Excellent mate, i was thinking “I can’t imagine how many hours went into this”… and then you said how many… now i’m wondering “how on earth did you build this in only 40 hours?” Great work, and thanks for putting the effort in to give us a leg up with these new blocks!
Have watched and rewatched this video a few times lately just to make sure I'm doing the best I can with my builds. Appreciate the effort to make it succinct and insightful.
Love to see you leaning on your strengths! Gorgeous base, love the details and over creative design... for a square, Lol. Also, great to see Ol' Razzle Dazzle join the ranks of Co-producers (I felt awkward being the only one out front like that, hahaa)
Well, there's my A21 block reference video - thanks Eko! Also - I love the doorway at 14:14 - you could just just done a door in a wall, but noooooooooo - you had to make an awesome doorway - such a cool build mate!!🤩
If you told me before i started playing this game that I'd watch a guy on TH-cam talk about block shapes, i would've said you're crazy 🤣 But here i am listening intently! Blood Moon Keep looks beautiful btw!
Man, thats a lot of work invested. Gorgeous is surely the word I am looking for here. I have a question about blocks in A21: I do believe I bumped into some "ropes you can climb" in the A21 randomized maps, but I can't find anything like it in craft menues. They do actually exist, don't they?
Thanks so much!! For rope, enable the creative menu (F1, type in CM) then click U to bring up the menu ... search for rope. It's under 'Rope, Climbable'
What a gorgeous build! I am not that creative when it comes to aesthetics, but I'm excited to find all the new ways to break zombie pathing for horde bases!
I love the building side of the game, but i’m also not that creative at building myself either, would be cool if there were some tutorial videos for 7 days like there are for minecraft! I love building stuff that other people design.
@@AndyH03 As an FYI - this week I just dropped a block by block tutorial on an early game base that will give a lot of good building concepts - th-cam.com/video/mvx9sxO_FZQ/w-d-xo.html
For dew collector, Air Duct works. Though, for some reason it seems the default open space above dew collector (6 blocks of open space) required for it to operate was different on the server I joined, which has server-unique variations called Misfit Dew Collector, which requires 7 open space above Misfit Dew Collector. Though, when placing them, some of the variants take up 1x4 space and others take up 1x1 space when placing those unique dew collector variants, which is nice for having a tight configuration of dew collectors (ie my preferred variant used less space).
didn't saw it mentioned here, but i read/saw in a video you can put the dew collector anywhere you want, even on bedrock as long as there are 5 blocks space above it. After that there can be whatever above it and it still works.
I just did some testing with this as well -- looks like that is accurate ... also looks like they changed is so on the the middle block needs to be open in general. Might do a follow up video on this.
Awesome video and showcase. I was looking for those small stained glass windows and I can only find the top, but not the clean bottom one. Where's that? The castle looks sick!
Hey Folks! Just wanted to let you know that both Bloodmoon Keep and the Alpha 21 block POI are both available for download via my Patreon ( www.patreon.com/waywardeko ) ! Let me know if you have any questions!
Eko, how did you get the soil in the castle flush to stone/building blocks in there? Whenever I dig into the ground and lay a foundation or something the ground around it aways has that peeling away look because the dirt blocks are diamonds instead of cubes and only smooth out like a cub when all the adjacent blocks are also some kind of soil.
I used several tricks. I'm going to add this to my queue for a video to explain. In this case it was a combination of angled plates overlapping as well as using the new terrain tool.
Wow, absolutely stunning base build! I wish I had just a smidge of your creativity, my bases are just huge concrete blocks and an eyesore lol, but I am going to try out a few different pillar designs and windows now I have seen this, so thanks for the ideas! 👍🏻
10:00 I like the animation for the vault doors. I'd love to see them improve the rest of the animations in the game & add animations for things like swimming & powered garage doors 10:32
I used a sneaky block called an air duct. Here's a whole video on blocks that allow light through. It's an A20 vid, but everything here remained the same - th-cam.com/video/WaowUodoJ3k/w-d-xo.html
Mmmm trim blocks and windooooows. Was really hoping for some pretty doors for bases. Ah well. New things to play with are always wanted! Always love your builds, super impressive! =) Def gonna make some nice pools, when I do my base on the builder server.
