How to beat nearly any RCT2 scenario with just 4 tiles

แชร์
ฝัง
  • เผยแพร่เมื่อ 18 ก.ย. 2024
  • You don't need a big park, all you need is four measely tiles...
    Join my Discord server: / discord
    Follow me on Twitch: / marcelvos
    Follow me on Twitter: / marcelvos96
    Join my subreddit: / marcelvos
    My second channel: / @marceldos4712
    My VODs channel: / @marcelvods2630
    OpenRCT2: openrct2.org/d...
    Dramatic music: RCT2 Organ style
    Background music: RCT2 Gentle style
    Outro music by Panorrrama:
    Outro Music: • RollerCoaster Tycoon g...
    Spotify: open.spotify.c...
    TH-cam: / @mengersponge

ความคิดเห็น • 203

  • @MarcelVos
    @MarcelVos  9 หลายเดือนก่อน +265

    Just before this video went live I remembered that you can actually beat Amity Airfield in just ONE tile in RCT2 vanilla. If you have about 5000 guests that are all lost, your park rating gets so low it underflows to the maximum and you'll get 999 rating. Just do what is done is this video but trap them all on one tile: th-cam.com/video/onIHXON2o0I/w-d-xo.html
    This bug was fixed in OpenRCT2 so it doesn't work there.

    • @WackoMcGoose
      @WackoMcGoose 9 หลายเดือนก่อน

      Nice, a reverse Ghandi bug. The only thing missing is all those guests entering HULK SMASH mode and vandalizing the shit out of their ten-ish square meters of existence.

    • @Orion_5764
      @Orion_5764 8 หลายเดือนก่อน +2

      It's been a long time since your latest upload. Can't wait for your next video. I watch every one

  • @ExtremeBirdTypography
    @ExtremeBirdTypography 9 หลายเดือนก่อน +400

    It's amazing how going "this will probably be the last milestone" is so effective at spurring breakthroughs.

    • @MarcelVos
      @MarcelVos  9 หลายเดือนก่อน +135

      Making claims that things are impossible is the best way to make people prove you wrong.

    • @choco_jack7016
      @choco_jack7016 9 หลายเดือนก่อน +53

      that's murphy's law, where instead of asking a question, you state the wrong answer and wait for people to prove you wrong.

    • @MarcelVos
      @MarcelVos  9 หลายเดือนก่อน +96

      @@choco_jack7016 That's not murphy's law, but actually --- wait a minute, I see what you did there!

    • @Dialectic42
      @Dialectic42 9 หลายเดือนก่อน +29

      @@MarcelVosCunningham’s Law: The best way to get the right answer on the Internet is not to ask a question; it's to post the wrong answer.

    • @nthgth
      @nthgth 9 หลายเดือนก่อน +9

      ​@@choco_jack7016 Lmao you sly dog, you got me

  • @StephenrHamilton
    @StephenrHamilton 9 หลายเดือนก่อน +240

    The toilet is considered to be a ride financially because it is identical to the roller coasters used in this video. The guests go in and are seated briefly before leaving without their seats moving at all.

    • @volante8657
      @volante8657 9 หลายเดือนก่อน +9

      Urinal:🥲

    • @peterlockhart3923
      @peterlockhart3923 9 หลายเดือนก่อน +13

      Stand up coaster

    • @chriswalker4370
      @chriswalker4370 9 หลายเดือนก่อน +8

      Very high excitement rating

    • @mkaali
      @mkaali 9 หลายเดือนก่อน +6

      Well, it is essentially a dinghy slide for their poop.

    • @caracatoacacepe
      @caracatoacacepe 8 หลายเดือนก่อน +1

      and aggresively defecating everywhere in both "rides"

  • @randomtask87
    @randomtask87 9 หลายเดือนก่อน +132

    I used to wonder about the day to day nuts and bolts of how doctoral students dug into an academic topic so deeply they were able to uncover entirely new knowledge.
    After watching your videos, I don’t wonder so much about that anymore.

    • @MarcelVos
      @MarcelVos  9 หลายเดือนก่อน +51

      There is definitely a line of about 10 videos starting with "I beat Forest Frontiers with just one merry go round" and ending with this one that explains the entire process precisely.

