Your Favorite Game isn't a "REAL RPG"

แชร์
ฝัง
  • เผยแพร่เมื่อ 12 ก.ย. 2022
  • Just a bunch of random, disjointed thoughts from a few conversations I've had over the last couple weeks, but really conversations I've read online since before the World Wide Web existed.
    "The game I like is a REAL RPG because I like the things in it, but this other game has less of those things I like, therefore it isn't!" Been talking about that online lately, figured I'd put words to video and yap mindlessly about it for 20 mins.
    What creates a Pure RPG, a True RPG, a Actual RPG, as opposed to the games you don't like as much, which obviously aren't. Where RPGs come from, and why none of it matters.
  • เกม

ความคิดเห็น • 360

  • @DagothDaddy
    @DagothDaddy ปีที่แล้ว +361

    The real RPG was the friends we made along the way.

    • @bobbybologna3029
      @bobbybologna3029 ปีที่แล้ว +19

      i hate how that actually works here lol

    • @TheCommissarIsDead
      @TheCommissarIsDead ปีที่แล้ว +1

      👏🍻

    • @fakeafterlife
      @fakeafterlife ปีที่แล้ว +7

      true very true those are the best rpg's

    • @77wolfblade
      @77wolfblade ปีที่แล้ว +2

      or the lessons we learned in life.

    • @Sarum9nich
      @Sarum9nich ปีที่แล้ว +1

      sob i was about to type that joke lol

  • @PlakeFilmmaker
    @PlakeFilmmaker ปีที่แล้ว +258

    Small brain: Fallout 3 onwards is RPG because you play role
    Medium brain: Fallout 3 onwards is FPS because you shoot in first person
    Biggest of Brains: All Fallout games are Point and Click because you point at things and click.

    • @ryanjones_rheios
      @ryanjones_rheios ปีที่แล้ว +13

      I actually sortof agree with the last one and follow up with "And that's why Morrowind-esk miss mechanics should probably come back. Because your *character* aiming and firing in Fallout shouldn't be any different than when you, the player, click to attack an enemy in an isometric game. Both should have a chance to miss, regardless of your impressive ability to click what you wanted the character to shoot accurately."

    • @an2qzavok
      @an2qzavok ปีที่แล้ว +38

      all games are rhytm games, you just have to press right buttons at the right time

    • @Bodwaizer
      @Bodwaizer ปีที่แล้ว +16

      Galaxy Brain: all games that you play using mouse and keyboard are just work simulators.

    • @PRiMETECHAU
      @PRiMETECHAU ปีที่แล้ว +5

      I've always considered morrowind to fallout games to be more of a FPS (or Slasher) assisted/enhanced with varying extents of RPG elements.

    • @megamike15
      @megamike15 ปีที่แล้ว +9

      crpgs and point and click adventure games have more in common then you think
      it's why i find people that call disco elysium an adventure game funny.

  • @Dinnye01
    @Dinnye01 ปีที่แล้ว +109

    Can we at least agree, that Raid Shadow Legends has nothing to do with any sort of rpg?

    • @Zhakaron
      @Zhakaron  ปีที่แล้ว +80

      The people who own the creators of raid Shadow Legends also own gambling machine manufacturers like slots and video poker, raid is literally just that in cell phone game form. Same business different audience.

    • @PlayerSlotAvailable
      @PlayerSlotAvailable ปีที่แล้ว +17

      @@Zhakaron Same business future audience*

    • @googleisawful1473
      @googleisawful1473 ปีที่แล้ว +16

      As far as I’m concerned, Raid only exists to sponsor youtube channels.

    • @kirinkappa5662
      @kirinkappa5662 ปีที่แล้ว

      Yes.

    • @lcmiracle
      @lcmiracle ปีที่แล้ว +2

      Nope, everything is RPG now.

  • @DoubleJump
    @DoubleJump ปีที่แล้ว +141

    The only true RPG is Madden Football. I play the role as a quarterback that doesn't know the playbook. 😂

    • @chazmiranda
      @chazmiranda ปีที่แล้ว +15

      I too run a Russell Wilson build

    • @makeitthrough_
      @makeitthrough_ ปีที่แล้ว +7

      @@chazmiranda I kind of wish I watched sports just so I could know how sick that burn was

    • @EarthPoweredHippie
      @EarthPoweredHippie ปีที่แล้ว +2

      Facts lol

  • @Indigo_Gaming
    @Indigo_Gaming ปีที่แล้ว +160

    The glimpse of a Gungan ("Meesa Jar Jar Binks!") during your Starwind character creation is a great analogy as to how the descendants of a particular setting or genre often become something unrecognizable from the original idea.

    • @tzimiscelord8483
      @tzimiscelord8483 ปีที่แล้ว +14

      Imagine stumbling across indigo on a video with a thousand views, I guess content creators recognize solid content

    • @deptusmechanikus7362
      @deptusmechanikus7362 ปีที่แล้ว +7

      @@tzimiscelord8483 didn't they do a collab video about RPGs a few years back?

    • @tzimiscelord8483
      @tzimiscelord8483 ปีที่แล้ว +4

      @@deptusmechanikus7362 that's a hell of a question.
      Edit: looks like a few longer podcast style long form videos

    • @Elgar337
      @Elgar337 ปีที่แล้ว +9

      Yo Indigo where've you been, man? Glad you're still alive lol. Your last video was a few months ago, but somehow I feel it's been centuries.

    • @Bobson_Dugnutt_Esq
      @Bobson_Dugnutt_Esq ปีที่แล้ว +2

      Becoming unrecognizable is as likely to be a positive as a negative. Quite often, we may find the bathwater of certain “core elements” in a genre has long been baby-free.

