Why your Blender renders look BORING

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  • เผยแพร่เมื่อ 23 ต.ค. 2024

ความคิดเห็น • 34

  • @astramerium
    @astramerium 2 วันที่ผ่านมา +7

    Something that has helped my renders go from bad to amazing is utilizing lighting tips from professional cinematographers. Lighting is everything in art, especially 3D. And it doesn't have to be that complex either, but knowing how to stage your lighting for each scene, even if its just one light, can make or break your render. Oh and volumetrics. Always add volumetrics

    • @simonzhang3D
      @simonzhang3D 2 วันที่ผ่านมา

      ye often less light is better

  • @OUTTHEMUDVISUAL
    @OUTTHEMUDVISUAL 19 ชั่วโมงที่ผ่านมา

    This is true ! Lighting , Cameras, references from Pinterest ,and other Addons / tools to help my workflow have been my life savers !

  • @graphguy
    @graphguy 2 วันที่ผ่านมา +7

    You are the master of beautiful renders!

  • @stillremain.artwork
    @stillremain.artwork วันที่ผ่านมา

    those displacement maps are beautiful

  • @A000803323
    @A000803323 2 วันที่ผ่านมา +23

    Just a really simple one: everything looks much better if the scene is either at night or at golden hour.

    • @simonzhang3D
      @simonzhang3D 2 วันที่ผ่านมา

      Just get gud :D

    • @patthevisionary
      @patthevisionary 2 วันที่ผ่านมา

      Literally had that thought when I was filming. It just hits more

    • @NguyenQuang-tm3ou
      @NguyenQuang-tm3ou 2 วันที่ผ่านมา +2

      @@simonzhang3Dhe is not wrong tho

    • @agyab3d
      @agyab3d วันที่ผ่านมา

      pretty much

    • @AlFirous
      @AlFirous วันที่ผ่านมา +1

      That’s because at those time, the contrast between highlights and shadows is very subtle.

  • @NotSoMuchFrankly
    @NotSoMuchFrankly 2 วันที่ผ่านมา +5

    "You don't want to confuse the viewer. You want to intrigue them."
    That was...SoWellSaid!

    • @NotSoMuchFrankly
      @NotSoMuchFrankly วันที่ผ่านมา

      @@ax777-k2p troalbaht non sequitur

  • @stevefuncke9798
    @stevefuncke9798 2 วันที่ผ่านมา +1

    Great tips, thanks Max!

  • @michaelcopple1736
    @michaelcopple1736 2 วันที่ผ่านมา +3

    Max, what is your opinion of placing HDRs in the environment for better lighting, adding more photorealism? Additional volumetrics around the focal point to obscure aliasing?

  • @DanielRiveraIDE
    @DanielRiveraIDE 2 วันที่ผ่านมา

    Thank you Max! Lots of value here 👌

  • @InfiniteLightAura
    @InfiniteLightAura 2 วันที่ผ่านมา +4

    constant value, you just keep putting it out there

  • @caden.does.musicc
    @caden.does.musicc 2 วันที่ผ่านมา

    Awesome. Thanks for sharing!

  • @aegisgfx
    @aegisgfx 2 วันที่ผ่านมา +3

    What if 'photo realistic' is not the goal? What if some form of cartoon-ish or digital artwork-ish style is the goal? Then how do you make it look good?

    • @stevefuncke9798
      @stevefuncke9798 2 วันที่ผ่านมา +2

      A lot of these tips still apply. The fun part about non-photorealistic art is you can subvert the viewer’s expectations (IMO). But good composition, using accent colors well, a clear focus on a single subject, etc., all important! Sorry if this comes off too lecture-y I don’t know your skill level. 😊

    • @maxhayart
      @maxhayart  2 วันที่ผ่านมา +3

      Good point, but I would argue that even if you go for a completely abstract style, there are still elements of photorealism just by nature of the fact that you must capture this through a virtual, simulated camera, which mimics a real life camera. I would say realism skills still apply here if you want to capture abstract creations in the best light. Even past that, the textures, reflections, lights, and other elements in very abstract styles often include elements of photorealism, and having some knowledge of that could certainly help. I think the main thing is just not having obvious areas of really rendery/ bad graphics types of areas that break the illusion of the render, as I mentioned in the video. Depending on your style I could be wrong here, but I think this still would apply.

  • @kiranp7047
    @kiranp7047 วันที่ผ่านมา +1

    my blender renders look boring af because i dont get any ideas.. always ends up copying other's style

    • @simonzhang3D
      @simonzhang3D วันที่ผ่านมา +2

      valid point but i think its okay to copy artist you like first. Like if you cant even copy them you lack the technical skills to make your own style. Once your copied others for 1000 times you start to get bored and start to experiment and find your own style.

  • @ethanael_yovan
    @ethanael_yovan วันที่ผ่านมา +1

    you should recreate that bad first render of yours that you put in the first min of the video. like a then vs now kinda thing

  • @MalikAlrajab
    @MalikAlrajab 2 วันที่ผ่านมา

    Great tips. Could you please share a link to Blender interface theme used here? Thanks.

  • @saundaryavarekar4545
    @saundaryavarekar4545 วันที่ผ่านมา

    what is the camera resolution you use in blender also for rendering [for social media]??

    • @maxhayart
      @maxhayart  วันที่ผ่านมา +1

      For stills 3000 x 3750 (or up to 4000 x 5000), for reels 1920 x 1080

  • @augmentedsword2
    @augmentedsword2 2 วันที่ผ่านมา

    what render engine are you using in this tutorial?

  • @xmanAmaan
    @xmanAmaan 14 ชั่วโมงที่ผ่านมา

    hey where can i get that free building pack?

    • @maxhayart
      @maxhayart  14 ชั่วโมงที่ผ่านมา +1

      I have a video called "How to make buildings in blender" you can get it from there!

    • @xmanAmaan
      @xmanAmaan 10 ชั่วโมงที่ผ่านมา

      @@maxhayart thanks for replying I will check it out 🙂

  • @NasifKhan1699
    @NasifKhan1699 11 ชั่วโมงที่ผ่านมา

    that render water look like fake

  • @gameminati5523
    @gameminati5523 2 วันที่ผ่านมา

    This Render is looking like Ai generated

    • @AlFirous
      @AlFirous วันที่ผ่านมา

      Because this type render is what AI consumes.