I apologise for the occasional cracking and popping appearing in the video. These were not present before uploading. I believe its something to do with TH-cam Compression process. I am trying to sort a work around for future videos as this isn't very professional or enjoyable to listen to. Again, I apologise. Much Love,
"Shipmaster, permission to perform a sick drift before delivering judgement upon these vile heretics?" "Permission granted." UNSC Ground Force below: "Yo, did that Covenant cruiser just pulled of a dri-" *Glassed*
Covenant anti grav technology at its finest ma boy, can’t you tell with all the drifting you can do in ghosts, you can literally go sideways, can’t do that in heretical human tech.
Interesting opinion. It seems so bland to me. My choice would have to be the Yamato Cruiser from StarCraft. In fact I really hope one day either Lore Core or Space Dock break down that ship.
@Lurking Carrier No, the CRS was invented by accident due to a glitch. And simply making a ship larger or smaller isn’t remotely so simple as just, well, making it larger or smaller.
The CRS class is a frigate not the battle cruiser class which the CCS is famous for btw my favourite covenant ship is the CCS class followed by yhe CAS or CSO class carriers
You literally break it down to a science level and its awesome makes me able to immerse my self in halo even more. Pretty sure you could be a master builder lol
How powerful was the Pillar of Autumn's fusion reactor when it exploded destroying Installation 04 which was made of pure Forerunner metal some of the toughest alloys in fiction and it is a few dozen miles thick. I would assume it would be in the high exatons to low petatons of force to do that.
Forunners: Laser pinhole precision while calculating for future and past reconciliation foe the impact on the spacetime continuum. God I love the forerunners.
Halo 4 and 5 had no CCS Battlecruisers, the ships shown in the footage used in the Halo 4 gameplay are the (Much smaller and less armed) RCS Light Cruisers
The way the hud intro was made, makes me think that I was in a classroom as a spartan and I was watching a classroom lesson. Honestly this would be cool for teaching a spartan if they could just plop on a helmet and have the screen right there.
31:50 ; "But now we understand it; we have confronted our enemy with impervious resolve and we are not afraid. But they should be." I am reminded of the seen in Halo 4: Spartan Ops where the UNSC Infinity directly rams a CCS head on and keeps going as if the CCS was a fly on a windshield.
Actually that was a RCS armored cruiser. The direct predecessor to the CCS it has a similar design but is much older and completely outdated by Covenant standards.
I'm attempting to create a Reach Forge map based around the CCS class (set on Zeta Halo pre Infinite) so this should help for making an accurate build. Thanks for the great video.
The whole idea of "slowing down a spaceship by taking out its engines*" is silly, since objects in motion will stay in motion unless acted upon by another force. If anything, shooting at the engine from behind with kinetic weaponry would probably increase its velocity marginally from the energy of the projectiles...
@@autumngottlieb3071 that might be true but the original comment doesn't talk about "tactical implications". It talk about how destroying the engine doesn't slow the ship down.
Am I the only one who's realized that if Covenant ships can fire that many plasma torpedoes at once, all of the space battles in the Nylund novels make no sense at all?
Probably a mix of overconfidence by the covenant commanders as well as underestimating the humans. I could see them thinking it a waste to use all that power against a weak opponent.
I specifically used the word "all," which extends the statement to cover the scenes of the Great Schism in Ghosts of Onyx. And I believe this is the best example of why Warfleet's plasma torpedo values are BS. Let's take Warfleet's stats for the armament of the ORS-Class Heavy Cruiser and weigh them against the documented performance of the ORS Incorruptible in Ghosts of Onyx. In the first scenes involving the Incorruptible, the Sangheili-crewed heavy cruiser struggles against a pair of Covenant-built frigates that are under Jiralhanae control. The frigates stand up to the Incorruptible by maneuvering in such a way that they can take fire alternately, allowing one's shield to recharge while the other takes hits. Logically, this only works if one of the Jiralhanae frigates can survive multiple hits from their opponent. Now let us factor in the Warfleet data, which states that the Varric-Pattern ORS-Class Heavy Cruiser is armed with sixteen plasma torpedo silos. Sixteen plasma torpedoes is enough firepower to kill a Covenant frigate three or four times over, so if the data from Warfleet, a secondary source, is applied, the Incorruptible should have taken that engagement without breaking a sweat. The overconfidence argument is neutralized by the fact that a) they're not fighting humans, and b) the Incorruptible's shipmaster, Voro 'Mantakree, against whom hubris is the last accusation I would make.
@Joseph Joestar Well, they might not understand how to efficiently direct plasma, but they're the ones who designed these ships, so they should know how many weapons their ships have.