Great work on condensing for us the new shapes and giving us a preview~ And that base is superb! Your base builds have inspired me in alot and I've taken to building pretty elaborate bases in my saves recently. I did a base that was similar in style to your Frosthaven build and it was one of the most fun and satisfying bases that I had built in a long time~
@@WaywardEko Haha would have loved to. But unfortunately, I no longer have the save of that game. My base was done quite awhile ago in A20 and I've since restarted a couple of times.
They changed it from one of the early patches. This video covers the changes I discovered a few patches later ... th-cam.com/video/eA7kSmhe0DU/w-d-xo.html
Excelent video! i'm designing my horde base choosing the block thanks to your knowledge! One question, though: if I'm using the balluster rail for protecting the electric fence posts, the explosions of a demolisher will affect the electric fence post? I mean, the difference in the shape of the block can affect also the "protection" or the blockage of the damage done by a zombie? Also, if a police zombie vomits, the vomit passes throught the balluster rail, or impacts the block? Many thanks!
Baluster rail has the characteristic that allows for projectiles to pass through so it will not protect from cop spit. One question ... what do you mean by protecting fence posts ... just in case you didn't know, the line from them can pass through solid blocks. I recommend creating access out of line of sight if possible. For the demo, I'm not entirely sure .... there are 5 collision types for blocks ... movement,melee,bullet,arrow,rocket The question is if explosion counts as rocket.
@WaywardEko Thank you sooo much for this amazing video everything is just mind blowing. My twinny and i are new ish to the game and have made a few horde bases but nothing on this level.... Can we like collect you? Add you? and drag you into the game to teach us the WAY??!!!
Come hang out in my Twitch streams :) I will occasionally do design streams where I go through the ideation process of how I build bases. Just did this for the next base I'll have in my Abyss series!
I've having a hard time keeping up w/ changes given experimental. My plan is to get this available on a website for people to have a reference. It'll take me a month or so to get it up - which should align w/ stable dropping.
If you are using a pokey weapon like the spear ... yes. It won't go through the material as it as the collision factor with melee, but you can reach through. Overhead/swinging weapons don't work well.
This is Quality content with capital Q here. Well done! Would you happen to remember what music you used during the Bloodmoon Keep segment? I tried looking at the places you listed below the video but couldn't find it.
Thanks! The Track is Wolf Moon Type: Music BPM: 113 Duration: 05:27 Artists: Atlantis Music & Sound Artist Full Names: Arthur Navarro Publisher: Atlantis Music & Sound Pro: Atlantis Music & Sound Publisher PRO: Atlantis Music & Sound www.storyblocks.com/audio/stock/wolf-moon-346773497.html
As of the current stable build, all of the blocks in the follow video still allow for underground farms: th-cam.com/video/WaowUodoJ3k/w-d-xo.html I have not checked the most recent experimental yet.
@@WaywardEko Well this is really weird. The first shape I tried was bars, then the 1m hole, then glass, none of them worked. The only thing that worked was having an empty block in the roof and it ONLY worked for the block directly underneath it. Today both the bars and 1m hole block work and I can plant in plots not directly underneath the hole. Only thing I'm not sure of is if it was daytime when I was doing it, maybe it doesn't work at night??
Ugh, I figured out what the problem is, I was trying to plant corn and it's model must be too high for the space I have it in which is only 2 blocks high. All the other seeds planted fine.
So shapes have different collision qualities. Spear falls under melee, so is unrelated to shooting through. That said -- the baluster rails have openings that you can easily poke through!
I think the best way is to pick one or two new blocks for a build and see how you can work around them ... each time you build a new base, bit a few more.
They have different mass as well as different horizontal support. Mass || Wood - 5, Stone/Concrete - 10, Steel - 20 Horizontal Support || Wood - 40, Stone/Concrete - 120, Steel - 300
People keep talking about balusterrail01, and I see it in the XML but can't find the thing in the shape menu. I was hoping (in vain) that one of you building masters would, perhaps by accident, show me where to find it. Alas.
