I don't know how you figure out hidden features like 'special forces vehicles go faster than normal ones' but your premium Warno alpha is greatly appreciated.
Great game to cover. Very interesting to note a rush can still work against veteran players. As mentioned, extremely impressive overall strategy from red, even if the more micro level stuff was more mixed. Legion seems to be relatively bad at micromanagement but good at overall strategy where Tenet wasnt great with strategy as some of their initial deployment died in helicopters to no gain but great at grinding out the enemy on a static frontline. Really complementary duo.
Can't blame the fellow for using artillery from his resupply road. Playing ranked instantly gives tunnel vision of the overall situation. At least it does for me.
I'd argue that the cluster mortar is more efficient than grads for what he's doing, double gradding will drain your supplies dry in a few minutes and 56th doesn't get a fob. Of course the 7th player could have brought one for him but that's atleast why I don't tend to bring them in 1v1s. I can also see the Gvozdika usage because 56th doesn't get akatsiyas and the HE 240mm mortar kind of sucks
I wonder why Tenet played so passive on the right side after they countered the conga, guess all the helping to push back the rush took so much attention.
I always find interesting how some absolutely trash divs get better in team games. 6y in 3v3 or 4v4 slaps, and 101st airborne in larger games can perform slightly better. On the other hand some divs get bodied in bigger games, like 101 T-80’s getting bombarded by arty in any game bigger than 6 players. Gg thx for waiting
I too have the 50p asda glass
APES TOGETHER STRONG
I don't know how you figure out hidden features like 'special forces vehicles go faster than normal ones' but your premium Warno alpha is greatly appreciated.
@@Memeguy815 I found out from losing to an SF 101st transport on urban frontlines getting way further than I thought it would 😂
I think legions playstyle is refreshing to watch. Its kinda funny just rush in and then see from there lol. GG
Yeah you're right
It's anti Meta in the best way
Great game to cover. Very interesting to note a rush can still work against veteran players.
As mentioned, extremely impressive overall strategy from red, even if the more micro level stuff was more mixed.
Legion seems to be relatively bad at micromanagement but good at overall strategy where Tenet wasnt great with strategy as some of their initial deployment died in helicopters to no gain but great at grinding out the enemy on a static frontline. Really complementary duo.
Yeah gg
The reason SF humvees go faster I think is to simulate the fact that the SF guys removed the governor. IRL the humvee is governed to 60mph.
who is ‘the governer’
The guvner
Can't blame the fellow for using artillery from his resupply road. Playing ranked instantly gives tunnel vision of the overall situation. At least it does for me.
Fair enough lol
GGs, thanks for waiting.
ggwp
i fell asleep midway throught hte video so now im back to finish waht i started
Haha
7th can be fun in a 2v2, the 72s are cheap and fun to meme about with
Yeah
showing us exactly how far a humvee can get in the opener is very useful
Thanks
People usually do not pay attencion to 240mm, it fires slow. It is a BIG mistake)
Yeah it's really good
I'd argue that the cluster mortar is more efficient than grads for what he's doing, double gradding will drain your supplies dry in a few minutes and 56th doesn't get a fob. Of course the 7th player could have brought one for him but that's atleast why I don't tend to bring them in 1v1s.
I can also see the Gvozdika usage because 56th doesn't get akatsiyas and the HE 240mm mortar kind of sucks
Thanks
12:00 I cant think if anything, fr
lol
Many such cases!
I wonder why Tenet played so passive on the right side after they countered the conga, guess all the helping to push back the rush took so much attention.
Yeah probably
You forgot to link the last legion game gg
Fixed now, thank you for pointing it out
I always find interesting how some absolutely trash divs get better in team games. 6y in 3v3 or 4v4 slaps, and 101st airborne in larger games can perform slightly better. On the other hand some divs get bodied in bigger games, like 101 T-80’s getting bombarded by arty in any game bigger than 6 players.
Gg thx for waiting
Yeah you're right, gg
Yahh review: Rebel/10.
lol
ooo what a pretty map
xD
GG because i cant think of anything
gg
Wait you can arty helicopters?
If they're landed or on low altitude yeah
Steiner would be proud
For sure
ASDA GLASS MENTIONED!!!!!!!
Wooo
GG! Hooray! 🎉
gg
I really enjoy your videos, you are my favorite femboy Warno content creator
I'm not a femboy smh
Good yarr
Yaaa
gggggggggg why can't i see what im typing?!?!AHAH
Lol
this gameplay is absouloutly discusting playstyle
It's fun imo 😁
GG
gg!
GG guys
gg
YEE-AAAAGGGHHH
Yaaa
so many dead nates
lmao you're too smart for this channel
gg
Gg
Fab!
Thanks
First non member.
Thanks!
Gg
Thanks
gg
Gg