Three Tree City SUCKS | Bloomburrow Spoilers
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- เผยแพร่เมื่อ 22 ส.ค. 2024
- three tree city is a spoiler from magic the gatherings new bloomburrow set that is almost like a tribal or typal nythos shrine to nyx or a bad geas cradle. paired with krenko mob boss in commander the cards pretty good! #mtg #magicthegathering #commander
- เกม
bros tryna get the price down so he can buy it before it skyrockets
@cambon. shhhhh why out me like that. Just buy them with me 💰 🤑
Having a wrong opinion is ok.
🤣🫣
Its very good for mono green elves in EDH. Future 20-30$ card, i'm sure there's other decks like mono green elemental tribal that would make it go nuts. Or even just any token deck that always has a shitload of 1 token. I could put this in a Prossh deck pretty reasonably because you always have 6 or more of the same token.
Based and +2
Prossh is a 3 color deck so that's the cost of playing a colorless land! That's the biggest issue imo. Nyxthos can also slot into any commander deck because getting 4 devotion to any one color is easy! But people still don't just jam it in every deck because it makes colorless mana and when it's useless it's useless
I'm not saying Archway of Innovation is busted. But I am puzzled at how everybody ignores "Tolarian Academy at home" (Archway) while at the same time going absolutely NUTS for Three Tree City, which is "Gaea's Cradle at home".
Tolarian Academy is banned in commander. Gaea's Cradle is not.
Archway will produce 2+ mana, if you have 3+ artifacts in play. Everybody sleeps.
Three Tree Cityy will produce 2+, if you have 4+ tribal creatures in play. Everybody running around on fire.
Three Tree City is... just ok.
You play it in the new 5 color Eldrazi.
Turns scions and spawn into dorks, helps with devoid, ramps into titans and the usual staples.
Sure, but that's a low power level deck in edh. A cool deck for sure but it's max a 7. There aren't very many high power level decks that will run this card. And if the card is only played by lower power levels doesn't that mean that the card is low power level? Geas cradle and nyxthos are played in cedh but will this?
@@ToadboyMTG 7 is a meme. Tribal has never dominated the meta, but it's infinite mana in any deck that can make infinite tokens, in cedh it will have a home in wizards and maybe that new dwarf deck.
Realistically though, all those "7" tribal decks are going to want it and outside of the cedh environment, which makes up the majority of the playerbase, it is going to see a lot of play, and Eldrazi is going to remain popular and this card will find a home in essentially every one of those decks, even the colorless ones.
Isn't wizards a 3 color deck? They can't afford this land.
@@ToadboyMTGif you can’t afford a utility land in your 3 color deck then your not playing enough lands also the ur dragon would like to have a word with you
@tspin5642 the urdragon doesn't want this dude. If you have dragons you have mana if you don't have dragons this doesn't make mana. Tell me a turn sequence where this card is good and we will have a talk. Seriously make up a boardstate where this card is good enough.
In 60 card formats it isn't fast enough, not low enough to the ground. In Commander it is just one more weapon to increase your chances to win. It is very much like Cabal Coffers; doesn't guarantee a win but certainly has been a big help on many occasions. This one will be a favorite for many Commander players.
Yeah it's a cool casual commander card for sure!
idk, the fact that it has the fallback of still tapping for colorless even without a boardstate still makes it fairly playable.
Also, the whole "If you have 4 or more creatures, you should already be winning" argument might be true for like stompy dragon decks but I dunno if I'd consider say, four 1/1 squirrels tokens to necessarily be a game winning board position. However being able to turn those four or more 1/1s into extra mana can enable you to make some kind of game winning play. maybe it lets you play an early Craterhoof or something like that.
Tokens of the same type aren't common in 60 card formats
I think the issue here is that at 4 saprolins/goblins/plants/squirrels this is just making you 1 extra mana. -> just play ancient tomb at that point. That makes you 2 mana no matter what. "yeah but ancient tombs costs like 50 bucks" -> If this costs 25 bucks and I'm not drawing it from a booster... maybe I'd just go for ancient tomb.
Really, you're gunning for 6+ creatures out consistenly for this to be actually "better" than ancient tomb. Six 1/1 Squirrels indeed don't win you the game. But we're kind of running into a lot of IFs now, for this card to be worth 25 or more bucks and an allstay player for every single deck.
- tribal
- super wide
- isn't already winning anyway
Like honestly what is Krenko actually doing with 10+ mana? I certainly won't put this into my Ur-Dragon deck. My Necrobloom decks also would rather just play Ancient tomb and I only have so many slots for a land that will only produce colorless in the first couple of turns in my three color deck.