  • @goge957
    @goge957 ปีที่แล้ว +67

    I feel this is also what's happened to "roguelike" "roguelite". like "indie" it's now slapped on any game for marketing purposes without any consideration for how close the game is to any other game with the "roguelike" tag. It has become completely unhelpful for finding other games you might like

    • @Zhakaron
      @Zhakaron  ปีที่แล้ว +34

      These days, Roguelike is broadly used to mean lost progress of some sort. For a while people were trying to use "RogueLITE" to Define some lost progress as opposed to all lost progress, but that never took off and the misuse of roguelike has just continued.

    • @jic1
      @jic1 ปีที่แล้ว +1

      To me, 'roguelike' refers to a combination of lost progress and procedural generation (I saw somebody calling Deathloop a 'roguelike', and it didn't really fit). Having said that, for me the main attraction of a roguelike is that every playthrough is different, so if I search in Steam for a roguelike and find a procedurally-generated game where you don't lose any progress on death, I'm OK with that.

    • @TheDarkblue57
      @TheDarkblue57 ปีที่แล้ว +2

      Not to mention 'Traditional Roguelike' or ASCI roguelike

    • @sergeydoronin1579
      @sergeydoronin1579 ปีที่แล้ว +8

      It's kinda ridicilous how the term "Indie" was specifically applied to video games made without publisher support, but now we have indie game publushers like New Blood or Devolver

    • @jic1
      @jic1 ปีที่แล้ว +4

      @@sergeydoronin1579 I always thought the meaning was pretty much the same as for 'indie' in music: 40% not published by a major publisher, 60% not in a 'mainstream' style.

  • @JanPospisilArt
    @JanPospisilArt ปีที่แล้ว +6

    "I tend to make up hypothetical conversations..."
    Yeah, I believe that.

  • @GOAToatoat
    @GOAToatoat ปีที่แล้ว +71

    Weirdly enough, I feel like adventure games have done the opposite. Almost every adventure game has become an open world ubisoft tower game. Which I don't hate that formula! It is just way too overdone at this point. Adventure games used to do so much more. At least rpgs, while a useless label, can still offer a variety of experiences these days.

    • @LorikQuinn
      @LorikQuinn ปีที่แล้ว +9

      I love GTA 3D era but goddamn did they it ruin the industry. Some games REALLY don't need an open world, i miss the PS2 adventures that just aimed at telling a story, were maybe just 1GB in size but had a catchy design or very fun/goofy gameplay

    • @Grandmastergav86
      @Grandmastergav86 ปีที่แล้ว +2

      IMO games like Arma or Hidden & Dangerous are closer to RPGs those commonly considered such.

    • @Grandmastergav86
      @Grandmastergav86 ปีที่แล้ว +1

      @@LorikQuinn A linear experience can really allow devs to showcase their creativity. I don't mean linear as in COD "following the dot" style gameplay.

  • @Kai.CRoleplaying
    @Kai.CRoleplaying ปีที่แล้ว +27

    The whole purpose of an RPG is the act of roleplaying, stepping into the shoes of a character(s) and living out their life based on your own decisions. Video games by their nature will always fill in some of our own imaginations and limit our freedom to a degree, so I agree there is no "pure" RPG unless you're doing pen-and-paper. However, like you say, the strength of video games is immersion. The immersion offered by video games coupled with a imaginative roleplay can be more appealing than simply imagining it in your head, even given that I must work in the developer;s constraints. The new roleplaying scene here on YT has a long way to go but roleplaying is an art IMO, and it can breathe new life into the same old game you're familiar with, by seeing it from new perspectives, by approaching it from a new character.

  • @Don-ds3dy
    @Don-ds3dy ปีที่แล้ว +11

    I get that I'm probably missing out on some better experiences but when playing RPG games I almost always just play as myself. I don't want to be someone else, I want to be somewhere else...

  • @killval849
    @killval849 ปีที่แล้ว +23

    THANK YOU for finally exclaiming how important Everquest was to WoW's success. Most people I talk to laugh when I mention Everquest, and personally I think it's the best video game ever crafted.

  • @elgatochurro
    @elgatochurro ปีที่แล้ว +13

    The only thing I hate about conditional turn based is that I have to go through the menu ONCE the character is ready to act...
    If I could tell them to perform an act through the menu and they'd do it if I programmed it in before they were I'd be fine with it.

  • @christominello
    @christominello ปีที่แล้ว +7

    What an incredibly well-spoken rant.

  • @setteplays
    @setteplays ปีที่แล้ว +10

    Video game genres are always a mess, since gameplay mechanics are way more intrinsic to the experience than what you feel watching or listening to other forms of media/art. So with any new good and innovative game, comes a new sub genre. I wonder how far this will go.

  • @SaintIgnatious
    @SaintIgnatious ปีที่แล้ว +36

    I grew up playing DnD with the abundant amount of kin around my age in my family. Almost always I was the DM and was given the blessing of being dragged on the leash that was them always going the wrong direction. Truly no video game will be able to replicate this for many, many years. The absurd scenarios that arose are just far too complicated for a dev to be able to account for.
    That being said I have my idea of an RPG game, and it’s rather simple in my opinion. It can be real time or turn based. I prefer dice roll combat either way, and prefer stat attribution and gear to take the lead over “player skill” in an RPG, and there has to be freedom to me. Bethesda’s titles portrayed this well to me, up until Oblivion, and not just because of the evolution from hit ratio in combat but also just the simplification overall.
    I don’t think I’ve yet seen a game that has character development too complicated for me yet, the more variety and flavor the character can delve into whether the skills be useful or not the better to me.
    That being said my favorite RPG video games are easily; Arcanum, Morrowind, and actually a little mobile RPG game called Orna.
    This is an age old argument now that will never cease, and will only continue to evolve into further degeneracies of the genre. Each generation will claim their modern interpretation of an RPG is just that and that won’t change.
    I also very much enjoyed being able to watch you play my Starwind mod in the background of this video. I hope it brought you some joy.

