Kuro can make event like Babel Tower on PGR, trust me if Kuro add it, most of CC (not Kurobot) will be yell "oh this hard, why they make this event, it is for whaler or some sheeet good skill" Or, Kuro will make another tower become 4 or 5, then adding 1 tower with 10 minutes limit but you need survive because boss will be gonna 1 hit kuro can make this event, but Kuro need thinkin double or triple to add this game because will be uproar chaos
I agree when Kuro add the babel tower to wuwa, they still gonna complain why it's hard, And also why did they make TOA? Why don't they just make a weekly similar to warzone and PPC
Smack says not to shills for companies but does it himself for hoyo. Bug in WuWa he will farm it instead of reporting. Bugs in HSR he will go silent coz its hoyo.
Smack doesn’t really shill for hoyo lol, he likes wuwa and hoyo. Do you even watch his content? Hes one of the most critical of all games along w tectone
@@QMS9224 ik but his take here is bad it's like he's trying to put Wuwa to be like Genshin like the reset part in wuwa you only do individual part but in genshin you do multiple parts so his take about genshin being full power reset is confusing
@@Maerclyn yes I agree his specific take here is not the best, but my point is to take things with a grain of salt and get an overall picture of a cc. Saint is really going hard lately lol he himself doesn’t have perfect takes either, but hey ig it’s good content
if Wuwa add/changes any endgame mode better way I accept it. maybe some casual like gachasmack can't play well that he begs the dev to make endgame mode more easy LMAO
@@kazuyadesu428 casual player know the meta bruh. They are the people that instead of trying by themselves they straight up go watch tutorials. Gacha smack is like the kind of CC that invent the problem to make sure their existence is matter.
I’ve been saying this for quite some time ( even in the CN side of the internet), there are already people who complain about this when they beat it, and complain about it when they don’t, and then who complain no matter what! Some complain about how easy and simple it is to beat, some complain about how hard and complicated it is to beat, and some just complain on anything and everything! 🤷♂️
I think it's both extremes tbh, those who can clear it severely understate their skilll while those who can't overstate their lack of skill so they don't bother put in a little more effort to clear it. just my two cents.
@@Steadtfieldyou are not wrong, in order to play wuwa well, one does need to be a bit skillful with the game’s mechanics and understand how certain actions work( such as the rotation, concerto energy and the forte etc), I don’t understand any of them( I’m a simpleminded player, I thought that you got the characters, max out the levels of the character, the skill set, and weapon, and then pop in the echo set, and you’ll be all powerful and clear everything 😅) unfortunately that’s not the way. 1) Me as a causal f2p, and quite lazy to read and understand these things, I can’t clear ToA myself even though there’s only 3 five star characters that I don’t have( no luck with Jiyan, Zhezhi and Verina). 2) w/o watching any tutorial videos, I didn’t even know that rotation is a thing in this game( that’s sucks I’m playing this game 😅)
Skill issue wouldnt be an issue, if it was fun to do. People generally want to get better at something, when it's fun. Not everyone has a small pp, and wants to prove something to themselves.
typical hoyo skill issue. they try to play wuwa like genshin then blame the game for having 'bad mechanics'. smack chat full of skill issue too, no wonder they all agree with him
That is a gacha doesnt mean that it can't have clear mechanics that need to be mastered. Like you know, perfect dodges and parries? What makes a gacha a gacha, it's only the fact you need to pull for stuff with an RNG system gatekeeping you from getting it easily. You can perfectly clear Wuwa only using Rover and Baizhi as your team if you have the necessary skill to pull it off, since the game doesnt make it a need to look for better characters to pass through content, but an OPTION to have an easier time
He shitting genshin a lot before that he made HSR community look insecure with genshin. He probably realized what he done so he kinda stopped talking about genshin like an toxic exgf who can't move on😂
Tower of Adversity is a modified version of Babel Tower and Pain Cage from PGR not Spiral Abyss. They didn't take it from Genshin Impact. Kuro made these game mode before Spiral Abyss.
What's happening with CC's this past week? It's as if they collectively agreed to simultaneously release their trash takes, this gotta be an elaborate troll
I was kind of thinking that too tbh, it's been nothing but back biting between a lot of them as of late which is a little disheartening cus I like them all
@@spicybacon9033 Some of them hit like a truck and also have a shield over the fact they had their HP inflated to the max. I play Genshin and I can assure you that I have a long way to go to be able to pass through that game mode...
yes it's could be better doesn't mean this one right now is bad. gacha smack only make it worst if remove time and other mechanics . ToA focus on rotation mech , hologram focus dodge and parry mech ,both have different difficulty challenges. and then they will combine those to another tower so that is how wuwa teaching player how to play the game each step
He never once gave a good reason why he thinks the ToA doesn't synergize with WuWa's combat compared to Genshin. It's a simple time attack mode that many gacha games have(including PGR, so saying they just copied Genshin is too hoyo-centric).This kind of mode is fun for people that like testing their characters and knowledge of the game's systems. He said in the beginning that it was his opinion and purely subjective, but I find that his reaction to people disagreeing with him says the opposite. His comment section is funny because of this. It's either people disagreeing with him or people glazing him and giving bad arguments. To counter his point with my own subjective take: I was able to clear with a Jianxin-HRover team in the middle tower by applying my knowledge of quickswapping. In the process, I figured out that Jianxin can even quickswap a hold skill and autocounter while I'm on another character, which I just find to be really cool. I wouldn't be able to have that kind of test, and would have less reason to try out certain things if it wasn't for this kind of mode.
That is very cool. Great find! Someday I’ll have an S6R5 Jianxin and I’ll make her solo everything. I don’t care. Just hope I don’t lose my 50/50 to her tomorrow with Yinlin 😂
That is really cool. But it doesn’t really counter his point. He loves the combat system in the game and loves discovering new things. Also obviously you shouldn’t delete TOA just add a new end game mode. Some people like it and some people dont like it as much. I don’t really see in issue in it.
@@tipithedhedhistar4132 It does counter his point, because he never gave a reason why the mode doesn't synergize with the game. He just FEELS a certain way. It was a long video, so maybe you didn't catch that.
Honestly, after his spiral during the time he missed out on a previous illusive realm, blamed the devs except for himself, I just couldn't watch his wuwa content anymore. Every reaction always has a sarcastic remark and it's not a good vibe.
The ir shit he did was dumb but ain't no way you just said he throws sarcastic remarks against wuwa. He literally voted for WuWa to be Mobile GOTY bruh 😭
Yeah I still remember that vividly, he was so pissed that threatened anyone going against the fact that an event lasting 1 month was not enough, be a kurobot and would get banned. (like if ANY gacha doesn't have limited time events)
Bro just don't involve yourself with these people ,they live the mentality that they are that one dude and always right and never wrong Only you will be hurt at end , just ignore them
Gacha is indeed like that, but this saintclown guy is excatly the same, theres literally not a single vidoe admiting a wrong, he thinks he is always right also. You not pointing that out just show a huge bias, the 2 dudes are equally dumb
It felt like GachaSmack actually didn't understand the core-concept of WuWa's combat, that it's not focused around spamming your ultimate and let 3rd party "elemental reactions" do their thing all the time. The notion that, uh, characters should start at 100% power, with energy up, maybe Concerto and even Forte would defeat the purpose of some characters, maybe even build bridges that would make some characters inherently stronger for this mode than others (in terms of abuseable mechanics), it's against what the game has taught you right from the get go. And this is from a longterm perspective. The fact that you need to build up your resources in order to get warm and going is simply part of the game and it works in tandem with how weapons and sets work, too. Just like a motor in a car; you don't just hit the gas and hit 200 mph's instantly. EDIT: Ah, welp, he even agree's with what I said at the very end. It's so weird that he makes this take then. I get it that he just "wants something different instead" but there is no actual reasoning behind it.
If he wanted to be strong and all powerful in game with all his characters, he can top-up and keep on pulling to get all the 5 stars to S6, then he can clear ToA in less than 30 seconds 😂 that’s how “crazy”(rich) players play the game! 😆 instead, he chooses to whine about this and then just sucking-off each other with his fans( subscribers) 🤣
Casual would be happy with his idea, however, the hardcore battle maniacs who are kuro’s main targeted audiences already hate kuro for nerfing bosses and mobs in ToA, they’re not happy with that
Hoyo really spoiled their players as long as they spend their money... Nope, you can't do that in Wuwa... You can build your characters to the max but it will be meaningless if you have skill issue 😂😂😂
someone should really fact check the beginning of the video when Kuro came up with Pain cage in PGR before genshin came up with SA, which makes claiming that kuro copied genshin is kinda questionable. Ps: I just read it in a comment from the video then i did some research, PGR came out in china on 2019 and genshin was in late 2020.
@@Shhh_94 That's one reason, another reason could just be that they aren't aware of PGR's endgame. I sadly am guilty of that too, I played PGR's global release and I got skill checked really hard and didn't go through with it. xD But I agree, there will be those who would rather claim that Kuro copied from hoyo, which is why I started following Saint. Though I don't agree with 100% of his takes, he is actively going on a 'crusade' to clear up any misinformation. sry yap
I wouldn't compare pain cage to spiral abyss. They are different endgames. One is always a boss battle while the other zig zags between mobs and bosses. Frankly, I prefer Pain cage
PGR copied the whole premise of Honkai Impact combat pretty faithfully at the start, but it did become more of its own thing pretty fast thankfully. So it's like Genshin copied a single game mode from Kuro whereas Kuro copied a whole ass Honkai Impact from Hoyo lol.
@@TopKekGun And Hi3 copied all the moves from Bayonetta and DMC... When do you want to stop this retrospection of video game? The funny part about that is... They don't have the same story type, not the same combat system, not the same type of cast, not the same gacha system; not the same end game. So what premise did they copied ? The fact that it is an arpg on stages ? Please tell us about this premise they copied. The point is that the pretended copied tower as more common point with PPC than the Genshin abyss.
10:34 the argument that Wuthering Waves copied Genshins endgame mechanics is utterly false because wave/stage based dungeon modes or challenge arena modes are not invented by hoyo This is like saying a game copied the idea of having a skill tree or an open world Genshin popularized certain features but it did not invent them This modeis in every action RPGs, roguelikes, and mobile gacha games if this proves somthing is prouving that gachasmack is more like hoyosmack
this entirely misses the point of what he's saying. he's saying genshin impacts abyss is designed around its own mechanics, wuwa's toa whether its from genshins, tower of fantasy summoner wars etc, replicates the end game experience of games with simpler combat. in smacks opinion, wuwa endgame is not designed around its more intricate combat. trying to argue whether wuwa toa literally came from genshin is like the most irrelevant part of the argument
@LostTrigger nope that's just you reaching my friend he said genshin copy and whyis not working for wuwa when it designed for it copied, why you want to make it sound better
@@Mr.MoriartyXIII he literally explained all of this in the video, he said genshin is really simple so maxing ult is good for its simple combat, he said wuwa endgame gives max energy (copied by genshin who cares) but doesnt interact with wuwas more complex combat like forte and concerto bar, he said he liked verina alot because she built both of those fast and if you disagree think about how slow baizhi builds her bars in toa, then said at the end of the video that hes not saying that wuwa should directly copy genshin and give max energy to everything at start because that would unbalance the game hes just pointing out that toa can be improved in his opinion because toa sucks compared to holo bosses(and I guess the illusive realm which he also likes) he like, in that exact order, said all of that, what is this comprehension I can see why you're a santanos fan lmao
@@Mr.MoriartyXIII also just to point something out, despite santo not understanding any of that, he still tried to make the argument that "toa is fine because you can use dodge counter to build your bars faster so youre weong" which fundamentally misunderstands the complaint. because using dodge counter to build bars is a GAMEPLAY mechanic, smack is talking about end game mechanics. toa and abyss giving you full ult is a end game mechanic. wuwa letting you build bar faster is a gameplay mechanic. even if you think that fixes the issue it doesnt actually fix smacks complain because he wants wuwa's endgame to have different mechanics
the reason i don't like toa is because it reminds me of genshin. i hated the spiral abyss and i hate how boring it is to do. i can get all the stars by putting in the effort but it's never actually very entertaining. it just feels like a task. the one thing i do like is that u can chose what rewards u buy with the currency u get alongside the pulls.
