@Neurotic Arts im no SJW but i liked Andromeda mind you im a guy who loves exploration. and unlike everyone else i didnt expect cities and shipyards when i got there already. dont get me wrong the Angara were annpying as was the Emo people but over all i liked it. the enemies were easier to figure out but hell even when the US was settled it wasnt one battle that won it from the indians.
@Neurotic Arts there is only so much they casn fit into a game. its about colonization not war. they did the archon ok. thing is things like the nexus exiles for eg were to familiar and since we have 3 games fighting conventional opponents. The exiles made most enamies easier and the other like the kett and remenent seem dull. if they threw in some recon missions on the kett for example so you could respect them better and no more about them would of helped. to compare andromeda to the original trilogy is like comparing the colonozation of Australia to that of the US. chalk and chees Saren,geth,Collectors,Reapers there was already a base there. information being given right from the outset Kett complete unknowns.
Nazara's attention was divided between fighting Shepard with the remnants of Saren and fighting the alliance fleet. Shepard killing the Saren remnants, caused a critical backlash that caused Nazara's shields to malfunction allowing the fleet to kill it. Joker's shot was the final hit that killed it.
The way the Alliance Fleet literally comes riding in to save the day is battle of helms deep worthy. 12 year old me never cheered as hard as when I saw the Normandy leading the pack.
ME1 Council at the end: Speak about the Reapers as if they believe in them. ME2 Council: Total back pedal, even from the first text crawl, they're mentioning that the Council is unable to face the reality of it a month after the battle. ME3 Council: Back to believing in them when they're at their doors. Good lord, this Council has something, but I can't remember which is the correct syndrome.
The Council reaction and interaction is one of the many reasons I found the sequels lackluster when it came to the overall narrative. And the endings to the trilogy...well, nuff said.
kadindarklord Absolutely correct. That's why saving council isn't best choice i think. And too bad that such great game now lies in ruins from people greed.
+kadindarklord Es típico de los políticos esa actitud. Solo cuando se les esta quemando el culo reaccionan. Si lo que hay es tranquilidad y estabilidad, la ilusión de seguridad es demasiado tentadora para que el político que espera durar en el poder la rompa con medidas impopulares.
Mass Effect 1 -- Shepard: "The reapers are coming!!" Mass Effect 2 -- Shepard: "The reapers are coming!!" Mass Effect 3 -- Shepard: "What did I fucking tell you!!"
The best thing was that the council turned 180 degrees between ME1 and ME2 and suddenly totally forgot how a 2km Dreadnought with uncomprehensable firepower almost blew the mightiest dreadnought of the Council fleet with them being on board straight into oblivion.
What you think those Geth ships destroying the council are just gonna leave afterwards? You're still gonna have to fight them to get to Sovereign, but now your gonna have to do it on your own, without the element of surprise!
mass effect 2 coulda just been mass effect 3 honestly 2 didnt really expand much about the reapers just the world dont get me wrong it was still fun but still
Mass Effect's story hooked me since the very beginning. The Mako side missions were kind of repetitive, but when I played through the final stage of the game (talking to Sovereign, to Vigil and finally THIS) I knew this would go down as one of my favorite games ever :D
yeah all the locations except the citadel, Noveria, Virmire and Ilos were really bland. But those few four missions more than made up for the other respective boring side missions.
@@cjvaye99 when you consider the scale of the game they had to water down it’s non-essential aspects to complete it on time and on budget. It’s actually an incredible artistic achievement that was ahead of it’s time in gaming
Damn, I just realized if Sovereign was never in Mass Effect 1, and Mass Effect 3 Rolled around, the entire final fleet battle for retaking earth would really be an actual slaughter. Their weaponry sucked before the Turians developed the Thanix. Not to mentions their shieldings sucked as well. The council should be grateful to Sovereign, his presence actually helped the intergalactic fleets when Mass Effect 3 rolls around.
Here is another interesting detail for you: how do the Reapers maintain their trap? By making sure that everyone uses the Citadel, and Relays, but dare not tinker with them because they don't understand them. What is one of the key traits we know about the Rachni? They are a territorial species, driven to close off and back door into their space. If the Rachni had joined the Citadel species they would have figured out the trap. If they had joined their engineering speciality would have pushed everyone forward technologically. The Rachni were the perfect puzzle piece of a threat to the Reapers, and Sovereign wiped them out.
What I don't get is. Why didn't the reapers head straight for the Citadel and shut down the Mass Relays. Then just take their time as they conquer one solar system at the time. That was their plan in the first place, but Sovereign couldn't succeed because he was alone. But if the entire reaper fleet went for the citadel immediately, there was nothing we could've done to stop them.
The rest of the Reapers were still trapped out in dark space. The prothean VI on Ilos explains that the Citadel is actually a massive mass relay that links to dark space. The Reapers had control over the Keepers who would activate the relay when the Citadel sent them a signal. Sovereign was left behind to activate it at the correct time. But the Protheans who survived their cycle on Ilos re-wrote the signal so the Keepers would not respond. Now Sovereign had to find a way to open the relay for the rest of the Reapers and Mass Effect 1 is you basically thwarting his plans. So what you said about that being their plan is basically true, but they didn't know that any Protheans survived so they did not know about the sabotage of the signal. Check out a video of speaking to Vigil (the Prothean VI) or just go replay it. It's one of my favorite scenes from the entire series.
I absolutely love the way Mass Effect does its space battles. The ships are so small and sleek, flying at each other at high speeds for maximum impact. Compared to the behemoths in Star Wars, slowly chipping each other away, it's way more dynamic, and honestly a bit beautiful to watch.
But Warhammer does the same if ships have enough mass you really need to slug it out like when Killing reapers you will need serious firepower before the damage reaches critical mass
Mass Effect tried make naval battles that were both exciting and realistic (attempted to) Starwars is mainly about being cinematic. much of Starwars space battles is based on WW2 cinematography.
It still brings a tear to my eye, and fills my heart with pride. At the human fleet saving the day. And at great cost. One of my most cherished gaming moments.
That moment when humans came and they fly to save the ascension. First, you think it will be easy, geth start exploding everywhere, but then our ships starts exploding as well... In mass effect world, ships are really fragile. The music, the tension, everything. There is one scene in ME 2, when you are talking to that bitch ass reporter, as a paragon, you can shut her up, by naming those ships and honoring the dead. Thats mass effect, thats what made world of mass effect great. Sadly, i kinda doubt they will get it right with andromeda, though citadel DLC got it right, so i dunno, really.
Well, sovereign is really overkill. But you can see that some ships has been obliterated by just one torpedo hit. for example in 04:07 that one on the left. It was probably just a frigate but still, how many ppl died in one second. 500+? dont know exact number
Those torpedos might have the strenght of a nuclear bomb :/... to be honest without knowing what are they made of we cant judge if the ships are that fragile, i mean, resistance has limits... creating something is harder than destructing it :(
DevilRezo What i wanted to say, we know that in ME universe, there is nothing like "shield thing" that can safely take the damage only "mass effect/kinetic/idunnowhatelse" barriers and plating of various kind. But that still can help only so much. The idea is, space ships in ME are risky stuff. Without warning, everything around you can just explode in a second. Not many sci-fi universes has this. But you dont know that in ME 1 until you see your first space battle right here, in this cutscene.
ME1: "Take that monster down no matter what the cost." ME2: "Reapers turned a whole race of people into an abomination, they must be stopped!" ME3: "Nah, nevermind, let's listen to them.
+Steven Lona Sounds like EA and Bioware ME1: Let's realise our vision no matter the cost. ME2: They turned a whole series of games into an abomination, we must not fail. ME3: Nah, nevermind, let's listen to them.
For Cerberus: ME1: Oh no! Look at the experiments they are doing, Monsters! ME2: They may not be as bad as we thought. ME3: Nope we were wrong, they are still bad and add to that indoctrinated.
@@Ved000000 I hate Cerberus too and my Shepards will REFUSE to wear any armour with Cerberus markings. I just wish you could scrub the Cerberus marking from your ship :(
7:32 The hero appearance, along with the musical crescendo, still gives me the chills 10 years later. The whole original trilogy got the music right. Can't say ME Andromeda has lived up to those standards.
An incredible piece of game art. I came here from watching the big battle at the end of ME3, which has numbers but no heart. This here is so cinematic and rousing, no matter the older graphics.
"Numbers but no Heart" You're absolutely right. MAN! This was an AMAZING GAME. The Story...That solo shot of Shepard at the end and the Normandy flying off into the Star AND MUSIC FROM FAUNTS! This game HAD IT ALL! I miss it....