    • @bonenintomatensaus
      @bonenintomatensaus 9 หลายเดือนก่อน +13

      RCT PhD lmao

  • @Wh173c0c0
    @Wh173c0c0 9 หลายเดือนก่อน +52

    It never ceases to amaze me how the RCT community (and often just Marcel himself) attempts to "one-up" each other and set new milestones for what is possible. It's crazy to think that 20+ years ago, there were probably full-length guides on how to beat some of the harder scenarios. Now we have one goofy Dutchman pushing guests through a maze, only to be trapped with entertainers and forced to buy burgers for the next 80 or so years.

    • @mattfantastic9969
      @mattfantastic9969 9 หลายเดือนก่อน +3

      20 years ago there weren't videos for anything, the idea of web hosting that kind of content was still a pipedream. If you couldn't figure something out yourself you had to call a 1-900 number and pay by the minute for tips.

    • @Wh173c0c0
      @Wh173c0c0 9 หลายเดือนก่อน +7

      @@mattfantastic9969 I remember things like the Nintendo helpline being a thing. I didn't mean to imply "videos" by saying "guides" though. Message boards existed in 2003; GameFAQs has existed since 1995 to be exact. I remember relying on things like that to get through the tough levels as a kid/teen.

  • @MrAgility888
    @MrAgility888 9 หลายเดือนก่อน +185

    To think we went from beating Forest Frontiers with just a merry go round to this… what progress!

    • @MarcelVos
      @MarcelVos  9 หลายเดือนก่อน +53

      It's funny how I thought I was doing the most optimized thing possible back then. The progress is really amazing to see.

    • @TreeFrogOnATree
      @TreeFrogOnATree 9 หลายเดือนก่อน +2

      Now you just gotta beat it with an information kiosk

    • @archtansterpg4246
      @archtansterpg4246 8 หลายเดือนก่อน +1

      ​​@@MarcelVosit's amazing how many new things about this game we're constantly learning.

  • @Th3pr0gramm3r
    @Th3pr0gramm3r 9 หลายเดือนก่อน +17

    I appreciate that the video is mirrored on the footage at 1:00, to prevent us viewers from suffering lethal injury upon viewing the coaster.

  • @alynnidalar
    @alynnidalar 9 หลายเดือนก่อน +89

    Very kind of you to rescue those guests who fell into the water when leaving the exit. Quite unusual for these videos!

    • @RatelHBadger
      @RatelHBadger 9 หลายเดือนก่อน +12

      He's beginning to show compassion... should we be worried?

    • @mikkelstergaard6218
      @mikkelstergaard6218 9 หลายเดือนก่อน +18

      @@RatelHBadger I think it's just the holiday spirit, come January and he'll be back to drowning them again

    • @HairyHariyama
      @HairyHariyama 9 หลายเดือนก่อน +2

      @@RatelHBadger Based on the messages at the bottom of the screen at 12:01, I'd say the universe is back in balance.

  • @StephenRWilliams
    @StephenRWilliams 9 หลายเดือนก่อน +9

    As a truck driver, I can confidently assure you that if you ever have to hold it for long enough time, a toilet will most certainly be quite the ride. Especially if all you've had to eat is fast food.

  • @JDStucks
    @JDStucks 9 หลายเดือนก่อน +18

    Imagine being in the Dusty Greens board room...
    "How did you achieve these record profits?"
    Me - "Toilets, Sir"

  • @Silverstar114
    @Silverstar114 9 หลายเดือนก่อน +71

    The only thing better than winning with 4 tiles is catching a new Marcel video right on release.

    • @SioxerNikita
      @SioxerNikita 9 หลายเดือนก่อน +1

      You didn't though, 7 minutes late

    • @tmcorbett
      @tmcorbett 9 หลายเดือนก่อน

      @@SioxerNikitaperhaps he watched the video before commenting?

    • @arcanine_enjoyer
      @arcanine_enjoyer 9 หลายเดือนก่อน +1

      Or just before an hour after release

    • @RatelHBadger
      @RatelHBadger 9 หลายเดือนก่อน +2

      An hour after release is good enough for me.