Now this is a fair take. Opinion like this Is fine because Is reasonable. Dun know where the hell gacha smack point came from his point is flying everywhere nothing connected.
Genshin-dong-riders really thought hoyoverse were the true creators of every content/concept in their games huh? Thats just sad and pathetic, cuz they really believe it. Like a cult.
they never f*cking innovated anything. they just took their own fiction and blatantly copied gameplay from other games and "made it their own." genshin is botw copypasta and hsr is so blatantly watered-down sen no kiseki 1-4, it's amazing.
Game honestly needs it's Babel to make the PGR vets happy, even if it's not Norman just this one per patch >Have the minimum rewards at a risk where.....casuals can get them so that they won't bitch about not getting rewards at minimum effort and get filtered >Have trophies as rewards for highest risk for bragging points >Optional end game game mode >Bring the boss mechanics from cbt1 if possible
Instead of glazing abyss/toa... He should just say that "toa got the time 3* score system from genshin" and that would've been a valid fact. About week 1 abyss on genshin... Floor 12 had ice slimes that had the ice prison and the only reliable pyro character was Diluc and the only way to get that character was from gacha. Even those that pulled for Venti extra constellations prayed to get Dilluc in 50/50 to approach Floor 12 of the abyss. Xiangling and Bennett or Amber were not an option, those that didn't had Dilluc had to use anemo traveller and get hit by hilichurs with fire crossbow to then use elemental skill to proc a pyro swirll to deal with Floor 12.
is TOA perfect? answer: NO could they improve it? answer: YES is TOA that bad? answer: NOT REALLY BUT I WANT MORE could it be bad later in the future? answer: YES
I feel like both should implement a similar mechanic to ZZZ's tower or Nikke's Tribe Tower which would possibly solve the issues these people are saying
4:11 Funny how a Certified Kurobot got more Genshin knowledge than smack "2years" genshin experience ☝️🤓 smack became a Tourist for both games at this point😭
tbf, most genshin veterans like wuwa more, so we kinda know a whole lot about it. and yes, smack is huffing premium copium, because the abyss has been very sh*tty for years until they finally realize that your cooldowns, when you reset a floor, will still persist and you have to wait more before you can attempt it again. the worst part is you can't even see your cooldowns until you start the chamber. i've been there since launch and have experienced hoyo's incompetence with their own game firsthand. they don't play their own game, lmfao.
It's literally was the case in early Genshin versions though lol. Only later it was adjusted to be the remainder from the 1st floor. Smack just played the very early versions Spirals.
Look, I love wuwa But at this point, whats the difference between hoyo clowns who always praused hoyo leading to its downfall and us? Theres quite a few people not happy with ToA, what's wrong if these criticisms make them bring a new endgame mode which is better than ToA?
Well, while I get you, I dont think that you need to express that for the devs to make more end game content. I mean, we never know what will happen, plus we are only at the 1.4 patch so it's a bit early to start complaining about this imo
there isn’t anything wrong with it especially when it comes from a place of wanting progress and improvement , these kuro bots can’t understand even what criticism is and when faced with it they get defensive like they’re being criticized 😭😭😵💫
@@papichulo2756 there is a difference between criticizing TOA with valid points, and criticizing it with no understanding of anything at all, leading to this kind of L takes
@@stiixxed so because you disagree with his sentiment that means he has no understanding of TOA… that’s quite the assumption 😭😭 it’s okay to disagree lil bro without being disrespectful or making assumptions
Gacha Smack has always been seen like a wise and fair man; With that said, I don't know what's going on lately but, he has been very off edge about wuthering waves and not being fair at all, perhaps it's lack of clarity or whatever the reason, we all make mistakes and I hope he acknowledges that and as a wise and concise man, apologises. I sincerely hope he does this and not combat this any further because the entire world seems like against him right now, please let me know if I'm wrong. EDIT: I was let known that Gacha Smack has fought back, I really hope they go on a call and have a discussion where gacha smack apologises, because he's definitely at fault (please tell me if you think otherwise). These 2 CCs are both very smart individuals and it would be a great shame to see them fighting over nothing.
The fact that he just did this sh*t take and then said “ oh that your jobs to fix it, it’s above my pay grade” and then not able to give any thought or suggestions at all. That shows how trash he is! 😂
He talks with tectone and gets influenced by him thinking he is too good to play gacha games but then again that's how he became successful and it's getting to his head
I think it seems like Gacha Smack likes the idea of Wuthering Waves and not the actual game. These takes are basically "I want WuWa to be something it's not". This normally happens when people start a game because they like the concept of the game in theory but don't like the game in practice. The worst part is I don't think he's self aware of it at all
24:28 PGR Warzone… that game mode is SUPER fun, as a matter of fact, there is an EVENT that is similar to Warzone in WuWa right now and is sooo much fun
@@hisayaren8324 yes that’s true, but you can always decide to ignore the whales and the rank you have and just get the weekly rewards and move on, just like multiplayer games, personally I’ve grown tired of stressing myself over “what’s the meta?” On those games, just enjoy the chaos of Warzone and be proud of your own progress “Comparison is the thief of joy”
gacha smack farmed drama before and came out on top. i think because of that his takes got impulsive and worse. i hope saintontas don’t become like this and get carried away ❤
No, he said wuwa copied genshin endgame while having completely different combat mechanics, it clashes with the endgame because it was designed for genshin, so fix the endgame to make it flow better with wuwa's mechanics.
I just recently completed 100% exploration in all areas, cleared virtually every quest available and finished the current events, now I'm out of content to do on WuWa, which is frustrating. Going around farming echoes is not exciting anymore, I wanna do something engaging... I think this is precisely Smack's problem with WuWa. The difference being: I'm mainly a player, he's mainly a content creator...
3:47 he is the type of player to like easy mode stuff, "100% full power" my foot and him having a massive skill issue maintaining his dodges, concerto, intro skills, positioning and forte. It's like playing easy mode dark souls and then playing elden ring dlc only to say the game mechanics/features sucks because you keep losing to a specific boss
His favorite mode is the hologram mode though. The difficulty is not his problem he just wants a new mode that works even better than the abyss/ toa structure.
@@tipithedhedhistar4132 this dudes audience doesn't care about the actual argument. Especially with that disingenuous thumbnail being the first thing they see.
@@tipithedhedhistar4132 counter argument Like I get him not liking ToA , but like how toa goes against games mechanics and how having to build energy is the issue ? Hologram and toa and both different for a reason , hologram is boss centric mode where you "master" dodges and parries and doesn't focus much on the team aspect and clearing it quickly type stuff Toa focus on the team and how quickly and efficiently you can optimise you team rotation to get the most damage within a certain time limit , ie time limit creates the need to "master" how you can gain concentro , resonance energy etc . Two end game mode , having aspects that highlights two different things in the game . And this tower clear type of thing existed for such a long time tbh 😅. And then wuwa hasn't even been a year old and already wanting a new endgame is wild at least see if upcoming updates have more modes At least let it be beyond 1 year 😅
Hey saint I’m getting into wuwa when ps5 drops do or did you make any beginner guides I like your content just curious if you’ll do content related to that more on the 2.0/ps5 Launch
tbh, most WuWa CCs will get a character's kit overview and gameplay right - I just pick whoever's the most entertaining at the moment. Then I look to Maygi's guides for echo sets and advanced rotations Also looking up guides for how to swap cancel is how I learned to pick up advanced rotations easily when starting out Seems like many players will be hopping on WuWa in 2.0 so hopefully we'll see more guide content in this community next year. Saint gotta continue the 4-star character guides fr
Well, the game is about to get a new region soon, so that means new characters. If you want, you can still pull characters from patches 1.0-1.4 whenever they get their reruns. At the moment, Camellya(imo) is the strongest character from the 1.0-1.4 patches but her skill ceiling is definitely the highest, meanwhile Jinhsi's skill ceiling is probably the easiest. Assuming you played Honkai Star Rail or Genshin, wuwa has its relics/artifacts system called, Echoes. The Echoes system adds a small twist of using 12 points. The highest Echoes uses 4 points, then 3 points, then 1 point. Which usually means you will run a 4,3,3,1,1 point Echoes set having a total of 5 equipped. I think the biggest tip...if you played Genshin, do not look at this game LIKE you would with Hoyo games. Wuwa on the surface is relatively simple but when you learn the game's mechanics and most importantly, team rotation and animation cancel, the game opens itself up wayyyy more than what the surface shows you. I THINK, not totally sure.. PS5 players might also get the free 5* standard character selector that PC and mobile players got in patch 1.2(iirc?).. Just get Verina from the selector.
Also Kuro dint pay him enough so he refused to co-open with them, and game which he supposed to like very much. And started advertising ZZZ...the worst game i have ever played.
Actually for Illusive realm, players can choose to make it hell mode though, Illusive Realm now offers the challenge of literally getting one-shot by enemies unless you keep your Symphony Rank at SS. If you purposely choose to challenge level 6 IR, do a 400%+ Nightmare memes and choose to have 100 flat HP debuff you'll be in a rage inducing cycle of repeating stages unless you dodge and parry anything that can be parried 100% of the time
I have have never seen any game recieve this much hate from community like wuwa has received. It's okay to criticize a game for some reason or improvements needed but why I feel like every single gacha content creators are targeting wuwa only? But not much hoyo games?🤔. Thanks goodness we have santos so he can give proper response to them. Wuwa is so f2p friendly and they care for our time so much and less time consuming and people are still manufacturing some problems in wuwa every single day this or that.
because all wuwa cc directly making wuwa community get hates with they say my games is good and hoyo game is trash, i will list all cc doing that santotas, solace, kazanaha, gachasmack, tectone, gam!ing, etc2 ,ryukusensei , most hoyoshill doro44 take is not talking bad about wuwa and say he is love genshin and still like it after 3 year and not talking bad about another games
@@apokarin427 Here’s a fun fact, Wuwa has been getting thrashed by Hoyo fans ever since it was announced. And most Hoyo cc’s did thrash Wuwa. Doro didn’t but I can name a lot of them if that’s what you want to hear. So, don’t be surprised if you see Wuwa fans retaliating after what they have been through.
@@raydoria4326 yeah and i am not planning to stay in this community and waste my time anymore for stupid arguments and just gonna enjoy what i like playing.
after that incident with illusive realms that he has been ranting because he wasn't able to claim even there's already notice I can't watch him then unsubscribe then block. how can i believe Gacha Smack when he doesn't play that much WuWa🙄 then the Audacity to complain and if you disagree he block you 🤣🤣🤣 the Ego
the person who yaps the most about behaving like an adult forgets about it a bit too often, most hilarious thing here, especially with that 0 cycle attempt in hsr once XD
yeah, kuro give 1 month event and he didnt check tab event when he play WW, 1 MONTH BRO, 1 MONTH, cmon that is long time, 1 month is not short except he get punishment from a God make him feels time much faster, SIKE
never did genshin's version of toa but from videos i've seen of genshin, i usually see char swaps use ult and e and sometimes they'll just spam plunge attacks or similar before switching to the char that's off cd. i usually notice the mobs moving slowly towards the player so doesn't feel like there's a lot of incentive to dodge attacks and all. wuwa's toa feels a lot more stimulating with the many things going on like doing dodges or fishing for parries which i usually fail on anyways. and this leads to his take on the concerto energy thing. i think spending time on other characters to build concerto is a good thing rather than just spamming ults and skill on every character to get good elemental reaction which as i understand is how a lot of genshin's dps comes from? makes the gameplay less braindead. i used to think the time to get 3 star clears was annoying but learning proper rotations can literally save you 30 seconds of time. if i keep failing at that, then maybe i examining echoes and getting an echo upgrade can save another 10-20 seconds of time which happened on the current toa where my jinhsi was struggling before getting a new echo that gave another 7.9% atk as previously i had a 30 atk + res lib 7.3%.