    • @uriel7395
      @uriel7395 ปีที่แล้ว +4

      So far I've only played one game that's captured the feeling of playing a tabletop rpg. Disco Elysium has tons of dialogue and encounters that, even though ever option you can pick is predetermined, manage to feel like I was interacting with my DM who has to put up with all my crazy antics.

  • @MrDowntemp0
    @MrDowntemp0 ปีที่แล้ว +21

    OMG A screnshot of Armageddon MUD's website. They're pretty notorious in the MUD community for having some bad apples, but as are most RPI muds. Would LOVE to hear your thoughts on MUDs, especially of the RPI variety in a future rambling video.

    • @Zhakaron
      @Zhakaron  ปีที่แล้ว +10

      You are correct, Gabe's Greater Internet Theory or GIFT is in full force there.

  • @JohnBeaversYT
    @JohnBeaversYT ปีที่แล้ว +7

    Thank you for the discovery of Starwind :)

  • @Brandon_Jon
    @Brandon_Jon ปีที่แล้ว +54

    As a huge Fallout fan you couldn't be more accurate about the fanbase. Holy shit is it toxic as hell. You truly cannot like anything, and I mean anything, without having somebody write a paragraph about "why you're wrong". It will forever be at war with itself. It's been that way since Fallout fucking 2!

    • @crispnhollow7300
      @crispnhollow7300 ปีที่แล้ว

      So, the responses weren't an attempt at humour?

    • @comicsans1689
      @comicsans1689 ปีที่แล้ว +11

      Exactly, try telling a New Vegas fanboy that 3 is a good game. They will devour you for daring to like something Bethesda made.

    • @Valkbg
      @Valkbg ปีที่แล้ว +8

      Being a FO Tactics fan is great since barely anyone remembers the game

    • @mienski0
      @mienski0 ปีที่แล้ว +5

      BoS bros, where we at?

    • @mortache
      @mortache ปีที่แล้ว +3

      Yeah this is the reason why I started to despise New Vegas. Its a great game but if you scrutinize it the same way those people tear into Bethesda games, its gonna have more holes than game

  • @antanaskiselis7919
    @antanaskiselis7919 ปีที่แล้ว +40

    I recall my teen years when everyone was playing WoW. I was playing a rather obscure mod for now abandonware videogame Freelancer (old space sim). Released by Microsoft and Digital Anvil.
    Mod was called Discovery and still exists, although it's barely alive at this point. Not that it ever was very big (from 100 to 200 players on server, but gamespace is also rather small), but now it's not really playable as much.
    Half of the game was on live server, other half was on the forums. Where we would play faction politics. Declare war, negotiate truces, trade agreements, alliances etc. Within the constraints of game lore. Forums fed the live game and live game events would feed the forums. A person could join multiple factions running multiple characters within those factions. We had people more focused on pvp, we had people more focused on RP or both. It was funny how this dynamic also affected meta game dynamics of sometimes rp players recruiting strong pvp players to be as the "muscle" in game :D.
    Man, best of times. More over when significant events had happened driven by the players, mod developers would sometimes make those events history in the server and alter the gamespace. We would also have some separate servers for major story events, like battles where you would be spawned with the gear of your choice and just pew pew till you get the fill of mass pvp in some particular system playing out that event as regular figher pilot or capital ship admiral.
    Guess what game did not have? Player stats, levels, rare loot, skills, abilities etc and player pew pew pvp abilities mattered a ton as well. What it did have? Tons of player choice and player generated "content" events. To which game space adjusted when it was significant and very well played reasonable advance (judging from in game lore and within bounds of faction balance). To this day I recall it as the most Role Playing oriented video game I've ever played in my life. Even though it on the surface had none of the tropes or elements what people would associate roleplay game with.

    • @Zhakaron
      @Zhakaron  ปีที่แล้ว +16

      If you're a freelancer fan check out this playable demo and future release by a Skyrim mod maker pastaspace.itch.io/underspace

  • @GaryWRNY
    @GaryWRNY ปีที่แล้ว +5

    I havent visited your channel in years but its great to see you still making quality content. Looking forward to watching what Ive missed!

  • @charlessmith5465
    @charlessmith5465 ปีที่แล้ว +6

    19:26 I think there's a quote from Steve Jackson where he argues that games like Monopoly or Mario are RPGs with a similar "you're playing a role" logic. IIRC it was quoted in a book called _Playing at the World_ which is mostly about how tabletop RPGs developed from wargames.

    • @Dr.Quarex
      @Dr.Quarex ปีที่แล้ว +2

      Playing at the World is required reading for literally anyone who has spent any amount of time seriously thinking about role-playing games.

  • @zebedeetotty
    @zebedeetotty ปีที่แล้ว +9

    Always love a good video essay from Zaric

  • @j0rd346
    @j0rd346 ปีที่แล้ว +5

    Give this man a million subscribers. Excellent video.

  • @eck0wns
    @eck0wns ปีที่แล้ว +4

    Love listening to you talk brother. Wish we had more people like you directing production at large RPG companies like Blizz for example.

