Use aiMix Shader to Create a Logo on a Glass using Arnold for Maya

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  • เผยแพร่เมื่อ 3 ธ.ค. 2024

ความคิดเห็น • 52

  • @rickydrums13
    @rickydrums13 5 ปีที่แล้ว +1

    @Academic Phoenix Plus @Monica Thank you very much, I've been struggling to create drums cymbals without using textures, which didn't follow the lights of the scenes, after this tutorial, I finally made it!!!
    I'm a huge fan of your work!!
    Keep up this good work!!
    Cheers from Brazil!!! :D

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 ปีที่แล้ว +1

      Hello Brazil! I'm so happy to hear it helped you with your drum cymbals! Fantastic! :D

  • @madstylesnz
    @madstylesnz 3 ปีที่แล้ว

    Thanks Monica for making this relatively painless, I had real trouble with doing a layered shader with mental ray in the past but this was a breeze, another great tut from you.

  • @rionkrby6077
    @rionkrby6077 4 ปีที่แล้ว

    oh wow, thank u for the amazing tutorial, short and straight to the point!

  • @Yoooooo0909
    @Yoooooo0909 2 ปีที่แล้ว

    thanks, u helped me for the alpha map in the mix, didnt know what was the problem

  • @egapurishivakumarreddy
    @egapurishivakumarreddy 5 ปีที่แล้ว +1

    this is great as always 😁😁

  • @MatorTow
    @MatorTow 3 ปีที่แล้ว

    Thank you!
    Alpha was the key. and thanks fo rkeeping it super short!

  • @mark-ge2yl
    @mark-ge2yl 4 ปีที่แล้ว

    Thank you! This helped me with a problem I had with aiMixer

  • @biju5049
    @biju5049 5 ปีที่แล้ว +1

    Thanks for this tutorial. this helped me a lot

  • @kuruzeus2655
    @kuruzeus2655 5 ปีที่แล้ว +1

    I'm having this problem and this video helps me out! :D

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 ปีที่แล้ว

      That's awesome to hear, Kanashi! Thank you for you sharing. :)

  • @mayurbadgujar3582
    @mayurbadgujar3582 3 ปีที่แล้ว

    Your tutorials is always helpful. Thanks for solving the doubts.
    Can you post next video on Surface imperfections topic on transparent or glass materials.

  • @blakehazard6923
    @blakehazard6923 3 ปีที่แล้ว

    Thank you so much! This was very quick and useful!

  • @TenFootCity
    @TenFootCity 4 ปีที่แล้ว

    Perfect, just what i needed! What would be a way to add fingerprints/smudges etc to this after the logo?

  • @Motdonchet7
    @Motdonchet7 5 ปีที่แล้ว +1

    Thank Ad very much... Long time no see ^^

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 ปีที่แล้ว

      Hello Hung! Nice to eSee you again. :) welcome back!

  • @hannah9281
    @hannah9281 4 ปีที่แล้ว

    that's what i want it! thank you very much!!

  • @temo9128
    @temo9128 4 ปีที่แล้ว +1

    Thank you very much !! It was very helpfull to me.

  • @cervanteshugo
    @cervanteshugo 4 ปีที่แล้ว +1

    I have 1 question, how did you do the psd file, in my university i have to make something similar, i have to put some paintings inside a cave's tunnel. y follow the same process of yours but i don't get the same result, i assumed that's because of teh psd file, because i used an single png file inside the ai standard surface. i hope you can help me

  • @HaydenLee
    @HaydenLee 3 ปีที่แล้ว

    thanks

  • @Ashu-Thingz
    @Ashu-Thingz 5 ปีที่แล้ว +1

    Always love u. R tut mam 🙏

  • @khelimeli126
    @khelimeli126 ปีที่แล้ว

    Helloo ,maam how to make the bg of the logo transparent while using a PNG file ? Is there any way to do this without connecting another alpha map ?

  • @warriormaddy420
    @warriormaddy420 11 หลายเดือนก่อน

    thankyou very much

  • @dhanushkaprageeth292
    @dhanushkaprageeth292 3 ปีที่แล้ว

    I'm new to Maya and I want to add a label for my model. If I have a png file(black letters) with transparent background how can I add this to my model?

  • @ankitaggarwal384
    @ankitaggarwal384 5 ปีที่แล้ว +1

    keep it up and this is also hep full for me

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 ปีที่แล้ว +1

      Thanks Ankit! I appreciate your support!