All i hear is "I got a massive skill issue and it is the game's fault why I'm failing." Like seriously, this is just like that Illusive realm rant which he failed to get the rewards coz he slack of for almost a month and he is blaming the game for it 🤦♂️🤦♂️
@@DragonofDirge Cause he is saying it feels clunky and hes not wrong depending on the character. I honestly want a better game, im not going to argue to keep a worse one. They need to redo ToA to fit the "Tempo" of combat better. WuWa is face paced, reflex based, rotational parry+dodge focused combat. Its not that the content is hard to clear, but doing so is enenjoyable and dissatisfying compared to Hologram fights for example.
@@Tjtellsthetruth if its easy, you wouldn't complaim about it( cuz its easy) You are complaining about smth means you are having hard time with it And if you dont have skill issue you would understand why tf you dont have concerto energy full at start
@@DragonofDirge Lol no ? You can find something easy and still complain about some aspects of it, what is this nonsense lmao are you at middle school or what
In short he's mad because WuWa didn't completely copied the abyss LOL his claim only means one thing he wanted it to be 100% similar to abyss LOL this dude is a joke skill issue LOL
He said he doesn't feel excitement anymore in TOA because he played abyss for 2 years then continue talking about ToA to just copy abyss 100% completely LOL this dude really is stupid
11:35 - in genshin the less screentime a character has while applying their kit, the more value they get. Hell, I actually C6'd Baizhu specifically because his C6 allows his entire kit to trigger off field without swapping to him. I paid money to never have to look at this character again LMAO
ok first thing. yes ToA is 2 easy multi-floors and 1 hard multi-floor BUT in wuwa is no such thing as rng buffs you choose and you also don't run the complete multifloor with a set team. You can change it um between every single floor. how is that taking the painting AND the paint? yeah it was inspired but who cares? it's fun and for some ppl challenging and that's what it should be
Phantom pain cage is drived from memorial from HI3rd. Abyss and memorial in HI3rd is what started all of these modes Genshin, wuwa and pgr just copied that actually . They gave their spin to it but spin is less than 0.01% inovation
@shahmeyr-farsi talking about innovation while not even being able to spell it is strange on that note Genshin literally copied Wuwa by giving a free standard and Wuwa copied HSR by giving a limited 5☆ and ZZZ copied both games. And on that note about "innovation" let's talk about Hoyos love for plagiarising other games? Let's talk about how majority of Sunday is plagiarised? Or are we not? Talking about innovation while Hoyo is being sued for plagiarism is crazy.
The way Smack was talking up spiral abyss, like Hoyo invented the mode, was crazy. It's a standard tower mode with varying enemy groups on each floor that most action RPGs have had since the 90s. Also Abyss was never a hard mode, maybe at first when players had a more limited roster and they knew less about rotations and team comps but after the first 1 or 2 resets it became a joke. Most players only 36 star Abyss nowadays for the free primos, not the actual experience. Yeah WuWa used the same general format as Abyss but ToA is more of a skill check than a gear/stat check (like most of WuWas content) and if you know your teams optimal rotation and are also decent with basic gameplay mechanics the ToA is absolutely fine as is. However if you just go in button mashing then youll be lucky to clear the 3rd stage of the side towers nvm the middle tower (which, ngl, i struggle with even with good teams but i know its a skill issue and not the games fault, unlike some people)
just say skill issue. Many people quit because skill issue. and i bet they are all genshin player who cries when the original Childe boss is too hard for them.
When a guy is saying a time trail is something good for one game and bad in another. That’s a bad take, time limit is just that, a limit. It’s a challenge. Being Genshin or Wuwa doesn’t magically make a time trail better or not.
It could if the gameplay was sufficiently different enough to stifle the enjoyment. It isn't though. It's not comparing apples or oranges. It's comparing oranges to mandarins.
As an avid WW enjoyer, I do agree on the first idea that we can only enjoy TOA so much because at the end of the day, it's a gamemode we've already seen and played alot through genshin. Now, I do think that ww has its own spin to it that makes it somewhat different, but it still FEELS quite similar when actually doing it. I don't think that's too much of an issue for ww though, just a fact that it's not a unique gamemode
I was playing genshin for over 2 years, i was doing 36* clears in abyss and for me it was not a fun expierence, only few resets where fun, the rest was just annoying as they stall a lot of times, has new mechanics that require you to have specific characters, specific team building etc. In wuwa as long as it's not inferno rider you can go solo chixia run and that's all. Genshin abyss is easier as you can just uga booga right click most of the times with basic rotation or just use neuvillette and clear in 30 seconds max clicking 2 buttons. Wuwa require you to have more "mechanics" as you can dodge, parry, you need better timing etc. Feels way more rewarding even when you have skill issue. Abyss is just boring and annoying, i refused to do this endgame because it just sucks. If abyss sucks why am i enjoing toa?
you can all agree/disagree with smack, jenazad, fob since their takes arent perfect, but understand that they just want these gacha games to be better. just bec they criticize wuwa doesnt make them a hoyoshill. 😂
I think it's less about them being "shills" of anything and more about the fact that if you critize HoYo you get the exact same treatment from the other side of the fence and get called a xyz- shill"; so.. yeah, people who sit in a house of glas.
What hes basicly sayting.. is Genshin invented Gaming, and everyone copies from them. Guys got Genshin on the brain. Its an L take for sure. And he cant cope starting at 0& to build into your rotation.. He needs the genshin dopamine to start at 100%.
I disagree with your point on building concerto in the Tower of Adversity. It is not very rewading to lose out on time normal attacking with support characters right off the back when that could of been spent on crowd controling the enemies and eliminating them with the damage dealer.
@AthrunZala47 bud forgets it's the people who literally gave him his career and being in the position he is now. He needs to humble himself because all that shiit can be taken away if he keeps up that attitude
@Shhh_94 Lol he litteraly trashtalks hsr & genshin even more than wuwa in his public video "I Called Out Honkai Star Rail, Wuthering Waves, & Genshin Impact." but ok
i dont usually disagree with smack but this feels super dumb coming from him. almost feels like he's saying controversial shit to get clicks. the whole emphasis on "copy from genshin"
I personally think Kurobots should start gatekeeping these hoyoshills and tourists before they further destroy the game. That's what happened to Genshin Abyss. The tourist in hoyo game just keep complaining about how hard the abyss when it's objectively not because they're lack of knowledge and don't know how to play, lazy and then proceed to blame the devs about their skill issue. Genshin Abyss was once fun and had a lots of mechanics which allows a lot of variations for players such as the amount of strategy needed to repel enemy attacks, adapting to the execution of your rotation, and there is an incentive to try out multiple teams. But now hoyo has removed all that mechanic and made the abyss just an HP sponge with enemies that like to stall 90% of the time. This causes genshin to have lack of variety in the fights . It all just just a dps check in the abyss which just turns into how lucky (or how much money you want to spend) in getting characters and how much time you want to grind for artifacts. A good game will allow you to beat content with a variety of characters not just a few specific ones in order to beat something in a certain time limit. One another thing to add that these hoyo's CC won't ever acknowledge is how fucking bad that when you're resetting the chamber in the spiral abyss, your cooldown skill will not reset. Hoyo took 3 years to fix this shit, the fact in that time this hoyo's CC just won't complain that because they are too afraid of John Hoyoverse and they would cut off their early access.
I used to watch gacha smack when i started being introduced to the hoyo games. However, after discovering other creators, i noticed how he was ignorant in a lot of topics and just yaps nonsensical stuff.
OK now that's bad... I have try to tell him too that if he wants to roast Gacha? Roast the genres itself. TouhouSniper did it first and his reasoning is perfect because he play every Gacha game in existing. Gacha Smack on one hand have never touch the worst Gacha company in history... Nexon = Too much grind Nebmarble = To win you must whale and they always promoting new character in every game mode even PvE Bandai Namco = Selling nostalgia with 10x payment of Genshin Impact lol Like the big 3 demon lord are not even in his bad Gacha list! What is going on with bro...
how old are you ? because this is a blantant lie he did multiple polls most were unanimous, if you don’t know what unanimous it means everyone agreed from serra to the kuro bots 😭😭
@@papichulo2756 Nah bro... Pulls are only for those who are Gacha Smack fans. Other channel would have different ratio depending on which channel it is. You sir being too emotional without realizing the obvious.
Ok, I will say i don't agree with Smack's take, but at the same time I don't think he's fake in any way, he's just a vocal guy, he's constantly just saying what's on his mind. He's not kurobot or hoyoshill, just a gamer with opinions, that's how I see him at least.
yup i agree. it's just that this time, as saintontas had said, smack just lacks information. smack just knows Genshin when he didn't even check out PGR where some of the systems in wuwa where derived. so it's just lack of info and its smacks opinion, as saint had said. I'm happy this was done professionally.
Throwing your takes out, will always have people critique it. But often times its the way you convey your opinions that could cause even more problems lol.
I'm gonna straightforward here gachasmack has always like this being douche throwing hate acting like careless teenager. Don't ruin your reputation for that coz your overdoing it now.
First, playing the who made a Spiral Abyss/ToA type mode first is stupid since its a basic tower/multi-floor battle mode tons of games have had in tbem for decades now so no Hoyo didnt invent it. Also PGR, Kuros other gane that predates Genshin by loke 2 or 3 years, have 2 very similar modes in Phantom Pain Cage and Warzone. Second, all this video is doing is showing that Smack has a huge skill issue and cant clear ToA. To me this just seems like a video to explain to his audience why their 'favorite' CC has a severe skill issue by blaming it on the mode. Yeah ToA isnt a ground breaking new end game mode, again its the same multi-floor combat mode action rpgs have had since basically their inception. However theres nothing inherently wrong with ToA either. Ofc it could always be improved but not by the ways Smack is talking about. Honestly imo Smack lost all credibility when he started off by saying that Spiral Abyss was this next level, beat ever mode he had ever witnessed when he first played it. Again even when Genshin was brand new, Sprial Abyss was still just Hoyos iteration of the stadard multi floor enemy/boss battle tons of games have had for decades now. Im old, ive seen all this shit many times before and just because Smack hadnt seen it as much doesnt mean tower modes havent existed before Genshin Edit: also offering critique with no suggestions on actual improvements means you were jist blowing hot air the entire time. When you truly believe something isnt working or could be better you instinctually tjink of at least a couple ways to improve it. Imo Smacks entire reason for not liking ToW is because its not as mindless as Spiral Abyss and he has legit skill issues (the fact Saint pointed out how each mechanic in WuWa solves an issue Smack brought up just shows Smack has at best a rudimentary understanding of the more advance mechanics in WuWa- his time would have been better spent practicing ToA than lakong this crap opinion piece but thats just my opinion
Hi saintonas, been watching most of your content for a while, good work on that, I wish you luck, but I can’t really agree with your take on smack… first, I’ve watched a few of his streams and from what I saw, he does not suffer from skill issues or misunderstanding of the mechanics of the game. I love Wuwa, have all the characters more or less built out, play every day, but still have to mostly agree with smack on this one. From what you say, I believe you’re not arguing the same premise as smack is. He is not saying the TOA is all bad, or that the mechanics of forte build up and time management do not add to the complexity and skill requirement. His premise is that TOA is a game mode that feels « mid » and « weird » because they do not support the entirety of the combat mechanics to their full potential. All the while saying it is an opinion, and that he would like some more innovation in the endgame because of the amazing potential in the combat system. My take on this is that even though I don’t really agree that TOA feels mid, I enjoy it even while also being a day one Genshin player, and loving the forte mechanics of WUWA, I can agree that having a more robust endgame with game modes that are built specifically for the game and not mostly lifted from another game would be a great thing! Don’t you agree? Therefore, why is your reaction so spicy? You use words like « dismantling » his argument and disparage him saying he doesn’t understand the game… dude, at least try to hear the argument instead of fixating on the details to prove him « objectively » wrong. Anyways, best of luck for your content, hope you make some more on rinascita when it comes out!
i think its mostly because of the fact that while smack's make a point about being subjective his biggest argument stemmed from ignorance regarding the very same system he criticised and his delivery of this argument are made to be more objective than it really is, i definitely agree with his take regarding toa not matching wuwa's combat mechanic as a whole but at the same time i definitely hate the fact that rather than criticising the system itself he blames it on the devs for using this format with his passing comment on the devs being lazy and just copy stuff, but that's just my 2 cent on the whole thing personally.