1) Go to shape menu 2) Unclick any categories on the left navigation bar (ie nothing should be beige/tan ... they should all be white - including the favorite star. 3) type 'bal' in the search bar 4) Enjoy!
Two options depending on how steep you want it. My guess is that you went with ramp blocks which are a 45 degree angle - Use Wedge60 & Wedge60 Tip to create a 26 degree angle - Search Narrow in the shape menu to find the narrow incline blocks which will raise 1 block over a distance of 4 to give you a 14 degree angle.
Hey thanks for taking the time to reply 🙂 - I did go with ramps very poor choice then I did find the wedge 60 and tip blocks and made it again alot better. It's very long, bottom being around 10 blocks from the bedrock. Thanks for your time - can't wait for your next video 😁
Might wanna start creative mode next... it's hard for me create something esthetic and using my architecture skill when constantly getting hit by zombie.. My base always end up square metal
@@WaywardEko Thanks for the info, nice to know it. But i stick with default mode, I'd like to train my brain to think under pressure. Might help me in real live one day
came here for the first time (subscriber wothy by the way, you are incredibly skilled) and did you and GNS talk to eachother and one is like "hey let me copy your homework i'll change it up" because your outros are like exactly the same
Hahah ... Tem and I have a long relationship of stealing ideas from each other. His old one I believe was an evolution of mine ... and then when he did the 4 video setup, I stole his upgrade!
Hey Nick - I just updated the description. Here's the info - my patreon also has most of my major horde base builds as downloads. DOWNLOAD Bloodmoon Keep & Shape POI via my Patreon: www.patreon.com/waywardeko
Excellent mate, i was thinking “I can’t imagine how many hours went into this”… and then you said how many… now i’m wondering “how on earth did you build this in only 40 hours?”
Great work, and thanks for putting the effort in to give us a leg up with these new blocks!
Thanks Sir! You get handy with the POI editor once you get into it. A lot of copy/paste/rotate magic to pull it together!
Copy/paste - now there’s a concept I’m familiar with from my programming days 😂😂😂
Thats a fantastically designed base. Well done.
Thanks much rav3n!
Have watched and rewatched this video a few times lately just to make sure I'm doing the best I can with my builds. Appreciate the effort to make it succinct and insightful.
Thanks so much for that!! Glad it helped!
Masterful work you did in just 40 hours! Incredibly well done.
Thanks so much!!
Love to see you leaning on your strengths! Gorgeous base, love the details and over creative design... for a square, Lol.
Also, great to see Ol' Razzle Dazzle join the ranks of Co-producers (I felt awkward being the only one out front like that, hahaa)
Honored and humbled to have you both! Thanks so much for the feedback!
I've watched this video a thousand times. Still don't understand how there are humans out there who have this level of both creativity and skill
Thanks so much for this comment. Need ones like this to stand out from a lot of negativity. I appreciate you!
Well, there's my A21 block reference video - thanks Eko! Also - I love the doorway at 14:14 - you could just just done a door in a wall, but noooooooooo - you had to make an awesome doorway - such a cool build mate!!🤩
Thanks kindly Sir!! Doors have to be pretty too :)
If you told me before i started playing this game that I'd watch a guy on TH-cam talk about block shapes, i would've said you're crazy 🤣
But here i am listening intently!
Blood Moon Keep looks beautiful btw!
Best feedback ever!!! Thanks kindly!
I gasped at that octagon window! 🤩And the bowling ball on the pedestal! Excellent video.
Thanks so much!! The new windows are sooo good!
Man, thats a lot of work invested. Gorgeous is surely the word I am looking for here.
I have a question about blocks in A21: I do believe I bumped into some "ropes you can climb" in the A21 randomized maps, but I can't find anything like it in craft menues. They do actually exist, don't they?
Thanks so much!!
For rope, enable the creative menu (F1, type in CM) then click U to bring up the menu ... search for rope.
It's under 'Rope, Climbable'
This had a lot of awesome and creative tips for so many different shapes!! If anything is added in 7d2d 1.0 please make another video like this one!!