Mass effect 3 has more heart than the other 2 games combined; it has all the emotional pay offs the other 2 led towards; Mordin's death, curing the genophage, ending the Geth Quarian war, uniting the entire galaxy; its utterly amazing. People bitch about the ending but ignore the fact that it is an utterly outstanding game, and the combat is far better than both the earlier games
@@fietsopa5551 And to be fair, even if the actual ending wasn’t great- all of ME3 is sort of the ending to so many major conflicts that have happened throughout the series
I'm a little confused as to if that will come at all because EA first said they had no plan on remastering it for PS4/XBOX ONE because the to them a remaster is a way to make a quick buck with little to no effort or originality...... SAYS THE COMPANY THAT ALWAYS MAKES GAMES WITH LITTLE TO NO EFFORT OR ORIGINALITY FOR A QUICK BUCK. Then they start considering the idea of remastering the trilogy but didn't want to make it official because that wanted to figure out how to give the Mass Effect Trilogy the remasters they deserve, and then EA turns around and says they're not going to remaster the trilogy because they would rather put all of their resources into making brand new projects rather that focus on updating old ones
1. *_No Difference_** ~* If the Renegade choice to hold back the Alliance (Arcturus) fleet would have actually made a difference against Sovereign once the Citadel arms re-opened, I *_MIGHT_* have gone with that Renegade route for my Shepards (both my carry-over-save Shepards, male & female, were Paragons). But no, it is the same fixed result for both Paragon and Renegade, the Alliance fleet engages Sovereign and get their asses kicked either way; so there is/was no point in holding back. ;( 2. *_Moral Difference_** ~* I also chose the Paragon path not to save the Council, but rather to save the *Destiny Ascension,* for two moral reasons... - a.) The Destiny Ascension has a crew compliment of 10,000 (if not more aboard, due to the emergency-evacuation of the Citadel). If it had been a shuttle or even a corvette (smallest capital ship) containing the Council, _THEN_ I might have weighed the numbers against the Council and chosen Renegade (Let the Council die.); but not against 10,000(+) souls facing imminent destruction. - b.) Also regardless of the Council, the Destiny Ascension was desperately calling for distress-aid, and it is simply naval/military moral-code to answer an SOS/distress call. If you ignore an SOS, you are likely to get ignored in-turn, when you need it yourself. _{Yes, this is despite the fact that the Council _*_DOES_*_ willfully and selfishly turn away from Earth's call for aid in Mass Effect #3. Never said having the Moral High Ground was perfect to its ideals, but it is still important to have & hold to them. _*_;
You know to me it holds a much more significant symbolic value, to me it is a heroic moment not just for Shepard but all of humanity and it shows all the other races we are willing to bleed for the sake of all, it is the Alliance Navy's finest hour in my opinion, all those ships and their crews made a willing sacrifice to go into the frey with all the other races and die side by side, to protect more than our selfish interests. It also feel great to see the other races cheer that Human ships have arrived to help, because by that point we have seen the council races sneer at humanity treating us like children and now here we come their salvation, I guess that it is a bit of a comeupance to me in a positive way, we humans who were so feared by the other races now are the reason they can cheer and feel safe, there is a powerful feeling to it, almost like a feeling of fuck yeah we are awesome. To me I cry every time that I get to this part because it is an emotional experience to me, the feeling of swelling pride in my chest and joy at seeing this daring attack from humanity when we don't know if we will be thanked or looked down to even more, it shows selfless behaviour from humanity and other races might be too different to really understand the real meaning behind helping like that in such a selfless manner, but it to me shows the best side of humanity.
@@ilo3456 i like to think humanity as a whole evolved culturaly to be better people, more caregivers and protectors. And with sheppard becoming a living legend, an icon or has Javic describes it the Avatar of this cycle, that everybody looks at him (paragon) as the example and the representation of the true self of humanity.
Shepard: And I'm going to find some way to stop them (Reapers)! Mass Effect 2: Nope! Anderson: We will drive them (Reapers) back into dark space! Mass Effect 3: Nope!
You know, with the council passing 'Sovereign' off as a ship of Geth construction, you would think that that the races of the galaxy would invade the Perseus Veil and obliterate the Geth before they could 'reconstruct' a ship literally undefeatable unless it makes a stupid mistake which results in it being disabled....
if my memory serves me right, in ME3 in the Citadel DLC, they established that the Council never stopped believing that the reapers were a threat and that sovereign was a Reaper, the reason why they kept it quiet and then lied about it to Shepard was because they couldn't trust Shepard, afterall Shepard was dead for two years, and then suddenly comes back working for cerberus. It was a cop out excuse for the bullshit intellect of the council but then again bioware isn't really known for intelligent plots.
brt john Really?? So they believed in the Reaper threat, or at least saw it as a possibility? But did nothing to prepare for it? They had what?? 5 years after the events of Mass Effect 1 and a galaxy's worth of resources and industrial might.... yet they did not even increase their fleet size?? Brilliant Bio Ware... just brilliant story telling right there.
***** masseffect.wikia.com/wiki/Timeline The events from ME and ME3 all occured in the space of 3 years ( 2183 - 2186) I'm not a huge lore nerd so i don't know the details, i'm sure that in the lore they do mention some preparations being done by each species, I do remember that in the codex the Alliance at least does add an aditional dreadnought to its fleet, but i agree that if they believed in the Reaper threat the council should have done a lot more.
@Tin Watchman At least Chamberlain had the excuse that he was dealing with another human being whom he sadly mistook for being rational, not a gigantic flying cuttlefish :P
Sovereign is so much better than any of me3 reapers. The camera work, and all. And that he has those particle cannons in every arm. Best antagonist in history of gaming. And that dialogue on virmire.
Harbinger: Would be on par in villainery with Sovereign, but one of them says Shepard until you don't register it as a word anymore and the other just sneers at you, the ant on the ground. Guess who's who.
Went back and played ME1 again - the entire Virmire, Citadel, Ilos, and back to the Citadel sequence was some of the most intense stuff I've experienced in video games. And this is from someone who knew exactly what was going to happen lol
Now that's what you call an ending .. totally epic and really shows up how poorly thought out the ending for ME3 was, and that's even with all of the DLC's and the extended cut.
AsatorIV The ending was thoroughly set up and not rushed like the mass effect 3 ending even with the extended cut the geth still get killed and the other two go against Shepard's beliefs not to mention this was Bioware's first game.
Even so, the gameplay in ME1 is SHIT. The gameplay mechanics in ME3 are PERFECT. Also, ME3 was supposed to have a different ending, but it was leaked out, so they had to rush to create a new one
Saren: We're in a fucking Reaper! Can't we do anything? Sovereign: Oh yes, let me just pull myself from the *2,000,000 TONS OF METAL* And then they both died, the end.
people think history is shaped by people of great ambitions, great plans,who plots and schemes.... but actually the largest part of history is made up of mishaps, miscalculations, accidents and fuck-ups.
this is how I'll remember the Reapers. the beyond powerful, all evil, menacing living ships. with one capable of taking on AN ENTIRE ARMADA. not the pointless chump minions designed by a excruciatingly flawed program. no, Mass Effect 1 Reapers are a totally different creature than 3.
+Etcabezon Why build one stronger than all others when you have the time, resources and ability to make them ALL this powerful? No, the theory of the Vanguard being stronger than other reapers makes no sense. Bioware simply failed. Hard. This is what a Reaper is, an unstoppable machine of death and ruin.
Brolly5 That's what they were in ME3. Only one Capital class Reaper dies before the Final Battle and that is against Three Leviathans. In the Final Battle, it takes the entire galactic fleet to damage some.
The_Drop Bear In the cutscene of the final space battle, you see many ships using that cannon. It doesn't do shit to the Reapers. At most, it destroys a few when combined.
Ever noticed the Turians always get the short straw? They have the strongest fleet in the galaxy yet they always have the first casualties and are made to look weak. Annoying.
agree...although i think the biggest problem in the first game was that other than the destiny ascension and the geth fleet, they didn't really have any other alien ships in the game. this is probably due to production costs but either way, it means the turian ships are basically just placeholders for turian, asari, salarian, and anyone else who might have a ship or two guarding the citadel. less turians being weak and more spaceships being expensive to design, model, texture, rig, and animate all for one scene
Peaceful Tyranny I know what you mean Tyranny but even in ME3 they made the Turians look like they had no firepower whatsoever at Palavin. Just wanted to see them actually kick some ass like we know they can rather than just be sitting ducks. Didn't the Turians invent the Thanix cannon?
onyxtheforsaken im not 100% on who made the cannon but even so, the Thanix was still based off technology the reapers were already heavily shielded against. even the best kinetic-energy weapon will have a hard time dealing with shields that are specifically engineered to be nearly impervious to that specific technology. i think the shot over Palaven was less about making the turians look weak and more about showing the sheer destructive force of the reapers and how even the strongest navy cant hold up to them, if that makes sense
Peaceful Tyranny the cannon was advanced reaper tech that they never faced before because this is the only time the reapers lost their vanguard and had to wait about two years to finally invade...the cannon is way outside what everyone had weapon wise because everything was based on really weak technology that the reapers left behind so they could defeat them easaly the cannon was based on what the reapers themselves use and they dont have friendly fire problems alot so they are rather vulnerable to the thing...i think...just thought id let ya know that dont know why i even wrote this lol
I'm feeling an urge to play the entire trilogy from the start again. I've never had the heart to go full renegade, but I think I might just do that and see what happens.
Spartan3101200 Exactly. I think one flaw with the paragon/renegade system is that renegades are supposed to be more pragmatic while paragons are more idealistic, but the game never really shows it. Those ruthless renegade decisions always turn out to be completely unnecessary while the idealistic paragon decisions almost always seem to work out in the end (with one or two minor exceptions).
When I brought Garren and Liara to the final mission, Garren was speaking the exact same line with Ashley... man I have to say, that was awkward. A Turian speaking for the sake of Alliance instead of Council... XD
+Yoon Jacob Would make sense. Garrus isn't exactly their biggest fan which goes to his experience with C-Sec. Interestingly there is a video where he still recommends killing the Council if you saved Kaidan and he is there.
1:23 That is so scary and awesome at the same time. Imagine being on board one of the Dreadnought ships and watching that enormous black mass lunging towards you.
Imagine that remastered to 4K, top graphics and sound.. With all 3 games and DLC in one package. Forget ME3 ending. That would be epic. Marauder Shields. We stand with you.