    • @ankitaggarwal384
      @ankitaggarwal384 5 ปีที่แล้ว +1

      @@AcademicPhoenixPlus please try to make tutorial on complex modeling

  • @vatsal_vfx_guy008
    @vatsal_vfx_guy008 5 ปีที่แล้ว

    can u explain coat,emission and thin film in arnold shader? that will be very helpful.

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 ปีที่แล้ว +1

      That's a really good idea Vatsal. I'll add it to my list! :)

  • @keithyakouboff8755
    @keithyakouboff8755 3 ปีที่แล้ว +1

    I wound up using geo for my decal. I followed what I saw, but ... maybe I missed something, maybe it's because I'm working in a Maya 2022, I dunno... the alpha would not cut out the image. It was either one base material or the other.
    Not a big fan of Arnold. I know it's supposed to be sophisticated, but sophisticated shouldn't slow me down or make routine tasks difficult. Redshift does this much more easily.
    None of this has ANYTHING to do with you, Ms. Phoenix. If you remember me at all, you know I have nothing but fond things to say about you. I'm just voicing my frustration with Arnold after unsuccessfully attempting this for an hour today.

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  3 ปีที่แล้ว

      I hear you Keith. I also think there might be a better way to do this than what I showed. I'll have to revisit. :) Hope all is well with you!

    • @keithyakouboff8755
      @keithyakouboff8755 3 ปีที่แล้ว

      @@AcademicPhoenixPlus Look, you know what? I did a 3D test project for a potential job (hate taking these tests, but you do what you gotta do). I used Arnold, since I can't afford the $500 for Redshift.
      You know what? The interviewer told me he thought I photographed the item in question.
      Arnold's great, but sometimes it's just too complicated.
      And, this was not a knock on you AT ALL. From your public persona at least, you strike me as being a thoroughly cool and pleasant young woman who knows her stuff. I just want things to work as advertised LOL

  • @Virtual_Ventures7
    @Virtual_Ventures7 3 ปีที่แล้ว

    How do I do the same thing on an Ai carpaint? I am trying to apply a logo on my car.

  • @chromeshock3774
    @chromeshock3774 4 ปีที่แล้ว

    Awesome video but im confused about my setup. for some reason i only see the image on my glass mesh when i connect the png or psd node's out color to mixshader shader 2 input and the out alpha to the mix input. These pretty much leaves my logo shader useless not connected to anything. When i tried to use the logo shader the way you instructed i keep getting either my image all black or the glass looking all black. Any suggestions on my problem ?

    • @MSJDesign
      @MSJDesign 3 ปีที่แล้ว

      same

    • @freezerb0y
      @freezerb0y 2 ปีที่แล้ว +1

      @@MSJDesign In case anyone is having the same issue, I realized that in this tutorial she doesn't have an alpha channel, but uses the inherent transparency of the psd file. Make sure that you have an image w/transparent background (checkered pattern) in photoshop, then use the alpha to drive the mix shader. If you try to use a b/w alpha mask with this process it doesn't work as intended.

    • @gustavosurf97
      @gustavosurf97 ปีที่แล้ว +1

      @@freezerb0y I can't fix this, Tried all but it keeps black mesh with logo

  • @asrafmallick5849
    @asrafmallick5849 5 ปีที่แล้ว +1

    hey monica your tutorials are very important for me. Can you upload spequler bump in maya tutorial for me please. And where are you from Monica?

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 ปีที่แล้ว

      Thank you for your comment, Asraf! I really appreciate it. I do have one that goes over spec/bump and more. I hope this is helpful! th-cam.com/video/34_-amtDdc4/w-d-xo.html

  • @Bluuuee
    @Bluuuee 5 ปีที่แล้ว

    i made my own logo thats pure white with no BG but i saved it in PNG format becasue PSD is crashing Maya for me.... (becasue of course if would lol). Everytime i render out my mesh has a weird blue hue to it when i changed the color of the glass material in the transmission settings to a red hue. I cant figure this one out anyone have any ideas?

  • @liberumhur5847
    @liberumhur5847 5 ปีที่แล้ว +1

    Bump maps should be set to RAW.

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 ปีที่แล้ว +1

      You can but not always necessary. Whatever works to make your piece awesome! :)

  • @omaralawady2560
    @omaralawady2560 5 ปีที่แล้ว +1

    Can you give me a background image

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 ปีที่แล้ว +1

      Sure! You can download it for free here: www.academicphoenixplus.com/downloads