  • @Dr.Strangelewd
    @Dr.Strangelewd ปีที่แล้ว +4

    Zaric looks like Smash Mouth frontman now

  • @duyataksis5210
    @duyataksis5210 ปีที่แล้ว +9

    The Fallout I like is objectively the best Fallout.

  • @keenansoundwave3894
    @keenansoundwave3894 ปีที่แล้ว +10

    Interesting you brought up Zelda. I have always heard people call it an "RPG" but I never saw it. I think people see you can input a name different to Link and call it an RPG. Yet beyond that there isn't a level up system or any real dialogue choices. At least any that matter. It's very strange.

    • @rikustorm13
      @rikustorm13 ปีที่แล้ว +2

      Zelda is like a stripped down version of Castlevania SotN imo, instead of actually leveling up your stats like SotN, in Zelda you just obtain more items to help you through the game, and yes I know in SotN you also obtain a lot of items throughout the game

    • @glitchedoom
      @glitchedoom 7 หลายเดือนก่อน +1

      @@rikustorm13 Which is funny because Zelda has been cited as a main inspiration for SotN (as opposed to Metroid like everyone thinks).

  • @PyroHyJacker
    @PyroHyJacker ปีที่แล้ว +8

    Toontown Online was the only REAL rpg, but what you also said checks out 👍

  • @orangemegaslide
    @orangemegaslide ปีที่แล้ว +5

    Roguelike, roguelite, soulslike, metroidvania, open world... I thought of these "genre" labels as well while listening to this video. At this point I'm more convinced that these labels, including RPG, are used more to satiate search algorithms and CPM. And of course, fandom of said labels being at odds with each other, enable engagement that provide the feedback loop for the algorithms and CPM. And of course on platforms where nuance is subconsciously discouraged, by attention spans or even hard capped by character limits.
    Rant aside, great video.

  • @SuperBlooper057
    @SuperBlooper057 ปีที่แล้ว +4

    It's true, my favorite game is mario, which isn't an RPG by any definition.

    • @AnarickTheDevil
      @AnarickTheDevil ปีที่แล้ว

      Other than ya know... Playing the role of Mario.

  • @jeb791
    @jeb791 ปีที่แล้ว +3

    RPG's is more of a spectrum with story & progression at its core

  • @jayjeckel
    @jayjeckel ปีที่แล้ว +9

    7:05 I don't know about that. Plenty of MUSHes could be considered pure rpgs, because they were all about the roleplaying. There are no technical limits when the only tech you need is the ability of one person to type text and other people to read and respond to that text. Next to actually sitting around a table together, MUSHes are the purest example of role playing games.

  • @CC-xh1ok
    @CC-xh1ok ปีที่แล้ว

    Yay upload! I need to finish vid, but very interesting topic so far. A requirement to tick “is it rpg enough” is if a character’s stats actually differentiate what one can experience in a playthru. From what weapons armor, build and abilities, how well they preform, etc.

  • @EJDubbz
    @EJDubbz ปีที่แล้ว +1

    I love that TH-cam served me two different RAID commercials as I watched this.

  • @SludgeMan90
    @SludgeMan90 ปีที่แล้ว +4

    We are living in an RPG, playing simulated rpgs.

    • @michaeltaylor8030
      @michaeltaylor8030 ปีที่แล้ว +1

      This. Role-playing is the meaning of the Universe and life, therefore video games too.

  • @halcionjoy7
    @halcionjoy7 ปีที่แล้ว +14

    The conclusion I came to years ago about what makes a game an RPG is that character agency must be separate from player agency. I'll use lockpicking in Morrowind and Oblivion as an example. Morrowind has a psuedo-random dice roll lockpicking system based on your character's skill and the quality of their picks. Oblivion has a mini-game that the player can master, which gets easier as the character's skill passes skill thresholds of 25. Morrowind separates the character's skill at lockpicking from the player's, which makes it more of an RPG than Oblivion's lockpicking mini-game. This doesn't make Morrowind a true RPG, but it makes it more of an RPG relative to where Oblivion is on that spectrum.

    • @abadenoughdude300
      @abadenoughdude300 ปีที่แล้ว +6

      I've had similar thoughts. My idea of RPGs was formed by the 90's CRPG games when it was about dice rolls, skill checks, strategy and planning. Meanwhile in Oblivion it's less about what your combination of combat skills and luck stat is and more about how effectively you can whif the monster you're fighting. This is why I've always placed any real-time RPGs closer to the action adventure category rather than actual RPG where success and failure is dictated by the character's actual skill rather than how frame perfect YOU are, the player.

    • @alliselectrical4381
      @alliselectrical4381 ปีที่แล้ว +1

      I agree with this statement. Although round based cRPGs in the nineteens were the real deal like Bards Tale III or Might and Magic II in first perspective view I played on the Amiga. However the first real time action cRPGs I played were Dungeon Master and Eye of the Beholder, were your reaction causing advantage or disadvantage is decoupled from the character. But I prefer these hybrids more than the 100% pure ones. That is why Morrowind, Oblivion, Fallout 3 and Fallout NV are my absolute favourites. Round based or top view (isometrics) were never my type of RPGs.

    • @halcionjoy7
      @halcionjoy7 ปีที่แล้ว +3

      @@alliselectrical4381 I think RPGs that hybridize character and player agency are the only ones that provide the freedom most people enjoy them for. If a game slavishly adheres to dice rolls for everything, it ends up being like a railroading DM. It may be truer to my definition of an RPG, but it's still not fun.