Renegades are funny - "Oh I sacrificed the council cos I wanted more humans to live!" OR: "Stopping Sov is more important than saving the council!" What you think those Geth ships destroying the council are just gonna leave afterwards? You're still gonna have to fight them to get to Sovereign, but now your gonna have to do it on your own, without the element of surprise!
Also....."Hey, let's hold our fleet back and let one of the most powerful warship in Citadel space get their ass kick. Surely we human can do better than a warship that probably hold more firepower than the entire 5th fleet."
For me, it was more about saving the Destiny Ascension itself and not the council. I wasn't going to callously let a ship with a crew of 10,000 die just because 3 arrogant bastards are on board.
@Cain You actually don't, you lose like 2-3 fighter class ships. Also, I can understand the comments of this thread if you are talking about people who chose "Let the council die" but there's a third option which is to "Concentrate on Soveriegn" which implies there's a difference in the events, there is not but there was no way for you to know that since these events are written exclusively for emotional payoff and not how you would logically expect them to play out. If I knew that saving the DA would have absolutely 0 effect on the chances of Sovereign succeeding then of course I would have saved them, why wouldn't you. But despite how annoyingly shortsighted Ashley is throughout the game, she put it best (well, partly, she did still sound hateful in other lines) "Maybe the Alliance can destroy Sovereign before it can regain control of the Citadel". This implies that it CAN regain control of the Citadel and when you think about what will happen if it does (a literally infinite amount of lives and races will be made extinct over the course of literally eternity, a never ending amount of time) saving 10,000 lives is an infinitely small number compared to literally infinite lives.
You know, at this point, instead of sitting on their asses, the galaxy should've started building mega ships, like, ships with the capabilities of Sovereign. If all of the species pooled their resources, they would've been able to build up an approximate fuckton of firepower. They might have been able to prepare for the reapers and take them down without the crucible.
Not just that, Reaper Sovereign-Class ships packed up to 454 kilotons of firepower. The System Alliance/Humanity needed just to dust off the Cold-War era nuclear weapon yields that were several dozen megatons. Just produce the Tsar Bomba in it's full capacity (100 megatons) and that should make the Reapers shake with fear and also worship humans who could build FAR FAR FAR more powerful weapons when they barely touched the surface of their homeworld's moon, lol.
@@HoneyBadger363 That's honestly something that every sci-fi universe with the exception of Halo overlooks: Nuclear weapons. They are way more devastating than mass drivers, lasers, plasma etc. And what's funny is, it wouldn't be that hard to design a ship around nukes. Hell, just design a submarines for space travel and your golden.
@@Blackhawk211 Yeah but that wasn't even a real nuke. It was a ship drive core that was converted into a bomb. Now if you remember, there actually was a nuke in a side quest, where you were trapped in a cave and you had to disarm it.
The thing I loved about this ending also, was that Sovereign, even at the end, never thought it would lose. I honestly feel like it is the Reaper's greatest flaws, of the few they have. They are supremely arrogant, and this is reflected entirely in Sovereign, he is all the Reapers represent. In a way it is thematic, the Reapers represent the collective evils that technology carries with it, and organic element, represent the good that can be worked through technology for a greater purpose than just itself. A very Star Trek inspired idea I would say.
Shit, if you've killed the galaxy thousands of times over with little to no real opposition arrogance doesn't cut it, probably something far, far beyond it. It mostly just becomes the truth at that point.
the protheans were destroyed by the reapers with little to no resistance it only took centuries due to them being spread across the entire galaxy they never had a chance the reapers took out the main fleet at the citadel along with most leaders they also cut all communications and downloaded all files on the citadel so they knew all the protheans secrets
yeah that came across as wrong but vigil stated that they lost all long range comms and were only able to fight back on a planetary level they never posed much of a threat to the reapers
well vigil said they lost all long range comms so they could not organise anything big and they lost all of the highest ranking protheans on the citadel also i said the main fleet not the whole fleet but the remnants were cut of since the reapers shut down the relays. "Over the next several centuries, the Protheans fought the Reapers from system to system, world to world, and city to city. If necessary, whole colonies were sacrificed and abandoned to the Reapers; while the Reapers concentrated on subsuming the inhabitants of those colonies, the Protheans had time to regroup. In the long run, however, this strategy was extremely costly, depriving the remaining Protheans of whatever infrastructure and manpower they had given up. Inexorably, the Reapers conquered, enslaved, or destroyed Prothean-controlled planets. Growing desperate, some Protheans made repeated offers of surrender to the Reapers, but these were always met with silence." mass effect wiki
i wouldnt say give them a run for their money thats like saying an infestation that takes time to remove gives a human a run for his/her money they really never stood a chance the reapers systamtically wiped out the protheans they only took centuries due to the fact that they were all over the galaxy
Picking the paragon option/saving the council does make the most sense because you are essentially knocking out two enemies (Geth and Sovereign). Using the Alliance fleet to flank and sneak attack the Geth would free up the Citadel fleet to help take down Sovereign. After all, if you don't deal with the Geth, then the Geth fleet might flank the Alliance fleet when they are fighting Sovereign. Holding your reserves does make sense (renegade option), but good commanders know when to deploy your reserves (paragon option) at critical moments and good opportunities.
Coming back here... I now know why I didn't really like the space battle for ME3. Sure it had all the elements for a grand Star Wars-esque fight, but it just didn't deliver on one thing. Tension. Here... Sovereign doesn't give a single fuck - for his enemies or his allies. The geth were only used as a distraction, something that would keep the Citadel busy while he focused on controlling Saren and accessing the Mass Relay located within the station. He doesn't even attack until the fleet starts to focus on him, all resistance he literally strolls right through. The Turian fleet, the largest assortment of ships with the most firepower protecting the Citadel is outright run over by Sovereign, no attempt to actually fire mass drivers, just pushes past them. In ME3... there isn't that threat. Reapers, who apparently outnumber the giant armada assembled to fight them, (WHO EVEN HAD MORE REAPERS IN RESERVE BUT NEVER THOUGHT TO BRING THEM IN,) feel weaker. After seeing this, you'd think that the only hope they had would be to rush for the Crucible to fire the weapon in a last ditch attack. What happens in a drawn out scene where Reapers are shot down, crippled and destroyed. They aren't just a bigger, beefier type of ship, the Reapers are the ultimate destroys of life, they've been built up too much. Seeing what Sovereign was capable of, losing so much while Harbinger taunted you, listening to Leviathan express its doubts at its own continued survival... the final battle just didn't live up to all the power and fear that lies with the thought of a 'Reaper'. They weren't as strong, or as powerful or psychologically terrifying, which is why I boot up Mass Effect every once in a while. Playing through to this ending... it's just perfect.
The Iron Crown so true. the reapers from mass effect 3 are much weaker than sovereign. i don't understand why they would change the design to 2 shitty lazers. nothing is as terrifying as when one of those tentacles aims to get a lazer shot going. also they didn't even bring the Normandy in the fight. much action. no feeling.
+The Iron Crown No estoy de acuerdo. En la batalla final de Mass Effect 3 tumban Segadores, cierto, pero ¿cuantos tumban ellos a cambio? Que no estamos hablando de cualquier escaramuza. Es la flota de toda la galaxia reunida para zurrarles, y se deja bastante claro que solo son una enorme distracción. No me parece mal que logren destruir algunos Segadores con esa potencia de fuego reunida. Pero queda claro en el juego que eso no los salvará. Ni siquiera teniendo lo que hace falta tienen lo suficiente. Más que a su poder, yo siempre encontré más temible la tendencia de los Segadores al subterfugio, el ataque secreto, el sabotaje y el espionaje con adoctrinados. Las precauciones que toman para las invasiones denotan que no son invencibles, y lo saben, a pesar de su poder.
well sovergein sure is a special reaper, he has kind of an important job, to watch the galaxy to call the others when time is rigth. he has to survive alone for a long period of time, so he ovbiously needs much more powerfull weaponary. and i havent ever see a reaper die in the last battle.
It's crazy when you think about the context of this. Everyone thinks Humanity is the scum of the galaxy and yet Humanity are the ones that save everything right here.
AdeptKing I don’t recall everyone viewing humanity as scum. They’re viewed as a very young species that is overly ambitious and at times dangerously reckless. Some species resent humanity for their rapid rise to prominence in the galactic community. But I don’t recall any accusations of scumbaggery.
The best part of one of my playthroughs was when I had Liara and Ashley as my squad during the tower run.... and Ashley argued for saving the Council and Liara for abandoning them.
"You can't sacrifice human lives to save the council!" Parashep : "I'm a good guy, I do what I want" Reneperd : "I'm a bad guy, I STILL do what I want"
I find it kinda awesome, how both the SR1 and SR2 Normandy both are flown as if they were Fighters or Corvettes, while it's still a fucking Frigate... Both of them really... Meanwhile, the workhorse of all navies, the Cruisers simply stay more or less immobile (as much as it is possible while in space) waiting to be punished xD
and they made another 180 and said they would rather focus on newer projects rather than updating old ones. Even though it would be a very smart choice to bring the Mass Effect Trilogy to PS4 and Xbox One before Andromeda came out. Just think about it, they remaster the trilogy, than everyone can play through all three games and get ready to import a save file into Andromeda the same way everyone did before to avoid using an online cloud feature like Dragon Age Inquisition did with Dragon Age Keep
Jesse Hughes I let them die. The replacements you meet in ME3 are much more willing to back Shepard up than those three useless politicians you have to work with in ME1.
