What to Avoid - GZ weapon augments guide

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  • เผยแพร่เมื่อ 17 ม.ค. 2024
  • I couldn't find any comprehensive explanation on the whole weapon augments thing for Generation Zero. And since I already had done a bunch of testing to know what to use and not, I thought I might as well share it so other people can avoid spending their resources on useless perks
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ความคิดเห็น • 28

  • @dataanalystbynight4375
    @dataanalystbynight4375 18 ชั่วโมงที่ผ่านมา

    When you said you can shoot through mountains and rocks with unstoppable augment I literally busted out laughing, yeah that is awesome.

  • @jan.hoffman
    @jan.hoffman หลายเดือนก่อน

    Thank you Dudu for the very comprehensive and informative video! Just got back to GZ after 8 months and had no idea about anything related to these augments. Now I know, and I am prepared to build!

    • @duducosmin775
      @duducosmin775  หลายเดือนก่อน

      Happy I could save you from wasting gun parts on lame augments

  • @abwrenchslinger
    @abwrenchslinger หลายเดือนก่อน +2

    One particular use I found for the Oversized Magazine augment is to put it on a shotgun. The extra recoil matters a lot less than it would with the automatic weapons or more precise rifles. I get 10 shells before I have to reload with my semi-auto shotgun. Overall though, this is a great guide!

    • @duducosmin775
      @duducosmin775  หลายเดือนก่อน

      I half forgot that gun even exists
      From what I remember, the damage was just underwhelming given All the downsides
      I shall give it a try

  • @scottallen6160
    @scottallen6160 2 หลายเดือนก่อน +1

    Informative video, thank you for your hard work and your generosity in sharing it with us.
    ✌️😎👍

  • @Binnatics
    @Binnatics 19 วันที่ผ่านมา

    Great gide Dudu!! Saves me a lot of trouble, especially weapon components. I also like your personal opinions on the upgrades :)
    Do you have any idea whether you get some of the resources back when you remove a disappointing augment? I already made a big mistake installing the golden stabilization augment.

    • @duducosmin775
      @duducosmin775  18 วันที่ผ่านมา +1

      I have checked and no, you do not get any materials back when you remove an augment
      So don't bother removing
      Just get a new gun to augment

  • @LaurenceGough
    @LaurenceGough 2 หลายเดือนก่อน +2

    Thanks for the vid.
    For the PVG 90 are you still running uranium infused?
    I liked the sound of sharpshooter as I usually use other guns for closer range but I'm wondering if there is much point now.
    Perhaps titan toppler would be best as it helps with damage against the reaper too with no downsides. I wonder if the extra 20% is better than the EXP PVG 90?
    The Scorcher one for the PVG90 sounds like it would impact close range too, especially if you are just quickscoping runners or hunters without very careful aiming?
    It's a shame they cost so many components to augment, and then you lose it all when changing............

    • @duducosmin775
      @duducosmin775  2 หลายเดือนก่อน +3

      Recently I do still have UI on my PVG, but recently what I've been mostly using is 2 KVMs
      One with slow (forgot the name) and one with EMP
      So what I do is a sneak near the tank, 1 shot with the slow, EMP it, then slow for the rest. It's Very effective.
      For the reaper, I actually use a PVG with Unstoppable for most of the fight and then the KVM I have with Slow on it when it's about to explode. If you mix it with shock ammo that thing's a monster.
      Works especially well in a party, gives everyone more time to shoot the thing

  • @Krejstrup
    @Krejstrup 3 หลายเดือนก่อน +3

    Showing recoil when you have full skillset of recoil reduction: "Look, no recoil anyways" 😄
    Thanks!

    • @duducosmin775
      @duducosmin775  3 หลายเดือนก่อน +4

      With the PVG you mean?
      I'm fairly sure that what I was showing in that bit is not affected by skills.
      The point there is that the recoil usually resets Before you even get to fire
      So usually the fact that the muzzle rises doesn't really affect you
      The skills affect recoil, I don't think they affect recoil-reset, but I will test that

  • @snortlaxatives
    @snortlaxatives 4 หลายเดือนก่อน +2

    To clarify on the experimental pvg doing more damage to armor:
    I can't find anything on the wiki or anything else that says this. From my personal experience using it, it seems to be that way, but I could be wrong. I could be getting confused by the recent buff to armor piercing 50 cal rounds. I'm not entirely sure. I'll probably do more testing with it when I have the time.

