unexpectedly underrated video! when i clicked on this, i thought it had thousands of views, and it really deserves them. good vid, i'm a beginner gamedev (if you can even call me that)
Honestly the best way to figure stuff out is through trial and error. I mentioned that tutorials can be great tools, it's just important not to rely on them. :D
As I always say, the only thing a tutorial will help you achieve is the very thing the tutorial aims to do, nothing more, nothing less. Everyone should learn the actual programming and development competencies required to produce a good game. Then they will learn ten folds better than copy pasting some, more often than not, terrible coding practices. A good example of an instructive video channel about programming would be the channel of CodeAesthetic. It pushes people to think about the structure of their systems and push forwards the habit of taking up good practice.
I 100% agree. I think when I was first starting out I used a tutorial as "something I can put in my game" which I know a LOT of new devs do. This video was partly a warning because that held me back for awhile.
So how to learn programming efficiently ? I have learned quite a bit, but I still struggle with many concepts.. I feel absolutely lost. I really need help with this. Im preatty sure all of us do.. I work with Unity. When I watch other game dev videos, some of em are so fast and too confusing and seem to be for advanced developers. How to pass this damn barrier ?
I would say what helped me break the barrier was trying to make EXTREMELY simple projects and then trying to make a game based on that. For example I wasn’t confident with world building or really anything related to game dev but I knew you to make a character move and so I made “protect your heart” where all you had to do was focus on coding the inputs for the arrow keys. Your journey would obviously look different but my biggest advice is always start smaller than what you already think is small.
@@orithekidd I've seen videos of the godot engine but i don't really now how to start off with the coding language C# to get a simple game running. Also i have made the combat song that will maybe be for my game too th-cam.com/video/-hKso3Q09fg/w-d-xo.html
I looked at the title and I thought it’s about the in-game tutorial 🫠 Interesting video nonetheless. Maybe you can make a video on how to create a good in-game tutorial so that the players won’t get bored or confused😂
Yo i found unity learn pathways a few days ago and its axtually game changer, like am actually learninf why and how to do stuff to the point sometimes i find the base tutorial bad, do something, and then they reveal i was supposed to do it later anyways 😅
tutorials have sometimes been very helpful, i bought a udemy course from miziziziz on how to make a ps2 style fps. and honestly that tutorial gave me so many techniques and tricks and ideas for how to structure my projects, in particular 3d ones, that i still use now. it's probably the best value for money a tutorial has ever been for me. but it likely helps that i have been programming for going on 8 years now and have roughly 2 years of professional software development experience. i was largely able to see what concepts and ideas the tutorial was teaching me about structuring my projects, and use those. rather than just using the tutorial as a pure template. my existing experience let me get the most out of the tutorial.
unexpectedly underrated video! when i clicked on this, i thought it had thousands of views, and it really deserves them. good vid, i'm a beginner gamedev (if you can even call me that)
I'm glad you enjoyed the video!
1:03 live footage of me living my best life off successful game. Trust
I only use the best of the best footage ;)
"Stop being spoonfed"
-You
"Here's the wrong way to do things so that I don't spoon feed you and tell you how to actually figure it out for yourself"
Honestly the best way to figure stuff out is through trial and error. I mentioned that tutorials can be great tools, it's just important not to rely on them. :D
My favorite dev tutorial is the one that takes 8+ minutes to tell you where a config setting is.
Always the best!
Amazing video and great discussion starter!!
Thank you!
Great video
Thanks!
As I always say, the only thing a tutorial will help you achieve is the very thing the tutorial aims to do, nothing more, nothing less.
Everyone should learn the actual programming and development competencies required to produce a good game. Then they will learn ten folds better than copy pasting some, more often than not, terrible coding practices.
A good example of an instructive video channel about programming would be the channel of CodeAesthetic. It pushes people to think about the structure of their systems and push forwards the habit of taking up good practice.
I 100% agree. I think when I was first starting out I used a tutorial as "something I can put in my game" which I know a LOT of new devs do. This video was partly a warning because that held me back for awhile.
So how to learn programming efficiently ? I have learned quite a bit, but I still struggle with many concepts.. I feel absolutely lost. I really need help with this. Im preatty sure all of us do.. I work with Unity. When I watch other game dev videos, some of em are so fast and too confusing and seem to be for advanced developers. How to pass this damn barrier ?
I would say what helped me break the barrier was trying to make EXTREMELY simple projects and then trying to make a game based on that. For example I wasn’t confident with world building or really anything related to game dev but I knew you to make a character move and so I made “protect your heart” where all you had to do was focus on coding the inputs for the arrow keys. Your journey would obviously look different but my biggest advice is always start smaller than what you already think is small.
ty
what is the music used in section 3?
Apologies for not linking it! It's "Wii Shopping Channel Remix - Nicky Flowers"
Great video! I feel like if a tutorial is longer than about 2 minutes and shows more than about 10 lines of code, it's not worth watching.
Lol I feel that with some tutorials
just make ur own tutorials then. big brain time
nvm how to make game without paying money forever to get gamemaker studio???? im brokey
oh yeah i forgot i trying to make money to get the mc 303 to make 90s type dance music for combat music
@@d3_xd900 Honestly I should make a tutorial on the basics of Gamemaker or other free engines. You can always use Godot! It's free
@@orithekidd I've seen videos of the godot engine but i don't really now how to start off with the coding language C# to get a simple game running. Also i have made the combat song that will maybe be for my game too th-cam.com/video/-hKso3Q09fg/w-d-xo.html
I looked at the title and I thought it’s about the in-game tutorial 🫠
Interesting video nonetheless. Maybe you can make a video on how to create a good in-game tutorial so that the players won’t get bored or confused😂
Oh that would be a nice video! I'll save the idea!
Yo i found unity learn pathways a few days ago and its axtually game changer, like am actually learninf why and how to do stuff to the point sometimes i find the base tutorial bad, do something, and then they reveal i was supposed to do it later anyways 😅
I'm glad it's working for you!
tutorials have sometimes been very helpful, i bought a udemy course from miziziziz on how to make a ps2 style fps. and honestly that tutorial gave me so many techniques and tricks and ideas for how to structure my projects, in particular 3d ones, that i still use now. it's probably the best value for money a tutorial has ever been for me.
but it likely helps that i have been programming for going on 8 years now and have roughly 2 years of professional software development experience. i was largely able to see what concepts and ideas the tutorial was teaching me about structuring my projects, and use those. rather than just using the tutorial as a pure template. my existing experience let me get the most out of the tutorial.
I feel like having a foundation to work off of helps when watching tutorials because you can understand what's happening.
Next video “ello im ori” (British accent)
ELLO ELLO WHAT'S ALL THIS THEN
Hannibal Buress is ur subscriber ?
Yeah! He's been a huge support for a long time!
@@orithekidd that’s dope!!
@@quinnanthony Ikr!!