In terms of the final battle, I’d say all of it still gives me chills even to this day. The others not so much. The music of number 2 is what gets me, whereas number 1s space battle is epic all over.
i say that isnt the best. i would rather have wreav as the leader of clan urdnot you can get the salarian support and not have some of the krogan strength taken away (if wrex lives) while wreav is a idiot to that type of stuff and wont believe it. i save kaiden over ashley. ashleys a bitch lol i send kaiden with the salairans and leave ashley with the bomb. i do the other two
Wrex's survival is essential for a peaceful Krogan ending. Without his and Eve's survival, the Krogan would never be able to get back on track. The assets you get from his survival and supporting the Krogan outweigh what you'd get from the Salarians anyways.
Shawn Ellis with wrex and bakara alive you can get the entire kalphic valley behind you, basically the entire krogan species. Entire species > fleet of engineers
Shepard just saved the Galaxy, I think his opinion carries weight...plus they specifically ask his recommendation, hell Anderson wasn't even elected at that point, he just made the speech to close the game since he knew that since Shepard recommended him he'd basically already got it, because who at that point would purposely vote against the savior of the galaxy's best idea for who it would be?
***** I'm sure it is the ambient lighting or partly that but aesthetically I just prefer the original game to the sequels. Objectively speaking the latter two games are graphically better, no doubt about that. I'm probably in the minority who loved the Mako sections too and how they made the game feel epic in scope and scale while providing some relative freedom and variation from the tightly woven main storyline.
***** I loved the Mako Missions The First Mass Effect as MASS EPIC. ME2 kinda suxed in comparison. ME3 brought it back but the ending disappointed so many.
saquist Me2 sucked?Man you must be high af.Me2 is by far the best mass effect game to date,even critics and fans recognize me2 as the best of trilogy.Me1 was better than 2 in terms of freedom and exploration.However 2 was simply better (suicide mission)nuff said
This isn't in character with Shepherd or the overall theme of the previous games. Shepherd never chose the options offered to him. He stubbornly fought for the ridiculous alternative. He went on suicide missions against gods and came out of it the winner. This is not the guy who would listen to a shiny-god-child's options and decide that he has to choose one of them. This is a guy who tells god-child he's gonna fuck him in the ass - just like he told Sovereign.
Watching this always makes me emotional. This was my favorite childhood game and I can‘t wait to see exactly this part in optimized graphics on the upcoming Legendary Edition.
How is abandoning the council "renegade" exactly? I figured that having all the ships focused on the enemy that was going to seize the citadel and warp in a force capable of destroying all life in the galaxy was more important than saving three important, though ultimately, replaceable people. You know, gotta sacrifice them for the greater good and all. So I went nearly full paragon, but the council bought it in this scene.
Agent North Dakota Still, if we lost too many ships trying to save the Ascension and we couldn't take down Sovereign, none of that would have mattered so I still don't see the action as "renegade". If anything, committing troops to save the Ascencion rather than making sure you can take down Sovereign is a more risky and less responsible move making it more aggressive or renegade.
Agent North Dakota Ok cool, but in the context of the first Mass Effect, I still don't see how keeping troops in reserve is "renegade," given that a renegade tends to be more reckless.
I love the moment at 1:18, such as small thing but here a nameless Turian in the face of a eldritch horror behemoth charging full speed, leaving untold destruction in its wake, is to point and attack. Such great characterisation of the entire race.
We lost this kind of storyline development in games when we put too much emphasis in graphics and physics. I’d rather roll back to these simpler graphics and physics so the devs can put more time into storytelling.
Mass Effect lost it's lead writer (Drew Karpyshyn) at some point during Mass Effect 3's storyboard developement due in part to losing creative control of Mass Effect and being moved to the Star Wars: The Old Republic story team. The massive screw up with Mass Effect 3 and the supposed "ending", was the straw that broke the camel's back. Drew Karpyshyn called it quits at Bioware and the video game industry in February 2012. Sadly, we will never know how Mass Effect would have originally ended.
0:31 the Destiny Ascension largest ship in the galaxy or so ive read. heres a size comparison chart if anyone wants to see media.moddb.com/images/groups/1/3/2632/mass_effect_starship_size_chart_comparison_by_euderion-d71w1tm.jpg
Mass Effect 1 - Reapers?
Mass Effect 2 - "Reapers"
Mass Effect 3 - Reapers!
Mass Effect 2 Correction - Ah yes, 'Reapers' (Air quote.)
@The Four Horsemen for me it was
mass effect- i need to move
mass effect 2- focus on collector defend humanity
mass effect 3- time to go to war
DAO: Enchantment?
DA2: Enchantment?
DAI: Where is that dwarf?
@Neurotic Arts im no SJW but i liked Andromeda mind you im a guy who loves exploration. and unlike everyone else i didnt expect cities and shipyards when i got there already. dont get me wrong the Angara were annpying as was the Emo people but over all i liked it. the enemies were easier to figure out but hell even when the US was settled it wasnt one battle that won it from the indians.
@Neurotic Arts there is only so much they casn fit into a game. its about colonization not war. they did the archon ok. thing is things like the nexus exiles for eg were to familiar and since we have 3 games fighting conventional opponents. The exiles made most enamies easier and the other like the kett and remenent seem dull. if they threw in some recon missions on the kett for example so you could respect them better and no more about them would of helped.
to compare andromeda to the original trilogy is like comparing the colonozation of Australia to that of the US. chalk and chees Saren,geth,Collectors,Reapers there was already a base there. information being given right from the outset Kett complete unknowns.
Let it be know that Joker killed the first reaper
Don't forget the fighters following him in with the assist!
Shepard kill Sovereign
Joker , Alliance fleet , - Are we a joke to you
Normandy - What about me
Nazara's attention was divided between fighting Shepard with the remnants of Saren and fighting the alliance fleet.
Shepard killing the Saren remnants, caused a critical backlash that caused Nazara's shields to malfunction allowing the fleet to kill it.
Joker's shot was the final hit that killed it.
PerfectAlibi yes, joker killed the first reaper
@@helpmereach690subscribers3
He just got lucky with the finishing hit...
Ashley: "You can't sacrifice human lives to save the council!"
Me: "Ah, Ash, but you've forgotten. I'm a Shepard. I can do _anything_."
"Whatever I Do What I Want".
"goddamnit Ashley I don't have time for your racist attitude right now!"
"I must go"
Except dance, apparently
Space Jesus: 1
Space Racist: 0
The way the Alliance Fleet literally comes riding in to save the day is battle of helms deep worthy.
12 year old me never cheered as hard as when I saw the Normandy leading the pack.
ME1 Council at the end: Speak about the Reapers as if they believe in them.
ME2 Council: Total back pedal, even from the first text crawl, they're mentioning that the Council is unable to face the reality of it a month after the battle.
ME3 Council: Back to believing in them when they're at their doors.
Good lord, this Council has something, but I can't remember which is the correct syndrome.
The Council reaction and interaction is one of the many reasons I found the sequels lackluster when it came to the overall narrative. And the endings to the trilogy...well, nuff said.
kadindarklord ME 2 - "VIVA herpy derpy failberus and it's wanabe dark emperor Indoctrinated Man". >:)
kadindarklord At least they finally learn when you go after Udina.
*Tevos*: We've mistrusted Shepard before, and it did _not_ help us.
FINALLY!!
kadindarklord Absolutely correct. That's why saving council isn't best choice i think. And too bad that such great game now lies in ruins from people greed.
+kadindarklord Es típico de los políticos esa actitud. Solo cuando se les esta quemando el culo reaccionan. Si lo que hay es tranquilidad y estabilidad, la ilusión de seguridad es demasiado tentadora para que el político que espera durar en el poder la rompa con medidas impopulares.
Mass Effect 1 -- Shepard: "The reapers are coming!!"
Mass Effect 2 -- Shepard: "The reapers are coming!!"
Mass Effect 3 -- Shepard: "What did I fucking tell you!!"
The best thing was that the council turned 180 degrees between ME1 and ME2 and suddenly totally forgot how a 2km Dreadnought with uncomprehensable firepower almost blew the mightiest dreadnought of the Council fleet with them being on board straight into oblivion.
We have dismissed that claim.
I said F*** them stopping Sovereign is more important than saving that useless first council.
What you think those Geth ships destroying the council are just gonna leave afterwards? You're still gonna have to fight them to get to Sovereign, but now your gonna have to do it on your own, without the element of surprise!
mass effect 2 coulda just been mass effect 3 honestly
2 didnt really expand much about the reapers
just the world
dont get me wrong it was still fun but still
Mass Effect's story hooked me since the very beginning. The Mako side missions were kind of repetitive, but when I played through the final stage of the game (talking to Sovereign, to Vigil and finally THIS) I knew this would go down as one of my favorite games ever :D
Ahh no mames el wey de la Armeria, no sabia que te gustaba Mass Effect :0
Did you play the legendary edition Remastered!?
Looks so muy awesome
yeah all the locations except the citadel, Noveria, Virmire and Ilos were really bland. But those few four missions more than made up for the other respective boring side missions.
@@cjvaye99 when you consider the scale of the game they had to water down it’s non-essential aspects to complete it on time and on budget. It’s actually an incredible artistic achievement that was ahead of it’s time in gaming
Damn, I just realized if Sovereign was never in Mass Effect 1, and Mass Effect 3 Rolled around, the entire final fleet battle for retaking earth would really be an actual slaughter. Their weaponry sucked before the Turians developed the Thanix. Not to mentions their shieldings sucked as well. The council should be grateful to Sovereign, his presence actually helped the intergalactic fleets when Mass Effect 3 rolls around.