    • @DuduCosmin
      @DuduCosmin 4 หลายเดือนก่อน

      I don't think it has to do with the .50 buff. I tested it like a week ago and the EXP deals more damage to armor than the 5c, just as you told me when I was discussing the augments with you way back when.

    • @snortlaxatives
      @snortlaxatives 4 หลายเดือนก่อน

      @@DuduCosmin By how much more damage? You'd think if it was all that big of a difference someone would have put that on the wiki or something.

    • @DuduCosmin
      @DuduCosmin 4 หลายเดือนก่อน

      @@snortlaxatives Hard to say. From what I remember, there were armor pieces that the exp 1 shot with AP while the 5c needed 2 shots
      I would test it, but I'm part of the group that's currently bugged and can't play GZ
      Lucky as always

  • @Kalano
    @Kalano 3 หลายเดือนก่อน +3

    I wish you had tested the acidic. Are you positive it only works on reinforced plates on the machines like the knee armor you mention? My understanding was anything that wasn't a component was "armor" - ie. the body and "components" were the internal organs.

    • @duducosmin775
      @duducosmin775  3 หลายเดือนก่อน +5

      Funny thing about that
      I have since checked and Acidic actually has no effect, positive or negative, on the overall main body of the machine.
      It deals higher damage to the actual armor plates, which you can check with binoculars and tech view, it will tell you which bits are armor, and lowers component damage. But it does not affect main body damage.
      Yet another inconsistency
      Thanks GZ

    • @Kalano
      @Kalano 3 หลายเดือนก่อน +1

      @@duducosmin775 Hey thanks for that! I hate carrying the binoculars and none of my chars have spotting intel, but I should probably change that for testing. Disappointing result though, I must say.

    • @duducosmin775
      @duducosmin775  3 หลายเดือนก่อน +3

      @@Kalano I only take the nocs when I go out to test something
      I hate testing in general
      But if it's for a good cause, I'll do it
      Be the change you want to see

  • @dataanalystbynight4375
    @dataanalystbynight4375 19 ชั่วโมงที่ผ่านมา

    Did you try health stealing on com-10?

  • @snortlaxatives
    @snortlaxatives 4 หลายเดือนก่อน +2

    I use extended mag on the AI 76 despite the recoil because I also use it with small fryer. Those two put together make it utterly useless for everything else but against any small machines it kills them so fast that the increased recoil doesn't matter.
    I'll give the 5c pvg a try. I was still on the experimental, but once I unlock unstoppable shells 3 I'll test with both. An extended mag on the pvg would be nice if the recoil isn't too bad. I still run other exps, like the kvm 59 since no augments replicate how useful it is against groups.

    • @practicallyprinz
      @practicallyprinz หลายเดือนก่อน

      Run gold emp discharge, gold stabilisation and shock rounds. Honestly it's disgusting how quick it melts groups of hunters and dogs, the benefits to having a laser accurate, high capacity gun that disables anything when a module gets destroyed. Like I said... Filthy filthy FINX is crying it's too unfair 😂

  • @TheSKKhi
    @TheSKKhi หลายเดือนก่อน

    Helpful thanks!

  • @caderedfield9372
    @caderedfield9372 3 หลายเดือนก่อน +5

    theres augmentation glitches, if you don't have enough crafting material, 😊 pressing R2 + X at the same time

    • @KANAhasdied
      @KANAhasdied 3 หลายเดือนก่อน +3

      any idea what you should press on pc if it works on there as well?

  • @weirdhungidas8998
    @weirdhungidas8998 หลายเดือนก่อน

    Mounted weapons aren’t components?

    • @duducosmin775
      @duducosmin775  หลายเดือนก่อน +1

      Generally, they are.
      If a skill affects "components", it does also affect guns, usually at least
      But if a skill says it affects weapons then it won't affect other components