    • @Bodwaizer
      @Bodwaizer ปีที่แล้ว +3

      That's only a part of it, second part is world reacting appropriate to your actions in it, that's why tabletop and your imagination is best we can get so far.

    • @alliselectrical4381
      @alliselectrical4381 ปีที่แล้ว

      @@Bodwaizer Sorry I am not talking about tabletop D&D RPG with pen and paper or with figurines. They might be better for imagination, for peoples who avoid computers and when there is long-term power outage. I am instead talking about RPGs on the computer, and for these type of games, the nineties and mid 2000 were the best, because these were the middle ground between old school RPG mechanics and immersing as well QoL improving game mechanics. Pen and Paper D&D is not my cup of tea.

  • @animaetmateria3578
    @animaetmateria3578 ปีที่แล้ว +1

    Always a joy watching you rant.

  • @borkfate1094
    @borkfate1094 ปีที่แล้ว

    Thank you for the BatMUD plug. It looks amazing!

  • @lazzledazzle7827
    @lazzledazzle7827 ปีที่แล้ว +1

    Good to see another one of these rambling type videos.

  • @kaitlynkitty1917
    @kaitlynkitty1917 6 วันที่ผ่านมา

    The messy hair and complete lack of anti-aliasing on the green screen is just a perfect vibe. I dunno why

  • @neeavyn
    @neeavyn ปีที่แล้ว +38

    I always viewed playing as yourself in an RPG as the antithesis of roleplaying. After getting to know how many people struggle with the concept with immersing themself into the idea of not being themseIf, I figured out that "real RPGs" never had the chance to get the mainstream appeal big companies want from their products.

    • @boreanknight
      @boreanknight ปีที่แล้ว +16

      To me it's complete opposite, I've been always playing a version of myself (especially in Elder Scrolls games) not because I can't immersive myself into someone else but because being myself inside that fantasy world is the highest form of immersion. This is why I prefer free character creation opposite to let's say Witcher series with a predefined character.

    • @neeavyn
      @neeavyn ปีที่แล้ว +14

      @@boreanknight I get the idea and I think that's exactly the reason why people struggle with roleplaying. You can create a character of own creation but you yourself are still not the dragonborn/nerevarine/whatever, you're a character of a strange and foreign world. Think less of what you would like to do and more of what your character would like to do.
      It might take some time to get used to but its a lot of fun^^

    • @PlayerSlotAvailable
      @PlayerSlotAvailable ปีที่แล้ว

      Exactly! That is why I can not play games in first person. If I am in first person I will immerse my real self in the game. I don't want that, I want to roleplay as someone else!
      Also Sims is the best RPG ever made, don't @ me

    • @MNGN101
      @MNGN101 ปีที่แล้ว +3

      If there's truly a _struggle_ to roleplay then most people who play Skyrim would be sitting in the Breezehome eating cheese wheels all day instead of going out on daring adventures. A lot of people just enjoy projecting their own sense of morality in their characters and that's a totally valid way of roleplaying.

    • @neeavyn
      @neeavyn ปีที่แล้ว +6

      @@MNGN101 At that point you're just playing as yourself, not as a role. You can play the roleplaying game without roleplaying, if that makes sense to you.

  • @oldtimetinfoilhatwearer
    @oldtimetinfoilhatwearer ปีที่แล้ว

    I love the lecture format

  • @DaemianOfMars
    @DaemianOfMars 4 หลายเดือนก่อน

    Been watchin you for a couple of days and the moment you said "This sentence is uttered by people who don't think" I had to subscribe 😂 love your channel man, quite the unique experience in a sea of TH-cam "content"

  • @Dr.Quarex
    @Dr.Quarex ปีที่แล้ว +2

    As someone who never made it past level 25 in World of Warcraft just like I never made it past level 25 in EverQuest (or Anarchy Online, or Lord of the Rings Online, or Dark Age of Camelot, or Asheron's Call, or Age of Conan, or Star Wars the Old Republic, or...), I am actually glad to hear that MMORPG designers finally figured out the post-newbie parts of the game took way too long if you actually expected people to see the "endgame" (read: money-making FOMO hook) content.

  • @ThatDjinn
    @ThatDjinn ปีที่แล้ว +3

    Back in a day we were calling RPGs played on PC "cRPR" as in "computer RPG". Nowadays the distinction is the other way around - pen-and-paper or tabletop RPG's are the oldschool games, while the term "RPG" is mostly used in videogame terms, because they are simply more popular in general. Especially with how many damn subgenres there are. Nowadays I see "cRPG" sometimes used to describe "classic" RPG's, that is RPG's that emulate classic games from Ultima to Fallout and Baldur's Gate. But overall the naming convention is a complete mess. Even staying within the same game franchise you can find completely different games, like the newest Baldur's Gate having very little in common with the genre of BG1 and it's sequel.
    I don't think there is any other genre that's been so convoluted by the passage of time than RPG's.

  • @Kilmoran
    @Kilmoran ปีที่แล้ว +2

    I have made a heavyily mechanical MUSH before and I think that hits pretty close to a "pure" RPG by this definition. Plots as we called them (Scenarios or Campaigns) were run manually by staff or players and the focus of the game and progression was based on RPing. The systems were for neutral arbitration of combat and skill checks. The primary weakness to this approach is that you do have a bit less control to change or tweak encounters easily in pre programmed rules
    However, to my defense, the systems were designed for PvP, so that lack of flexibility in outcome (meaning changing the rules in play) was entirely intentional.

