All the table talk about what's going on & the nice close camera shot of the board, makes this one of the best playthroughs of a coin game i've come across. really made it nice to keep my head in the video and understand the game better.
I only have A Distant Plain because the adjacent history of it interests me. I also found that it really gives a better insight into what was going on in Afghanistan for all those years of travesty. But also as a game, and I guess this apply to all the COIN, it is so amazingly well put together!
Really enjoyed this, as mentioned by others, clear view of what's going on and plenty of banter and explanation of why each faction is choosing what they're doing. Nice sleight of hand by the Syndicate in Pinar del Rio at 2:49:57 - clearly learned that on the card tables of Havana :-) I was watching the rest seriously concerned that it was going to swing the result! Pretty sure that's what led to the spot of the mismatch in government support at 3:19:30. Can't trust the mob!
In later COINs the negotiations are binding within the executing factions turn. So July couldn't have taken 6 resources and still taken the event at the 1:50:00 ish mark, which I believe allows for more dealmaking to happen
Really happy to see you guys covering COIN on the channel. I agree with the sentiment that wargames have a reputation for complexity, but are for the most part no more difficult that heavy eurogames. In my opinion they are often more straightforward to understand as the things you are doing are more literal and less abstract that many eurogame concepts. Would love to see you cover more COIN. Andean Abyss is the obvious next step (its like big Cuba Libre), but All Bridges Burning, People Power, the British Way or Vijayanagara would all offer something different at the lower complexity end before getting into 'the big stuff'.
I really liked this game, except for one aspect: playing as green faction (Syndicate) is MUCH less interesting (borderline boring) compared with other factions. If you play 1v1 or 1v2 and you control both blue and green, it's fine. But controlling just green is not fun.
I agree, the economic factions are the most boring to me because they want to be left alone usually. That's why favs are FS and after that FiTL cause they dont have a faction that's resource focused for its win con and have lots of maneuvering. Also feel more warlike which I prefer
As someone who has played both Andean Abyss and Cuba Libre a fair bit, I'm growing to dislike CL, exactly for the reason Edward mentioned. The map leaves too little space for manoeuvring. CL isn't necessarily better as the first COIN game, too, because it has more rules overhead than AA (mainly because of Syndicate, with casinos and skim).
@@JonArt_As_Board My experience with Cuba Libre is very limited, so perhaps if I played it more my opinion might change. However, from the experience I've had a full game of FITL is longer, and more complex (good thing for me, I understand not for everyone). Also, because of the way the Syndicate has to play (not a big fan of it) it has four good factions, and is better for two players. Again with the way the syndicate has to play I don't think Cuba Libre is great with two players. I won't get into it but there are also these things called pivotal events in FiTL. Lastly for me FiTL feels more like a wargame. They are both good games imho, just think FiTL is a bit better.
@@JonArt_As_Board Fire in the Lake is generally most people's answer to favorite COIN. For one thing, it's big. The large non-linear map opens up a lot more decisions compared to CL's small linear map. In CL, only the Govt has conventional troops cubes vs 3 insurgent cylinders, in FitL, only the Viet Cong are pure insurgent cylinders, while the other three faction have both cubes and cylinders and way more of them available which makes it more wargamey. In CL, only July26 has rule breaking capabilities, In FitL, all factions have them. There's also more interesting relations between the factions compared to CL.
Of the three I have played (Cuba Libre, Pendragon and Gandhi) I prefer the latter; I do have FitL but have heard that until Liberty or Death, it was also the most complex. So maybe not the next step up from CL... There are also a couple that are three-player instead of four-player (All Bridges Burning and People Power), and the two-player Algerian independence one.
All the table talk about what's going on & the nice close camera shot of the board, makes this one of the best playthroughs of a coin game i've come across. really made it nice to keep my head in the video and understand the game better.
Thank you so much for the kind words and really glad it helped! I/we work hard to present the game in a way that is easiest to learn. Cheers!
Best playthrough of a COIN on TH-cam - would love to see you try out Fire in the Lake
Definitely would love to see Liberty or Death like this!
This is so great. I really enjoy the COIN series, so glad you have covered this, hopefully they’ll be more to come!
Excited to see COIN appear again on the channel! I hope for more in the future :-) Great work, guys!
I'd like to see Liberty or Death hit the table, especially if you can manage it around early July. Especially for a bunch of Bostonians. :)
Excellent teach and playthrough! We've had this sitting on the shelf for a while, this will likely get it to the table.