    • @SioxerNikita
      @SioxerNikita 9 หลายเดือนก่อน

      @@tmcorbett Math doesn't work 13:13 long.
      Regardless jt was a joke that only works when you are early and ca see the times.

  • @banananana2
    @banananana2 9 หลายเดือนก่อน +18

    Every time Marcel uploads a video it becomes a race to see who can prove him wrong the fastest and this time I was actually able to contribute

  • @kackers
    @kackers 9 หลายเดือนก่อน +5

    8:50 rare footage of Marcel SAVING a drowning guest (banned in at least 7 countries)

  • @TheEDFLegacy
    @TheEDFLegacy 9 หลายเดือนก่อน +4

    11:50 ...I don't think I would ever want to use that washroom stall after so many people so quickly. 😳

  • @staticradio724
    @staticradio724 9 หลายเดือนก่อน +11

    The depths of Marcel's madness knows no bounds. So happy to be along for the ride.

  • @theplasmawolf
    @theplasmawolf 9 หลายเดือนก่อน +11

    5:00 double close and re-open it, put the guests on top and repeat that *until you lose the will to live*

  • @BabusGameRoom
    @BabusGameRoom 8 หลายเดือนก่อน +1

    1:22 "In a little under 600 years, we beat the scenario", said completely casually. Ahhh, I love the RCT community! =D

  • @ApplePi3.
    @ApplePi3. 9 หลายเดือนก่อน +6

    Feels like a collaboration and amalgamation of everything learned over the years condensed into 4 beautiful tiles.

  • @Matthew-cj5sd
    @Matthew-cj5sd 9 หลายเดือนก่อน +3

    Open RCT2 should add a sign that can "Sort" guests. Ex: Only guests that are in the action "Leaving the Park" can pass. This could be used for so many things! It would be a lot of fun to mess with!

    • @Zichqec
      @Zichqec 9 หลายเดือนก่อน +1

      Imagine walking around a theme park, with signs that say "You can only go this way if you're leaving"... who would listen to such a thing 😂
      Maybe a sign that says "If you go this way you will be ejected from the park"...

    • @Matthew-cj5sd
      @Matthew-cj5sd 9 หลายเดือนก่อน

      @@Zichqec I think it would be an interesting addition. It would kinda be like working signs. Like take this left for bathrooms or are you hungry? we have a food court this way. It would be used in a lot of interesting ways. :)

  • @idontwantahandlethough
    @idontwantahandlethough 9 หลายเดือนก่อน +2

    idk if I count the "manually dropping guests to the burger shop" thing.. seems like the space that the guests drop on (even though there's no path) should still count because while _you_ didn't need that square, the _guests_ did need it!
    (awesome video nonetheless!!)

  • @brianc7552
    @brianc7552 9 หลายเดือนก่อน +1

    I love these RCT2 vids of yours. This game was years of my childhood and I'm learning more with every video still, decades later. I feel stupid that I never noticed guests would prefer covered rides when it started raining.

  • @SleinMcAwesome
    @SleinMcAwesome 9 หลายเดือนก่อน +6

    Happy Holidays, Marcel. Enjoy your time off! And thank you for all the cool content this year!

  • @RobGoldy
    @RobGoldy 9 หลายเดือนก่อน +11

    Wouldn't it have been easier to make the path go up one tile, elevate the ride and have them drop down to a path below and place a food stall under the elevated coaster? That way completely eliminates you having to pick up the guests

    • @thecommexokid
      @thecommexokid 9 หลายเดือนก่อน +2

      That’s not functionally different from the setup at 3:12, which is still 5 tiles.

    • @runzeeducation5621
      @runzeeducation5621 9 หลายเดือนก่อน +6

      @@thecommexokid
      No, it could be different.
      Suppose you dig a pit under the coaster that is 3 tiles by 1 tile.
      The path is right under the exit and in the middle of the pit.
      The stall is on the tile under the ride.
      There is a blank tile in the pit that the guests drop down onto.
      By abusing "blank tiles don't count" we can remove the need to manually move guests.