  • @Plutonia001
    @Plutonia001 ปีที่แล้ว +6

    Even though I expected Cyberpunk 2077 to have some "cinematic" design, I still somehow managed to make myself disappointed when what CDPR released was a movie game, instead of anything even close to a fraction of what something called "Cyberpunk 20##" should be. Even though I know CDPR's target audience would reject it entirely, I think that a chronological, numbered sequel to a PnP RPG in videogame form should at the least be designed like something such as Daggerfall. Not a Keanu Reeves movie with a handful of high production-value authored branches.

    • @comicsans1689
      @comicsans1689 ปีที่แล้ว +1

      I wasn't confident in Cyberpunk 2077 being an RPG to begin with because of The Witcher 3 barely being an RPG, so it was no surprise to me when CDPR changed the description of Cyberpunk from RPG to action adventure.

    • @Plutonia001
      @Plutonia001 ปีที่แล้ว +1

      @@comicsans1689 I think they should have altered the game's nomenclature as well. Calling it "Cyberpunk 2077" makes the direct connection that it's the real chronological sequel to Cyberpunk 2020. An action adventure as a sequel to a PnP RPG. They should have called it Cyberpunk: Silverhand or something.

  • @FalkZad
    @FalkZad ปีที่แล้ว +1

    YAAAAAAY a new upload!

  • @manarayofhope2374
    @manarayofhope2374 ปีที่แล้ว +1

    Good to see you again

  • @Marcus_Halberstram
    @Marcus_Halberstram ปีที่แล้ว +1

    San Andreas CrazyBob's Cops and Robbers is the best RPG. Getting the clap while imprisoned is one of a kind experience.

  • @colbyboucher6391
    @colbyboucher6391 ปีที่แล้ว +8

    The breadth of things that could be considered RPGs is huge because D&D introduced so many concepts to the world.
    It developed the idea of having a character with statistics represented by numbers that improve as you play.
    It developed the idea of games where you play as a character with, y'know, a specific role, separate from the other people playing with you.
    It (sometimes) incorporated role playing in the traditional sense where you'd pretty much improv your way through things.
    It single-handedly invented "dungeon crawling" and the concept of loot.
    A whole lot of people didn't "role play" when D&D was first becoming a thing. Some people did, but others thought of it as pretty much just a complex board game. And then there were Gygax's games which were practically modern survival MMOs in RPG form which is why domain play was a thing. That dude would have lots of people wandering around in the same world, keep close track of time to make sure things would sync up. People would design dungeons and build them to *protect their stuff from other players* who wanted to steal it in their own games.
    So OF COURSE there are tons of games that we call RPGs. I don't think it's very valid to try and insist that something is or isn't one, because it's a pretty all-encompassing term when talking about most modern video games.

  • @FaLaN69
    @FaLaN69 ปีที่แล้ว +2

    All hail! The lord is back!!!

  • @midshipman8654
    @midshipman8654 ปีที่แล้ว +2

    rogueliks like nethack or even more sandbox roguelikes like dwarf fortress do a pretty good job of closely simulating the mechanics of different rpgs. with the bredth of possible interaction choices and all. like most of them have 25+ ways of interacting with things assigned to different keys pick up kick prey drink examine throw etc. and in sandbox ones, the off the rails thing you mentioned can often happen as well, with you as a part of a living world. though they still miss out on the social element to agree. though again, some do a good job of simulating social stuff too

  • @W4iteFlame
    @W4iteFlame ปีที่แล้ว +3

    I kind of want similar video, but about "Rogue-likes". People seem to have no idea what it is, but they keep using it to describe wide variety of games

  • @williamwallace234
    @williamwallace234 ปีที่แล้ว +1

    The reality is that if you see "RPG" in the marketing or description of a game it just means character progression

  • @nobody828
    @nobody828 ปีที่แล้ว +1

    L.O.R.D. Operation Overkill, and Trade Wars come to mind. I wonder if you can emulate door games or if any bulletin boards still exist?

  • @zeo5527
    @zeo5527 ปีที่แล้ว +3

    This is one of my favorite topics.

    • @FalkZad
      @FalkZad ปีที่แล้ว +1

      mine too

  • @largewings
    @largewings ปีที่แล้ว

    the cut to the brotherhood of steel clip was hilarious

  • @ReiniHeini
    @ReiniHeini ปีที่แล้ว +3

    Really looking forward to your video on procedurally generated content, especially because the related technologies and tools have developed a lot.
    Regarding AI voices, I actually don't mind the monotony of current solutions so much. I acknowledge that they are far from being a great substitute for human voice actors, but they help, at least me, to immerse myself into the setting. That being said, I really do hope that The Wayward Realms (which I guess could be the subject of your next video) offer a plugin for AI voice synthesis and ways for the community to contribute with samples. A similar mod is already available for Skyrim and does a fair job as it is.

  • @wowsnav
    @wowsnav ปีที่แล้ว +2

    I'm amused at the WoW part, as someone who raided in EverQuest for 6 years in one of the top 3 worldwide guilds (1999-2005), hearing the WoW devs complain that only 2% of the playerbase entered Naxxramas made me chuckle. Well, that's what happens when you release an expansion that makes Naxxramas obsolete half a year later, and you also casualized the entire MMORPG genre by making WoW incredibly easy in order to appeal to people who don't even play video games. It's no surprise that all those unskilled players never reached those lofty heights! And now here I sit, 18 years after WoW's release, and there still hasn't been one single good MMORPG, nobody wants to make a challenging sword and sorcery MMO anymore. Thanks, Blizzard!