@@autumngottlieb3071 If my memory serves me right, doesn't Cortana go into the system of a covenant ship and state that the way they were using their weapons was inefficient? I haven't read any of the halo books in a very long time but that does pop up in my memory.
Always appreciate the levels of depth and immersion you put into your videos, as a life long fan of science fiction it continues to amaze me the level of detail the halo series has brimming under the surface, especially with its plausible technologies.
I've always assumed the engines were some sort of ion thruster engine, similar to the NASA hall truster. Accept in the covenants case they could utilise the plasma and electrons from the pinch reactor to provide the trust, they would only need to separately provide the electromagnetic field to direct the plasma out of the engines.
(VIDEO IDEA). You know the levels of advancements, like lower is stone age and higher is space travel, what about a most detailed breakdown of where we are in real life versus the halo universe🧐
@Lurking Carrier Idk, Stormtroopers do well against enemies that don't have plot armor while the Covenant often gets beat in ground combat by the UNSC, Troopers in comparison have better weapons and armor (for this engagement, not in general) Stormtrooper armor has really good protection against plasma weaponry unlike the UNSC and they use plasma guns too that would make short work of Elite's shields.
@@MaxwellAerialPhotography If you look at some feats, ISD turbolasers may not reach high gigatons but they definetively have high megatons to low gigatons with medium kilotons being the average. For example in the Darth Vader comic an ISD was destroying buildings that were at the bottom of the ocean from space.
3 Ideas We don't see Seraphs in the hanger bays, so I think they have essentially launch tubes, where they're fired out like rockets, and land inside at low speed. It also allows to deploy fightercraft in literally all directions, and take them back in for repairs anywhere on the ship instead of them potentially being shot down on rout to the hanger bay The Truth and Reconciliation is a prototype ship, that along with testing the Covenant AI seen in the CE Terminals (That later probably moved to the Ascendant Justice for flood reasons), had a unique layout, and the CCS we see in the Deliver Hope trailer was the stock one, which along with having a large gravity lift bay room, also had a symmetrical design, with the CIC not being offset or directly connected to a hanger bay The sizeup still happens, but the extra space is used for Seraph moorings, stock rooms, and crew quarters
God I love how every time I need a long video to watch during my workout Installation 00 comes out with something for me thanks for helping me get through leg day tomorrow!!
How come does it seem that UNSC reactors are more powerful then the actual weapons like the Orbital Mac Guns? You can see them destroy Forerunner super structures and even Cortana in Halo 2 claimed that the UNSC frigate can destroy both High Charity and the ring at the same time. I wonder why she didn't detonate it when the Flood took over the place that would of destroyed the Gravemind and the ships inside it after Master Chief left on the Keyship.
I think the flood may have deactivated the reactor. Another thing is if the reactors from one of the smallest UNSC ship class were powerful enough to take out High Charity, why didn’t they just rig a few slipspace bombs to take out the covenant fleets?
That was the plan, Gravemind “convinced” her not too.. (probably by using a early form of the logic plague) Think of a Reactor as a Super Nuke, even a small reactor produces & can release huge amounts of energy.. Also need to remember that High Charity has its own larger Reactors that would of went critical upon the detonation of the Amber Clad’s.. Also MACs only need reactor power to charge the electromagnetic coils in its “barrel” so they use only a relatively small amount of power (based on size of MAC & reactor itself)
While it certainly seems a bit ridiculous but there is a way that works. Though I don't think it would be powerful enough to take out a halo and high charity. The reactor is saturated with fuel as well as it's fuel lines. Moving all of the fuel as close to the reactor as possible. When the reactor explodes it triggers a far more massive explosion as large amounts of its fuel supply undergoes fusion. I still doubt this would be enough to take out both High charity and a halo at the same time, unless for some reason high charity happens to be within a couple hundred kilometers of the ring. Given that there was a flood infestation on the ring they likely would have been atleast a few thousand kilometers away to allow for flood infected ships to be intercepted. It could certainly take a large enough chunk out a halo or high charity to cripple or destroy it. As for why they never used it in battle, I would assume just as with the Pillar of Autumn it would take several minutes for the reactor to build up to critical, and the covenant are certainly not going allow that to happen near their fleet. Without build up time the reactor won't be able to cause large amounts of its fuel to go fusion, so at best it might only take out a few ships near it. Now with pinpoint slipspace jumps that would be a valid tactic as you could exit slipspace near enemy ships with a meager 10 seconds or so left.
the frigate was already inside high charity its not like detonating its reactors would do anything outside of it. Same with the pillar of autumn and the halo ring
One thing I always wondered: on the rare chances that a larger Covenant ship was destroyed... Why didn't the UNSC scavenge the armor plating left of the derelict to use to prop up the armor of their ships? I mean, Covenant nanolaminate is ridiculously tough stuff. And, sure, the amount of destroyed ships that you could recover from wasn't that many, but when you DID get a derelict Covenant ship, considering the size, you also had a ton of potential armor you could use. And it's not like you have to clad the entirety of a ship in the armor to see benefits - just the most crucial areas and weakspots. Better than nothing...