  • @Turtlewax63
    @Turtlewax63 9 หลายเดือนก่อน +3

    2:11 You think you're sneaky, but I see you

  • @underrated1524
    @underrated1524 8 หลายเดือนก่อน +1

    8:34 Casually drowning in the ground

  • @gigastrike2
    @gigastrike2 9 หลายเดือนก่อน +6

    This park is now being built in downtown Tokyo.

  • @Ahskiy
    @Ahskiy 9 หลายเดือนก่อน +1

    It’s amazing how when I think you couldn’t break it even more, you do! Incredible lol.

  • @anteshell
    @anteshell 9 หลายเดือนก่อน +1

    I would not say the 4 tile design is OP because it requires a lot of manual work. Removing the need for manually picking up the customers by creating slightly larger creation is OP and the Goat.

  • @OzzyMcBean
    @OzzyMcBean 8 หลายเดือนก่อน

    I love your videos. My favourite are the scenario tutorial ones where you play a more normal style. I've learned a lot from watching them and would love to see more!

  • @LainiWeiz
    @LainiWeiz 9 หลายเดือนก่อน +3

    Wait a minute, what was the name of that maze on the left!?

  • @VeilingSun
    @VeilingSun 8 หลายเดือนก่อน +1

    10:16 A reinvention of Simtower!

  • @Valmillions
    @Valmillions 9 หลายเดือนก่อน +4

    why did you put a single frame of baldur's gate 3 at 13:07

  • @henkdevries7573
    @henkdevries7573 9 หลายเดือนก่อน +4

    Not sure if I would count this as four tiles, there is clearly a tile (many, in fact) that guests are walking on before you pick them up.

    • @Easelgames
      @Easelgames 9 หลายเดือนก่อน +1

      True, but I think even if you didn't own the land in front of the exit building they would still splurge everywhere. (lol) So it does kinda work

  • @worawatli8952
    @worawatli8952 9 หลายเดือนก่อน +3

    8:40 The exit placement motivate player to keep picking them up, or lose progress. lol

  • @SemiHypercube
    @SemiHypercube 9 หลายเดือนก่อน +9

    These limited tile scenarios keep getting more ridiculous

  • @emmahallbacka
    @emmahallbacka 9 หลายเดือนก่อน

    Your style of playing is so unhinged. I love it!

  • @heartysquid
    @heartysquid 9 หลายเดือนก่อน +1

    ""And a little under 600 years we beat the scenario..."
    Oh good, I'll have time to found my new empire and spread across the world while I wait...I was worried I wouldn't have time! :D

  • @Tahngarthor
    @Tahngarthor 9 หลายเดือนก่อน

    "I'm not going on People Pulverizer 9000 while it's raining."
    "Oh, wait, it's underground. SIGN ME UP!"

  • @CptManboobs
    @CptManboobs 9 หลายเดือนก่อน +1

    "The toilet counts as a ride instead of a stall"
    This has some very INTERESTING implications

  • @bunnyonabunwithagunnicepun5689
    @bunnyonabunwithagunnicepun5689 8 หลายเดือนก่อน

    The louder Marcel proclaims something to be impossible, the harder he will be proven wrong.

  • @Gui101do
    @Gui101do 9 หลายเดือนก่อน +1

    Marcel Vos the Boss!

  • @chandir7752
    @chandir7752 9 หลายเดือนก่อน +3

    When not even a huge hat stall tower can save you, all hope is lost :(

  • @serenanelson
    @serenanelson 9 หลายเดือนก่อน

    I love your videos so much!! Best RCT content right here

  • @NeedsmoreCowbell72
    @NeedsmoreCowbell72 9 หลายเดือนก่อน +3

    at 13:07 there is a one frame view of another game, which game is it?

    • @MikedeKokkie
      @MikedeKokkie 8 หลายเดือนก่อน +1

      looks like Baldur's Gate 3.

  • @adambyte256
    @adambyte256 9 หลายเดือนก่อน +1

    That's five tiles. The one past the ride exit should count because the guests need to exist there for some amount of time in order for the strategy to work.

