I agree with the skill points not keeping up with the level. I have been using the mods that allows you to buy skill points. I think I'll switch to the star shards. And I use a 5x xp gain mod and it makes new games more fun. The two DarkStar mods are absolutely awesome and recomend them highly. I just hope the Starvival mods don't conflict with DarkStar.
I checked out Darkstar to and the reason behind not using it was cause I thought it might conflict with starvival, let me know if you encounter any problems.
I use videos like yours to help me make a mod-list because I'm not well-versed on how the load orders should be done or what is a reliable mod and what isn't. Would you be able to let those of us that don't know the best way to load mods and in what possible order categorically? Also would you consider a video on all the best Star Wars mods to use transform the game even further?
Good to see you back with mod lists after your break! Quick question - can you add mods to an existing game save? Or does it always have to be a new game? - I know you advise starting a new game but Starfield is a DRAG enough! Reason I haven’t gone starborn more than twice either lol.
It would honestly depend on the type of mod usually graphic mods are ok and safe and some mods the mod author will say in the description if its safe to use mid save as well, however mods that change a lot of the gameplay elements tend to require a new game for things to function correctly.
Save while going through Unity (vanilla), exit game, organize load order, then follow steps advised in video. After you turn your system back on load unity save.
They have mods 3 that i know of that work help you skip all that drags in starfield also playing x box series x playing with about 35 to 40 mods took a long time to get it to work and also find which ones don't now I add one at a time 😅😅
This is a short load order compared to the size you can download mods at 100 gigs like what why not utilize that size a bit better instead of downloading very few mods
There is a mode that adds perk that increases your movement to 100% 😂, u simply don’t need a buggy) its fun but it’s impossible to play normally anymore because u stupidly fast but fun!
@binksy1992 no you don't bro, I've 12 years experience mod skyrim and fallout 4 and now starfield, I'm running 130 plus mods in my starfield game with zero ctds, but one or two fps drops to dashboard while playing 600 minutes straight while live streaming. So I think I know what I'm talking about. There are very few mods that require hard resets on consoles and I've yet to run into one yet
Funny you should say that I also have 12 + years experience modding Skyrim, Fallout 4 and also now Starfield. One of the star wars weapon replacers I used in my Starfield x Star Wars video would not show up unless a hard reset was performed, don't come at me with your elitist attitude when I know it needs to be done.
@binksy1992 yes any starwars mods always hard reset, because starwars mods are buggy and for some reason starfield doesn't like starwars mods lol the mod Authors are getting better at fixing bugs with starwars mods, but yes always hard reset when running starwars mods
@binksy1992 almost everything else you don't need to hard reset your game, a simple quit to dashboard will work, now I don't use any starwars mods, I just never really got into starwars stuff in my starfield, I'm more of a Halo theme kind of guy myself lol
Yes should be fine provided all mods that need updating get updated, although when the dlc is out (if you have it) that will more then likely break a few game saves but again in most cases should just require mods being updated.
I found a better way to deal with the temples. Don't go to them. Fk the immersion breaking stupid space magic, puzzles, and NG+bleh. Almost everything outside of the ship building is trash, done better in other games, and only salvageable with mods to fix it.
I agree with the skill points not keeping up with the level. I have been using the mods that allows you to buy skill points. I think I'll switch to the star shards. And I use a 5x xp gain mod and it makes new games more fun. The two DarkStar mods are absolutely awesome and recomend them highly. I just hope the Starvival mods don't conflict with DarkStar.
I checked out Darkstar to and the reason behind not using it was cause I thought it might conflict with starvival, let me know if you encounter any problems.
You’re not a moron! Speak life into yourself! 👍🏾
Thx for a list fixing to play before the dlc drops
i've been looking for a reason to play this again
You should this game with mods is fun
@@archangelkilo5500 I did 😊. Just got bored with it but now that modding is a thing I'm gonna give it another go 🤜🏻🤛🏻
Fax @@archangelkilo5500
The replacer mods typically should be after the new items.
Not really since level lists are altered to.