Also if you're playing green and you're actually ramping, then Temple of the False god is actually decent. Just don't run Temple of the False god boros equipment.
Like I'd absolutely not be unhappy to pull this out of a booster, but there's like maybe 1 or 2 decks of mine where I'd be like "this could be neat in there". This isn't some tribal all-star.
i think whats good about it is its so low commitment, it doesn’t even enter tapped, so worst case scenario its just a waste, then later once ur board is bigger you can start making a lot of mana. I dont think its on the level of gaeas cradle but it is really helpful for less popular tribes that dont have a lot of support.
Well it's helpful if they are mono colored or already have great mana fixing. It being a colorless land is gonna be awkward.
Preston the Vanisher.
Name illusions.
Profit.
@@Rannulfus fair nuff
1- three tree city is the new nykthos for tribal that make lots of token 2- its good for tribal in commander that got huge mana pay off like a commander with a mana sink ability like my mortarion tribal warrior mono black would love this card so much as i need to save mana to play card and dump as much mana as i lost life to grow the army each turn. Or commander with way to make lots of body that also like bigger spell like my griffin tribal, most my creature are the token generated by my commander each time a griffin connect in combat while my spell are mostly 5+ mana that will make my board harder to deal with or pump a lot or double them token.
This is not the OP put in all deck, but will alway be a nice auto include in most commander tribal deck for a few huge turn
Tribal commander is casual play everything is fun
I mean, fair enough, it ain't gaea's cradle, we all know that
But still, I feel suck is kind of a too strong statement
Thatsfair
I guess it's the clickbaity hyperbole that gets you the dislikes. I completely missed the discourse around the card (only realized after clicking the video and reading comments that apparently some people are hyped about it)
I think the biggest hint that it's a bit overrated is: Absolutely NOBODY is excited about "Archway of Innovation". Remember, Tolarian Academy is actually banned, Gaea's Cradle is not. GO AND LOOK UP "Archway of Innovation". For 2 mana investment, it gives your next spell improvise. So any equipment, servo-token, treasure (doesn't need to be sacced) or other utility artifacts can now make your next spell cheaper. You need THREE artifacts in play to have Archway of Innovation be mana positive for you. But nobody cares. Why in the world would I then get overly excited about Three Tree City?
Like... yeah... it's a decent tribal ... payoff (?) that'll work well in some specific wide tribal decks or prossh or eldrazi. Cool. That said, really only WIDE strategies work here. So saprolings, plants etc. you need to have FOUR creatures out to have this make 2 mana for you. I'd rather Crop Rotate for Ancient Tomb in my Necrobloom deck and being three colors I have a limited amount of slots for colorless lands and this doesn't add any utility. Of course the ceiling is higher. If you have 6+ squierrels/plants/rats out, this will be great for you because that isn't a winning board state by itself.
But that doesn't seem like 25 dollar land.
@@PaulSzkibik happy to see someone here runs logic over emotions when rating cards!
Three tree city is also good in blue+ (nongreen) decks that use spells that just make tockens from spellcasting, like torland or whatever the guy with drakes is called, or that jeskai bird that makes spirits. They tend to have a lot of creatures of the same type and a need for a bunch of mana.
Not to mention, the floor is a colorless land. Not too good, but like, a land is a land
The issue could be there are better utility lands!
@@ToadboyMTG yeah, name 10 of them then? And you, in fact, can run more than 10 utility lands in a deck
@Russian_engineer_bmstu utility lands that make colorless? Like reliquary tower (spelled that wrong prob lol) they are cool till they mana screw you. If you have never been screwed by colorless lands like mutivault not tapping for the mana you need turn 1-3 then you haven't played with them enough
TTC is a finisher land, not a ramp land. Since it can give you mana of any color, it can be used in token strategies to give you mana for a massive burn spell. I wouldn't rely on it, but it's always good to have it available.
Just hope it doesn't mana screw you
@@ToadboyMTG it still taps for colorless. In decks with 2 or less colors is no big deal.
Well sure in commander if you have tons of mana fixing.
In 60 card formats you play alot of 1 and 2 drops and this being colorless means it likely won't help cast them. Nyxthos has the same issue but they get around that by ramping really quickly
@@ToadboyMTG I don't think they had 60-card formats in mind with this card.
@Izlr88 it printed in a standard set and people are gonna try it...but be upset when it's too slow
Funny enough, Krenko was my first thought, too.
But really, it seems like it's just going to be the tribal staple land.
Goblins, elves, eldrazi, soldiers, shapeshifters, saprolings, oozes, rats, etc, etc...