    • @MarcelVos
      @MarcelVos  9 หลายเดือนก่อน +1

      Nope, that tile doesn't need to exist. Even if you build the exit against the edge of the map and have them drop into the void on off the map you can still pick them up.

  • @ericonca
    @ericonca 9 หลายเดือนก่อน +1

    I personally consider the strategy of plucking guests and moving them as “cheating” and unrealistic. But from a technical perspective this is amazing 😂

  • @tiemen9095
    @tiemen9095 9 หลายเดือนก่อน +1

    Here is an idea: if you build the food stall below the track instead of above, with the piece of path below the exit (and not underground) and you let the guests drop down 3 m with only the piece of path to walk to, then you wouldn't have to pick up every guest individually, right?

  • @squints5020
    @squints5020 9 หลายเดือนก่อน

    One of the first 3 Death Mazes you showed was named “Fuck” 🤣

  • @DogsaladSalad
    @DogsaladSalad 9 หลายเดือนก่อน +1

    A tile placed above another tile are separate tiles. If i put something on top of another thing, theyre still two things!

    • @MarcelVos
      @MarcelVos  9 หลายเดือนก่อน +2

      It's two things, but they're on the area of just one thing!

  • @juneguts
    @juneguts 9 หลายเดือนก่อน +1

    A few tiles changes the setup from afkable to very involved.

  • @GlossyLake
    @GlossyLake 8 หลายเดือนก่อน

    That’s some dedication

  • @alaharon1233
    @alaharon1233 9 หลายเดือนก่อน +1

    This is actually how I played the game as a kid. I always thought using more than four tiles was basically cheating, and as a Gamer, I was very much against cheating. Good times

  • @TheDarkestStar1
    @TheDarkestStar1 8 หลายเดือนก่อน

    The food is so bad that the toilet is indeed a 'ride'

  • @FoundationAfro
    @FoundationAfro 9 หลายเดือนก่อน

    "You are now free to do whatever you want with your guests."
    Calm down Marcel, we don't want any murders.

  • @SteffidelaM
    @SteffidelaM 8 หลายเดือนก่อน

    You know youve watched too many of your videos when your insomniac brain creates this idea of making a ski jump but with identical height coasters and see which train langs the furthest

  • @blackhammer5035
    @blackhammer5035 9 หลายเดือนก่อน

    This is gloriously dysfunctional.

  • @Aurelleah
    @Aurelleah 9 หลายเดือนก่อน

    Could you not avoid having to manually pick up guests by lowering the output tile from the ride exit, and then putting the path and food stall below the ride instead? That way they're corralled into the path and they'll wander in automatically. Unless lowering the tile would count as using it?

  • @nop6713
    @nop6713 8 หลายเดือนก่อน

    Have you ridden the toilets in Dusty Greens? Best ride in the park, and the first time I was ever grateful a ride didn't include a loop.

  • @theresa_sweetheart
    @theresa_sweetheart 9 หลายเดือนก่อน +1

    Damn, that's crazy! 😂

  • @emmata98
    @emmata98 9 หลายเดือนก่อน +1

    7:45 I am surprised, that you didn't drown them

  • @Cat_Sandwiches
    @Cat_Sandwiches 5 หลายเดือนก่อน +1

    ah yes, the fuck maze

  • @pi_xi
    @pi_xi 8 หลายเดือนก่อน

    The toilet is a very amazing ride.

  • @FlashFoxBox
    @FlashFoxBox 9 หลายเดือนก่อน

    6:58 I feel that guy. Im one of those in every park. Even if its an SLC.

  • @oxymoron02
    @oxymoron02 9 หลายเดือนก่อน +1

    I think by the time you're manually moving guests from place to place this is one of those exploits which is like, "You can, but there is literally zero benefit".

  • @test-rj2vl
    @test-rj2vl 9 หลายเดือนก่อน +7

    You could have automated picking up the guests. You could have used plugins API to get it done. Either directly with official API or indirectly by passing guest coordinates to some sort of auto clicker that would pick the guest and drop at the right location.