I genuinely think both of you have good points, I will say that Smack is clearly talking smack though when it comes to the game mechanics of WuWa. He's too hung up with the timer imo, I believe what he wants is either Soulsborne difficulty boss fights (never gonna happen, it's a gacha), or different milestone conditions for earning a full currency clear (say parry X boss a certain amount of time or interrupt special attack X amounts of time). Unfortunately for him however, his argument falls flat when he literally glazes the timer in Genshin, when in that same community (I've played the game since launch) people have expressed the same sentiment towards the timer, feeling that it got in the way of creative team comps especially with its intricate elemental reactions. You will always pick a meta comp over a creative one because of the timer and as the years gone by, the abyss has become harder and harder. It's hard to the point, only an extreme minority of the player base even bothers with it anymore. I would find it profoundly important if you two hashed it out on stream, because I genuinely think that both of you care about the game in your own way.
start with 0 forte and 0 concerto make me need to play beautifully at start. If i start with 100 forte and 100 concerto, it will make the game become dps check and become less need skill. But ngl, all my support need *4 Aria weapon to recharge concerto and make rotation more smooth. Genshin, almost all support good with favonious, and Wuwa in my case all support need Aria weapon lol TOA 100 ult every floor and 100 HP every floor, but abyss ult and HP carry over to next floor is bad in this case if he talk about start with full power.
All this guys does it stir up drama honestly, it makes the community feel so hostile, why can't we all get along, in the end were all just playing some shitty gacha games..
I discovered this guy some weeks ago. I had some respect for him because he had some valid points honestly and spoke openly about it but all he does lately is just stirring up drama and goes against every single content creator who disagrees him in an absolute blatant way. WuWa is a good game, but far from perfect.
I know the thesis of his criticism/video. Smack the dude just wanna say Kuro copied Hoyo. That's it. Meanwhile in reality, the combat and mechanics function quite differently in TOA as Saint mentioned.
about TOA, it's a NECESSARY gamemode that exist on their own in every gacha, honkai abyss, genshin abyss, Hazard Zone in aether gazer....saying that it copy genshin is ignorant and just proving that ppl just played one gacha in their life as always.. for me ToA point system is good because it will diversify a lot the gameplay and the team overtime..i can understand people complaning about the limit of character but i prefer it that way..and i'm a full f2p player that tryharded my a*s with only rover and encore as dps. now what i want them to make (and i put it in the survey) is do a gamemode like memorial arena in honkai, with some rewards, every week or month, 1 or 2boss every week or 3-5 boss every bosses..and the more the time will pass the gamemode will also be better
I don't want to be that guy, but it sounds like a skill issue to me. WuWa encourage you to play well and rewards you by doing so, this guy just wants to finish each floor without actually playing. Wild!
Toa is about what is expected from an end game. Tower of adversity does not copy spiral of abyss. Spiral of abyss doesnt even have 3 branches, it has floors you have to clear one at a time. Toa you can attack one of the 3. Toa copies from PGRs game mode that also uses the vigor system. I personally dont like the vigor system, but that automatically separates it from spiral abyss. PGR has been out longer than spiral abyss. HMMM And spiral abyss.... fun? No, its boring and catered to the new character flavor. NGL smak is sounding like he was given some $ to say this crap. I never once saw Toa mirroring spiral abyss. Theyre totally different. Maybe he's still salty one of the illusive realms ended before he could get all the rewards 😂
Thanks to ToA.. im able to learn about rotation of certain comp... . Before ToA, i just spamming all skill without any little info on how to efficiently maximize damage of certain dps.. though.. i also not much a fan of ToA all because of it is just a dps check if u already know the rotation
I can see where Gacha Smack is coming from in his comparison to spiral abyss. Just to be clear, I am NOT saying I agree with him intrinsically, but I can see where he's coming from. In Genshin you really only have Skill, Burst, and Elemental reactions as "power baselines" Obviously situational buffs apply, but usually the barrier to those is quite small. Swirl, furina hp drain, and hu tao getting smacked 1 or 2 times being the 3 named. Comparatively in Wuwa, we are missing Concerto gauge and forte gauge at the start of a tower clear, which is a considerable amount of power in the setting. If he just wants to start with every "potential" available, I can't say I don't get it. Especially with almost every current character having buffs that are tied directly to intro/outtro skills. I don't have any problems with the current system in Wuwa, if I had forte off rip I'd just kit dump on the +2 then charged > ult > charged on Changli and most enemies would die instantly short of bosses, it'd be boring. Edit: added clarification on last sentence.
Sure, Spiral Abyss was enjoyable for a few weeks/months, but later was boring and/or frustrating for me. Wuwa combat is more enjoyable and Tower of Adversity also
Guys I know this gets you views, but I think its time to end this nonsense. Ryuuku Sensei is already covering new content from WuWa that just came out while you guys are wasting your time making the community look worse.
Dude, he is trying to make issues that aren’t there. How is setting up your team and buff a bad thing? It’s literally a basic concept. I’m glad I unsubscribe from him long before this nonsense came out.
15:10 In ZZZ you can "stagger parry" enemies with attacks of a sufficient stagger value, which was the basis for Yanagi's skill-tap parry, but they gave her a more refined version of it. ZZZ is kind of weird in that way that each character genuinely may or may not have hidden mechanics unique to them or their kit. A hidden skill example being the directional inputs altering Nicole's charged skill, giving you the option to have much much longer immunity windows, or a faster firing off of her skill. But yeah, ZZZ and parry is an evolving beast with many case by case niches.
I'm sure this will be well received by Gacha Smack, mhm.
He reacted this on his live stream
yow cap...i think i fall for you...
You're surprising me with your attention span not gonna lie Cap
Cap I'm pretty sure I always see you everytime saint drop video😂
he already cooked saintontas alive on stream
Kuro can make event like Babel Tower on PGR, trust me if Kuro add it, most of CC (not Kurobot) will be yell "oh this hard, why they make this event, it is for whaler or some sheeet good skill"
Or, Kuro will make another tower become 4 or 5, then adding 1 tower with 10 minutes limit but you need survive because boss will be gonna 1 hit
kuro can make this event, but Kuro need thinkin double or triple to add this game because will be uproar chaos
I agree when Kuro add the babel tower to wuwa, they still gonna complain why it's hard,
And also why did they make TOA? Why don't they just make a weekly similar to warzone and PPC
People already hate the pincer maneuver, i don't think they can handle Babel Tower
PGR is called the Dark Souls of Gacha games for a reason.
Princer is warzone type tho@@Tempest-Memphis
@@Tempest-Memphis If they add similar ppc and warzone, trust me this game become P2W
Smack says not to shills for companies but does it himself for hoyo.
Bug in WuWa he will farm it instead of reporting.
Bugs in HSR he will go silent coz its hoyo.
Big CC always have that bias toward certain company
Smack doesn’t really shill for hoyo lol, he likes wuwa and hoyo. Do you even watch his content? Hes one of the most critical of all games along w tectone
@@QMS9224 ik but his take here is bad it's like he's trying to put Wuwa to be like Genshin like the reset part in wuwa you only do individual part but in genshin you do multiple parts so his take about genshin being full power reset is confusing
@@Maerclyn yes I agree his specific take here is not the best, but my point is to take things with a grain of salt and get an overall picture of a cc.
Saint is really going hard lately lol he himself doesn’t have perfect takes either, but hey ig it’s good content
@@QMS9224 yeah i was suprised when he defended TOA that much even though it's just spiral with a twist it's better than spiral tho
Calling verina better just because SK can't fast concerto is just admitedly 100% skill issue
if Wuwa add/changes any endgame mode better way I accept it. maybe some casual like gachasmack can't play well that he begs the dev to make endgame mode more easy LMAO
I don't agree with Smack but he wasn't macking a meta claim. He meant that Verina "feels" nicer to play
@@tabkg5802no shit SK requires skill if verina is easier then play her instead
@@kazuyadesu428 man these gacha cc should put in norman revival plan so they shut their mouth
that shit make me malding but 100/10 would do it again
@@kazuyadesu428 casual player know the meta bruh. They are the people that instead of trying by themselves they straight up go watch tutorials. Gacha smack is like the kind of CC that invent the problem to make sure their existence is matter.
I’ve been saying this for quite some time ( even in the CN side of the internet), there are already people who complain about this when they beat it, and complain about it when they don’t, and then who complain no matter what! Some complain about how easy and simple it is to beat, some complain about how hard and complicated it is to beat, and some just complain on anything and everything! 🤷♂️
I think it's both extremes tbh, those who can clear it severely understate their skilll while those who can't overstate their lack of skill so they don't bother put in a little more effort to clear it. just my two cents.
@@Steadtfieldyou are not wrong, in order to play wuwa well, one does need to be a bit skillful with the game’s mechanics and understand how certain actions work( such as the rotation, concerto energy and the forte etc), I don’t understand any of them( I’m a simpleminded player, I thought that you got the characters, max out the levels of the character, the skill set, and weapon, and then pop in the echo set, and you’ll be all powerful and clear everything 😅) unfortunately that’s not the way.
1) Me as a causal f2p, and quite lazy to read and understand these things, I can’t clear ToA myself even though there’s only 3 five star characters that I don’t have( no luck with Jiyan, Zhezhi and Verina). 2) w/o watching any tutorial videos, I didn’t even know that rotation is a thing in this game( that’s sucks I’m playing this game 😅)
Imagine hating the endgame and combat system bc of skill issue
Skill issue wouldnt be an issue, if it was fun to do. People generally want to get better at something, when it's fun. Not everyone has a small pp, and wants to prove something to themselves.
typical hoyo skill issue. they try to play wuwa like genshin then blame the game for having 'bad mechanics'. smack chat full of skill issue too, no wonder they all agree with him
💯
@@lactoseman "skill issue" for a gacha game is crazy ngl
That is a gacha doesnt mean that it can't have clear mechanics that need to be mastered. Like you know, perfect dodges and parries? What makes a gacha a gacha, it's only the fact you need to pull for stuff with an RNG system gatekeeping you from getting it easily. You can perfectly clear Wuwa only using Rover and Baizhi as your team if you have the necessary skill to pull it off, since the game doesnt make it a need to look for better characters to pass through content, but an OPTION to have an easier time
Ain't calling Smack a Hoyoshill but he's been throwing shade at Wuwa while ignoring HSR and Genshin
He doesn't play genshin anymore, but i agree that smack never talk shit about HSR unless some big cc make video about it like ryuku did.
he's been shit talking genshin consistently for years
He shitting genshin a lot before that he made HSR community look insecure with genshin. He probably realized what he done so he kinda stopped talking about genshin like an toxic exgf who can't move on😂
he just shitted on HSR like a couple of days ago tho on twitter then all the hoyoshill got mad at him. Yall just be making stuff up.
he throws shit at everything his fav game is wuwa he did say it a lot of times he just says the flaws of gacha game cause he is gacha smack
Tower of Adversity is a modified version of Babel Tower and Pain Cage from PGR not Spiral Abyss. They didn't take it from Genshin Impact. Kuro made these game mode before Spiral Abyss.
this is the real facts, anyone who played pgr knows toa didnt come from spiral abyss lmao
What's happening with CC's this past week? It's as if they collectively agreed to simultaneously release their trash takes, this gotta be an elaborate troll
As The Great Eango said: *yall are fake af* 😂
What no monthly pvp do to a man
I was kind of thinking that too tbh, it's been nothing but back biting between a lot of them as of late which is a little disheartening cus I like them all
This is totally a coordinated movement.
They are either angry WuWa is gaining awards or paid by someone.
@@lesath7883 Maybe Saintontas shouldn't try to come for every single creator that mildly criticises his favourite game. Just a thought.
imagine saying wuwa is lazy when genshin abbys only pump the enemy HP and Wave to make it harder content :v
I haven't played GI ever since, so they increase difficulty by only increasing the HP and not the damage and armor of enemies?
