Here is the method I use to create the grille pattern on most of my vehicles and models that require patterns bent into complex shapes. Discord server link: / discord
@@rebkahibasdeys i would think using a combination of cloth sim and cloth brush would be the best. You can then bake the result to save on polygons. I could make a video on car seats as I focus on vehicles but the workflow would be relatively similar in some ways
Thank you!! Yes I modeled and designed it and used the updated version technique I show in my car tutorial series. Basically subdivision modeling with shrinkwrap modifiers to keep everything clean. You can download the model on Blenderkit for free if you want to study it!
whoaw......learnt something new today. thank you.
your english and way of explanation is excellent btw
Thanks a lot I really appreciate it!! Let me know what you would like to see for a future video 😄
@baril3d how to make a shirt with wrinkles without marvelous designer.. just with blender...
@@rebkahibasdeys i would think using a combination of cloth sim and cloth brush would be the best. You can then bake the result to save on polygons.
I could make a video on car seats as I focus on vehicles but the workflow would be relatively similar in some ways
Great tutorial, I love the technique. Thank you for teaching us this valuable lesson. Keep it up!
No problem, always good to hear people are learning new things!
i tried this for a ford explorer a much more difficult grill but it looks good
Awesome video. Thanks for taking the time to make it!
Thank you for taking the time to comment!!
Thanks for that - was working on a grille and this was very to the point and helpful with the lattices.
Glad to hear that! Are there any other areas of a car that you find hard to model or time consuming?
Thanks in advance!
great video!!
Thank you! Much appreciated 🙂
Thank you very much. Very detail explanations. 💯
Thank you for taking your time to comment!
Nice technique. Hadnt seen that before and will definitely try it out. Thanks
Great to hear that! Thank you for watching!!
@@baril3d No problem. I model cars myself on TH-cam too. its great to see different techniques and learn new things
Awesome work. I would love to get into creating custom car grilles but this was way over my head.
Thank you! I will look into making a tutorial for creating custom patterns, shouldn’t be too hard :)
great tutorial. great contribution. You have my like Thank you so much. Greetings
Thank you for the kind words!
This is a good method.
Thank you!
Nice car :) thank you for sharing Baril3D :)
Well thank you for taking your time to comment my friend!
Hey did you model this entire Bugatti? It looks so sharp and clean, very nice model.
Did you use any specific modeling technique?
Thank you!! Yes I modeled and designed it and used the updated version technique I show in my car tutorial series.
Basically subdivision modeling with shrinkwrap modifiers to keep everything clean. You can download the model on Blenderkit for free if you want to study it!
its like propositional editing but with more control good technique
Exactly! You can think of it as a non destructive proportional editing
@baril3d blender developers should add the proportional editing as modifier
1:57 was sure I was looking at an elephant butt
I think this must be pretty accurate 😂
👍😂
Quick Tip: (For users who are not familiar with lattice object)
Scale the Lattice object in object mode and don't apply the scale.
Good idea to mention it!
@@baril3d Thank you for tutorial. 🙏
Thank you for taking your time to comment!
The Thumbnail is the Grill patern of Bugatti.
Tutorial in the Video is NOT Bugatti grill pattern
Hey, you can use any pattern you want, doesn’t have to be this one…
amogus????!!!!!!!!!!!!
Oh no
If u‘re satanist😂😂😂😂😂😂😂true😂