By the goddess you're right!
Here is another interesting detail for you: how do the Reapers maintain their trap? By making sure that everyone uses the Citadel, and Relays, but dare not tinker with them because they don't understand them.
What is one of the key traits we know about the Rachni? They are a territorial species, driven to close off and back door into their space. If the Rachni had joined the Citadel species they would have figured out the trap. If they had joined their engineering speciality would have pushed everyone forward technologically.
The Rachni were the perfect puzzle piece of a threat to the Reapers, and Sovereign wiped them out.
Foo Quuxman Hmm yes rachni workers could eventually substitute the keepers.
What I don't get is. Why didn't the reapers head straight for the Citadel and shut down the Mass Relays. Then just take their time as they conquer one solar system at the time.
That was their plan in the first place, but Sovereign couldn't succeed because he was alone. But if the entire reaper fleet went for the citadel immediately, there was nothing we could've done to stop them.
The rest of the Reapers were still trapped out in dark space. The prothean VI on Ilos explains that the Citadel is actually a massive mass relay that links to dark space. The Reapers had control over the Keepers who would activate the relay when the Citadel sent them a signal. Sovereign was left behind to activate it at the correct time. But the Protheans who survived their cycle on Ilos re-wrote the signal so the Keepers would not respond. Now Sovereign had to find a way to open the relay for the rest of the Reapers and Mass Effect 1 is you basically thwarting his plans. So what you said about that being their plan is basically true, but they didn't know that any Protheans survived so they did not know about the sabotage of the signal. Check out a video of speaking to Vigil (the Prothean VI) or just go replay it. It's one of my favorite scenes from the entire series.
One of the greatest end level/sequences in a game ever.
I absolutely love the way Mass Effect does its space battles. The ships are so small and sleek, flying at each other at high speeds for maximum impact. Compared to the behemoths in Star Wars, slowly chipping each other away, it's way more dynamic, and honestly a bit beautiful to watch.
But Warhammer does the same if ships have enough mass you really need to slug it out like when Killing reapers you will need serious firepower before the damage reaches critical mass
Makes sense though, Star Wars ships are just sitting ducks, their only redeeming feature being their ridiculously OP hyperdrives.
You'd love Star Trek: Deep Space Nine's battles then.
Mass Effect tried make naval battles that were both exciting and realistic (attempted to) Starwars is mainly about being cinematic. much of Starwars space battles is based on WW2 cinematography.
fast or slow pace depends on how the ships compare- cruiser vs cruiser or Dreadnought vs Dreadnought.
This game was so epic. I liked the whole trilogy, but the first one was the best blend of RPG and action. Ridiculously amazing.
thas because after EA bought bioware they filled mass effect with politics and leftism
@@Romano2018 no?
@Dlon Alokin no
@Dlon Alokin No. You guys sound like morons. Politics have been a thing since Mass effect was made. The Council itself is pure politics
Dlon Alokin how exactly did political correctness ruin mass effect?
It still brings a tear to my eye, and fills my heart with pride. At the human fleet saving the day. And at great cost. One of my most cherished gaming moments.
That moment when humans came and they fly to save the ascension. First, you think it will be easy, geth start exploding everywhere, but then our ships starts exploding as well... In mass effect world, ships are really fragile. The music, the tension, everything.
There is one scene in ME 2, when you are talking to that bitch ass reporter, as a paragon, you can shut her up, by naming those ships and honoring the dead.
Thats mass effect, thats what made world of mass effect great. Sadly, i kinda doubt they will get it right with andromeda, though citadel DLC got it right, so i dunno, really.
Not really fragile considering sovereings beam hits with a force of 450 kiloton
Well, sovereign is really overkill. But you can see that some ships has been obliterated by just one torpedo hit. for example in 04:07 that one on the left. It was probably just a frigate but still, how many ppl died in one second. 500+? dont know exact number
Whoa, You are right.
Those torpedos might have the strenght of a nuclear bomb :/... to be honest without knowing what are they made of we cant judge if the ships are that fragile, i mean, resistance has limits... creating something is harder than destructing it :(
DevilRezo What i wanted to say, we know that in ME universe, there is nothing like "shield thing" that can safely take the damage only "mass effect/kinetic/idunnowhatelse" barriers and plating of various kind. But that still can help only so much.
The idea is, space ships in ME are risky stuff. Without warning, everything around you can just explode in a second. Not many sci-fi universes has this. But you dont know that in ME 1 until you see your first space battle right here, in this cutscene.
ME1: "Take that monster down no matter what the cost."
ME2: "Reapers turned a whole race of people into an abomination, they must be stopped!"
ME3: "Nah, nevermind, let's listen to them.
+Steven Lona Sounds like EA and Bioware
ME1: Let's realise our vision no matter the cost.
ME2: They turned a whole series of games into an abomination, we must not fail.
ME3: Nah, nevermind, let's listen to them.
For Cerberus:
ME1: Oh no! Look at the experiments they are doing, Monsters!
ME2: They may not be as bad as we thought.
ME3: Nope we were wrong, they are still bad and add to that indoctrinated.
Am I the only one who always hated Cerberus, regardless of their "rebranding" in ME2?
@@Ved000000
I hate Cerberus too and my Shepards will REFUSE to wear any armour with Cerberus markings.
I just wish you could scrub the Cerberus marking from your ship :(
@@PerfectAlibi1 in my playthoughs i always do actions that will screw cerberus and i act as if im just useing them
7:32 The hero appearance, along with the musical crescendo, still gives me the chills 10 years later. The whole original trilogy got the music right. Can't say ME Andromeda has lived up to those standards.
Another 4 years later and it stills gives me chills
Definitely my one of my favourite moments in mass effect
Such an epic moment, it actually gives you the feeling that you just saved the entire galaxy.
Damn, a 10 year old game and it still has better facial animations than Mass Effect Andromeda.
Sometime old are better than new
And it's 17 year old and is still great.
An incredible piece of game art. I came here from watching the big battle at the end of ME3, which has numbers but no heart. This here is so cinematic and rousing, no matter the older graphics.
"Numbers but no Heart"
You're absolutely right. MAN! This was an AMAZING GAME. The Story...That solo shot of Shepard at the end and the Normandy flying off into the Star AND MUSIC FROM FAUNTS! This game HAD IT ALL! I miss it....
Mass effect 3 has more heart than the other 2 games combined; it has all the emotional pay offs the other 2 led towards; Mordin's death, curing the genophage, ending the Geth Quarian war, uniting the entire galaxy; its utterly amazing. People bitch about the ending but ignore the fact that it is an utterly outstanding game, and the combat is far better than both the earlier games
@@fietsopa5551 And to be fair, even if the actual ending wasn’t great- all of ME3 is sort of the ending to so many major conflicts that have happened throughout the series
They better remaster the entire trilogy
on ps4
+Slade Willson I doubt that'll come in a while yet, ME3 still looks up to snuff so I wouldn't count on them remastering it the next few years.
+Slade Willson
KOTOR FIRST
I'm a little confused as to if that will come at all because EA first said they had no plan on remastering it for PS4/XBOX ONE because the to them a remaster is a way to make a quick buck with little to no effort or originality...... SAYS THE COMPANY THAT ALWAYS MAKES GAMES WITH LITTLE TO NO EFFORT OR ORIGINALITY FOR A QUICK BUCK. Then they start considering the idea of remastering the trilogy but didn't want to make it official because that wanted to figure out how to give the Mass Effect Trilogy the remasters they deserve, and then EA turns around and says they're not going to remaster the trilogy because they would rather put all of their resources into making brand new projects rather that focus on updating old ones
no, fuck yoy and fuck yor remasters, you lazy fuck
1. *_No Difference_** ~* If the Renegade choice to hold back the Alliance (Arcturus) fleet would have actually made a difference against Sovereign once the Citadel arms re-opened, I *_MIGHT_* have gone with that Renegade route for my Shepards (both my carry-over-save Shepards, male & female, were Paragons). But no, it is the same fixed result for both Paragon and Renegade, the Alliance fleet engages Sovereign and get their asses kicked either way; so there is/was no point in holding back. ;(
2. *_Moral Difference_** ~* I also chose the Paragon path not to save the Council, but rather to save the *Destiny Ascension,* for two moral reasons...
- a.) The Destiny Ascension has a crew compliment of 10,000 (if not more aboard, due to the emergency-evacuation of the Citadel). If it had been a shuttle or even a corvette (smallest capital ship) containing the Council, _THEN_ I might have weighed the numbers against the Council and chosen Renegade (Let the Council die.); but not against 10,000(+) souls facing imminent destruction.
- b.) Also regardless of the Council, the Destiny Ascension was desperately calling for distress-aid, and it is simply naval/military moral-code to answer an SOS/distress call. If you ignore an SOS, you are likely to get ignored in-turn, when you need it yourself. _{Yes, this is despite the fact that the Council _*_DOES_*_ willfully and selfishly turn away from Earth's call for aid in Mass Effect #3. Never said having the Moral High Ground was perfect to its ideals, but it is still important to have & hold to them. _*_;
You know to me it holds a much more significant symbolic value, to me it is a heroic moment not just for Shepard but all of humanity and it shows all the other races we are willing to bleed for the sake of all, it is the Alliance Navy's finest hour in my opinion, all those ships and their crews made a willing sacrifice to go into the frey with all the other races and die side by side, to protect more than our selfish interests.