@@spicybacon9033 yeah, HP up, wave up then make the enemy spawn in different corner to wasting your time
@@spicybacon9033 Some of them hit like a truck and also have a shield over the fact they had their HP inflated to the max. I play Genshin and I can assure you that I have a long way to go to be able to pass through that game mode...
That is quite literally the same thing that Kuro does lol
@@xorambo76 bruh at least enemy in wuwa is fight back while most enemy in genshin only standing to their death
amazing video but again… it “could be better”
yes it's could be better doesn't mean this one right now is bad. gacha smack only make it worst if remove time and other mechanics . ToA focus on rotation mech , hologram focus dodge and parry mech ,both have different difficulty challenges. and then they will combine those to another tower so that is how wuwa teaching player how to play the game each step
Basically Smack wants to clear TOA without playing the game.
Skill issues this guy 😆😅
Fr😂
He never once gave a good reason why he thinks the ToA doesn't synergize with WuWa's combat compared to Genshin. It's a simple time attack mode that many gacha games have(including PGR, so saying they just copied Genshin is too hoyo-centric).This kind of mode is fun for people that like testing their characters and knowledge of the game's systems. He said in the beginning that it was his opinion and purely subjective, but I find that his reaction to people disagreeing with him says the opposite. His comment section is funny because of this. It's either people disagreeing with him or people glazing him and giving bad arguments.
To counter his point with my own subjective take: I was able to clear with a Jianxin-HRover team in the middle tower by applying my knowledge of quickswapping. In the process, I figured out that Jianxin can even quickswap a hold skill and autocounter while I'm on another character, which I just find to be really cool. I wouldn't be able to have that kind of test, and would have less reason to try out certain things if it wasn't for this kind of mode.
I honestly just do TOA for the rewards need em f2p astrite
@@ebiteonyx valid, but can't relate. I like playing the game more
That is very cool. Great find! Someday I’ll have an S6R5 Jianxin and I’ll make her solo everything. I don’t care. Just hope I don’t lose my 50/50 to her tomorrow with Yinlin 😂
That is really cool. But it doesn’t really counter his point. He loves the combat system in the game and loves discovering new things.
Also obviously you shouldn’t delete TOA just add a new end game mode. Some people like it and some people dont like it as much. I don’t really see in issue in it.
@@tipithedhedhistar4132 It does counter his point, because he never gave a reason why the mode doesn't synergize with the game. He just FEELS a certain way. It was a long video, so maybe you didn't catch that.
Honestly, after his spiral during the time he missed out on a previous illusive realm, blamed the devs except for himself, I just couldn't watch his wuwa content anymore. Every reaction always has a sarcastic remark and it's not a good vibe.
The ir shit he did was dumb but ain't no way you just said he throws sarcastic remarks against wuwa. He literally voted for WuWa to be Mobile GOTY bruh 😭
@@justarandomguy8694do you know what "sarcastic remarks" are in the first place? How does Smack voting for WuWa contradicts him making them?
Yeah I still remember that vividly, he was so pissed that threatened anyone going against the fact that an event lasting 1 month was not enough, be a kurobot and would get banned. (like if ANY gacha doesn't have limited time events)
Honestly feel the same. Smack started losing IQ after WUWa released, all his takes about WUWa are so ass. But keeps shelling hoyoverse.
@alejandroc4083 he doesn't shill hoyo at all, maybe start giving some examples instead of just lying
Bro just don't involve yourself with these people ,they live the mentality that they are that one dude and always right and never wrong
Only you will be hurt at end , just ignore them
True
Yeah its time to stop now
It's actually true; Gacha thinks his opinions should be taken as gospel.
true.. hes getting cooked and gone from anime vs gacha company drama hes make, to attack WuWa instead.
Gacha is indeed like that, but this saintclown guy is excatly the same, theres literally not a single vidoe admiting a wrong, he thinks he is always right also.
You not pointing that out just show a huge bias, the 2 dudes are equally dumb
Sometimes i feel like smack's ignorance is rivaled only by his arrogance...
+1
My same thoughts
True, the only competition to his ignorance 😂
It felt like GachaSmack actually didn't understand the core-concept of WuWa's combat, that it's not focused around spamming your ultimate and let 3rd party "elemental reactions" do their thing all the time.
The notion that, uh, characters should start at 100% power, with energy up, maybe Concerto and even Forte would defeat the purpose of some characters, maybe even build bridges that would make some characters inherently stronger for this mode than others (in terms of abuseable mechanics), it's against what the game has taught you right from the get go. And this is from a longterm perspective.
The fact that you need to build up your resources in order to get warm and going is simply part of the game and it works in tandem with how weapons and sets work, too. Just like a motor in a car; you don't just hit the gas and hit 200 mph's instantly.
EDIT: Ah, welp, he even agree's with what I said at the very end.
It's so weird that he makes this take then.
I get it that he just "wants something different instead" but there is no actual reasoning behind it.
If he wanted to be strong and all powerful in game with all his characters, he can top-up and keep on pulling to get all the 5 stars to S6, then he can clear ToA in less than 30 seconds 😂 that’s how “crazy”(rich) players play the game! 😆 instead, he chooses to whine about this and then just sucking-off each other with his fans( subscribers) 🤣
Casual would be happy with his idea, however, the hardcore battle maniacs who are kuro’s main targeted audiences already hate kuro for nerfing bosses and mobs in ToA, they’re not happy with that
Hoyo really spoiled their players as long as they spend their money... Nope, you can't do that in Wuwa... You can build your characters to the max but it will be meaningless if you have skill issue 😂😂😂
He doesn't like " Fight an actual boss " He like Braindead gameplay "Spam E and Q on HP sponge ".
@@ChaseYuso your response to him wanting improvement to Toa is to whale, when he already completes Toa without it?
someone should really fact check the beginning of the video when Kuro came up with Pain cage in PGR before genshin came up with SA, which makes claiming that kuro copied genshin is kinda questionable.
Ps: I just read it in a comment from the video then i did some research, PGR came out in china on 2019 and genshin was in late 2020.
They always want to claim Kuro copied and never want to admit when Hoyo does
@@Shhh_94 That's one reason, another reason could just be that they aren't aware of PGR's endgame. I sadly am guilty of that too, I played PGR's global release and I got skill checked really hard and didn't go through with it. xD
But I agree, there will be those who would rather claim that Kuro copied from hoyo, which is why I started following Saint. Though I don't agree with 100% of his takes, he is actively going on a 'crusade' to clear up any misinformation. sry yap
I wouldn't compare pain cage to spiral abyss. They are different endgames. One is always a boss battle while the other zig zags between mobs and bosses. Frankly, I prefer Pain cage
PGR copied the whole premise of Honkai Impact combat pretty faithfully at the start, but it did become more of its own thing pretty fast thankfully.
So it's like Genshin copied a single game mode from Kuro whereas Kuro copied a whole ass Honkai Impact from Hoyo lol.
@@TopKekGun And Hi3 copied all the moves from Bayonetta and DMC... When do you want to stop this retrospection of video game? The funny part about that is... They don't have the same story type, not the same combat system, not the same type of cast, not the same gacha system; not the same end game. So what premise did they copied ? The fact that it is an arpg on stages ? Please tell us about this premise they copied.
The point is that the pretended copied tower as more common point with PPC than the Genshin abyss.
After watching both of you...I can confirm you are both unhinged and I will feed into the fire to watch the drama.
you are so right bc the way they are both so confidently wrong and lying
How is Sain wrong???
10:34 the argument that Wuthering Waves copied Genshins endgame mechanics is utterly false because wave/stage based dungeon modes or challenge arena modes are not invented by hoyo This is like saying a game copied the idea of having a skill tree or an open world Genshin popularized certain features but it did not invent them This modeis in every action RPGs, roguelikes, and mobile gacha games if this proves somthing is prouving that gachasmack is more like hoyosmack
this entirely misses the point of what he's saying. he's saying genshin impacts abyss is designed around its own mechanics, wuwa's toa whether its from genshins, tower of fantasy summoner wars etc, replicates the end game experience of games with simpler combat. in smacks opinion, wuwa endgame is not designed around its more intricate combat. trying to argue whether wuwa toa literally came from genshin is like the most irrelevant part of the argument
@LostTrigger nope that's just you reaching my friend he said genshin copy and whyis not working for wuwa when it designed for it copied, why you want to make it sound better
@@Mr.MoriartyXIII he literally explained all of this in the video, he said genshin is really simple so maxing ult is good for its simple combat, he said wuwa endgame gives max energy (copied by genshin who cares) but doesnt interact with wuwas more complex combat like forte and concerto bar, he said he liked verina alot because she built both of those fast and if you disagree think about how slow baizhi builds her bars in toa, then said at the end of the video that hes not saying that wuwa should directly copy genshin and give max energy to everything at start because that would unbalance the game hes just pointing out that toa can be improved in his opinion because toa sucks compared to holo bosses(and I guess the illusive realm which he also likes)
he like, in that exact order, said all of that, what is this comprehension I can see why you're a santanos fan lmao
@@Mr.MoriartyXIII also just to point something out, despite santo not understanding any of that, he still tried to make the argument that "toa is fine because you can use dodge counter to build your bars faster so youre weong" which fundamentally misunderstands the complaint. because using dodge counter to build bars is a GAMEPLAY mechanic, smack is talking about end game mechanics. toa and abyss giving you full ult is a end game mechanic. wuwa letting you build bar faster is a gameplay mechanic. even if you think that fixes the issue it doesnt actually fix smacks complain because he wants wuwa's endgame to have different mechanics
If we're following his train of logic, then Genshin copied Pokemon for having different elemental reactions.
the reason i don't like toa is because it reminds me of genshin. i hated the spiral abyss and i hate how boring it is to do. i can get all the stars by putting in the effort but it's never actually very entertaining. it just feels like a task. the one thing i do like is that u can chose what rewards u buy with the currency u get alongside the pulls.
Now this is a fair take. Opinion like this Is fine because Is reasonable. Dun know where the hell gacha smack point came from his point is flying everywhere nothing connected.
Genshin-dong-riders really thought hoyoverse were the true creators of every content/concept in their games huh? Thats just sad and pathetic, cuz they really believe it. Like a cult.
they never f*cking innovated anything. they just took their own fiction and blatantly copied gameplay from other games and "made it their own." genshin is botw copypasta and hsr is so blatantly watered-down sen no kiseki 1-4, it's amazing.
They sound more and more of a hoyo shill for never considering that some features in wuwa is a variant of pgr's in a way
Game honestly needs it's Babel to make the PGR vets happy, even if it's not Norman just this one per patch
>Have the minimum rewards at a risk where.....casuals can get them so that they won't bitch about not getting rewards at minimum effort and get filtered
>Have trophies as rewards for highest risk for bragging points
>Optional end game game mode
>Bring the boss mechanics from cbt1 if possible
Thank the god there is someone here that knows this 😊
they are tourist so can't expect them to include pgr in their comparison of endgame
it's because Kuro Dev's was inspired of Genshin that's why gacha smack/hoyoshills thinks it came to hoyo when PGR exist b4 Genshin does🥴
And pgr was heavily inspired by hi3,so what's the point??
This guy did a lot of bla bla bla but all i heard from this Gatcha Smack is "I dont like TOA because its too hard and its slower". I mean bro cmon.
My guy did not watch the video. TOA is not hard at all. Though I feel like he should offer up an idea for a solution.
@@tipithedhedhistar4132 he did and a lot of people hate it, because the game already easy and he want it to be more easier
@@DT-bo1zk he said he had no solution.
But according to him his favorite mode is the hologram fights yet doesn’t offer up anything similar to that lol
Instead of glazing abyss/toa... He should just say that "toa got the time 3* score system from genshin" and that would've been a valid fact.
About week 1 abyss on genshin... Floor 12 had ice slimes that had the ice prison and the only reliable pyro character was Diluc and the only way to get that character was from gacha. Even those that pulled for Venti extra constellations prayed to get Dilluc in 50/50 to approach Floor 12 of the abyss. Xiangling and Bennett or Amber were not an option, those that didn't had Dilluc had to use anemo traveller and get hit by hilichurs with fire crossbow to then use elemental skill to proc a pyro swirll to deal with Floor 12.