@@ishikaorimura6803 According to Halo: Contact Harvest, it was never used as scavenged/ad-hoc armor. Yes, of course, they collected it and studied it and tried reverse engineering it. You HAVE to in order to know how better to fight the enemy. But I've never seen evidence of them using it as armor.
Nanolaminate It’s supposed to be so complex and every piece is different making almost impossible to reverse engineer he explained it in the Sangheili combat harness video
Everything about this is great and is exactly what I wanted from your channel but just one thing I think you could’ve done is have a few more real life object size comparisons to the ccs
I think the gravity lift is quite easy to explain: The emitter on the bottom of the ship is able to deconstruct and reconstruct material, probably on a sub-atomic level. The multiple gravity lift platforms inside do the same. By switching priority between them, the ship is able to continuously move personnel and equipment while one is being loaded, increasing the overall efficiency. When used as a weapon, a large amount of plasma material is being released the same way, which is then discharged, using the gravity lift to focus and slow it down, to maximize the damage.
Great work, I've found you channel recently and love it. The passion you so clearly have for Halo is wonderful, I too have a enormous emotional connection and to see others share that is beautiful.
I'd love to see moce videos like this, about the rest ofthe ships, vehicles, stations, etc. in the Covenant armada. Especially the Corvette. I've always loved the design of the Corvette.
I'm certain the repulsor engine is a misnomer, clearly, the engine nozzles produce reaction mass and expel plasma. I believe they are instead more closely related to impulse engines, where advanced gravitics are still utilized, but there are traditional reaction mass rockets involved. This also explains the quantum fluctuations bit, as impulse drives produce dark energy aft of the ship in order to expand space in the rear, whilst the nose of the vessel produces a gravitational field in front of the ship. Practically identical tech to seraph fighters or the impulse engines of star trek. True repulsor engines are what forerunner sentinels and monitors use (even though those are also labeled as impulse engines), as well as numerous forerunner ships that expel no apparent reaction to achieve thrust.
It occurred to me that while having the big plasma lance on the dorsal side seems like it heavily limits its firing arc, since its plasma and guided by magnetic fields, it probably actually has a very large firing arc not limited by its positioning on the ship. It doesn't have to move in a straight line.
I love your most detailed series, i hope you can at some point cover the CAS class assault carrier and/or the CSO class super carrier at some point. Being one of if not my most favorite ships lore and design wise throughout the series. I also love the concept of the forerunner ship designs when it comes to how they appear in the expanded lore via books. But since they've gotten such a small and watered down presence in the current games im leaving all forerunner vessels out.
The ship shapes are based on aquatic creatures from Sangheilios. The ship's gravity would not be affected by the gravitic fields, that's logical without sci-fi tech. The gravitons (yes, those exist, large haydron collider (spelling?) proved it) are pushing against the ship, not entering it. And it's not steering using the rear engines as those are obviously facing only one direction and are not vectored. The ship must change direction and momentum using other methods. As for the exhaust, there are real life examples of expelling waste heat by turning it into light.
The multiplayer map set in the bridge of a Covenant ship would probably have been good for showing as well. I think that's set in one of the two patterns of CCS-class battlecruisers if I remember correctly.
I apologise for the occasional cracking and popping appearing in the video. These were not present before uploading. I believe its something to do with TH-cam Compression process. I am trying to sort a work around for future videos as this isn't very professional or enjoyable to listen to. Again, I apologise. Much Love,
No problem.
It’s all good
The crackling and popping is only present to my ears on plosives. The solution is a pop filter.
Ooo
the quality of your work and research makes up for it :)
Imagine drifting a CCS battlecruiser
Damn I want to be that guy.
GAS GAS GAS!
"Shipmaster, permission to perform a sick drift before delivering judgement upon these vile heretics?"
"Permission granted."
UNSC Ground Force below:
"Yo, did that Covenant cruiser just pulled of a dri-"
*Glassed*
@@rafifthesecond9023 fuck yeah
The legendary CCS86
Technically anyone can drift is space.
“Fear is normal, when confronting something you do not understand”
I too am scared of my calc homework.
