@@POW3R_2003 The atmosphere and landscapped reminded me of portions of Chanterelle. Imagine a quest mod similiar to this, but using the whole of Chanterelle.
Agreed. It would have helped initial impressions of the new creations program. Now those early creations are a stain on the program as a whole, unless someone goes back and revisit them.
Agreed. I think Creations like this, Bards College, and Blood and Snow will (hopefully) but the lazy asset flips like Forgotten Armory to shame. I think it's in Bethesda's best interests to be pickier about what gets allowed, especially when they're the ones hosting the content
Mask Of The Keeper, Necklace of Stinking Suppression, Rings of Hunger, Anguish, Decay, Greed, Hunger, Sorrow, and Vanity, unique weapons being, Stick Stump, Log, Sword of Serpents, Spawn Slayer, and Claw of Anise, Unique potions being Vile Concoction, and Argonian Blood, and for food there’s the Foul Wood Sap. New spells being Blight Skeleton, Bog Spawn, Gloom Spider, Olrag, Hag Atronach, Hag fire, Hagfire Storm, and the for powers there’s the Druids Gift🫡
There’s also the power Hag’s Terror from the Hag’s Grimoire. I found it while exploring out of bounds inside the dungeon version of Crone’s Rest before I completed the final quest. There’s definitely a portal that leads to the room, but I couldn’t find it through general exploration.
@@felbalze6307 *Spoilers* The teleporter is located behind the large tree in water right after the giant fight. You can get to it by going to the second floor and jumping behind the tree. Where is the power for Druid's Gift found?
@@theconmantube3449 Spawn Slayer is found on a small outpost tower next to the bridge u cross to get into the Garden, then the Sword of Serpents is located under the place where the talking head is. It’s just a hole in the ground that leads to a cave. There isn’t a maker or anything for it
It was this mod that led me to your channel. Now I’m hooked. Can’t wait for the next episode. Thanks for creating this type of content. Still can’t figure out how to get the Druid’s Gift Power…. Any hints?
Maybe they updated the creation/mod since you started playing because I played on a save where anise was already dead and I just re entered her cellar and when I came out her hag form just appeared and started talking. Also log weapon is funny and useful for those who want to build like a twohanded hermit type build
Heya George just a little thing, to help with simple things like spiders you should wear the warlocks ring from the creation club fishing, i know you dont like getting things through commands but i thought itd be useful ☆:) edit; (it adds a ward)
Hey so I noticed that the new mount doesn’t summon in Solstheim, is this intentional or maybe a bug? It says on the spell it can be summoned in Tamriel, does solstheim not count?
I think it’s worth it, questline looks great so far, great voice acting and a new land to explore. I may try and have someone optimize it for consoles to reduce the size.
The Fishing Add-On added a bunch of Draugr-themed and otherwise "ancient" items. It's very annoying when you're trying to mod the game, and to patch various armory-type mods to work together, and you have to take CC Fishing into account as well. Like an "oh, you too, huh?" sort of feeling.
I think he has been getting these for free from the creators, so they are free for him. But there haven't been good free mods lately for a playthrough with a good story.
@matthewmueller3363 I definitely would have paid for the past few Creations that I've covered, if anything these have the ones that I think are very much worth their price point compared to some of the earlier releases in the program. I'd rather have paid to support these quest Creations as opposed to something like Silent Moons Weapons
Fun fact the Grove Keeper is voiced by Daniel Hodge the voice actor for Theodor Gorlash in Saints and Seducers Extended Cut
I thought I recognized him
This whole creation feels like the saints and seducers extended mod
@@POW3R_2003 The atmosphere and landscapped reminded me of portions of Chanterelle. Imagine a quest mod similiar to this, but using the whole of Chanterelle.
If Bethesda did a better job at gatekeeping the Creations and only allowed mods like this I feel the program would be more popular.
Agreed. It would have helped initial impressions of the new creations program. Now those early creations are a stain on the program as a whole, unless someone goes back and revisit them.
Agreed. I think Creations like this, Bards College, and Blood and Snow will (hopefully) but the lazy asset flips like Forgotten Armory to shame. I think it's in Bethesda's best interests to be pickier about what gets allowed, especially when they're the ones hosting the content
It was nice of the Grove Keeper to give you a...heads up.
