Advanced Character Workflow with Blender and CC4

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  • เผยแพร่เมื่อ 27 ต.ค. 2024

ความคิดเห็น • 19

  • @vivektyagi6848
    @vivektyagi6848 4 หลายเดือนก่อน +1

    Wow and Wow and Awesome and Awesome. Grateful for your efforts.

    • @Thies_Gruenewald
      @Thies_Gruenewald  4 หลายเดือนก่อน +1

      Oh wow thanks for your kind words ☺️

  • @tranquanghuykhoi2407
    @tranquanghuykhoi2407 4 หลายเดือนก่อน

    Thank you for the tutorial, super helpful and clear. Keep up your great work!

    • @Thies_Gruenewald
      @Thies_Gruenewald  4 หลายเดือนก่อน

      Thank you! And thanks for the awesome dragon Model ❤️

  • @RoiyanCahya7
    @RoiyanCahya7 2 วันที่ผ่านมา

    Very good video, I have problems with the mouth and eyes like in the video. The difference is that in my case, I used the base free character from Reallusion which was customized in Blender, so I didn't use CC4 software. just in a blender. I can't find any drivers on the eyes and mouth rig. And when it was changed to XYZ Ruler it remained the same, the controller didn't work on the open eye and mouth rig. Do you have a solution to this problem?😵

    • @Thies_Gruenewald
      @Thies_Gruenewald  2 วันที่ผ่านมา

      @@RoiyanCahya7 hmm I haven‘t tested the Workflow with the free base characters yet 🤔 but you are using Face it and Autorig pro aswell?do you have excess to CC4 and just playtesting things with a default character?

  • @vivektyagi6848
    @vivektyagi6848 3 หลายเดือนก่อน +1

    Could you please share the CC4_Preset_Thies.json file. Many Thanks.

    • @Thies_Gruenewald
      @Thies_Gruenewald  3 หลายเดือนก่อน

      @@vivektyagi6848 send me a Message via Mail and i will you send the file. 😊

    • @vivektyagi6848
      @vivektyagi6848 3 หลายเดือนก่อน

      @@Thies_Gruenewald Figured out how to correct the json structure with regards to one's shape_keys requirement. But Thanks for offering to help.

    • @Thies_Gruenewald
      @Thies_Gruenewald  3 หลายเดือนก่อน +2

      @@vivektyagi6848 my .jason profile is also just a modifcation of the preset that comes with Face it! Check all the shape keys in the list and check whether the expression is correct. Otherwise change the shape key which drives the expression and when Everything is correct at the end, save it as a new preset 😊

    • @vivektyagi6848
      @vivektyagi6848 3 หลายเดือนก่อน

      @@Thies_Gruenewald I tried to add additional name-value to the .json but it does not recognize any additional elements besides the ARKit defined.
      I also tried to separate elements that had both the Left and Right associated with say the Cheek_Puff -
      },
      "cheekPuffL": {
      "target_shapes": [
      "Cheek_Puff_L"
      ],
      "amplify": 1.0,
      "region": "Cheeks"
      },
      "cheekPuffR": {
      "target_shapes": [
      "Cheek_Puff_R"
      ],
      "amplify": 1.0,
      "region": "Cheeks"
      },
      But only allows cheekPuff to associate with Cheek_Puff_L and Cheek_Puff_R together but not separately.
      Then I tried to add my own name-value pair but it does not recognize it. It also does not even reflect in the Expression on loading. It only associates with the one's already present within the existing structure.
      Wonder how you could get past that constraint.
      I will try again.
      Thanks again for pointing out a new direction to look at for enhancing the Character Expression possibility.

  • @alimkotwal5876
    @alimkotwal5876 4 หลายเดือนก่อน +1

    After 4 months❤

    • @Thies_Gruenewald
      @Thies_Gruenewald  4 หลายเดือนก่อน +1

      Haha yeah it was time, Right!?🫣 but I‘m Working on something Really Big! 😊

    • @alimkotwal5876
      @alimkotwal5876 4 หลายเดือนก่อน +1

      @@Thies_Gruenewald waiting...

  • @NB-lq3rd
    @NB-lq3rd 2 หลายเดือนก่อน

  • @anupamkumar4109
    @anupamkumar4109 29 วันที่ผ่านมา

    Does this work flow works with unreal engine as well

    • @Thies_Gruenewald
      @Thies_Gruenewald  29 วันที่ผ่านมา

      @@anupamkumar4109 you can go directly into unreal engine without the Need for blender! There is live link plugin from realilusion as far as I know ✌️

  • @sokeng9590
    @sokeng9590 4 หลายเดือนก่อน

    please make step by step

    • @Thies_Gruenewald
      @Thies_Gruenewald  4 หลายเดือนก่อน

      Check out Michael Pavlovich. He Really goes in depth! My Blender workflow is the only new variable in here 😉