    • @calvinrovinescu6166
      @calvinrovinescu6166 9 หลายเดือนก่อน +1

      Or use mathematical induction to prove that this concept works hahaha

  • @daanwilmer
    @daanwilmer 9 หลายเดือนก่อน

    There is just something about the hat stall tower that screams "Doug Dimmadome, owner of the Dimmsdale Dimmadome"

  • @matthewmullen2303
    @matthewmullen2303 9 หลายเดือนก่อน +2

    When you're picking up the guests after they've "ridden" your tiny ride, would it be an idea to lower the land by one unit just after the exit building so that they can't escape and are much easier to catch?

    • @DrSpaceman42
      @DrSpaceman42 9 หลายเดือนก่อน

      Ikr???

    • @Zichqec
      @Zichqec 9 หลายเดือนก่อน +1

      I think that would count as using that tile though

  • @internetusedtobegood6870
    @internetusedtobegood6870 9 หลายเดือนก่อน

    The maze at 2:15 has a funny name

  • @bloopahVIII
    @bloopahVIII 8 หลายเดือนก่อน

    joel's stream was ahead of its time

  • @PaddedShaman
    @PaddedShaman 9 หลายเดือนก่อน

    I love the creativity in flexing the game mechanics in order to perform this extreme level of optimization. But I don't think it fully counts as a 4-tile strategy. You only do construction on 4 tiles, but you actually use more than 4 tiles, because the guests step onto at least a 5th tile when exiting the ride. If there were no land tiles for them to step onto, they would exit the ride into the void and be deleted from existence, so you need that 5th tile for this strategy to work. So I say that it can't be done USING fewer than 5 tiles (and would love to be proven wrong under this extra constraint)

    • @MarcelVos
      @MarcelVos  9 หลายเดือนก่อน

      Nope, they would walk into the void, stay there, and still be able to be picked up. If you just mean an underground exit instead of an off-the-map exit, you can simply pick them up before they disappear.

  • @thenarstar
    @thenarstar 9 หลายเดือนก่อน +1

    Question: Could this work by putting the Food Stall _under_ the ride. And use the terrain to wall in the guests to the path piece? Or will the modified terrain count as a tile?
    Thus saving hours picking guests like flowers.

  • @LordRazer3
    @LordRazer3 8 หลายเดือนก่อน

    God I feel old. I played this damn game as a kid

  • @lemonbreadd4427
    @lemonbreadd4427 9 หลายเดือนก่อน +2

    I feel like you're eventually going to figure out how to win using zero tiles

  • @b-chroniumproductions3177
    @b-chroniumproductions3177 9 หลายเดือนก่อน

    Man this channel has grown, 28 comments within an hour of upload? Your videos definitely deserve it though

  • @607
    @607 4 หลายเดือนก่อน

    I'm glad you didn't go for actual completion!

  • @Galistia
    @Galistia 8 หลายเดือนก่อน

    Man, talk about smelling BO in that park.

  • @planescaped
    @planescaped 9 หลายเดือนก่อน

    The tower of undergound stalls is quite the tourist attraction.

  • @djlorenz11
    @djlorenz11 9 หลายเดือนก่อน

    Things are going pretty crazy in this TH-cam channel...

  • @KennyKakes1
    @KennyKakes1 9 หลายเดือนก่อน

    Marcel Vos, you always show videos metagaming RCT2 which is always very cool and entertaining, but how about a unique challenge: How about beating every scenario by creating the most realistic / aesthetically pleasing park for every scenario? I'll leave you to create the rules, but the general idea is the most "realistic" park.

  • @woulphe7396
    @woulphe7396 8 หลายเดือนก่อน

    I HAVE AN AMAZING IDEA. Yes Micropark is the smallest but what if you make a custom scenario and do a 7x7 micropark and try to get as many guests as possible. I myself am trying this

  • @mkaali
    @mkaali 9 หลายเดือนก่อน

    Toilet is considered a ride, because it's a dinghy slide for their poop.

  • @arkadyshersky8704
    @arkadyshersky8704 9 หลายเดือนก่อน

    So heartbreaking to see Marcel forced to SAVE drowning guests at 8:32.