I’ll be investigating as soon as it comes out! My hunch is that we won’t be getting quite as many shapes this time ,,, but maybe We’ll be surprised!!
What a gorgeous build! I am not that creative when it comes to aesthetics, but I'm excited to find all the new ways to break zombie pathing for horde bases!
Everyone plays for different reasons! Zombie manipulation is a valid lifestyle!
I love the building side of the game, but i’m also not that creative at building myself either, would be cool if there were some tutorial videos for 7 days like there are for minecraft! I love building stuff that other people design.
@@AndyH03 You can't go wrong with Eko. He's a master.
@@AndyH03 As an FYI - this week I just dropped a block by block tutorial on an early game base that will give a lot of good building concepts - th-cam.com/video/mvx9sxO_FZQ/w-d-xo.html
For dew collector, Air Duct works. Though, for some reason it seems the default open space above dew collector (6 blocks of open space) required for it to operate was different on the server I joined, which has server-unique variations called Misfit Dew Collector, which requires 7 open space above Misfit Dew Collector. Though, when placing them, some of the variants take up 1x4 space and others take up 1x1 space when placing those unique dew collector variants, which is nice for having a tight configuration of dew collectors (ie my preferred variant used less space).
So funny thing dee collectors as long as they have a 5 block gap can work underground with ANY blocks above it.
didn't saw it mentioned here, but i read/saw in a video you can put the dew collector anywhere you want, even on bedrock as long as there are 5 blocks space above it. After that there can be whatever above it and it still works.
I just did some testing with this as well -- looks like that is accurate ... also looks like they changed is so on the the middle block needs to be open in general. Might do a follow up video on this.
The build is incredible, alot of work must of went into it. You guys did a great job. Very cool.
Thanks so much! This was a massive lift for me to put together for sure!
That castle sure is a beauty!! Loving all the new shapes they keep adding too!
Soooo many toys to play with!!
Awesome video and showcase. I was looking for those small stained glass windows and I can only find the top, but not the clean bottom one. Where's that? The castle looks sick!
It might be a glass variant -- try making a glass shape and seeing if it's one of the options -- away from my gaming PC currently. Thanks!!
TY for all the info on the new shapes, and awesome job on the Keep!!
Thanks dear!
Hey Folks! Just wanted to let you know that both Bloodmoon Keep and the Alpha 21 block POI are both available for download via my Patreon ( www.patreon.com/waywardeko ) ! Let me know if you have any questions!
FYI you need to fix your link. You included ")" at the end. :)
@@BumAviator Thanks!!
Eko, how did you get the soil in the castle flush to stone/building blocks in there? Whenever I dig into the ground and lay a foundation or something the ground around it aways has that peeling away look because the dirt blocks are diamonds instead of cubes and only smooth out like a cub when all the adjacent blocks are also some kind of soil.
I used several tricks. I'm going to add this to my queue for a video to explain. In this case it was a combination of angled plates overlapping as well as using the new terrain tool.
Great build, Eko! Good look at some of the blocks, the windows especially.
Thanks kindly!! Really appreciate it!
Your content is just outstanding! 👏👏👏
Thank you so much!!
Wow, absolutely stunning base build! I wish I had just a smidge of your creativity, my bases are just huge concrete blocks and an eyesore lol, but I am going to try out a few different pillar designs and windows now I have seen this, so thanks for the ideas! 👍🏻
Glad it provided some ideas! Thanks for the feedback!
10:00 I like the animation for the vault doors. I'd love to see them improve the rest of the animations in the game & add animations for things like swimming & powered garage doors 10:32
I really want those roll up doors to be powered!!
Eko greart vid.. loving the new blocks. You showcased them very well. NICE!!
Glad you enjoyed!! Thanks so much!
Beyond grateful for that block showcase.
Glad you enjoyed!!!
So I saw solar panels next to the switches how do they get sun? What blocks did you use to let the light in?
