I wouldn't say it's that salty. 4 at sorcery speed is ok. There are too many cards that are over 4 mana that do nothing. 4-5 mana should be close to game enders. I'd say 6/10. You had to work a bit to make this pay off.
I think it's more for the surprise of infect. You can do your math correctly but ( atleast first time playing against the deck that has this) your not planning for the infect to get you espically in a deck with no other infect cards. I agree tho maybe closer to 5-7 mana cards should be game enders.
@SaltyTaterzz i dont think cards should be more than 6 mana. Unless they cost X. And even then, I hate XX or XXX. I agree that the surprise infect is nasty. I, in general, think commander is too slow. I hear people playing multihour long games. I'd rather play 3 or 4 games in that amount of time.
You gonna pay 1 for that?
I wouldn't say it's that salty. 4 at sorcery speed is ok. There are too many cards that are over 4 mana that do nothing. 4-5 mana should be close to game enders. I'd say 6/10. You had to work a bit to make this pay off.
I think it's more for the surprise of infect. You can do your math correctly but ( atleast first time playing against the deck that has this) your not planning for the infect to get you espically in a deck with no other infect cards. I agree tho maybe closer to 5-7 mana cards should be game enders.
@SaltyTaterzz i dont think cards should be more than 6 mana. Unless they cost X. And even then, I hate XX or XXX. I agree that the surprise infect is nasty. I, in general, think commander is too slow. I hear people playing multihour long games. I'd rather play 3 or 4 games in that amount of time.
Yea these are all commander based reactions. I agree that XX spells are really bad.