25:28 🤣😭 i love your witch voice
Mask Of The Keeper, Necklace of Stinking Suppression, Rings of Hunger, Anguish, Decay, Greed, Hunger, Sorrow, and Vanity, unique weapons being, Stick Stump, Log, Sword of Serpents, Spawn Slayer, and Claw of Anise, Unique potions being Vile Concoction, and Argonian Blood, and for food there’s the Foul Wood Sap. New spells being Blight Skeleton, Bog Spawn, Gloom Spider, Olrag, Hag Atronach, Hag fire, Hagfire Storm, and the for powers there’s the Druids Gift🫡
There’s also the power Hag’s Terror from the Hag’s Grimoire. I found it while exploring out of bounds inside the dungeon version of Crone’s Rest before I completed the final quest. There’s definitely a portal that leads to the room, but I couldn’t find it through general exploration.
@@felbalze6307 *Spoilers* The teleporter is located behind the large tree in water right after the giant fight. You can get to it by going to the second floor and jumping behind the tree. Where is the power for Druid's Gift found?
Where’s the sword of serpents and spawn slayer?
@@BenefactorER druids gift is gotten for helping all of the cursed people
@@theconmantube3449 Spawn Slayer is found on a small outpost tower next to the bridge u cross to get into the Garden, then the Sword of Serpents is located under the place where the talking head is. It’s just a hole in the ground that leads to a cave. There isn’t a maker or anything for it
Very good mod/DLC!
You could always quick save before you think a choice is coming up
George should do voice acting
lmk why i was falling asleep to this and after hearing him mention spiders over and over again i opened my eyes to a huge spider above me
Hey there! I was an Imperial and he called me that way too
same here
I was an Orc, same title.
@@felbalze6307 Maybe it’s because he knows that we came from Skyrim?
Sorry, did she say in that journal she was a Canadian Witch? Amazing !!
It was this mod that led me to your channel. Now I’m hooked. Can’t wait for the next episode. Thanks for creating this type of content. Still can’t figure out how to get the Druid’s Gift Power…. Any hints?
Maybe they updated the creation/mod since you started playing because I played on a save where anise was already dead and I just re entered her cellar and when I came out her hag form just appeared and started talking. Also log weapon is funny and useful for those who want to build like a twohanded hermit type build
For 5 bucks I may have to snag this.
Inigo just plasters spiders....
With all these witch themed items, I wonder is there is an option to side with the witches? Probably not, but it would be interesting.
Heya George just a little thing, to help with simple things like spiders you should wear the warlocks ring from the creation club fishing, i know you dont like getting things through commands but i thought itd be useful ☆:)
edit; (it adds a ward)
I am loving it!
During the ritual, Anise says the words “split my soul”. Is that a horcrux reference? Or at the very least a similar concept.
George why does your voice sound deeper in certain videos😂
Frankly, I don't know why, lmao. I notice it a lot when I'm reading scripts versus just talking
Hey so I noticed that the new mount doesn’t summon in Solstheim, is this intentional or maybe a bug? It says on the spell it can be summoned in Tamriel, does solstheim not count?
Thinking of buying this own do you think it’s worth it
just pirate it
@ I’m on Xbox
I think it’s worth it, questline looks great so far, great voice acting and a new land to explore. I may try and have someone optimize it for consoles to reduce the size.
I finished it. I finished it in about 3-4 hours. I felt it was well worth the price.
The Fishing Add-On added a bunch of Draugr-themed and otherwise "ancient" items. It's very annoying when you're trying to mod the game, and to patch various armory-type mods to work together, and you have to take CC Fishing into account as well. Like an "oh, you too, huh?" sort of feeling.
When are you doing free mods again?
I think he has been getting these for free from the creators, so they are free for him. But there haven't been good free mods lately for a playthrough with a good story.
@@matthewmueller3363I still haven't finished any of the free mods
I'll be getting back to free mods this month. Lately, the most significant quest content has been from Creations, so that's been the priority.
@matthewmueller3363 I definitely would have paid for the past few Creations that I've covered, if anything these have the ones that I think are very much worth their price point compared to some of the earlier releases in the program. I'd rather have paid to support these quest Creations as opposed to something like Silent Moons Weapons
Tbf, I think there hasn't been new quest mods this year. There is death consumes all 2.0 coming, but not sure when. Suppose to be around november.