  • @mambodog5322
    @mambodog5322 9 หลายเดือนก่อน

    When it came to the parks with the monthly income goals, I was expecting you to shepherd the guests above the entrance tile, then drop them all to the ground so you have a swarm of peeps using the maze all at the same time. After thinking about it, I realise the problem with that is that the maze has a maximum number of people that can be in it at the same time, isn't there, and that would likely limit the throughput (and profit) to be less than what is needed. Although maybe this can be used in addition to toilet strats to get yourself over the hump in Alpine Adventures, since 5000 is doable, you only need an additional 2000 from the maze?

  • @KerbalLauncher
    @KerbalLauncher 8 หลายเดือนก่อน

    When your game is written entirely in x86 assembly language

  • @rare.and.important.content
    @rare.and.important.content 9 หลายเดือนก่อน

    You absolute madman

  • @Jackal776
    @Jackal776 9 หลายเดือนก่อน

    "Toilets 1 looks too intense for me"

  • @alexlower505
    @alexlower505 8 หลายเดือนก่อน

    Ghost Train and Car Ride are also gentle rides that can "function" with only one station piece - thoughts?

  • @arakwar
    @arakwar 9 หลายเดือนก่อน +1

    Wouldn't putting the path and shop under the ride works better? Once a guest hits the path it will stay on it, removing the manual picking up of guests.

    • @MarcelVos
      @MarcelVos  9 หลายเดือนก่อน

      The guests could only access that if you lowered the tile in front of the exit, but you can't do that as then you'd be using a 5th tile.

  • @cautionthisissparta
    @cautionthisissparta 9 หลายเดือนก่อน

    I REALLY hope Chris Sawyer has seen these videos

  • @elaynet382
    @elaynet382 9 หลายเดือนก่อน +1

    Anybody who's spent a day eating greasy park food knows why the bathrooms are considered rides

  • @K20-y2i
    @K20-y2i 8 หลายเดือนก่อน

    happy new year

  • @WaterCarrier07
    @WaterCarrier07 9 หลายเดือนก่อน

    Will you do more playthroughs :)? I really enjoyed the “Marcel plays” series

  • @gormster
    @gormster 9 หลายเดือนก่อน +1

    “Toilets 1 looks too intense for me.”

  • @Tarkov.
    @Tarkov. 9 หลายเดือนก่อน +2

    Would it be possible to stack a 2nd station piece above the 1st one, allowing you to put the exit above the entrance?

    • @FirebunbunYT
      @FirebunbunYT 9 หลายเดือนก่อน +1

      No, it'd be considered "station 2" and require it's own exit and entrance.

  • @jasmijnariel
    @jasmijnariel 9 หลายเดือนก่อน

    Elke keer je een vid post denk ik " oh here we go again"😂

  • @johandeeerste
    @johandeeerste 9 หลายเดือนก่อน +1

    Yeah looks pretty overpowered, Chris Sawyer should definitely nerf this!

  • @TeTaongaKorora
    @TeTaongaKorora 9 หลายเดือนก่อน

    I say it every video of yours and I'll say it again, science has gone too far

  • @DarkWarchieff
    @DarkWarchieff 9 หลายเดือนก่อน +1

    Imagine someone makes a hardmode mod for openrct2 that ''patches'' all these exploits and have Marcel blind play it.

    • @MarcelVos
      @MarcelVos  9 หลายเดือนก่อน +2

      I can build well-functioning normal parks perfectly fine, but it's the optimization that's so much fun.

    • @DarkWarchieff
      @DarkWarchieff 9 หลายเดือนก่อน +1

      @@MarcelVos yeah you've shown it, I hope we see special difficulty settings for unique challenges someday though.

  • @FerdinandFake
    @FerdinandFake 9 หลายเดือนก่อน

    The toilet trick😂😂

  • @LendriMujina
    @LendriMujina 9 หลายเดือนก่อน

    Hearing that toilets are treated by the game's engine as a ride immediately made me picture being able to blow up guests in them like Mini Golf.
    Shame that wouldn't actually be possible because of the whole "one tile" thing =p