  • @kingslayer8122
    @kingslayer8122 ปีที่แล้ว

    My favorite nerd is posting more frequently again 🙌🏻🙌🏻🙌🏻

  • @ryandavis4936
    @ryandavis4936 ปีที่แล้ว +1

    whats that old school dungeon crawler in the thumbnail it looks cool

  • @RedSemen420
    @RedSemen420 ปีที่แล้ว +3

    missed your rambling videos, make them more offen!

  • @andreyrussian2480
    @andreyrussian2480 ปีที่แล้ว +5

    All modern RPG problem is absence of meaning in game-play progression because science of meaning sequencing doesn't exist.

    • @abadenoughdude300
      @abadenoughdude300 ปีที่แล้ว +1

      Instead we now have XP and skill trees in nearly every game which leads to, say, CoD being classified as an RPG.

    • @andreyrussian2480
      @andreyrussian2480 ปีที่แล้ว

      @@abadenoughdude300 Has to be concentrated on explanation philosophy with one ability at beginning and another ability earned as aftermaths of story-line. Sorts of immersivity.

  • @theicedevil
    @theicedevil ปีที่แล้ว +3

    What is that Star Wars game with the UI that is ripped straight from Morrowind?
    Edit: Never mind. It a Morrowind total conversion mod called Starwind. I need to check this out.

  • @ykalon
    @ykalon ปีที่แล้ว +2

    Daggerfall is probably the video game that comes closest to being a true rpg. I noticed you mentioned Arena, Morrowind and Skyrim but not Daggerfall

  • @InMaTeofDeath
    @InMaTeofDeath ปีที่แล้ว +2

    Reminds me of the people who will desperately try to convince you Sekiro is not a soulslike while the majority of the community points out "WE DON'T CARE"

  • @aesculetum
    @aesculetum ปีที่แล้ว +7

    I played the True RPG (that is, what kids call table-top role-playing game these days) for many years before I discovered there were RPG video games. I think, for that reason, I never called a video game "true RPG". But I always said that Baldur's Gate 1 was the closest thing I played to the FEEL of playing Dungeons & Dragons.

    • @aesculetum
      @aesculetum ปีที่แล้ว +2

      @@Cannibal_Holocaust I was DMing AD&D when I played Baldur's Gate back when it was released. And BG1 doesn't have the RPG feel because it emulated AD&D. BG2 emulates AD&D, so do Icewind Dale 1 and 2. And these don't have the same feel as BG1. But, at the end, it was something I feel. I don't suppose other people need to feel the same. (Although one of my AD&D players also shared my opinion of BG1.)

    • @TristenSarelvun
      @TristenSarelvun ปีที่แล้ว +1

      Could you possibly describe what made it FEEL like an RPG to you? Because when I tried the game, I felt absolutely no ability to roleplay whatsoever when I clicked on the cardboard cutouts of people and had quests slapped on my forehead, some of which occasionally asked me to make a choice or 2. But I also didn't get far in the game because I didn't enjoy its mechanics, character interaction, or plot, so I'm obviously very biased. On top of, y'know, everyone having their own definition of the "ideal" RPG.
      Anyway, I'm curious.

    • @comicsans1689
      @comicsans1689 ปีที่แล้ว

      @@aesculetum Did you ever try Neverwinter Nights?

    • @aesculetum
      @aesculetum ปีที่แล้ว +1

      @@comicsans1689 1 and 2 and the expansions. All finished.

  • @buckrodgers1162
    @buckrodgers1162 ปีที่แล้ว +1

    Fallout 4 Is an 'Interactive open world FPS movie'.

  • @Paulygotto
    @Paulygotto ปีที่แล้ว +1

    I'm kind of consider this a good thing. It reminds me of the music genres like rock or hip hop where there's so much variety in it that you have a bunch of little subcategories.

  • @Johnnybomb1
    @Johnnybomb1 ปีที่แล้ว

    DWTerminator made a video similar to this several years ago. Mainly about how "JRPG" are more like interactive visual novels rather than actual role-playing games.

  • @BazookaTooth707
    @BazookaTooth707 ปีที่แล้ว

    Were these videos hidden or something? I feel like I wasn't seeing any new uploads for awhile.

  • @matthewICC
    @matthewICC ปีที่แล้ว

    Are CRPG's that allow us to play like chess (not speed chess) more enjoyable?

  • @ivanmoraes1978
    @ivanmoraes1978 ปีที่แล้ว

    Nice, quality channel. Keep it up, Zac! EDIT: But I wonder, is there a working definition of a computer RPG? Something that, by definition, gates games that are obviously not RPGs, but embraces in its definition the various kinds of such computer games? Mathematics suffers from similar problems, when it comes to a textbook definition. No one is in complete agreement.

  • @xaptor8685
    @xaptor8685 ปีที่แล้ว +1

    I learned that for now, Video games can’t recreate the tabletop experience in video game form in terms of limitations on coding, ai and technology in this day and age. But maybe not for long, because technology and ai will always be progressing and evolving for the better.
    An upcoming game that is The Wayward Realms is definitely trying to break that barrier or setting up as a stepping stone for other game companies to take notice and inspiration, up for the challenge for that video game rpg pipe dream to finally happen. If it actually works, it will be revolutionary for the video game industry.

  • @ItsNep
    @ItsNep ปีที่แล้ว

    What was the game being played during the beginning of the video?

  • @mergestampson1269
    @mergestampson1269 ปีที่แล้ว

    unintentionally hilarious!

  • @rodricksage5963
    @rodricksage5963 ปีที่แล้ว +1

    been a long time that a checked Zaric, i haven't been on twitch for a long time too.

  • @Lucitaur
    @Lucitaur ปีที่แล้ว +3

    I know no one asked, but I feel like TES games (the main ones) are best described as 'Immersive Sim RPGs' and think they should continue to walk that path in the future.