Bennett and Xiangling were an option, but players didn't even know how strong they were on launch. Plus, Diluc looked cooler back then.
@@wyspreegamings6380let's be honest vinti trolls were so toxic in the domain and they just blew artifacts away ..
Still remember that shet
@@wyspreegamings6380 real, my friend was like "no it's not a waifu" when he got Bennett, then after few weeks later he is like "Bouken Da Bouken"
The ice chamber was hell for everyone on earth lmao 😭
is TOA perfect?
answer: NO
could they improve it?
answer: YES
is TOA that bad?
answer: NOT REALLY
BUT I WANT MORE
could it be bad later in the future?
answer: YES
More easier or harder?
Saying you don't like ToA is one thing. Saying you don't like ToA while praising Abyss is another all together.
I hate both of them personally
I feel like both should implement a similar mechanic to ZZZ's tower or Nikke's Tribe Tower which would possibly solve the issues these people are saying
@@ggease6030And those mechanics are...? Not everyone plays all gachas in existence dude
Yeah they are both bad honestly
@@ggease6030ZZZ 😂😂😂😂😂😂
Nice joke.
I worry about the average age range for the channel, just based on this comment section..
Most of the negative comments are from gacha smack simps
you ain't worried abt a damn thing
4:11 Funny how a Certified Kurobot got more Genshin knowledge than smack "2years" genshin experience ☝️🤓
smack became a Tourist for both games at this point😭
Ikr! Bro outed himself as a tourist through that video lmao
tbf, most genshin veterans like wuwa more, so we kinda know a whole lot about it. and yes, smack is huffing premium copium, because the abyss has been very sh*tty for years until they finally realize that your cooldowns, when you reset a floor, will still persist and you have to wait more before you can attempt it again. the worst part is you can't even see your cooldowns until you start the chamber. i've been there since launch and have experienced hoyo's incompetence with their own game firsthand. they don't play their own game, lmfao.
It's literally was the case in early Genshin versions though lol. Only later it was adjusted to be the remainder from the 1st floor.
Smack just played the very early versions Spirals.
Look, I love wuwa
But at this point, whats the difference between hoyo clowns who always praused hoyo leading to its downfall and us?
Theres quite a few people not happy with ToA, what's wrong if these criticisms make them bring a new endgame mode which is better than ToA?
Well, while I get you, I dont think that you need to express that for the devs to make more end game content. I mean, we never know what will happen, plus we are only at the 1.4 patch so it's a bit early to start complaining about this imo
there isn’t anything wrong with it especially when it comes from a place of wanting progress and improvement , these kuro bots can’t understand even what criticism is and when faced with it they get defensive like they’re being criticized 😭😭😵💫
@@papichulo2756 there is a difference between criticizing TOA with valid points, and criticizing it with no understanding of anything at all, leading to this kind of L takes
@@stiixxed so because you disagree with his sentiment that means he has no understanding of TOA… that’s quite the assumption 😭😭 it’s okay to disagree lil bro without being disrespectful or making assumptions
@papichulo2756 there is a difference between "sentiment" and straight up pointing things that are legit not true
Gacha Smack has always been seen like a wise and fair man;
With that said, I don't know what's going on lately but, he has been very off edge about wuthering waves and not being fair at all, perhaps it's lack of clarity or whatever the reason, we all make mistakes and I hope he acknowledges that and as a wise and concise man, apologises.
I sincerely hope he does this and not combat this any further because the entire world seems like against him right now, please let me know if I'm wrong.
EDIT: I was let known that Gacha Smack has fought back, I really hope they go on a call and have a discussion where gacha smack apologises, because he's definitely at fault (please tell me if you think otherwise).
These 2 CCs are both very smart individuals and it would be a great shame to see them fighting over nothing.
The fact that he just did this sh*t take and then said “ oh that your jobs to fix it, it’s above my pay grade” and then not able to give any thought or suggestions at all. That shows how trash he is! 😂
welp, bad news, he fought back in his stream about 2 hours ago
i think hes just bait farming, hes gone from anime vs gacha company drama to attack wuthering waves instead.
He talks with tectone and gets influenced by him thinking he is too good to play gacha games but then again that's how he became successful and it's getting to his head
I think it seems like Gacha Smack likes the idea of Wuthering Waves and not the actual game. These takes are basically "I want WuWa to be something it's not". This normally happens when people start a game because they like the concept of the game in theory but don't like the game in practice. The worst part is I don't think he's self aware of it at all
24:28 PGR Warzone… that game mode is SUPER fun, as a matter of fact, there is an EVENT that is similar to Warzone in WuWa right now and is sooo much fun
I love Pincer Manuveur. I hope it becomes permanent like Warzone
As fun as warzone is, it is ultimately a p2w gamemode
@@hisayaren8324 Yeah because of the score board system which I personally not a very big fan of but I dun really care that much so Its fine for me.
@@hisayaren8324 yes that’s true, but you can always decide to ignore the whales and the rank you have and just get the weekly rewards and move on, just like multiplayer games, personally I’ve grown tired of stressing myself over “what’s the meta?” On those games, just enjoy the chaos of Warzone and be proud of your own progress
“Comparison is the thief of joy”
gacha smack farmed drama before and came out on top. i think because of that his takes got impulsive and worse.
i hope saintontas don’t become like this and get carried away ❤
its already past that point
Is this just me or he said don't be like genshin and then said be like genshin?
You didn't hear it wrong.
@@arkcanon1282i see the full video of this. Gacha smack not being consistent like 4 times already
@@roslanhaikal7242 yup, his opinion this time is straight out go to the trash can.
You are correct that is essentially what this opinion is. I don't think he likes WuWa. I think he likes the idea of Genshin with an actual endgame
No, he said wuwa copied genshin endgame while having completely different combat mechanics, it clashes with the endgame because it was designed for genshin, so fix the endgame to make it flow better with wuwa's mechanics.
I just recently completed 100% exploration in all areas, cleared virtually every quest available and finished the current events, now I'm out of content to do on WuWa, which is frustrating. Going around farming echoes is not exciting anymore, I wanna do something engaging...
I think this is precisely Smack's problem with WuWa. The difference being: I'm mainly a player, he's mainly a content creator...
3:47 he is the type of player to like easy mode stuff, "100% full power" my foot and him having a massive skill issue maintaining his dodges, concerto, intro skills, positioning and forte. It's like playing easy mode dark souls and then playing elden ring dlc only to say the game mechanics/features sucks because you keep losing to a specific boss
Imho, Elden Ring is easier than most Souls lol
@@darmansbar7900I'm sure you know about the people that complained about shadow of the erdtree dlc being too hard
His favorite mode is the hologram mode though.
The difficulty is not his problem he just wants a new mode that works even better than the abyss/ toa structure.
@@tipithedhedhistar4132 this dudes audience doesn't care about the actual argument. Especially with that disingenuous thumbnail being the first thing they see.
@@tipithedhedhistar4132 counter argument
Like I get him not liking ToA , but like how toa goes against games mechanics and how having to build energy is the issue ?
Hologram and toa and both different for a reason , hologram is boss centric mode where you "master" dodges and parries and doesn't focus much on the team aspect and clearing it quickly type stuff
Toa focus on the team and how quickly and efficiently you can optimise you team rotation to get the most damage within a certain time limit , ie time limit creates the need to "master" how you can gain concentro , resonance energy etc .
Two end game mode , having aspects that highlights two different things in the game .
And this tower clear type of thing existed for such a long time tbh 😅.
And then wuwa hasn't even been a year old and already wanting a new endgame is wild at least see if upcoming updates have more modes
At least let it be beyond 1 year 😅
Hey saint I’m getting into wuwa when ps5 drops do or did you make any beginner guides I like your content just curious if you’ll do content related to that more on the 2.0/ps5 Launch
I hope he makes beginner guide than this pathetic drama
@@raymondharis3483 Yeah, I know what you mean I miss his old informative videos
tbh, most WuWa CCs will get a character's kit overview and gameplay right - I just pick whoever's the most entertaining at the moment. Then I look to Maygi's guides for echo sets and advanced rotations
Also looking up guides for how to swap cancel is how I learned to pick up advanced rotations easily when starting out
Seems like many players will be hopping on WuWa in 2.0 so hopefully we'll see more guide content in this community next year. Saint gotta continue the 4-star character guides fr
@@raymondharis3483 yeah, atleast he should just not react to it directly... but just "sarcastically".
Well, the game is about to get a new region soon, so that means new characters. If you want, you can still pull characters from patches 1.0-1.4 whenever they get their reruns. At the moment, Camellya(imo) is the strongest character from the 1.0-1.4 patches but her skill ceiling is definitely the highest, meanwhile Jinhsi's skill ceiling is probably the easiest.
Assuming you played Honkai Star Rail or Genshin, wuwa has its relics/artifacts system called, Echoes. The Echoes system adds a small twist of using 12 points. The highest Echoes uses 4 points, then 3 points, then 1 point. Which usually means you will run a 4,3,3,1,1 point Echoes set having a total of 5 equipped.
I think the biggest tip...if you played Genshin, do not look at this game LIKE you would with Hoyo games. Wuwa on the surface is relatively simple but when you learn the game's mechanics and most importantly, team rotation and animation cancel, the game opens itself up wayyyy more than what the surface shows you.
I THINK, not totally sure.. PS5 players might also get the free 5* standard character selector that PC and mobile players got in patch 1.2(iirc?).. Just get Verina from the selector.
he's soloing the whole gacha cc verse
Also Kuro dint pay him enough so he refused to co-open with them, and game which he supposed to like very much. And started advertising ZZZ...the worst game i have ever played.
Actually for Illusive realm, players can choose to make it hell mode though, Illusive Realm now offers the challenge of literally getting one-shot by enemies unless you keep your Symphony Rank at SS.
If you purposely choose to challenge level 6 IR, do a 400%+ Nightmare memes and choose to have 100 flat HP debuff you'll be in a rage inducing cycle of repeating stages unless you dodge and parry anything that can be parried 100% of the time
yeah thats true the somoire has flexibility
I have have never seen any game recieve this much hate from community like wuwa has received. It's okay to criticize a game for some reason or improvements needed but why I feel like every single gacha content creators are targeting wuwa only? But not much hoyo games?🤔. Thanks goodness we have santos so he can give proper response to them. Wuwa is so f2p friendly and they care for our time so much and less time consuming and people are still manufacturing some problems in wuwa every single day this or that.
Let me change your wordings for you a bit there, the Wuwa community doesn’t hate Wuwa. Hoyo cc’s and their fans does, end of story.
because all wuwa cc directly making wuwa community get hates with they say my games is good and hoyo game is trash, i will list all cc doing that santotas, solace, kazanaha, gachasmack, tectone, gam!ing, etc2 ,ryukusensei , most hoyoshill doro44 take is not talking bad about wuwa and say he is love genshin and still like it after 3 year and not talking bad about another games
@@apokarin427 Here’s a fun fact, Wuwa has been getting thrashed by Hoyo fans ever since it was announced. And most Hoyo cc’s did thrash Wuwa. Doro didn’t but I can name a lot of them if that’s what you want to hear. So, don’t be surprised if you see Wuwa fans retaliating after what they have been through.
Then you're literally new in this community. Clearly, content creators were also targeting hoyo games
@@raydoria4326 yeah and i am not planning to stay in this community and waste my time anymore for stupid arguments and just gonna enjoy what i like playing.
after that incident with illusive realms that he has been ranting because he wasn't able to claim even there's already notice I can't watch him then unsubscribe then block. how can i believe Gacha Smack when he doesn't play that much WuWa🙄 then the Audacity to complain and if you disagree he block you 🤣🤣🤣 the Ego
the person who yaps the most about behaving like an adult forgets about it a bit too often, most hilarious thing here, especially with that 0 cycle attempt in hsr once XD
yeah, kuro give 1 month event and he didnt check tab event when he play WW,
1 MONTH BRO, 1 MONTH, cmon that is long time, 1 month is not short except he get punishment from a God make him feels time much faster, SIKE
@@habilpratamaid9009 some people have lives
Than don't fking complain you missed it@@bepo1702
Yet he has all the time in the world to stream zzz and hsr during that time.@@bepo1702
Saint vs pokke drama is over
Now it's saint vs Gacha smack!
