Thank you for another update! I appreciate all the effort you put into these videos! By the way, if 3dsMax was a nation, Paul Neale would be its National Treasure. His tutorials serve as an eye-opener regarding smart, procedural workflows in this software.What a legend.
I've lost count of which scene managers have been written yet. Probably everything is so good year after year in 3Dsmax, that people write new scene managers..Nice.
Plugins seem to carry 3ds Max these days, with no real updates for OBJ/FBX imports. It’s time for serious improvements, like a reliable Auto-Retopology modifier after years, especially in the AI era. 🤔
why are there no tutorials on building complex materials using slate material editor for max? only very basic stuff....Autodesk doesn't put much effort education.
SO no worthy news such as a seriously needed UI overhaul, rewriting ancient code to improve performance and make better use of tech released in the last 15 years, reworking their terrible pivot system, hotkeys, their garbage ribbon stuff, making TyFlow PART of the package by default, etc... Autodesk is a joke
@@LanCST what features? Most of this stuff is about V-ray or plugins, the software itself is still the same lazy old mess, and dont tell me what to do, who do you think you are? Autodesk is beyond lazy and 3ds Max is outdated by decades, even compared to Maya, and both are gonna get their butts kicked by Blender, C4D and Houdini
@@wallacesousuke1433 3dsmax is a platform, and the plugins are all part of Max, so what you said is not correct. There is no hope to change your mind, just don't mislead others. Max's UI, hotkeys, and so on are much better than other software, and they cannot be imitated
Thank you for another update! I appreciate all the effort you put into these videos!
By the way, if 3dsMax was a nation, Paul Neale would be its National Treasure. His tutorials serve as an eye-opener regarding smart, procedural workflows in this software.What a legend.
Hahaha I forgot to publish this month some 3DsMax and Biped Content!
Great as always!
Thank you, Eloi Andaluz, for creating such great and informative videos-they're incredibly helpful and inspiring!
Thank you for the mention Eloi!
Thanks for the mention, man! 🍻
Can I get thanks plz
@@perprerp you need to beg a bit more ...
@@AAAAAAndreyAndreev plz to not be involve in ur kinks thx
Great stuff as always! Thanks for the news.
Thanks for the mention. Keep up to great work!
Thanks! Some nice deals for Black Friday too. I will probably get some of Geometryy's Rail Clone packs. 👍
Amazing data as always,thanks for sharing 🙏
I've lost count of which scene managers have been written yet. Probably everything is so good year after year in 3Dsmax, that people write new scene managers..Nice.
thanks for the share!
Amazing Information
I really want to see how those character rigs were done for Smite. Those looked incredible.
I thought they partnered with deep motion to provide motion capture capabilities for animators
I don't think Jeff Raines has done his rigging in max, where does it says that ?
Maybe Are not in the edit, but some viewport controls where clearly max.
Why no black friday deal for 3dsMAx this year? Where you at Autodesk?
I see Phoenix, I click like 😅😅
Plugins seem to carry 3ds Max these days, with no real updates for OBJ/FBX imports. It’s time for serious improvements, like a reliable Auto-Retopology modifier after years, especially in the AI era. 🤔
13:24
why are there no tutorials on building complex materials using slate material editor for max? only very basic stuff....Autodesk doesn't put much effort education.
SO no worthy news such as a seriously needed UI overhaul, rewriting ancient code to improve performance and make better use of tech released in the last 15 years, reworking their terrible pivot system, hotkeys, their garbage ribbon stuff, making TyFlow PART of the package by default, etc... Autodesk is a joke
These features are great compared to other software! Ridiculous complainant, if you can't adapt, it's your own problem, please leave
@@LanCST what features? Most of this stuff is about V-ray or plugins, the software itself is still the same lazy old mess, and dont tell me what to do, who do you think you are?
Autodesk is beyond lazy and 3ds Max is outdated by decades, even compared to Maya, and both are gonna get their butts kicked by Blender, C4D and Houdini
@@wallacesousuke1433 3dsmax is a platform, and the plugins are all part of Max, so what you said is not correct. There is no hope to change your mind, just don't mislead others. Max's UI, hotkeys, and so on are much better than other software, and they cannot be imitated
@@LanCST I don't know about other parts, but the shortcuts are a mess. They are completely unpredictable, so it's best to just assign new shortcuts.
@@공개미-w4l I'm not entirely sure what you mean, but customizing the hotkey max gives enough freedom to change it, which goes beyond bl, houdini, maya
3ds max dead now.
可惜了,希望她好,但实际已经在慢慢被市场淘汰。
max没有完全替代品,对于它有优势你没有概念