It also feel great to see the other races cheer that Human ships have arrived to help, because by that point we have seen the council races sneer at humanity treating us like children and now here we come their salvation, I guess that it is a bit of a comeupance to me in a positive way, we humans who were so feared by the other races now are the reason they can cheer and feel safe, there is a powerful feeling to it, almost like a feeling of fuck yeah we are awesome.
To me I cry every time that I get to this part because it is an emotional experience to me, the feeling of swelling pride in my chest and joy at seeing this daring attack from humanity when we don't know if we will be thanked or looked down to even more, it shows selfless behaviour from humanity and other races might be too different to really understand the real meaning behind helping like that in such a selfless manner, but it to me shows the best side of humanity.
@@ilo3456 i like to think humanity as a whole evolved culturaly to be better people, more caregivers and protectors. And with sheppard becoming a living legend, an icon or has Javic describes it the Avatar of this cycle, that everybody looks at him (paragon) as the example and the representation of the true self of humanity.
Shepard: And I'm going to find some way to stop them (Reapers)!
Mass Effect 2: Nope!
Anderson: We will drive them (Reapers) back into dark space!
Mass Effect 3: Nope!
he kinda did slow them down though shepard
You know, with the council passing 'Sovereign' off as a ship of Geth construction, you would think that that the races of the galaxy would invade the Perseus Veil and obliterate the Geth before they could 'reconstruct' a ship literally undefeatable unless it makes a stupid mistake which results in it being disabled....
if my memory serves me right, in ME3 in the Citadel DLC, they established that the Council never stopped believing that the reapers were a threat and that sovereign was a Reaper, the reason why they kept it quiet and then lied about it to Shepard was because they couldn't trust Shepard, afterall Shepard was dead for two years, and then suddenly comes back working for cerberus.
It was a cop out excuse for the bullshit intellect of the council but then again bioware isn't really known for intelligent plots.
brt john Really?? So they believed in the Reaper threat, or at least saw it as a possibility? But did nothing to prepare for it? They had what?? 5 years after the events of Mass Effect 1 and a galaxy's worth of resources and industrial might.... yet they did not even increase their fleet size?? Brilliant Bio Ware... just brilliant story telling right there.
*****
masseffect.wikia.com/wiki/Timeline
The events from ME and ME3 all occured in the space of 3 years ( 2183 - 2186)
I'm not a huge lore nerd so i don't know the details, i'm sure that in the lore they do mention some preparations being done by each species, I do remember that in the codex the Alliance at least does add an aditional dreadnought to its fleet, but i agree that if they believed in the Reaper threat the council should have done a lot more.
They repurposed their fleets to use Thanix cannons.
@Tin Watchman At least Chamberlain had the excuse that he was dealing with another human being whom he sadly mistook for being rational, not a gigantic flying cuttlefish :P
5:40 is one of my most cherished gaming moments.
I wanted to kiss joker square on the lips after that one
I love that manoeuvre and the camera angle
I’d love to see the face of that Alliance Officer who comes to “inspect” the Normandy earlier on
Sovereign is so much better than any of me3 reapers. The camera work, and all. And that he has those particle cannons in every arm. Best antagonist in history of gaming. And that dialogue on virmire.
Still I was never a fan of the red lightning all around him
Dosekk 66 He did it only once in this game.
Harbinger is still undeafeated.
You exist because we allow it, and you will end because we demand it.
Harbinger: Would be on par in villainery with Sovereign, but one of them says Shepard until you don't register it as a word anymore and the other just sneers at you, the ant on the ground. Guess who's who.
the normandy SR1 looks so boss
Went back and played ME1 again - the entire Virmire, Citadel, Ilos, and back to the Citadel sequence was some of the most intense stuff I've experienced in video games. And this is from someone who knew exactly what was going to happen lol
still awesome
Now that's what you call an ending .. totally epic and really shows up how poorly thought out the ending for ME3 was, and that's even with all of the DLC's and the extended cut.
AsatorIV Any reason why you believe this? Of course you're entitled to you're own opinion but but I do want to know why.
AsatorIV The ending was thoroughly set up and not rushed like the mass effect 3 ending even with the extended cut the geth still get killed and the other two go against Shepard's beliefs not to mention this was Bioware's first game.
Rafael Santana wait I played with an imported character. what changes if you don't import?
Syke 444 People die left and right.
Even so, the gameplay in ME1 is SHIT. The gameplay mechanics in ME3 are PERFECT. Also, ME3 was supposed to have a different ending, but it was leaked out, so they had to rush to create a new one
11:03 I'm commander shepard and this is my favorite spot on the citidale
4:05 - Enjoy it guys, the only time in Mass Effect trilogy where 3D maneuvers were actually employed,
It would have been so funny and badasss if Sovereign got stuck from the arms closing!
Saren: We're in a fucking Reaper! Can't we do anything?
Sovereign: Oh yes, let me just pull myself from the *2,000,000 TONS OF METAL*
And then they both died, the end.
hahahahahaha hilarious
"Im an insurmountably intelligent living AI ship, and NOTHING will stop me! *gets stuck between arms* Crap. My timing was a bit off."
people think history is shaped by people of great ambitions, great plans,who plots and schemes.... but actually the largest part of history is made up of mishaps, miscalculations, accidents and fuck-ups.
Silent Momentum that’s would have been the greatest scene in all of mass effect if they did that.
Easily one of the greatest game endings of all time.
This entire sequence is simply a triumph in video game storytelling. Masterclass material.
this is how I'll remember the Reapers. the beyond powerful, all evil, menacing living ships. with one capable of taking on AN ENTIRE ARMADA. not the pointless chump minions designed by a excruciatingly flawed program. no, Mass Effect 1 Reapers are a totally different creature than 3.
+Brolly5 The Sovreign could be a special reaper, designed for be the begining of the harvest.
+Etcabezon Why build one stronger than all others when you have the time, resources and ability to make them ALL this powerful? No, the theory of the Vanguard being stronger than other reapers makes no sense. Bioware simply failed. Hard.
This is what a Reaper is, an unstoppable machine of death and ruin.
Brolly5
That's what they were in ME3. Only one Capital class Reaper dies before the Final Battle and that is against Three Leviathans. In the Final Battle, it takes the entire galactic fleet to damage some.
Juan Laise
And they ships had improved tech from the reaper wreck, you can get a special gun in ME2 that was turian design based of sovereigns weapons
The_Drop Bear
In the cutscene of the final space battle, you see many ships using that cannon. It doesn't do shit to the Reapers. At most, it destroys a few when combined.
Knowing that this scene is going to be remade in the trilogy remaster make me happy!
Hell yeah
Ever noticed the Turians always get the short straw? They have the strongest fleet in the galaxy yet they always have the first casualties and are made to look weak. Annoying.
agree...although i think the biggest problem in the first game was that other than the destiny ascension and the geth fleet, they didn't really have any other alien ships in the game. this is probably due to production costs but either way, it means the turian ships are basically just placeholders for turian, asari, salarian, and anyone else who might have a ship or two guarding the citadel. less turians being weak and more spaceships being expensive to design, model, texture, rig, and animate all for one scene
Peaceful Tyranny I know what you mean Tyranny but even in ME3 they made the Turians look like they had no firepower whatsoever at Palavin. Just wanted to see them actually kick some ass like we know they can rather than just be sitting ducks. Didn't the Turians invent the Thanix cannon?
onyxtheforsaken im not 100% on who made the cannon but even so, the Thanix was still based off technology the reapers were already heavily shielded against. even the best kinetic-energy weapon will have a hard time dealing with shields that are specifically engineered to be nearly impervious to that specific technology. i think the shot over Palaven was less about making the turians look weak and more about showing the sheer destructive force of the reapers and how even the strongest navy cant hold up to them, if that makes sense
Yeah I get ya. Still think they were short-changed though :P
Peaceful Tyranny the cannon was advanced reaper tech that they never faced before because this is the only time the reapers lost their vanguard and had to wait about two years to finally invade...the cannon is way outside what everyone had weapon wise because everything was based on really weak technology that the reapers left behind so they could defeat them easaly the cannon was based on what the reapers themselves use and they dont have friendly fire problems alot so they are rather vulnerable to the thing...i think...just thought id let ya know that dont know why i even wrote this lol
I'm feeling an urge to play the entire trilogy from the start again. I've never had the heart to go full renegade, but I think I might just do that and see what happens.
yeah, in hindsight considering how going paragon pays off in ME3 going renegade just looks plain stupid
Spartan3101200 Exactly. I think one flaw with the paragon/renegade system is that renegades are supposed to be more pragmatic while paragons are more idealistic, but the game never really shows it. Those ruthless renegade decisions always turn out to be completely unnecessary while the idealistic paragon decisions almost always seem to work out in the end (with one or two minor exceptions).
Phlebas being renegade sounds awesome, but instead you just act like a dickashley would definitely qualify as renegade and a straight up bitch
+Phlebas Me too.
The first two games are damn awsome near the end.
When I brought Garren and Liara to the final mission, Garren was speaking the exact same line with Ashley... man I have to say, that was awkward. A Turian speaking for the sake of Alliance instead of Council... XD
+Yoon Jacob Would make sense. Garrus isn't exactly their biggest fan which goes to his experience with C-Sec. Interestingly there is a video where he still recommends killing the Council if you saved Kaidan and he is there.
Garren? From League of Legends xD?
My god, how the hell I've got wrong with that... Garrus of course! XD
Yoon Jacob Oh! Right
1:23 That is so scary and awesome at the same time. Imagine being on board one of the Dreadnought ships and watching that enormous black mass lunging towards you.