I used a sneaky block called an air duct. Here's a whole video on blocks that allow light through. It's an A20 vid, but everything here remained the same - th-cam.com/video/WaowUodoJ3k/w-d-xo.html
Mmmm trim blocks and windooooows. Was really hoping for some pretty doors for bases. Ah well. New things to play with are always wanted! Always love your builds, super impressive! =) Def gonna make some nice pools, when I do my base on the builder server.
I can't wait to see what you do!!!!
TFP needs to hire this guy the time and quality of his videos is top notch
Thanks kindly!!
Looking forward to this!!
I just became a patrion member and I can't wait to explore this in a game! 🎉
Awesome castle design!
Thanks kindly!!
Absolutely amazing base!!
Thanks kindly Angela!
Thank you for all the information!!
Absolutely!
Wow!!!! You always inspire me. 🎉. Thank you for all your time and creativity. This base is beyond fabulous. 🤓🤓
Thanks so much!!
How did I not know about you, youre such an amazing 7 days to die creator!
Thank you so much! Really appreciate it!
Great work on condensing for us the new shapes and giving us a preview~ And that base is superb! Your base builds have inspired me in alot and I've taken to building pretty elaborate bases in my saves recently. I did a base that was similar in style to your Frosthaven build and it was one of the most fun and satisfying bases that I had built in a long time~
Thank you so much!! If you get a chance, drop by my discord and show off some pics of your base !!!
@@WaywardEko Haha would have loved to. But unfortunately, I no longer have the save of that game. My base was done quite awhile ago in A20 and I've since restarted a couple of times.
Awesome video, Eko! Greatly appreciate the breakdown and ideas!
Quite welcome and thanks for the feedback!
Fantastic base you've made! Also great presentation of it! 🙂
Thanks so much!
I just stumbled into this video. I am simply speechless. The keep is just awesome.
Thank you so much for that!! Glad you enjoyed!
Gorgeous, gorgeous base! So much life in it. Especially loving the pennant flags.
Thank you dear!!!!
for the dew collector you dont need the 9 block roof. you only need 1 for middle and 5 open spaces above the middle.
They changed it from one of the early patches. This video covers the changes I discovered a few patches later ... th-cam.com/video/eA7kSmhe0DU/w-d-xo.html
really great video...thanks for all the hard work setting that up!
Absolutely! thanks for the feedback!
Excelent video! i'm designing my horde base choosing the block thanks to your knowledge! One question, though: if I'm using the balluster rail for protecting the electric fence posts, the explosions of a demolisher will affect the electric fence post? I mean, the difference in the shape of the block can affect also the "protection" or the blockage of the damage done by a zombie? Also, if a police zombie vomits, the vomit passes throught the balluster rail, or impacts the block? Many thanks!
Baluster rail has the characteristic that allows for projectiles to pass through so it will not protect from cop spit.
One question ... what do you mean by protecting fence posts ... just in case you didn't know, the line from them can pass through solid blocks. I recommend creating access out of line of sight if possible.
For the demo, I'm not entirely sure .... there are 5 collision types for blocks ... movement,melee,bullet,arrow,rocket
The question is if explosion counts as rocket.
Wow! This is great!! Thanks!
Quite welcome!
I absolutely love this castle.. wow
Thanks so much!
@WaywardEko Thank you sooo much for this amazing video everything is just mind blowing. My twinny and i are new ish to the game and have made a few horde bases but nothing on this level.... Can we like collect you? Add you? and drag you into the game to teach us the WAY??!!!
Come hang out in my Twitch streams :) I will occasionally do design streams where I go through the ideation process of how I build bases. Just did this for the next base I'll have in my Abyss series!
Is there any chance you would have say a spreadsheet that has all the blocks organized under their characteristics?
Would be helpful
I've having a hard time keeping up w/ changes given experimental. My plan is to get this available on a website for people to have a reference. It'll take me a month or so to get it up - which should align w/ stable dropping.
Phenomenal work, man!
Thanks kindly!
omg the tops of those walls, please do an in-deepth how to build those!
Oh -- good idea. I'll keep a list of things like this and do some shorter design lesson videos.
This is really cool, always wanted to build a castle in this game. If it had functional machicolations it would be even better.
Thanks much ... was a ton of fun to build.
you didn't mention it, atleast yet as of watching, can you melee through ballister?