At this point I'm just here to see both sides fight each other😂
never did genshin's version of toa but from videos i've seen of genshin, i usually see char swaps use ult and e and sometimes they'll just spam plunge attacks or similar before switching to the char that's off cd. i usually notice the mobs moving slowly towards the player so doesn't feel like there's a lot of incentive to dodge attacks and all. wuwa's toa feels a lot more stimulating with the many things going on like doing dodges or fishing for parries which i usually fail on anyways.
and this leads to his take on the concerto energy thing. i think spending time on other characters to build concerto is a good thing rather than just spamming ults and skill on every character to get good elemental reaction which as i understand is how a lot of genshin's dps comes from? makes the gameplay less braindead.
i used to think the time to get 3 star clears was annoying but learning proper rotations can literally save you 30 seconds of time. if i keep failing at that, then maybe i examining echoes and getting an echo upgrade can save another 10-20 seconds of time which happened on the current toa where my jinhsi was struggling before getting a new echo that gave another 7.9% atk as previously i had a 30 atk + res lib 7.3%.
Oh boy 😂😂 Smack’s own chat is dissing him 😂😂9:58
Gachasmack chat got infested by these hoyodogs that blindly agreed to his bad takes lol
so same as this cc comment section lol
All i hear is "I got a massive skill issue and it is the game's fault why I'm failing." Like seriously, this is just like that Illusive realm rant which he failed to get the rewards coz he slack of for almost a month and he is blaming the game for it 🤦♂️🤦♂️
He said its too easy not too hard..how does noone understand that
@@Tjtellsthetruthhe is crying about concerto energy and forte so how tf he is saying its easy???
@@DragonofDirge Cause he is saying it feels clunky and hes not wrong depending on the character.
I honestly want a better game, im not going to argue to keep a worse one.
They need to redo ToA to fit the
"Tempo" of combat better.
WuWa is face paced, reflex based, rotational parry+dodge focused combat.
Its not that the content is hard to clear, but doing so is enenjoyable and dissatisfying compared to Hologram fights for example.
@@Tjtellsthetruth if its easy, you wouldn't complaim about it( cuz its easy)
You are complaining about smth means you are having hard time with it
And if you dont have skill issue you would understand why tf you dont have concerto energy full at start
@@DragonofDirge Lol no ? You can find something easy and still complain about some aspects of it, what is this nonsense lmao are you at middle school or what
This is basically how DEI killing games. They made some problem that not exist and project themselves as problem fixer
Basically they're making artificial problems to stir drama around the game
Didn't even try to recommend a solution, mf just said its above his pay grade. That's not how criticism works
How is DEI killing games?
@@wyspreegamings6380 Dustborn, Concord, Unknown 9, whatever Ubisoft released since a few years?
@jacktheripper7935 Those games are ass even though I haven't played them myself. But what about the DEI part?
In short he's mad because WuWa didn't completely copied the abyss LOL his claim only means one thing he wanted it to be 100% similar to abyss LOL this dude is a joke skill issue LOL
He said he doesn't feel excitement anymore in TOA because he played abyss for 2 years then continue talking about ToA to just copy abyss 100% completely LOL this dude really is stupid
@@kirisakiyuukito6836thah why TOA build different then he complained, instead feeling refreshed because TOA and Spiral abyss different.
@LazyApri fr LOL
“This video could be better” just so you know
11:35 - in genshin the less screentime a character has while applying their kit, the more value they get. Hell, I actually C6'd Baizhu specifically because his C6 allows his entire kit to trigger off field without swapping to him. I paid money to never have to look at this character again LMAO
ok first thing. yes ToA is 2 easy multi-floors and 1 hard multi-floor BUT in wuwa is no such thing as rng buffs you choose and you also don't run the complete multifloor with a set team. You can change it um between every single floor. how is that taking the painting AND the paint? yeah it was inspired but who cares? it's fun and for some ppl challenging and that's what it should be
When you can't one cycle and one shot in other games ...
This is what genshin does to mf...( The inventor of all game's endgame)
Seriously though, when will people realize that TOA is more of a Phantom Pain cage of PGR than Spiral Abyss of Genshin?
Maybe because Wuwa is their first contact with Kuro Games? I discovered that PGR existed because of Wuwa
Phantom pain cage is drived from memorial from HI3rd.
Abyss and memorial in HI3rd is what started all of these modes
Genshin, wuwa and pgr just copied that actually . They gave their spin to it but spin is less than 0.01% inovation
@@ivanmartinez743 That's true though. Damn
@shahmeyr-farsi talking about innovation while not even being able to spell it is strange on that note Genshin literally copied Wuwa by giving a free standard and Wuwa copied HSR by giving a limited 5☆ and ZZZ copied both games. And on that note about "innovation" let's talk about Hoyos love for plagiarising other games? Let's talk about how majority of Sunday is plagiarised? Or are we not? Talking about innovation while Hoyo is being sued for plagiarism is crazy.
@nifLefty "Wuwa copied HSR by giving a limited 5☆" I am sorry, but that would be false, Pgr has been giving out free limited five stars for years.
The way Smack was talking up spiral abyss, like Hoyo invented the mode, was crazy. It's a standard tower mode with varying enemy groups on each floor that most action RPGs have had since the 90s. Also Abyss was never a hard mode, maybe at first when players had a more limited roster and they knew less about rotations and team comps but after the first 1 or 2 resets it became a joke. Most players only 36 star Abyss nowadays for the free primos, not the actual experience.
Yeah WuWa used the same general format as Abyss but ToA is more of a skill check than a gear/stat check (like most of WuWas content) and if you know your teams optimal rotation and are also decent with basic gameplay mechanics the ToA is absolutely fine as is. However if you just go in button mashing then youll be lucky to clear the 3rd stage of the side towers nvm the middle tower (which, ngl, i struggle with even with good teams but i know its a skill issue and not the games fault, unlike some people)
This "Could Be Better"
just say skill issue. Many people quit because skill issue. and i bet they are all genshin player who cries when the original Childe boss is too hard for them.
Honestly, Gacha Smack blew this out of proportion, just because he got called out on for a "Blank Screen" lol
1st Iyo, then fobm4ster, now Gacha Smack
What is with all these CCs wanting WuWa to be Genshin like or wanting to Hoyoverse the crap out of WuWa?
Cuz these sell out losers get paid
When a guy is saying a time trail is something good for one game and bad in another.
That’s a bad take, time limit is just that, a limit. It’s a challenge. Being Genshin or Wuwa doesn’t magically make a time trail better or not.
Didn't he say Holograms are better? which also have a time limit.
@@grymnsin my opinion the time limit in Holos, are just there to prevent survival cheese strats.
It could if the gameplay was sufficiently different enough to stifle the enjoyment.
It isn't though. It's not comparing apples or oranges. It's comparing oranges to mandarins.
@@nyeffer9414 you can say the same for ToA
@ no cause you won’t get all rewards for clearing it within a minute or so.
As an avid WW enjoyer, I do agree on the first idea that we can only enjoy TOA so much because at the end of the day, it's a gamemode we've already seen and played alot through genshin. Now, I do think that ww has its own spin to it that makes it somewhat different, but it still FEELS quite similar when actually doing it. I don't think that's too much of an issue for ww though, just a fact that it's not a unique gamemode
Isn't Memory of Chaos in Star Rail, and Shiyu Defense in ZZZ, LITERALLY the same as Spiral Abyss? Why is it only bad when WUWA does a similar mode?
cognitive dissonance. or that he's a shilly cheesesteak.
I was playing genshin for over 2 years, i was doing 36* clears in abyss and for me it was not a fun expierence, only few resets where fun, the rest was just annoying as they stall a lot of times, has new mechanics that require you to have specific characters, specific team building etc. In wuwa as long as it's not inferno rider you can go solo chixia run and that's all. Genshin abyss is easier as you can just uga booga right click most of the times with basic rotation or just use neuvillette and clear in 30 seconds max clicking 2 buttons. Wuwa require you to have more "mechanics" as you can dodge, parry, you need better timing etc. Feels way more rewarding even when you have skill issue. Abyss is just boring and annoying, i refused to do this endgame because it just sucks. If abyss sucks why am i enjoing toa?
you can all agree/disagree with smack, jenazad, fob since their takes arent perfect, but understand that they just want these gacha games to be better. just bec they criticize wuwa doesnt make them a hoyoshill. 😂
They definitely got paid
I think it's less about them being "shills" of anything and more about the fact that if you critize HoYo you get the exact same treatment from the other side of the fence and get called a xyz- shill"; so.. yeah, people who sit in a house of glas.
ahmm that's where they came from especially fob but gacha idk but he has still that hoyoshill farming👀
@@sadiejohn7753 you have to be mantally ill to think they get paid for that content (outside of yourube itself)
My man, Gacha Smack went full schizo on twitter...what is going on...
Oh my gosh we understand that TOA is not perfect, Wuwa is not even 1 year old, stop comparing it to the 4 year old Genshit game guys
What hes basicly sayting.. is Genshin invented Gaming, and everyone copies from them. Guys got Genshin on the brain. Its an L take for sure.
And he cant cope starting at 0& to build into your rotation.. He needs the genshin dopamine to start at 100%.
I disagree with your point on building concerto in the Tower of Adversity. It is not very rewading to lose out on time normal attacking with support characters right off the back when that could of been spent on crowd controling the enemies and eliminating them with the damage dealer.
I guess he should learn from DS player the word of "git gud"
I haven't heard one good take from him for quite some time now... I'm convinced he is just paid by hoyo to be a hater.
Yeah he can easily bought with the temu sponsor. He died on that hill.
@AthrunZala47 bud forgets it's the people who literally gave him his career and being in the position he is now. He needs to humble himself because all that shiit can be taken away if he keeps up that attitude
smacks been blacklisted by hoyo for months. those dudes ain't paying that man shit🤣🤣🤣
@@bepo1702 you think he's gonna tell you?
@Shhh_94 Lol he litteraly trashtalks hsr & genshin even more than wuwa in his public video "I Called Out Honkai Star Rail, Wuthering Waves, & Genshin Impact." but ok
i dont usually disagree with smack but this feels super dumb coming from him. almost feels like he's saying controversial shit to get clicks. the whole emphasis on "copy from genshin"
"You shouldn't do what Genshin does but please copy Genshin"
I personally think Kurobots should start gatekeeping these hoyoshills and tourists before they further destroy the game. That's what happened to Genshin Abyss. The tourist in hoyo game just keep complaining about how hard the abyss when it's objectively not because they're lack of knowledge and don't know how to play, lazy and then proceed to blame the devs about their skill issue. Genshin Abyss was once fun and had a lots of mechanics which allows a lot of variations for players such as the amount of strategy needed to repel enemy attacks, adapting to the execution of your rotation, and there is an incentive to try out multiple teams. But now hoyo has removed all that mechanic and made the abyss just an HP sponge with enemies that like to stall 90% of the time. This causes genshin to have lack of variety in the fights . It all just just a dps check in the abyss which just turns into how lucky (or how much money you want to spend) in getting characters and how much time you want to grind for artifacts. A good game will allow you to beat content with a variety of characters not just a few specific ones in order to beat something in a certain time limit.
One another thing to add that these hoyo's CC won't ever acknowledge is how fucking bad that when you're resetting the chamber in the spiral abyss, your cooldown skill will not reset. Hoyo took 3 years to fix this shit, the fact in that time this hoyo's CC just won't complain that because they are too afraid of John Hoyoverse and they would cut off their early access.
I used to watch gacha smack when i started being introduced to the hoyo games. However, after discovering other creators, i noticed how he was ignorant in a lot of topics and just yaps nonsensical stuff.
His take is so bad that even his own fans are roasting him in his comments section
OK now that's bad... I have try to tell him too that if he wants to roast Gacha? Roast the genres itself.
TouhouSniper did it first and his reasoning is perfect because he play every Gacha game in existing.