Same here pal, damn I hate homework Fridays
wait you guys get homework
0:16-0:26 we just gonna gloss over how smooth that drift was?
Covenant anti grav technology at its finest ma boy, can’t you tell with all the drifting you can do in ghosts, you can literally go sideways, can’t do that in heretical human tech.
Queue tokyo drift song...
Deja vu i just been in this place before
we just gonna glas
GLASS GLASS GLASS
I've been looking forward to this
Oh, I think so
You are every where
Hey now. This whole operation was your idea.
Hello there
You were right about one thing the negotiations were short
So how do we get inside the ship of its in the air? Corps issued me a rifle not wings.
"There's a gravity lift that ferries troops and supplies between the ship and the surface. That's our ticket in..." - Sgt. Major Avery Jr. Johnson
You havent played with the acrophobia skull lol.
@@ryanchapman1 pretty sure that's only on Halo 3
*turns on Acrophobia*
"So we get inside of the ship while it's in the air? Corps issued me a rifle and wings"
“The Corps: now issuing rifles AND wings”
otherwise known as the coolest ship in all sci-fi
Interesting opinion. It seems so bland to me. My choice would have to be the Yamato Cruiser from StarCraft. In fact I really hope one day either Lore Core or Space Dock break down that ship.
Ima let you finish but 40k has massive spacefaring gothic cathedrals
@@garrettdavenport4216 Yeah, but 40k is 40k. In comparison to everything it wins through sheer badassery. lol
Battlestar Galactica would like to challange that. ^^
I would have to agree... but I like the super carrier... basically any covie ship is really cool looking
Those ships from Halo 4 are CRS-class ships. They look almost exactly the same as CCS, but are about a sixth of their size
@Lurking Carrier
No, the CRS was invented by accident due to a glitch. And simply making a ship larger or smaller isn’t remotely so simple as just, well, making it larger or smaller.
There's also the RCS which is a weaker CCS that's about the same size and looks the same
@@josesanchezrodriguez1783 No the RCS is almost double the size of the CCS. CCS is 1700m long (I think he said), RCS is 3000m long
You're talking about the ORS heavy Cruiser. The RCS is 2000m long, still larger than the CCS but not around twice the size
The CRS class is a frigate not the battle cruiser class which the CCS is famous for btw my favourite covenant ship is the CCS class followed by yhe CAS or CSO class carriers
Finally we're getting the covenant side of things!
Ship management construction 🚧 to help us to provide a better quality service and fleet drillfoold drop armada armor ocp pentigon8mia bsgalaxtica
"Brute ships. Staggered line. Shipmaster, they outnumber us 3 to 1."
"Then it is an even fight."
You literally break it down to a science level and its awesome makes me able to immerse my self in halo even more. Pretty sure you could be a master builder lol
How powerful was the Pillar of Autumn's fusion reactor when it exploded destroying Installation 04 which was made of pure Forerunner metal some of the toughest alloys in fiction and it is a few dozen miles thick.
I would assume it would be in the high exatons to low petatons of force to do that.
at least as powerful as my microwave is
Yeah, that sounds about right.
likely in the teraton range. Not much more than a petaton maximum if you ask me.
@Leviathan Disintegration Supreme Retribution I mean it is you're not wrong but a petaton would still be more than sufficient.
There is a line in Silentium that references the Halo rings as being pretty fragile, but that's still by Forerunner standards.
Humanity: *Punches to make slipspace portal.*
Covenant: *Sergically makes slipspace portal*
Forunners: Laser pinhole precision while calculating for future and past reconciliation foe the impact on the spacetime continuum.
God I love the forerunners.
Surgically
P.S not trying to be rude or anything just trying to help teach the right way
@@alexbedel6320 Precursors: Telepaths their way through slipspace.
@@Anglomachian pretty much lol
Imagine being a boarding craft and trying to board the front of the ship just to get crushed by the gravity field it uses to pull itself.
Halo 4 and 5 had no CCS Battlecruisers, the ships shown in the footage used in the Halo 4 gameplay are the (Much smaller and less armed) RCS Light Cruisers
I know. But applicable footage of the CCS in action is rare.
@@Installation00 True true, good video nonetheless!
The RCS-Class is actually larger than the CCS. You're thinking of the CRS.
@@autumngottlieb3071 It's funny because I knew that and still had a brain farted and typed RCS lmao ya caught me
@@TheVikingKitty Yeah, I don't blame you.
The way the hud intro was made, makes me think that I was in a classroom as a spartan and I was watching a classroom lesson. Honestly this would be cool for teaching a spartan if they could just plop on a helmet and have the screen right there.