If you are using a pokey weapon like the spear ... yes. It won't go through the material as it as the collision factor with melee, but you can reach through. Overhead/swinging weapons don't work well.
This is Quality content with capital Q here. Well done!
Would you happen to remember what music you used during the Bloodmoon Keep segment? I tried looking at the places you listed below the video but couldn't find it.
Thanks!
The Track is Wolf Moon
Type: Music
BPM: 113
Duration: 05:27
Artists: Atlantis Music & Sound
Artist Full Names: Arthur Navarro
Publisher: Atlantis Music & Sound
Pro: Atlantis Music & Sound
Publisher PRO: Atlantis Music & Sound
www.storyblocks.com/audio/stock/wolf-moon-346773497.html
@@WaywardEko Thank you so much! I really appreciate you coming back here to answer.
Quite welcome!
How did you make those round towers in the corner cause i cant seem to get the one block spaces at the top like that
Older vid .. but I explain in this one -- th-cam.com/video/iACbtSeHNIE/w-d-xo.html
@@WaywardEko Awsome, thx man!
Ive been trying to figure out a way to live full time in base and be safe. Like build a horde base at entrance that i can activate
I always build my crafting base inside my horde base. That way when the zombies show up your are always ready.
That is awesome! I bow before you. I f*ing love this kind of sh*!
Thanks so much Nick!
How did you make the trick for Solar Cell to charge inside base?
Use the magical air duct block. For full understanding, check this out --> th-cam.com/video/WaowUodoJ3k/w-d-xo.html
Wow!!! Love the base designs
Thanks so much!
*Amazing video, thank you for the showcase!*
Absolutely!!
I take it underground farms are impossible now? Can't find any blocks that allow light to pass through.
As of the current stable build, all of the blocks in the follow video still allow for underground farms:
th-cam.com/video/WaowUodoJ3k/w-d-xo.html
I have not checked the most recent experimental yet.
@@WaywardEko Well this is really weird. The first shape I tried was bars, then the 1m hole, then glass, none of them worked. The only thing that worked was having an empty block in the roof and it ONLY worked for the block directly underneath it. Today both the bars and 1m hole block work and I can plant in plots not directly underneath the hole. Only thing I'm not sure of is if it was daytime when I was doing it, maybe it doesn't work at night??
Ugh, I figured out what the problem is, I was trying to plant corn and it's model must be too high for the space I have it in which is only 2 blocks high. All the other seeds planted fine.
@@namegoeshereorhere5020 I’ve made the same mistake before!
lol that Gazebo roof topper kinda looks like a classic UFO
Sure does!
You are the Archimedes of 7d2d, Eko.
Epic. Thanks for the inspiration.
Quite welcome!
what cubes are made of the corner towers that are round when I plan to make the castle.
studio.th-cam.com/users/videovJfzjd_v6pE/edit
Question when using the "shoot through" shapes. Can you use the spear to do damage through those without damaging the shape?
Nope
So shapes have different collision qualities. Spear falls under melee, so is unrelated to shooting through. That said -- the baluster rails have openings that you can easily poke through!
I stilll use the basics. cube, ramp, pillars. lol im sure we all do. its hard to implement even a fraction of these blocks
I think the best way is to pick one or two new blocks for a build and see how you can work around them ... each time you build a new base, bit a few more.
How do you build the pizza oven?
I'll add the to my design series videos. Someone else asked about the caste wall tops as well.
Question: between wood,Stone & concrete is there a weight difference?
They have different mass as well as different horizontal support.
Mass || Wood - 5, Stone/Concrete - 10, Steel - 20
Horizontal Support || Wood - 40, Stone/Concrete - 120, Steel - 300
a video so good it almost made me wanna sit through world generation. But that's on me. wow though.
Luckily world gen is super fast now! :)
People keep talking about balusterrail01, and I see it in the XML but can't find the thing in the shape menu. I was hoping (in vain) that one of you building masters would, perhaps by accident, show me where to find it. Alas.