Love the videos
Dude - try the Infinite O2 mod. Paired with the Ring of Swiftness you can haul ass all day even if you're encumbered. You never run out.
Agreed, one off the best simple mod.
I use videos like yours to help me make a mod-list because I'm not well-versed on how the load orders should be done or what is a reliable mod and what isn't. Would you be able to let those of us that don't know the best way to load mods and in what possible order categorically? Also would you consider a video on all the best Star Wars mods to use transform the game even further?
Good to see you back with mod lists after your break! Quick question - can you add mods to an existing game save? Or does it always have to be a new game? - I know you advise starting a new game but Starfield is a DRAG enough! Reason I haven’t gone starborn more than twice either lol.
It would honestly depend on the type of mod usually graphic mods are ok and safe and some mods the mod author will say in the description if its safe to use mid save as well, however mods that change a lot of the gameplay elements tend to require a new game for things to function correctly.
Save while going through Unity (vanilla), exit game, organize load order, then follow steps advised in video. After you turn your system back on load unity save.
They have mods 3 that i know of that work help you skip all that drags in starfield also playing x box series x playing with about 35 to 40 mods took a long time to get it to work and also find which ones don't now I add one at a time 😅😅
I’d like to know what the mod was that was causing guy issues incase I’ve got it 🤔
Same
When i do mods the load order is like yours but i get boot back to the Xbox menu im like seriously man
Can someone please make a mod for using Star wars background music for Xbox pleeeeease
This is a short load order compared to the size you can download mods at 100 gigs like what why not utilize that size a bit better instead of downloading very few mods
@@batofmanfan124 quality over quantity
Thanks for the video, mate! Which mods have been causing you problems?
Unofficial patch mod
@@binksy1992 darn!! Had a feelings that was it . Thanks again !
@@Bangarang0037 y the Community patch instead. My list has over a hundred mods working with that patch just fine.
@@XKathXgames appreciate it!
@binksy1992 exactly what issues were you having? Because I personally think you're incredibly misinformed about this
There is a mode that adds perk that increases your movement to 100% 😂, u simply don’t need a buggy) its fun but it’s impossible to play normally anymore because u stupidly fast but fun!
You don't need to hard reset consoles on new gen, old I don't know If starfield is on them,
Yes you do some weapon replacers wont show up unless hard reset.
@binksy1992 no you don't bro, I've 12 years experience mod skyrim and fallout 4 and now starfield, I'm running 130 plus mods in my starfield game with zero ctds, but one or two fps drops to dashboard while playing 600 minutes straight while live streaming. So I think I know what I'm talking about. There are very few mods that require hard resets on consoles and I've yet to run into one yet
Funny you should say that I also have 12 + years experience modding Skyrim, Fallout 4 and also now Starfield. One of the star wars weapon replacers I used in my Starfield x Star Wars video would not show up unless a hard reset was performed, don't come at me with your elitist attitude when I know it needs to be done.
@binksy1992 yes any starwars mods always hard reset, because starwars mods are buggy and for some reason starfield doesn't like starwars mods lol the mod Authors are getting better at fixing bugs with starwars mods, but yes always hard reset when running starwars mods
@binksy1992 almost everything else you don't need to hard reset your game, a simple quit to dashboard will work, now I don't use any starwars mods, I just never really got into starwars stuff in my starfield, I'm more of a Halo theme kind of guy myself lol
Is the game safe to mod, or are saves gone whenever an update arrives? Thanks!
Yes should be fine provided all mods that need updating get updated, although when the dlc is out (if you have it) that will more then likely break a few game saves but again in most cases should just require mods being updated.
@@binksy1992 that’s great to hear, thanks!
Why you have the exact same load order as another guy on here??
Not sure what you are trying to say there mate...
@@binksy1992 my bad, dude. I made a mistake on your vid. I didn’t realize it was the same one I seen earlier. I apologize.
Its all good bro don't worry about it.
I found a better way to deal with the temples. Don't go to them. Fk the immersion breaking stupid space magic, puzzles, and NG+bleh. Almost everything outside of the ship building is trash, done better in other games, and only salvageable with mods to fix it.