Even if you don't have a big x card, being able to drop all the cards from your hand into the battlefield on a whim is pretty useful, too.
As for 60 formats... Get back to me when I have a viable 401k.
It's a great casual card but I don't see some of those creature types being able to actually get to abuse this.
I'm going to put it into my fields of the dead landfall deck. When a land drop can create 4 zombies, this will be online fast
@JoelBeltman seems interesting, what are you ramping into?
@@ToadboyMTG I'm just going to ramp into more lands, bro. Don't worry about it
@@JoelBeltman lol niceee
Yeah this card sucks. Slivers will definitely not be able to use this. And token tribal decks will fail to get enough creatures of one type, let’s say rats or goblins, to be on curve. So send me every copy you all get.
@specialk5523 hmmm I smell SARCASM.
ok let's talk slivers. Slivers is 5 colors typically and this card only taps for colorless normally and then when you have 4+ slivers it makes mana of only one type so it won't help cast your 5 color big slivers. Plus slivers already has great mana production on their slivers with gemhide sliver and manaweft sliver (I am a fan of slivers) that's not including cryptolith rite...or just geas cradle which is expensive but legal in commander.
What token tribal deck truly wants this? Elves sure but it hardly helps elves as elves already has 700 cards that do this anyways.
Rats is a super casual deck anyways so this won't really change that...definitely fun!
And I did mention goblins actually will love this card because it only takes them ONE card to really take advantage of it meanwhile most creature decks will need to resolve and keep alive several creatures to make this work.
And hey that's casual commander...this cards not even good enough for cedh as no tribal decks are really cedh...
And again this doesn't work in 60 card formats really because 4 creatures in a 60 card format and you have basically won the game OR it's better to just run nythos shrine to nyx.
@@ToadboyMTG Sliver Overloard can use the extra mana to search for more slivers where Shrine to Nykthos relies on devotion and slivers have a harder time fulfilling devotion than Three Trees condition (not saying you should not run Nykthos or Cradle, but this is a third option that can be met easier with more versatility). And you can use that mana with Gravemother to make her more playable because encore cost doesn’t require specific color, just value.
Rats are casual but because most rat decks are black you can’t run Cradle so this gets them working better and because token tribal decks don’t have devotion this’ll give them another value engine.
As far as 60 card formats go, well this probably won’t have an impact unless you’re being funny with Eldrazi or Nadu w/ Springhearted Nantuko but by the time you get this online Nadu probably has the entire landscape out and I don’t think those decks run Shrine to Nykthos or Cradle anyways.
But saying Slivers are not cEDH, oof don’t make the Sliver community mad.
Lol slivers is a casual edh deck by cedh standards...I think power level wise elves is stronger than slivers just for it's ability to win earlier more consistently.
@@specialk5523 This just doesn't work as a land in slivers. The Sliver Overloard thing is cute. But you're playing a colorless land in a 5 color deck. I don't see it. It shouldn't replace any of your lands. If you want to do tutor for huge swingy things when YOU ALREADY HAVE four or more slivers and your overloard in play, then just playy Mana Geyser: for 5 Mana (Add {R} for each tapped land your opponents control.) and get a bunch of red slivers (haste, double-strike, +x/+0) and kill some fools.
You CAN still play this in wubrg but it feels more like it should be treated like a spell. E.g. what Brightstone Ritual is for Goblins and what Mana Geyser is for everyone.
This land is actively fighting against you casting your commander. The very same card it's supposed to be really good with. -> If you have no filtering effects (signets, oddyssey lands) which you MIGHT actually have, then this can only be your sixth mana source after you just cast your commander for wubrg. To be able to use it to cast your commander you need like two other filtering effects for this to let you cast wubrg with 3 creatures out. It's just incredibly clunky.
It works well with token creature plans. And the only downside is that it taps for colorless. It even comes in untapped.
It's like a Nykthos specifically for creature tokens.
@user-xm3ue6us7l in devotion decks a single card gets you 2-4 devotion. Token decks don't have as good of cards that do that. (Being the same creature type as well)
@@ToadboyMTG idk man. A Secure the Wastes at the end of turn 5 is a 4, 5, or 6 mana bump with three tree city.
Another card worth looking at is Tarnation Vista.
@@user-xm3ue6us7l secure the wastes is a pretty bad card for 60 card formats
Three Tree City is a win more card. I knew it when I saw it. People will call it out in about 2-3 years as such but until then we have to deal with it. It only works to make mana for your deck if you've already managed to get four!? of your creature type out thanks for doing the math for me. It's now worse than I thought.
