For the Heat damage table, what ive always remember is that: any value over +14 on the Heat-AV means that the weapon will 1 shot and a +8 value will 2 shot.
@@gabbut7553 It gets a bit weird with ERA and tandem projectiles, but in short to 1 shot ERA'd tank (11HP): +15 for non-tandem (from the Heat table: 11 damage) and +14 for tandem (10 damage + 1 from tandem tags vs ERA). Edit, to add: if youre curious about the whole damage mechanics, just search on google for "wargame hidden knowledge spreadsheet", the game mechanics used in wargame and warno are practically identical, just some minor differences on how the stats are displayed and (obviously) different units/weapon.
Sorry mate I messed up. You're right, I edited it out by accident. It's a great card and you should bring it. It survives 1x 30AP missiles Bring it at 1 vet, it's a great tank i.imgur.com/ijEkpAd.jpeg
Maybe they can use surveys or something for balance recommendations going forward. They're difficult to manage but you'd get democratic buy-in on the changes. Then again, democracy doesn't always lead to the best outcomes either.
9th US is really busted tho, the snipers are way too underpriced, the grenade launchers can destroy tanks and the hellfires are strong aswell. It's a really frustrating division to play against as you have to snipe the "boss" units (snipers, hellfires...) which are really hard to catch.
@@hippiehippiehippiehippie I agree that it struggles to attack (and rely on the forward deploy buggies and snipers), but is one of the best at defending (with elastic defence)
@@akulakorsun159 the sniper is hilarious with the the main sniper killing 1.25 men per shot but ultimately its still flimsy 2 men team . AGL delete infantry but ultimately they are not as strong as mass atgm&ac ifvs. 9th is good at sniping really expensive tanks in very slow divs but ultimately doesn't have the forward deploy to get all their flimsy unit into position nor the weight to push into positions taken by airborne. They are much better as support in team game
Big noob here but I will say I’m having a lot of luck with the polish marine para divisioon-- and honestly think they are a little broken (despite no heavy tanks) it reminds me of the broken US airborn strats abusing forward deploy happy to send some replays of my win streak 😊
@@hippiehippiehippiehippie Would love to see you try them out in a couple of 1v1's but please dont tell the the strike team to nerf them this is the only Div i ahve
The multiplayer talk is distracting. Obviously seeing your thought process during a game is really nice, but I feel like you might need to do these multiplayer battles as a replay cast. That's just my thoughts though, not everyone might agree with me.
Me watching Hippie say "I'm gonna edit this out" in the video:
@Rerosempire Many such cases!
that eyeroll at 18:48 is crazy
xD
God bless you Hippie for you're upload time, I can watch you're videos on the last hour of my night shift, oh and GG
Best of luck with your shift mate. I used to hate nights 😂
For the Heat damage table, what ive always remember is that: any value over +14 on the Heat-AV means that the weapon will 1 shot and a +8 value will 2 shot.
@@badtoothbeetroot cool!
+16 for ERA though right ?
@@gabbut7553 It gets a bit weird with ERA and tandem projectiles, but in short to 1 shot ERA'd tank (11HP): +15 for non-tandem (from the Heat table: 11 damage) and +14 for tandem (10 damage + 1 from tandem tags vs ERA). Edit, to add: if youre curious about the whole damage mechanics, just search on google for "wargame hidden knowledge spreadsheet", the game mechanics used in wargame and warno are practically identical, just some minor differences on how the stats are displayed and (obviously) different units/weapon.
9th looks super good
I really hope that instead of nerfing the good one they will buff the weaker ones. I think thats a better aproach
It's the strongest out of the ten, imo
9th panzer should get the infantry availabilty lowered. its less than 7th but you still get lots
Thx for the vid Hippie.
Not finished yet but I think yo uedited out the T72S part as well when you muted the mic.
Sorry mate I messed up. You're right, I edited it out by accident. It's a great card and you should bring it. It survives 1x 30AP missiles
Bring it at 1 vet, it's a great tank i.imgur.com/ijEkpAd.jpeg
@hippiehippiehippiehippie
Thx for the pic
Its very funny that it still has 2100m gun but with stgm
@@Hungaricus The ATGM is really fast
Maybe they can use surveys or something for balance recommendations going forward. They're difficult to manage but you'd get democratic buy-in on the changes. Then again, democracy doesn't always lead to the best outcomes either.
Yeah lol. They should just listen to me. Thanks for the membership!
9th US is really busted tho, the snipers are way too underpriced, the grenade launchers can destroy tanks and the hellfires are strong aswell. It's a really frustrating division to play against as you have to snipe the "boss" units (snipers, hellfires...) which are really hard to catch.
It's weak Vs forward deployment and IFV divisions
@@hippiehippiehippiehippie I agree that it struggles to attack (and rely on the forward deploy buggies and snipers), but is one of the best at defending (with elastic defence)
@@akulakorsun159 the sniper is hilarious with the the main sniper killing 1.25 men per shot but ultimately its still flimsy 2 men team . AGL delete infantry but ultimately they are not as strong as mass atgm&ac ifvs. 9th is good at sniping really expensive tanks in very slow divs but ultimately doesn't have the forward deploy to get all their flimsy unit into position nor the weight to push into positions taken by airborne. They are much better as support in team game
I'm having real issues taking on 9th motor with the dutch.
@@TheHazmate that's like saying not being able to win a bike race with a baby tri-cycle
I continue to be deeply offended by fitters getting 30% ECM in WARNO.
lol
Well they carry SPO-15, 4 rows of CMs and ECM capabilities + they are manoeuvrable and quite fast.
MF has 20% ECM for what it's worth
Which is probably why balance man nerfed the card
Sad!
Big noob here but I will say I’m having a lot of luck with the polish marine para divisioon-- and honestly think they are a little broken (despite no heavy tanks) it reminds me of the broken US airborn strats abusing forward deploy happy to send some replays of my win streak 😊
They are really really broken haha
@@hippiehippiehippiehippie Would love to see you try them out in a couple of 1v1's but please dont tell the the strike team to nerf them this is the only Div i ahve
@@AbdulKader-bx8uz lol. Check the livestreams, I've played it as few times there
The multiplayer talk is distracting. Obviously seeing your thought process during a game is really nice, but I feel like you might need to do these multiplayer battles as a replay cast. That's just my thoughts though, not everyone might agree with me.
Thanks. I've had mixed opinions on it
I like live commentary, but he could also do replay commentary too! One doesn't have to be exclusive.
Yapping '90
xD
GG, this div looks very fun
gg
gg
gg!
Can you time stamp when the actual game starts or is that a lot of work - lazy viewer
Just watch the whole vid twice
Id argue that the logi thing could be turned into an advantage. You get a mini mobile fob that you can sell.
2 indeed
What? xD
You should post the deck codes
don't break your back working on that phd
Thanks :)
Yah review: 9.7/10. Classic yaaah. Gold standard.
Thanks! Did you notice from the killfeed that it fell on someone? xD
@@hippiehippiehippiehippie Now that you mentioned it! Might have to upgrade it to 9.8.
My friends think your indoctrinating me into Islam is this true?
Yes
YAAAAAAAAAAA
GG! East Germany stays winning. lol
Yes lol
Gegen faschismus und militarismus indeed!
SANNYTAYTAH
It might also the best team game and 10v10 division in the whole game. This and the VDV divs really need to get scaled back
Yeah
Homosexual ATGM jsjsjssj
Hehe
another grad slop division
Smh