You say at 0:11 that the side with the queen wins 100% of the time if the pawn is not one step from promoting. Actually, this is not true - there are positions, most of them with a c-pawn or f-pawn, where the side with the queen does not win. To give one example: White: king on b7, pawn on c5 Black: king on e4, queen on h4 With White to play, 1. c6 draws. Black can't maneuver his queen to d5 or b5, which would be enough to trap the pawn. White will be able to play c7 eventually, reaching a drawn endgame.
Thanks for making this!
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A lot of information. I'm learning so much from your videos. Thanks.
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Thank you. just what I was looking for.👍
Glad you found it useful
Very useful video! Thanks for making it!
Glad it was helpful!
@2:05, why Qd3 instead of Qxd2?!
I was too focused on the pattern and how to drive the king to D1.
But the correct move there was to take the pawn, you were right
this deserves more views
Thank you! I am glad you found my content useful
Actually. For the case of the knight pawn there is a specific zone of the board in which if our king is in that zone then we can force a checkmate.
You say at 0:11 that the side with the queen wins 100% of the time if the pawn is not one step from promoting. Actually, this is not true - there are positions, most of them with a c-pawn or f-pawn, where the side with the queen does not win. To give one example:
White: king on b7, pawn on c5
Black: king on e4, queen on h4
With White to play, 1. c6 draws. Black can't maneuver his queen to d5 or b5, which would be enough to trap the pawn. White will be able to play c7 eventually, reaching a drawn endgame.