@wesleymclain9146 ah a man of culture I see. I still think it's gonna be fun in casual commander for sure. But as far as competitive play this card just won't make the cut 80+% of the time!
It's pretty normal for me to have 8 squirrels in the battlefield, dude this land is broken 😆
@@Feno000 you make 5 extra mana for those 8 squirrels. Seems like alot of hoops
"broken" is a strong word here.
If you have 8 squirrels out, what are you doing with that 12+ mana that you're producing? Beastmaster Ascension only costs 3 mana to give all your Squirrels +5/+5. Most mass pump is like 6 mana tops. Nissa, Ascended Animist costs 7 at the top end to give you something like +5/+5 and trample.
Or even just dumb old Coat of Arms for 5 mana (+7/+7) with 8 suirrels out.
Again, what are you doing with that 12+ mana?
Running this with anim pakal as my commander i can get tons of gnomes fast
I play pioneer where elves doesn’t have the manna acceleration of other formats so this is. Welcome inclusion
And in my experience I easily get to over 4 creatures in any humans deck this card alows us to play mabie one or 2 myrells cause we will be able to mor easily cast them
@tspin5642 um nyxthos is legal in pioneer and is better than this for elves a good part of the time. I could see you playing 1 nyxthos and 1 of this because they are both legendary. Or 2-2 split. But still doesn't mean this card is as good as people think it is. Also what is pioneer elves ramping into? We don't have craterhoof lol
bro comparing a card to gaea's cradle makes every card look bad
Well that's what everyone has been doing so I had to make things right
Solid for the tyrnid or token demon or zombie tribal , dragons or a spell heavy goblin
@xPablo1376 yeah but remember it can cause mana issues for 3 color decks seeing that it produces colorless
I like jank so I’m probably not the right person to comment on whether a card is “good” or “bad” other than obvious cases like 7 mana for a 4/4 vanilla creature
Jank is fun
Pick a tribal deck that generates tokens really fast.
Goblins elves and squirrels lol I don't think they NEED this
Nail in the coffin is the one color. I get it's not the best 'test' but I look at almost any tribal support under this lens:
"Does this play well into maskwood nexus?"
If yes, then it's a solid addition to the tribal decks it's supporting.
If no, the tribe needs to justify why it needs or can abuse this.
And this is asking a lot of set up. At least 4 creatures on board AND cards to play that are mostly one color or generic costs. You also have to hope you're still refilling your hand afterwards, cause getting board wiped at that stage is tragic... Token decks or already turbo tribes like goblins/elves are the only ones that really want this effect.
Facts!
Seems fine in my Sliver queen deck....
@@masterthnag105 colorless Manas gonna hurttt
Idk seems risky
you're getting dangerously close to magical christmas land here.
"if I have 4+ of my slivers out and am not manascrewed because I'm running a colorless land in the deck where my commander litereally costs WUBRG, then I'll produce extra mana and win even more!!"
I could see it in humans?
Why? What does humans need the mana for.
This card has potential in the right deck, screw your opinion
@mikes3667 every card has potential! Sometimes a vanilla creature sees play because it's mana cost and power and toughness line up perfectly for a combo.
@@ToadboyMTG that card is pretty darn good, considering all the tribal/token support this set has alone!
Gotta find a thing to ramp to!
you are so right this card actually kind of sucks, if you're board state is 10 creatures you should already be winning.
Plus by then you probably won't have cards in hand to take advantage of extra mana
sure gaea is just 2 creatures... but is like 3 zeros more in the price
@@FalseNeon fair.
I think power level wise it's like 1 mana mana dork vs 2 mana mana dork.
if you're worried about budget... honestly give temple of the false god another look IF you're ramping. It's rubbish outside of decks with green ramp. But most decks that would want to play Three Tree City probably could just run Temple of the False God for like 20 cents. Just make sure you're actually ramping.
@@PaulSzkibik oh i gonna check it thanks
I got two🎉
I agree with him. I don’t find this being a very good card.
@@iangorton8390 you are one of a select few sent here in resistance of this tyranny. I thank you for your service 🙏
obvi its a terrible card, but they needed to give bloomburrow something to make it stand out /s
Lol I don't think it's terrible but it's nowhere near the power level of the lands it's being compared to!
I agree its not as good, its pretty balanced, but sucks? in my opinion its good enough since the set it comes from has ways to make tokens out of the creature cards.
@Blomstermark it MIGHT find a standard home if we can find a deck that is mono colored, makes tokens, and has a expensive finisher.
Remember what I said you need 4 creatures of the same type to be up 1 mana. That's not enough to make it worth being a colorless LEGENDARY land. So what amount of creatures of the same type make it worth it? 5? 7? And if you have 5-7 creatures haven't you already won?