That would be terrifying nothing you do even harms it all you can do is die
Imagine that remastered to 4K, top graphics and sound.. With all 3 games and DLC in one package.
Forget ME3 ending.
That would be epic.
Marauder Shields. We stand with you.
Not imagination anymore
Joker, the first human who killed a reaper
Renegades are funny -
"Oh I sacrificed the council cos I wanted more humans to live!" OR: "Stopping Sov is more important than saving the council!"
What you think those Geth ships destroying the council are just gonna leave afterwards? You're still gonna have to fight them to get to Sovereign, but now your gonna have to do it on your own, without the element of surprise!
Jafroboy so true
plus leaving the council to die has a effect on ME3 which gives you lower war asset scoring
Also....."Hey, let's hold our fleet back and let one of the most powerful warship in Citadel space get their ass kick. Surely we human can do better than a warship that probably hold more firepower than the entire 5th fleet."
For me, it was more about saving the Destiny Ascension itself and not the council. I wasn't going to callously let a ship with a crew of 10,000 die just because 3 arrogant bastards are on board.
@Cain You actually don't, you lose like 2-3 fighter class ships. Also, I can understand the comments of this thread if you are talking about people who chose "Let the council die" but there's a third option which is to "Concentrate on Soveriegn" which implies there's a difference in the events, there is not but there was no way for you to know that since these events are written exclusively for emotional payoff and not how you would logically expect them to play out. If I knew that saving the DA would have absolutely 0 effect on the chances of Sovereign succeeding then of course I would have saved them, why wouldn't you. But despite how annoyingly shortsighted Ashley is throughout the game, she put it best (well, partly, she did still sound hateful in other lines) "Maybe the Alliance can destroy Sovereign before it can regain control of the Citadel". This implies that it CAN regain control of the Citadel and when you think about what will happen if it does (a literally infinite amount of lives and races will be made extinct over the course of literally eternity, a never ending amount of time) saving 10,000 lives is an infinitely small number compared to literally infinite lives.
You know, at this point, instead of sitting on their asses, the galaxy should've started building mega ships, like, ships with the capabilities of Sovereign. If all of the species pooled their resources, they would've been able to build up an approximate fuckton of firepower. They might have been able to prepare for the reapers and take them down without the crucible.
Not just that, Reaper Sovereign-Class ships packed up to 454 kilotons of firepower. The System Alliance/Humanity needed just to dust off the Cold-War era nuclear weapon yields that were several dozen megatons. Just produce the Tsar Bomba in it's full capacity (100 megatons) and that should make the Reapers shake with fear and also worship humans who could build FAR FAR FAR more powerful weapons when they barely touched the surface of their homeworld's moon, lol.
@@HoneyBadger363 That's honestly something that every sci-fi universe with the exception of Halo overlooks: Nuclear weapons. They are way more devastating than mass drivers, lasers, plasma etc. And what's funny is, it wouldn't be that hard to design a ship around nukes. Hell, just design a submarines for space travel and your golden.
@@BJJGamer mass effect 1 did actually use nukes, albeit not on a ship but they used a nuke to destroy the lab on virmire
@@Blackhawk211 Yeah but that wasn't even a real nuke. It was a ship drive core that was converted into a bomb. Now if you remember, there actually was a nuke in a side quest, where you were trapped in a cave and you had to disarm it.
@@BJJGamerin vacuum if space nukes are actually useless as weapons .
The thing I loved about this ending also, was that Sovereign, even at the end, never thought it would lose. I honestly feel like it is the Reaper's greatest flaws, of the few they have. They are supremely arrogant, and this is reflected entirely in Sovereign, he is all the Reapers represent. In a way it is thematic, the Reapers represent the collective evils that technology carries with it, and organic element, represent the good that can be worked through technology for a greater purpose than just itself. A very Star Trek inspired idea I would say.
Shit, if you've killed the galaxy thousands of times over with little to no real opposition arrogance doesn't cut it, probably something far, far beyond it.
It mostly just becomes the truth at that point.
the protheans were destroyed by the reapers with little to no resistance it only took centuries due to them being spread across the entire galaxy they never had a chance the reapers took out the main fleet at the citadel along with most leaders they also cut all communications and downloaded all files on the citadel so they knew all the protheans secrets
yeah that came across as wrong but vigil stated that they lost all long range comms and were only able to fight back on a planetary level they never posed much of a threat to the reapers
well vigil said they lost all long range comms so they could not organise anything big and they lost all of the highest ranking protheans on the citadel also i said the main fleet not the whole fleet but the remnants were cut of since the reapers shut down the relays.
"Over the next several centuries, the Protheans fought the Reapers from system to system, world to world, and city to city. If necessary, whole colonies were sacrificed and abandoned to the Reapers; while the Reapers concentrated on subsuming the inhabitants of those colonies, the Protheans had time to regroup. In the long run, however, this strategy was extremely costly, depriving the remaining Protheans of whatever infrastructure and manpower they had given up. Inexorably, the Reapers conquered, enslaved, or destroyed Prothean-controlled planets. Growing desperate, some Protheans made repeated offers of surrender to the Reapers, but these were always met with silence." mass effect wiki
i wouldnt say give them a run for their money thats like saying an infestation that takes time to remove gives a human a run for his/her money
they really never stood a chance the reapers systamtically wiped out the protheans they only took centuries due to the fact that they were all over the galaxy
“Hit it with everything we’ve got”
I will never not get chills
the part when the alliance comes trough the relays, i allways get goosebumps for some reason
Picking the paragon option/saving the council does make the most sense because you are essentially knocking out two enemies (Geth and Sovereign). Using the Alliance fleet to flank and sneak attack the Geth would free up the Citadel fleet to help take down Sovereign. After all, if you don't deal with the Geth, then the Geth fleet might flank the Alliance fleet when they are fighting Sovereign. Holding your reserves does make sense (renegade option), but good commanders know when to deploy your reserves (paragon option) at critical moments and good opportunities.
Coming back here... I now know why I didn't really like the space battle for ME3. Sure it had all the elements for a grand Star Wars-esque fight, but it just didn't deliver on one thing. Tension.
Here... Sovereign doesn't give a single fuck - for his enemies or his allies. The geth were only used as a distraction, something that would keep the Citadel busy while he focused on controlling Saren and accessing the Mass Relay located within the station. He doesn't even attack until the fleet starts to focus on him, all resistance he literally strolls right through. The Turian fleet, the largest assortment of ships with the most firepower protecting the Citadel is outright run over by Sovereign, no attempt to actually fire mass drivers, just pushes past them.
In ME3... there isn't that threat. Reapers, who apparently outnumber the giant armada assembled to fight them, (WHO EVEN HAD MORE REAPERS IN RESERVE BUT NEVER THOUGHT TO BRING THEM IN,) feel weaker. After seeing this, you'd think that the only hope they had would be to rush for the Crucible to fire the weapon in a last ditch attack. What happens in a drawn out scene where Reapers are shot down, crippled and destroyed. They aren't just a bigger, beefier type of ship, the Reapers are the ultimate destroys of life, they've been built up too much. Seeing what Sovereign was capable of, losing so much while Harbinger taunted you, listening to Leviathan express its doubts at its own continued survival... the final battle just didn't live up to all the power and fear that lies with the thought of a 'Reaper'. They weren't as strong, or as powerful or psychologically terrifying, which is why I boot up Mass Effect every once in a while. Playing through to this ending... it's just perfect.
The Iron Crown so true. the reapers from mass effect 3 are much weaker than sovereign.
i don't understand why they would change the design to 2 shitty lazers. nothing is as terrifying as when one of those tentacles aims to get a lazer shot going.
also they didn't even bring the Normandy in the fight. much action. no feeling.
+The Iron Crown No estoy de acuerdo. En la batalla final de Mass Effect 3 tumban Segadores, cierto, pero ¿cuantos tumban ellos a cambio? Que no estamos hablando de cualquier escaramuza. Es la flota de toda la galaxia reunida para zurrarles, y se deja bastante claro que solo son una enorme distracción. No me parece mal que logren destruir algunos Segadores con esa potencia de fuego reunida. Pero queda claro en el juego que eso no los salvará. Ni siquiera teniendo lo que hace falta tienen lo suficiente. Más que a su poder, yo siempre encontré más temible la tendencia de los Segadores al subterfugio, el ataque secreto, el sabotaje y el espionaje con adoctrinados. Las precauciones que toman para las invasiones denotan que no son invencibles, y lo saben, a pesar de su poder.
Alberto Cruzado u wot? english plz
+The Iron Crown I agree with you, but surely the last battle in ME3 had some postives
well sovergein sure is a special reaper, he has kind of an important job, to watch the galaxy to call the others when time is rigth. he has to survive alone for a long period of time, so he ovbiously needs much more powerfull weaponary.
and i havent ever see a reaper die in the last battle.
If the remaster is any good, these space scenes are going to be epic.
It's crazy when you think about the context of this. Everyone thinks Humanity is the scum of the galaxy and yet Humanity are the ones that save everything right here.
AdeptKing I don’t recall everyone viewing humanity as scum. They’re viewed as a very young species that is overly ambitious and at times dangerously reckless. Some species resent humanity for their rapid rise to prominence in the galactic community. But I don’t recall any accusations of scumbaggery.
I love it how Sovereign just plowed straight through the Turian Cruiser
Remember there was no other game after Mass Effect 3.
the arrival of Arcturus fleet and saving the Ascension is the most epic moment i've ever seen
The Perfect Space Opera series of all time.