Gacha Smack on one hand have never touch the worst Gacha company in history...
Nexon = Too much grind
Nebmarble = To win you must whale and they always promoting new character in every game mode even PvE
Bandai Namco = Selling nostalgia with 10x payment of Genshin Impact lol
Like the big 3 demon lord are not even in his bad Gacha list! What is going on with bro...
how old are you ? because this is a blantant lie he did multiple polls most were unanimous, if you don’t know what unanimous it means everyone agreed from serra to the kuro bots 😭😭
@@papichulo2756 Nah bro... Pulls are only for those who are Gacha Smack fans. Other channel would have different ratio depending on which channel it is. You sir being too emotional without realizing the obvious.
These are not his fans xD Have you seen his live chat? Completely different tune than the comment section.
@SwieczkaNiweaniewierzeDarek because he instantly ban any argument before it even appear...
Ok, I will say i don't agree with Smack's take, but at the same time I don't think he's fake in any way, he's just a vocal guy, he's constantly just saying what's on his mind. He's not kurobot or hoyoshill, just a gamer with opinions, that's how I see him at least.
yup i agree. it's just that this time, as saintontas had said, smack just lacks information. smack just knows Genshin when he didn't even check out PGR where some of the systems in wuwa where derived. so it's just lack of info and its smacks opinion, as saint had said. I'm happy this was done professionally.
Throwing your takes out, will always have people critique it. But often times its the way you convey your opinions that could cause even more problems lol.
Maybe he should learn to think before speaking, that's a good life skill to have
That does not justify his condescending behavior. Agree with him or get blocked, thats how he does things
Gachasmack's nitpicking timing is very sus. He's creating a problem out of thin air.
I'm gonna straightforward here gachasmack has always like this being douche throwing hate acting like careless teenager. Don't ruin your reputation for that coz your overdoing it now.
Smack needs to be put in his place and people need to stop excusing that grown-ass man's behavior
Gay-cha Smack telling the world he has skill issue lmfao. Bills must have been too difficult for him to pay this month 😢
he cant even do properly rotations and talk shit alrd lol
Not you tryin to use gay as an insult, bruh
I mean he has a wife & a family, and just bought a 80 000$ car, I think he's very probably having more bills than you or me lmao
First, playing the who made a Spiral Abyss/ToA type mode first is stupid since its a basic tower/multi-floor battle mode tons of games have had in tbem for decades now so no Hoyo didnt invent it. Also PGR, Kuros other gane that predates Genshin by loke 2 or 3 years, have 2 very similar modes in Phantom Pain Cage and Warzone.
Second, all this video is doing is showing that Smack has a huge skill issue and cant clear ToA. To me this just seems like a video to explain to his audience why their 'favorite' CC has a severe skill issue by blaming it on the mode.
Yeah ToA isnt a ground breaking new end game mode, again its the same multi-floor combat mode action rpgs have had since basically their inception. However theres nothing inherently wrong with ToA either. Ofc it could always be improved but not by the ways Smack is talking about. Honestly imo Smack lost all credibility when he started off by saying that Spiral Abyss was this next level, beat ever mode he had ever witnessed when he first played it. Again even when Genshin was brand new, Sprial Abyss was still just Hoyos iteration of the stadard multi floor enemy/boss battle tons of games have had for decades now. Im old, ive seen all this shit many times before and just because Smack hadnt seen it as much doesnt mean tower modes havent existed before Genshin
Edit: also offering critique with no suggestions on actual improvements means you were jist blowing hot air the entire time. When you truly believe something isnt working or could be better you instinctually tjink of at least a couple ways to improve it. Imo Smacks entire reason for not liking ToW is because its not as mindless as Spiral Abyss and he has legit skill issues (the fact Saint pointed out how each mechanic in WuWa solves an issue Smack brought up just shows Smack has at best a rudimentary understanding of the more advance mechanics in WuWa- his time would have been better spent practicing ToA than lakong this crap opinion piece but thats just my opinion
If PPC and warzone predates genshin and wuwa, then HI3rd predates PGR 🥲
As a long term pgr player i do agree with both of them, i need hard content like wee have in pgr
Brother I think we should stay away from the drama and just focus on the game.
"i have skill issue in this game and I'm mad" 😂
Hi saintonas, been watching most of your content for a while, good work on that, I wish you luck, but I can’t really agree with your take on smack… first, I’ve watched a few of his streams and from what I saw, he does not suffer from skill issues or misunderstanding of the mechanics of the game. I love Wuwa, have all the characters more or less built out, play every day, but still have to mostly agree with smack on this one.
From what you say, I believe you’re not arguing the same premise as smack is. He is not saying the TOA is all bad, or that the mechanics of forte build up and time management do not add to the complexity and skill requirement. His premise is that TOA is a game mode that feels « mid » and « weird » because they do not support the entirety of the combat mechanics to their full potential. All the while saying it is an opinion, and that he would like some more innovation in the endgame because of the amazing potential in the combat system.
My take on this is that even though I don’t really agree that TOA feels mid, I enjoy it even while also being a day one Genshin player, and loving the forte mechanics of WUWA, I can agree that having a more robust endgame with game modes that are built specifically for the game and not mostly lifted from another game would be a great thing! Don’t you agree?
Therefore, why is your reaction so spicy? You use words like « dismantling » his argument and disparage him saying he doesn’t understand the game… dude, at least try to hear the argument instead of fixating on the details to prove him « objectively » wrong.
Anyways, best of luck for your content, hope you make some more on rinascita when it comes out!
i think its mostly because of the fact that while smack's make a point about being subjective his biggest argument stemmed from ignorance regarding the very same system he criticised and his delivery of this argument are made to be more objective than it really is, i definitely agree with his take regarding toa not matching wuwa's combat mechanic as a whole but at the same time i definitely hate the fact that rather than criticising the system itself he blames it on the devs for using this format with his passing comment on the devs being lazy and just copy stuff, but that's just my 2 cent on the whole thing personally.
So he is crying cuz he has skill issue, hmm.
I genuinely think both of you have good points, I will say that Smack is clearly talking smack though when it comes to the game mechanics of WuWa. He's too hung up with the timer imo, I believe what he wants is either Soulsborne difficulty boss fights (never gonna happen, it's a gacha), or different milestone conditions for earning a full currency clear (say parry X boss a certain amount of time or interrupt special attack X amounts of time).
Unfortunately for him however, his argument falls flat when he literally glazes the timer in Genshin, when in that same community (I've played the game since launch) people have expressed the same sentiment towards the timer, feeling that it got in the way of creative team comps especially with its intricate elemental reactions. You will always pick a meta comp over a creative one because of the timer and as the years gone by, the abyss has become harder and harder. It's hard to the point, only an extreme minority of the player base even bothers with it anymore.
I would find it profoundly important if you two hashed it out on stream, because I genuinely think that both of you care about the game in your own way.
Getting tired of the drama. Really don't want to stop watching videos from you if you're getting wrapped up with the norm of gacha CC drama. :/
start with 0 forte and 0 concerto make me need to play beautifully at start.
If i start with 100 forte and 100 concerto, it will make the game become dps check and become less need skill.
But ngl, all my support need *4 Aria weapon to recharge concerto and make rotation more smooth. Genshin, almost all support good with favonious, and Wuwa in my case all support need Aria weapon lol
TOA 100 ult every floor and 100 HP every floor, but abyss ult and HP carry over to next floor is bad in this case if he talk about start with full power.
Buddy. Please stop. This content is tiring, it promotes useless tribalism, and everybody loses.
All this guys does it stir up drama honestly, it makes the community feel so hostile, why can't we all get along, in the end were all just playing some shitty gacha games..
I discovered this guy some weeks ago. I had some respect for him because he had some valid points honestly and spoke openly about it but all he does lately is just stirring up drama and goes against every single content creator who disagrees him in an absolute blatant way. WuWa is a good game, but far from perfect.
It's not disagreeing but correcting their subjected takes because it spreads misinformation. @@royalweeb0
@@he918 exactly. we have had mobile users soloing toa with danjin and chixia lol. mr forehead just sucks
It is kinda annoying, but you know what is more annoying?
Spreading Misinformation.
Someone has to refute it.
I know the thesis of his criticism/video. Smack the dude just wanna say Kuro copied Hoyo. That's it. Meanwhile in reality, the combat and mechanics function quite differently in TOA as Saint mentioned.
Gachasmack be outing himself as a gacha tourist 😂
about TOA, it's a NECESSARY gamemode that exist on their own in every gacha, honkai abyss, genshin abyss, Hazard Zone in aether gazer....saying that it copy genshin is ignorant and just proving that ppl just played one gacha in their life as always.. for me ToA point system is good because it will diversify a lot the gameplay and the team overtime..i can understand people complaning about the limit of character but i prefer it that way..and i'm a full f2p player that tryharded my a*s with only rover and encore as dps.
now what i want them to make (and i put it in the survey) is do a gamemode like memorial arena in honkai, with some rewards, every week or month, 1 or 2boss every week or 3-5 boss every bosses..and the more the time will pass the gamemode will also be better
I don't want to be that guy, but it sounds like a skill issue to me. WuWa encourage you to play well and rewards you by doing so, this guy just wants to finish each floor without actually playing. Wild!
Toa is about what is expected from an end game.
Tower of adversity does not copy spiral of abyss. Spiral of abyss doesnt even have 3 branches, it has floors you have to clear one at a time. Toa you can attack one of the 3.
Toa copies from PGRs game mode that also uses the vigor system. I personally dont like the vigor system, but that automatically separates it from spiral abyss. PGR has been out longer than spiral abyss. HMMM
And spiral abyss.... fun? No, its boring and catered to the new character flavor.
NGL smak is sounding like he was given some $ to say this crap. I never once saw Toa mirroring spiral abyss. Theyre totally different. Maybe he's still salty one of the illusive realms ended before he could get all the rewards 😂
Thanks to ToA.. im able to learn about rotation of certain comp... . Before ToA, i just spamming all skill without any little info on how to efficiently maximize damage of certain dps.. though.. i also not much a fan of ToA all because of it is just a dps check if u already know the rotation
I can see where Gacha Smack is coming from in his comparison to spiral abyss. Just to be clear, I am NOT saying I agree with him intrinsically, but I can see where he's coming from. In Genshin you really only have Skill, Burst, and Elemental reactions as "power baselines" Obviously situational buffs apply, but usually the barrier to those is quite small. Swirl, furina hp drain, and hu tao getting smacked 1 or 2 times being the 3 named. Comparatively in Wuwa, we are missing Concerto gauge and forte gauge at the start of a tower clear, which is a considerable amount of power in the setting. If he just wants to start with every "potential" available, I can't say I don't get it. Especially with almost every current character having buffs that are tied directly to intro/outtro skills. I don't have any problems with the current system in Wuwa, if I had forte off rip I'd just kit dump on the +2 then charged > ult > charged on Changli and most enemies would die instantly short of bosses, it'd be boring. Edit: added clarification on last sentence.
Sure, Spiral Abyss was enjoyable for a few weeks/months, but later was boring and/or frustrating for me. Wuwa combat is more enjoyable and Tower of Adversity also
ToA is a 1 to 1 Abyss tho
@@ceobe108 Sure, but for me it feels different, because of different combat
Guys I know this gets you views, but I think its time to end this nonsense. Ryuuku Sensei is already covering new content from WuWa that just came out while you guys are wasting your time making the community look worse.
Dude, he is trying to make issues that aren’t there. How is setting up your team and buff a bad thing? It’s literally a basic concept. I’m glad I unsubscribe from him long before this nonsense came out.
100% skill issue and 0% game mechanics understanding
15:10 In ZZZ you can "stagger parry" enemies with attacks of a sufficient stagger value, which was the basis for Yanagi's skill-tap parry, but they gave her a more refined version of it. ZZZ is kind of weird in that way that each character genuinely may or may not have hidden mechanics unique to them or their kit. A hidden skill example being the directional inputs altering Nicole's charged skill, giving you the option to have much much longer immunity windows, or a faster firing off of her skill. But yeah, ZZZ and parry is an evolving beast with many case by case niches.