1) Go to shape menu
2) Unclick any categories on the left navigation bar (ie nothing should be beige/tan ... they should all be white - including the favorite star.
3) type 'bal' in the search bar
4) Enjoy!
Incredible detail
Thanks!
Amazing!
thank you for your work :)
Quite welcome!
Find a new cheese block to replace the baluster block in regards to hiding traps/turrets behind?
Not that works that well - there is one of the destroyed blocks that has one single side flat side that still works - can’t recall the name.
Your base builds have a lot of detail to them. Mine always come out looking like a shoe box.
Add a little detail each time you make a new base!
And here I am still building just big square horde bases lol
It's just a bigger square ... with some extra blocks :)
That looks beautiful
Thanks kindly!
Well done Eko show new block's, good shit on the castle looks great.
Thanks kindly crazykiwi!!!!
Can someone please show me how to build an underground garage the ramp I did the bike won't go up 🤣 complete waste of 2 ingame days haha 😅
Two options depending on how steep you want it. My guess is that you went with ramp blocks which are a 45 degree angle
- Use Wedge60 & Wedge60 Tip to create a 26 degree angle
- Search Narrow in the shape menu to find the narrow incline blocks which will raise 1 block over a distance of 4 to give you a 14 degree angle.
Hey thanks for taking the time to reply 🙂 - I did go with ramps very poor choice then I did find the wedge 60 and tip blocks and made it again alot better.
It's very long, bottom being around 10 blocks from the bedrock.
Thanks for your time - can't wait for your next video 😁
How can i download and put this in my game?
I have this along with most of the horde bases I have designed available for download via my Patreon: www.patreon.com/waywardeko
@WaywardEko OK, thank you. I'll check that out. I love your builds
heu Eko i love the castle. wow 40h did yoy do all alone
Thanks so much - and yup - all by my lonesome!
Why there is a buzz coming from your audio
There isn’t a buzz. Guessing something on your end.
Thanks alot!
You're welcome!
Amazing build…10/10 👍🏻😊👍🏻
Thank you!!
Might wanna start creative mode next...
it's hard for me create something esthetic and using my architecture skill when constantly getting hit by zombie..
My base always end up square metal
You can always use console F1 - DM and then hit * to turn off zombie AI.
@@WaywardEko Thanks for the info, nice to know it.
But i stick with default mode, I'd like to train my brain to think under pressure. Might help me in real live one day
Right on!
Holy crap this is dope
Thanks so much!!
You did some WORK
Thanks!
ty
Quite welcome!
Bloodmoon Keep is magnificent! It rivals even the mighty Citadel of Steel!
Thanks Will!!!
came here for the first time (subscriber wothy by the way, you are incredibly skilled) and did you and GNS talk to eachother and one is like "hey let me copy your homework i'll change it up" because your outros are like exactly the same
Hahah ... Tem and I have a long relationship of stealing ideas from each other. His old one I believe was an evolution of mine ... and then when he did the 4 video setup, I stole his upgrade!
Now if I could just steal his incredible focus and ability to produce faster!
Es precioso el castillo
Thank you!
I'd love to see this for 1.0. 😃
It's on my very long backlog :)
very cool
Shapes can be used for good or just as easily for evil, god leaves the choice in our hands, praise him and his infinite shapes!
All Hail the God of Shapes!
So cool
Thank you kindly!
Only 40 hours??
POI editors allows for some copy/paste to cut down the time.
@@WaywardEko ah fair, still impressive. Awesome job!
Perfect video! Thank you for your time! My time is expensive for learn these information by myself. Sub and like and have a nice day :)
Glad to hear that - my goal is to keep the point and dole out the info as fast as I can!
I wish Minecraft had this many block shapes lol
/agree
HOW THE HELL IS THIS POSSIBLE?!?!
Time ... and playing around :)
bad ass
Thank you!
How does one download this? You didn't give a link to download it.
Hey Nick - I just updated the description. Here's the info - my patreon also has most of my major horde base builds as downloads.
DOWNLOAD Bloodmoon Keep & Shape POI via my Patreon:
www.patreon.com/waywardeko
@@WaywardEko ty I appreciate it. Great build!