@@ToadboyMTG True, but players already build token decks with gaea´s cradle or high devotion with nyx, they still have 5-7 creatures out and not always wins.
This is simply ridiculous. Sayinv something is the "next" thing, doesn't necessarily mean you're saying it does the exact same or has the same exact payoff. It can mean that its a similar effect and could be similar price. I'd be willing to guarantee it will see play in most tribal decks. You're wrong to evaluate these kind of cards basically saying they are no good until they come out positive. Coming out even works too. You say you should be winning by the time it really becomes helpful, sometimes that's going to be the mana that can secure a victory or cast that commander without touching the rest of your lands. Nykthos is also mostly seen in and limited to mono colored decks. Three tree city would actually do very well in a morophon deck
I'm willing to bet it will be irrelevant in 60 card formats because nyxthos is better.
@@ToadboyMTG nykthos is going to be way better in mono colored decks in general, can be pretty good in 2 color. Three tree city is just a great land for any tribal. They both will be used for specific decks and they certainly have no use in all decks. While nykthos is arguably the better and will likely see use in more decks all together, that doesnt mean three tree city isnt good in its own right. You're talking about it as if it is a one or the other scenario. Something like a krenko deck will likely run both of them. In krenko, this is arguably better because you are making tokens means you don't have the devotion. You're also trying to evaluate this on a competitive level when 90% of magic isn't played at a competitive level. Commander has also hastily become the most popular format and is still growing. In commander we see far more tribal decks and games taking long enough for there to be substantial payoff. I have several decks i could personally use it in; krenko of course, zaxara, chatterfang, urtet, marath, voja, ulalek, go shintai of life's origin, aeeve. Those are just my decks i can think of that they'd work in and only like 2 of those would actually really benefit from a nykthos. Its the same deal for cabal coffers, only difference there is you have a urborg to boost your swamp count. You know what land could do that for a mono colored tribal deck? Three tree city. Use it to get more creatures out and a higher devotion faster.
@sadistksuffring1537 well when a card isn't good at the competitive level it sucks...magic is competitive. If everyone's playing sucky cards then sucky cards become good...
This card isn't good enough for 60 card formats unless there is a specific synergy not apparent yet OR we haven't seen the card that combos with it yet.
And commander is 100 sucky cards anyways...it's supposed to be fun go ahead and play sucky cards! Cedh this isn't good enough (maybe slots into 1 or 2 decks at one point due to like infinite tokens MAYBE
@@ToadboyMTG thats crap dude. Any game is competitive when you have winners and losers, its the objective of games themselves. The nature of games is to have fun. Talking about competitive magic is different, thats about finding the most optimized deck you can and generally winning as fast as possible. If that was magic as a whole, we wouldn't have goad, pillow fort, flipping or rolling mechanics, jank, stax, hug.
You keep talking about 60 card but again, commander is the most popular format played. Value of a card is going to be determined by the masses playing it, not just competitive players. While we don't see nearly as much tribal in 60 cards formats, commander is like at least 50% tribal.
You clearly dont play commander, that doesn't mean you get to disregard it. Commander isn't 100 sucky cards, that's how I know you don't play it. Do you know why we have so many cards that do the same thing with different names? First its so people have a more accessible alternative to expensive cards, but also so singleton formats have other options. Who cares if it isn't the best for competitive? Again, most of magic games played are not on a competitive level. Competitive isn't the end all be all. It can shift a price around but its ultimately not going to stop people from putting it in their decks. If it doesn't do good in competitive, it may drive the price down, therefore allowing us to see it used in more decks. You're stuck in a competitive mindset because maybe that's all you play but that's not a vast majority of the player base.
@sadistksuffring1537 commander is only the most popular because it's a way for anyone to play with eachother. They print like 20 precons a year and even bad magic players can play at low level tables. I WISH I could spend 40 bucks and be able to play modern.
Yes commander is the most popular singular format...but that's because 60 card formats are broken but. We have modern, pioneer, standard, legacy and vintage. As well as historic and timeless on arena. Most players I've met play a 60 card format then play commander as a side format.
Crazy how these days people forget that standard sets are juste that... STANDARD SETS... you know... designed for standard. Yall are so brain broken by WotC's printing of premium modern and commander sets that you forget to evaluate standard cards in the context of the standard format. It's gonna be a good land (at least 1 of) in all of the tribal decks that will pop up in standard. It's not gonna be the powerhouse that people claim it to be but I wouldn't say it sucks.
Yea this card is super overrated.
@@bradjones9784 happy people are starting to realize this.