  • @ykalon
    @ykalon ปีที่แล้ว +1

    Just have to mention that I love the Wizardry 6 to 8 games, Ultima 6 and 7, Might & Magic 3 to 8, Baldur's Gate and all derivatives AND Diablo . Plus all Bethesda RPG's

  • @UtushoReiuji
    @UtushoReiuji ปีที่แล้ว +1

    Sir, your Numbers Go Up while Playing Pretend is a false Numbers Go Up while Playing Pretend!
    The only true faith exists on the alternate timeline where Steve Jackson never pulled the GURPS license from Fallout and we got to experience all the rough nitty-gritty of the system.

  • @raguelelnaqum
    @raguelelnaqum ปีที่แล้ว

    What is the game you're playing at around 2:08?

  • @cavalcojj
    @cavalcojj ปีที่แล้ว

    As a Fallout 1 fan, you are not wrong. lmao. Well played sir well played. :)

  • @hoonterofhoonters6588
    @hoonterofhoonters6588 ปีที่แล้ว +3

    If you think that video game players are petty for arguing about whether Magic Sword Game VII is a CRPG, you should listen to metal fans argue about whether Brutal Agonizing Infinite Gorefest should be classified as peepeepoopoo dead baby scream core, or as poopoopeepee impending death doom core.

  • @Scavenger4ever
    @Scavenger4ever 6 หลายเดือนก่อน

    What about Space Station 13? Or Barotrauma? Would you consider those games RPGs?

    • @Zhakaron
      @Zhakaron  6 หลายเดือนก่อน

      You certainly do play a role in Space Station 13, moreso than most games. SS13 is close to tabletop in that regard where you really are roleplaying.

  • @albert_samus
    @albert_samus ปีที่แล้ว +1

    RPG nowadays just means "sword and shield game" and/or "game with leveling and stats"

  • @humblecanadian4206
    @humblecanadian4206 ปีที่แล้ว

    Thanks for the belated birthday gift

  • @alliselectrical4381
    @alliselectrical4381 ปีที่แล้ว +1

    Wow, the last time I checked Starwind it was visually absolutely very mediocre at best. But seem like the recent 3.0 update improved it a lot. I will fire the new version up on OpenMW 0.48 RC this week end and will check it out. By the way, Oblivion has a new interesting mod too, the update to Skyrim Improved called "Skyrim Alive", check it out Zaric.

  • @entropy6e
    @entropy6e 6 หลายเดือนก่อน +1

    Baldur's Gate 3 says hello!

  • @FretboardToAsh
    @FretboardToAsh ปีที่แล้ว +10

    Yes! Arguments for arguments sake, delivered with slightly more pretentiousness than befitting the subject, about subjects that don't matter beyond the subjective. This is what the internet was made for. Also, good to see you're back.

  • @highmarshalhelbrecht4715
    @highmarshalhelbrecht4715 ปีที่แล้ว

    Quality content

  • @KnjazNazrath
    @KnjazNazrath ปีที่แล้ว

    >No video game will ever be a true RPG experience due to the limits of programming
    SHODAN's pet project: Am I a joke to you?

  • @NinjaRunningWild
    @NinjaRunningWild ปีที่แล้ว

    What's that gridder game in the beginning?

  • @MLPDethDealr32
    @MLPDethDealr32 ปีที่แล้ว +1

    Zaric, Im a Diablo 1 and 2 fan, AND A NEW VEGAS FAN.

  • @moku5379
    @moku5379 ปีที่แล้ว

    Check out Legend of Ransera and its wiki under 'Lore' at the top of the page for an odd example of an RPG that veers in the opposite direction from D&D. Play-By-Post RPG Forums are an even more pure medium than tabletop, as a turn is expanded into a shared story governed by RPG systems such as skills, magic, races, economies, jobs, and social status. They are however inaccessible to most due to the high commitment of time involved, and the fondness for writing/reading for several hours a week required to engage with them.

  • @smuggrog9821
    @smuggrog9821 ปีที่แล้ว +1

    And this is why I am praying that Modiphius produces an official Elder Scrolls ttrpg like the one they did for Conan. They already produced a wargame for Skyrim and Fallout, so I dont see why Bethesda wouldn't allow them to create a ttrpg for tes.

  • @alliselectrical4381
    @alliselectrical4381 ปีที่แล้ว +1

    You should not forget that the cRPGs of the late eighties and early nineties with a party (group up to of 4 to 6 characters) in a turn based style from first person view and grid based movement was the only thing that was available before 1992. So it was the limitation of computer technology of the time. Ultima Underworld was one of the first real time plus complete free movement cRPG of its time. And from there on the immersion of the players participation in the game with your reaction was born, which personally for me it's a huge advantage. But going so far as to remove almost all RPG elements like in Skyrim and Fallout 4 to focus even more on action and making it easier for beginners and kids to grab the idea is highly debatable. But yeah you are absolute right Zaric, it is a highly subjective matter to oneself based on definition and believe what an RPG game is and to which sub category it belongs.

  • @UtopiaBasti
    @UtopiaBasti ปีที่แล้ว

    Hey Zaric,
    did you ever played Gothic?

  • @Monsterinabox89898
    @Monsterinabox89898 ปีที่แล้ว

    i agree with ur points. we need some new terms

  • @quarreneverett4767
    @quarreneverett4767 ปีที่แล้ว

    I ised to play game character like you and it was funny and fun as well. But cause of abuse and stuff i have a hard time doing thay now which can stress me out alot. Soon i want to reclaim this for myself