The best part of one of my playthroughs was when I had Liara and Ashley as my squad during the tower run.... and Ashley argued for saving the Council and Liara for abandoning them.
"You can't sacrifice human lives to save the council!"
Parashep : "I'm a good guy, I do what I want"
Reneperd : "I'm a bad guy, I STILL do what I want"
I find it kinda awesome, how both the SR1 and SR2 Normandy both are flown as if they were Fighters or Corvettes, while it's still a fucking Frigate... Both of them really... Meanwhile, the workhorse of all navies, the Cruisers simply stay more or less immobile (as much as it is possible while in space) waiting to be punished xD
Well, the Normandy has vastly oversize engine. :D
Dr Galactose Plus the Normandy is helmed by one of the best damn pilots in the galaxy.
That build up music to Shepard’s smirk after emerging from the rubble was the most epic scene in the entire game. Goosebumps!
EA apparently ruled it out but God I'd love them to make a remaster version of all three...and then fix the ending properly!
Actually, EA has done a complete 180 on that.
the Executive of EA hinted that they might go and remaster the whole series.
and they made another 180 and said they would rather focus on newer projects rather than updating old ones. Even though it would be a very smart choice to bring the Mass Effect Trilogy to PS4 and Xbox One before Andromeda came out. Just think about it, they remaster the trilogy, than everyone can play through all three games and get ready to import a save file into Andromeda the same way everyone did before to avoid using an online cloud feature like Dragon Age Inquisition did with Dragon Age Keep
5 years later wish granted
I like how Sovereign just flys through the Turian cruisers instead of shooting them.
Mass Effect 3
Turian Councellor gets stabbed on spike by husks
"Ah, yes, "ReapAAAAArrrgh"
3:46 lol a fighter just straight up disappears
I will always love the Big Damn Heroes moment that the humans get at th e end of ME1
"Ain't we just!"
I miss the feeling to be a part of a superb adventure!
4:56 - Virgin Human Commander vs Chadmiral Hackett.
I legit cried when I thought Shepard is dead. What a game, I will never forget.
It's a shame ME2 ignored all this.
Why find a way to fight reapers if you can shoot awesome retconned alien bugs ??
Mass effect 2 wasted its plot on a filler story
@@chris-tm8ok No it didnt.
Just imagine two stellaris players warring it out and not realizing the effect war has on civilizations.
lol, am I the only one here who let the council die? Someone please tell me, I'm not.
I did it on my first play and recommanded Udina... regretted it on ME2
Replayed ME1 to save the council and recommand Anderson
hahaha, goddamn hipsters
which I am not
tonyorobsky even if you pick anderson he retires by the time mass effect 3 takes place
Jesse Hughes I let them die. The replacements you meet in ME3 are much more willing to back Shepard up than those three useless politicians you have to work with in ME1.
In terms of the final battle, I’d say all of it still gives me chills even to this day. The others not so much. The music of number 2 is what gets me, whereas number 1s space battle is epic all over.
Best way to end this game: Save Ashley, Wrex, and the council, and pick Anderson as the councilor
i say that isnt the best. i would rather have wreav as the leader of clan urdnot you can get the salarian support and not have some of the krogan strength taken away (if wrex lives) while wreav is a idiot to that type of stuff and wont believe it. i save kaiden over ashley. ashleys a bitch lol i send kaiden with the salairans and leave ashley with the bomb. i do the other two
Shawn Ellis So stupid. Ash and Wrex are best characters in me3
Wrex's survival is essential for a peaceful Krogan ending. Without his and Eve's survival, the Krogan would never be able to get back on track. The assets you get from his survival and supporting the Krogan outweigh what you'd get from the Salarians anyways.
Shawn Ellis with wrex and bakara alive you can get the entire kalphic valley behind you, basically the entire krogan species. Entire species > fleet of engineers
I always save them in that order too. Hasnt failed me yet
this is one of the most memorable scenes I've played in a game. first one is never winter nights.
Called a "representative", chosen by one dude :D #democracy
Shepard just saved the Galaxy, I think his opinion carries weight...plus they specifically ask his recommendation, hell Anderson wasn't even elected at that point, he just made the speech to close the game since he knew that since Shepard recommended him he'd basically already got it, because who at that point would purposely vote against the savior of the galaxy's best idea for who it would be?
17 years later and its still one of the best end game battles
I just finished mass effect 3. My how graphics have changed over time :P
Mass Effect looks better than 3 though. Compare the krogans for example.
***** Sure but design-wise the original looks better. Mass Effect 3 looks dull and grey in comparison.
***** I'm sure it is the ambient lighting or partly that but aesthetically I just prefer the original game to the sequels.
Objectively speaking the latter two games are graphically better, no doubt about that.
I'm probably in the minority who loved the Mako sections too and how they made the game feel epic in scope and scale while providing some relative freedom and variation from the tightly woven main storyline.
*****
I loved the Mako Missions
The First Mass Effect as MASS EPIC.
ME2 kinda suxed in comparison.
ME3 brought it back but the ending disappointed so many.
saquist Me2 sucked?Man you must be high af.Me2 is by far the best mass effect game to date,even critics and fans recognize me2 as the best of trilogy.Me1 was better than 2 in terms of freedom and exploration.However 2 was simply better (suicide mission)nuff said
1:47 absolutely love the music here
This isn't in character with Shepherd or the overall theme of the previous games. Shepherd never chose the options offered to him. He stubbornly fought for the ridiculous alternative. He went on suicide missions against gods and came out of it the winner.
This is not the guy who would listen to a shiny-god-child's options and decide that he has to choose one of them. This is a guy who tells god-child he's gonna fuck him in the ass - just like he told Sovereign.
Was anyone else fucking sad when they beat the game?
I was like "Nooooo! The journey is over" Put soo many hours into ME1
I miss Anderson, broke my heart at the end of.ME3..
"You did good, child."
Better cinematics than any Hollywood film.
imagine putting the avengers theme over that 5:20
God I had such an incredible childhood
5:10 I always cry :)
Watching this always makes me emotional. This was my favorite childhood game and I can‘t wait to see exactly this part in optimized graphics on the upcoming Legendary Edition.
ME:1=Reapers?
ME:2= ah yes, Reapers
ME:3= oh shit! Reapers!
I know Harbinger had the whole leader thing going on but he doesn't hold a candle to Sovereign, my God what a beast
Harbinger whiped out a damn near entire army in me3
How is abandoning the council "renegade" exactly? I figured that having all the ships focused on the enemy that was going to seize the citadel and warp in a force capable of destroying all life in the galaxy was more important than saving three important, though ultimately, replaceable people. You know, gotta sacrifice them for the greater good and all.
So I went nearly full paragon, but the council bought it in this scene.
Jason Fenton you missed out on the Council Fleet and the Destiny Ascension as War Assets in ME3
Agent North Dakota Still, if we lost too many ships trying to save the Ascension and we couldn't take down Sovereign, none of that would have mattered so I still don't see the action as "renegade". If anything, committing troops to save the Ascencion rather than making sure you can take down Sovereign is a more risky and less responsible move making it more aggressive or renegade.
Jason Fenton whatever you didn't sacrifice in the 1st game gets off-screened by the Reapers in the 3rd
Agent North Dakota
Ok cool, but in the context of the first Mass Effect, I still don't see how keeping troops in reserve is "renegade," given that a renegade tends to be more reckless.
Jason Fenton i'd say it's pretty reckless to let the Government of over half of the Galaxy die.
I love how every ship breaks by pretty much nothing...except the Reaper...^^
better tec
I love this scene!
I love the moment at 1:18, such as small thing but here a nameless Turian in the face of a eldritch horror behemoth charging full speed, leaving untold destruction in its wake, is to point and attack. Such great characterisation of the entire race.
That ending pose puts me in tears laughing every time.
as soon as the alliance comes through the relay we look so epic
We lost this kind of storyline development in games when we put too much emphasis in graphics and physics.
I’d rather roll back to these simpler graphics and physics so the devs can put more time into storytelling.
Mass Effect lost it's lead writer (Drew Karpyshyn) at some point during Mass Effect 3's storyboard developement due in part to losing creative control of Mass Effect and being moved to the Star Wars: The Old Republic story team. The massive screw up with Mass Effect 3 and the supposed "ending", was the straw that broke the camel's back. Drew Karpyshyn called it quits at Bioware and the video game industry in February 2012. Sadly, we will never know how Mass Effect would have originally ended.
So... Where we get something similar to this in andromeda ? !!!
I'd say the run on Meridian comes close. It's not as epic, but a lot of cool stuff happens during that sequence
Andromeda is a piece of Trash and so are it's battles
Warwolf 300 in your opinion haha
Even on my renegade playthrough I saved the council and told Udina for go take a long walk off a short pier.
0:31 the Destiny Ascension largest ship in the galaxy or so ive read. heres a size comparison chart if anyone wants to see
media.moddb.com/images/groups/1/3/2632/mass_effect_starship_size_chart_comparison_by_euderion-d71w1tm.jpg
Darth Vitiate The bigger they are the harder they fall.
4:39 "Pests, get away from me."
2:30 why are you yelling Ashley? I’m right in front of you.
Council: "We'll never forget you save our lives"
Mass Effect 3
Council: "earth can get fucked"
Ahhhhh, back when Mass Effect was good and the animation didn't look like poop...
Joker's so boss. Gets three whole seconds of messing with levers for no reason :D