I only have A Distant Plain because the adjacent history of it interests me. I also found that it really gives a better insight into what was going on in Afghanistan for all those years of travesty.
But also as a game, and I guess this apply to all the COIN, it is so amazingly well put together!
Really enjoyed this, as mentioned by others, clear view of what's going on and plenty of banter and explanation of why each faction is choosing what they're doing.
Nice sleight of hand by the Syndicate in Pinar del Rio at 2:49:57 - clearly learned that on the card tables of Havana :-) I was watching the rest seriously concerned that it was going to swing the result! Pretty sure that's what led to the spot of the mismatch in government support at 3:19:30. Can't trust the mob!
ha nice catch, almost looks magic
In later COINs the negotiations are binding within the executing factions turn. So July couldn't have taken 6 resources and still taken the event at the 1:50:00 ish mark, which I believe allows for more dealmaking to happen
Edward, I think you'll like Falling Sky: The Gallic Revolt Against Caesar. There is more room to maneuver. Plus, Romans
Really happy to see you guys covering COIN on the channel. I agree with the sentiment that wargames have a reputation for complexity, but are for the most part no more difficult that heavy eurogames. In my opinion they are often more straightforward to understand as the things you are doing are more literal and less abstract that many eurogame concepts.
Would love to see you cover more COIN. Andean Abyss is the obvious next step (its like big Cuba Libre), but All Bridges Burning, People Power, the British Way or Vijayanagara would all offer something different at the lower complexity end before getting into 'the big stuff'.
Y'all should do Red Dust Rebellion when it releases. Just putting that out there.
More COIN please! When are you gonna play Pendragon?
Check out Falling Sky, it's my fav
Aw man. I was just watching the Civolution video but it was pulled!?
I can't believe Comrad Ken missed this.
I was just searching heavy cardboard and Coin…. expecting a list of plays… to my surprise…. Only one play and it was just recorded recently.
As a rum lover I'll have Cuba Libre (cero).
Naaaw, come on man. I would have loved to see this live. Sometimes I really don't like the 6 Time Zones between us.
I really liked this game, except for one aspect: playing as green faction (Syndicate) is MUCH less interesting (borderline boring) compared with other factions. If you play 1v1 or 1v2 and you control both blue and green, it's fine. But controlling just green is not fun.
Give it to the player who doesn't want to be there?
I agree, the economic factions are the most boring to me because they want to be left alone usually. That's why favs are FS and after that FiTL cause they dont have a faction that's resource focused for its win con and have lots of maneuvering. Also feel more warlike which I prefer
(Laughs in "Playing the French in the long game of Liberty or Death")
As someone who has played both Andean Abyss and Cuba Libre a fair bit, I'm growing to dislike CL, exactly for the reason Edward mentioned. The map leaves too little space for manoeuvring. CL isn't necessarily better as the first COIN game, too, because it has more rules overhead than AA (mainly because of Syndicate, with casinos and skim).
I think Fire in the Lake is better.
in what ways? (i havent played FITL).
@@JonArt_As_Board My experience with Cuba Libre is very limited, so perhaps if I played it more my opinion might change. However, from the experience I've had a full game of FITL is longer, and more complex (good thing for me, I understand not for everyone). Also, because of the way the Syndicate has to play (not a big fan of it) it has four good factions, and is better for two players. Again with the way the syndicate has to play I don't think Cuba Libre is great with two players. I won't get into it but there are also these things called pivotal events in FiTL. Lastly for me FiTL feels more like a wargame. They are both good games imho, just think FiTL is a bit better.
@@JonArt_As_Board Fire in the Lake is generally most people's answer to favorite COIN. For one thing, it's big. The large non-linear map opens up a lot more decisions compared to CL's small linear map. In CL, only the Govt has conventional troops cubes vs 3 insurgent cylinders, in FitL, only the Viet Cong are pure insurgent cylinders, while the other three faction have both cubes and cylinders and way more of them available which makes it more wargamey. In CL, only July26 has rule breaking capabilities, In FitL, all factions have them. There's also more interesting relations between the factions compared to CL.
Mine too … but CL is a good primer for the COIN system
Of the three I have played (Cuba Libre, Pendragon and Gandhi) I prefer the latter; I do have FitL but have heard that until Liberty or Death, it was also the most complex. So maybe not the next step up from CL...
There are also a couple that are three-player instead of four-player (All Bridges Burning and People Power), and the two-player Algerian independence one.