I do love Gnar but I personally prefer Heartsteel or Divine Sunderer in almost all situations. I agree with other comments here: Gnar really shines in the 15-30 min window and then falls off late. Being able to effectively frontline with him is critical to your team's success, and having played Tri Gnar plenty of times, I have to say that you really don't lose that much damage by building these other items, and esp. with Heartsteel, you're essentially all anyone can see on the screen late game in Mega Gnar form, which makes you AMAZINGLY good at front line engage and protecting your carries, but that only matters if you can survive the punishment.
to me this is one of my main top lane in s7 when i reach gold 1 to plat because when i play with cute animal he was i think in meta i'm not sure about that and one of effective team fights...... 😊
Okay less go For a combo that is really difficult to dodge you can hit someone at 98~ fury and immediately jump on them or a minion before them this allows you to get 100 fury midair which allows to use ult in air which is not possible normally. You can easily proc boneplating with Q because usually people hide in minions which shortens the range of Q but doesn't stop it. Most matchups are really hard and ganks early game can ruin your only chance of getting ahead on the enemy Building pure damage is completely wrong (yes kinda obvious) since after some levels your fury is really fast to stack and mega gnar already has high ad + items like BC or Sterak already provide high AD I would call him a failed champion since he was designed as a bully/teamfighter but there are hardly any matchups you win just because you play gnar and the emphasis on riots side is for the small form to be weak and big to be strong but that is rarely the case and there is a slight lean of power on the mini side. Sorry for the rant.
Love How the build part of the video will become irrelevant in two weeks, I guess you can say that most of the time depending on meta but it will be a serious mix up lol
Late game champions are usually determined by their stat scaling and their ability to teamfight along with how much their win rate increases the longer the game goes, Gnar is insane at all of these!
I do love Gnar but I personally prefer Heartsteel or Divine Sunderer in almost all situations. I agree with other comments here: Gnar really shines in the 15-30 min window and then falls off late. Being able to effectively frontline with him is critical to your team's success, and having played Tri Gnar plenty of times, I have to say that you really don't lose that much damage by building these other items, and esp. with Heartsteel, you're essentially all anyone can see on the screen late game in Mega Gnar form, which makes you AMAZINGLY good at front line engage and protecting your carries, but that only matters if you can survive the punishment.
Yeah both super viable items!
I played against very difficult opponents and I want to say this, you have no chance, it's just a gray screen.
just play safe early wth
i literally just watched the last gnar guide from you.
Haha hopefully the more updated one is even more helpful!
The cutest champ in the game ❤️😍
Absolutely!
Holy shit bro you on 45k subs now youve come miles in such a short time congrats man
Cheers pal! It's been amazing watching the channel grow!
to me this is one of my main top lane in s7 when i reach gold 1 to plat because when i play with cute animal he was i think in meta i'm not sure about that and one of effective team fights...... 😊
That's awesome I did absolutely love him when he came out!
Okay less go
For a combo that is really difficult to dodge you can hit someone at 98~ fury and immediately jump on them or a minion before them this allows you to get 100 fury midair which allows to use ult in air which is not possible normally.
You can easily proc boneplating with Q because usually people hide in minions which shortens the range of Q but doesn't stop it.
Most matchups are really hard and ganks early game can ruin your only chance of getting ahead on the enemy
Building pure damage is completely wrong (yes kinda obvious) since after some levels your fury is really fast to stack and mega gnar already has high ad + items like BC or Sterak already provide high AD
I would call him a failed champion since he was designed as a bully/teamfighter but there are hardly any matchups you win just because you play gnar and the emphasis on riots side is for the small form to be weak and big to be strong but that is rarely the case and there is a slight lean of power on the mini side.
Sorry for the rant.
All good pal that’s super helpful!
Also pta works well with him
Yeah pta is great on him too!
Love How the build part of the video will become irrelevant in two weeks, I guess you can say that most of the time depending on meta but it will be a serious mix up lol
Haha yeah build order often becomes outdated quickly!
He's name is Gnar, hard R, and hard G like G in good.
Rito August his creator doesn’t say it this way though ^^
gnar def isnt a scaling champ idk where u got "late game beast from"
Late game champions are usually determined by their stat scaling and their ability to teamfight along with how much their win rate increases the longer the game goes, Gnar is insane at all of these!
We need a yuumi jungle guide pls
Pls no XD
@@3MinuteLeagueofLegendsattack speed yuumi jgl, DO IT
Do keep in mind that Gnar is pro jailed
Yeah he is a little, not as bad as like Corki or Azir but a little for sure ^^
Ty for doing my main but where alistar top
Awh man I miss the days of Ali top!