhr6743 4 ปีที่แล้ว

    UNSC Marine helmets have an inbuilt HUD which mean as they operate weaponry, they have a cross-air, there for there is actually no need for a Scope.

  • @raam1666
    @raam1666 4 ปีที่แล้ว

    The scarab is actually a mining vessel. Not originally desinged for combat. I imagine its used only by low ranking officers/leaders because of it's high manuverability and it's ability to sustain large amounts of firepower over long periods

  • @deranathonarkantos6712
    @deranathonarkantos6712 4 ปีที่แล้ว

    For the Scarab’s lack of railings, I imagine the decks might have some sort of grav-plating to prevent crew members from falling overboard.

    • @stylesrj
      @stylesrj 4 ปีที่แล้ว +1

      Only heretics and people who don't have enough faith in the Forerunners would fall off the Scarab. Otherwise, you're fine.
      That's probably the reason behind the design...

    • @deranathonarkantos6712
      @deranathonarkantos6712 4 ปีที่แล้ว

      stylesrj Great, another religious nut!

  • @DIEGhostfish
    @DIEGhostfish 3 ปีที่แล้ว

    I seem to remember older Halo scorpion main rounds traveling a LOT faster. Like, almost Hitscan fast.

  • @annuity4410
    @annuity4410 4 ปีที่แล้ว

    The helmets in halo can link to the tech of vehicles so maybe the hud in the helmet acts like the aiming mechanism for the turret