31:50 ; "But now we understand it; we have confronted our enemy with impervious resolve and we are not afraid.
But they should be."
I am reminded of the seen in Halo 4: Spartan Ops where the UNSC Infinity directly rams a CCS head on and keeps going as if the CCS was a fly on a windshield.
Actually that was a RCS armored cruiser. The direct predecessor to the CCS it has a similar design but is much older and completely outdated by Covenant standards.
"BY THE RINGS, THIS IS TOO MUCH !!!"
Any chance of getting a most detailed breakdown of the Paris class frigate?
😂I hope so too😂
General ship most detailed breakdowns would be pretty cool. I know the pillar of autumn, spirit of fire and I believe infinity has them
My favorite Halo ship.
Has he done the UNSC Infinity?
lafon02 Yes. In case you haven’t found it, here. th-cam.com/video/t1m1DWScwzs/w-d-xo.html
The CCS has always been one of, if not my favorite, ship types in the Halo universe.
Favourite Sci fi ship ever. So good looking yet intimidating
The way that ship came in and drifted in the intro scared the hell out of me.
Shark? I always thought they look like anomalocaris. God if their overall structure of the ship moved like one they would be *terrifying.*
Would that be in a serpentine motion? Or more of an up-and-down flow?
@@thesexysanghieli7818 up and down motion but with corkscrews
As a disguised sangheili, I remember being inside one of these
where you in the one that drifted
@@monke1982 indeed
“I’m just a simulacrum ace pilot that pilots a jet and a titan”
This is the best halo channel I swear. I play these vids more than halo audio books otw to work.
I'm attempting to create a Reach Forge map based around the CCS class (set on Zeta Halo pre Infinite) so this should help for making an accurate build. Thanks for the great video.
And with interior, too? Warfleet gives a fairly good idea of that (though not, perhaps of deck heights)
You really need to do a “CAS-Class Assault Carrier Most Detailed Breakdown”. that would be amazing!
Elon Musk: Let me take some notes real quick
Ok waiting on your take cant wait yo see and hear what your reveals i just love you thought process.. like a A.I. just born
The whole idea of "slowing down a spaceship by taking out its engines*" is silly, since objects in motion will stay in motion unless acted upon by another force.
If anything, shooting at the engine from behind with kinetic weaponry would probably increase its velocity marginally from the energy of the projectiles...
Well, if you take out the engines, it can't accelerate anymore.
And I don’t think it can turn
@@autumngottlieb3071 but it doesn't slow down does it?
No, it doesn't. However, the tactical implications in this case are the same, mainly that it's a lot easier to catch up to.
@@autumngottlieb3071 that might be true but the original comment doesn't talk about "tactical implications". It talk about how destroying the engine doesn't slow the ship down.
Anyone else got the Truth and Reconciliation opening lines memorized?
The corps issued me a rifle, not wings.
Am I the only one who's realized that if Covenant ships can fire that many plasma torpedoes at once, all of the space battles in the Nylund novels make no sense at all?
Immersion snapped, i like to think the cove fleet commanders were just bad and thats the only reason the UNSC won those battles
Probably a mix of overconfidence by the covenant commanders as well as underestimating the humans. I could see them thinking it a waste to use all that power against a weak opponent.
I specifically used the word "all," which extends the statement to cover the scenes of the Great Schism in Ghosts of Onyx. And I believe this is the best example of why Warfleet's plasma torpedo values are BS. Let's take Warfleet's stats for the armament of the ORS-Class Heavy Cruiser and weigh them against the documented performance of the ORS Incorruptible in Ghosts of Onyx.
In the first scenes involving the Incorruptible, the Sangheili-crewed heavy cruiser struggles against a pair of Covenant-built frigates that are under Jiralhanae control. The frigates stand up to the Incorruptible by maneuvering in such a way that they can take fire alternately, allowing one's shield to recharge while the other takes hits. Logically, this only works if one of the Jiralhanae frigates can survive multiple hits from their opponent.
Now let us factor in the Warfleet data, which states that the Varric-Pattern ORS-Class Heavy Cruiser is armed with sixteen plasma torpedo silos. Sixteen plasma torpedoes is enough firepower to kill a Covenant frigate three or four times over, so if the data from Warfleet, a secondary source, is applied, the Incorruptible should have taken that engagement without breaking a sweat.
The overconfidence argument is neutralized by the fact that a) they're not fighting humans, and b) the Incorruptible's shipmaster, Voro 'Mantakree, against whom hubris is the last accusation I would make.
@Joseph Joestar Well, they might not understand how to efficiently direct plasma, but they're the ones who designed these ships, so they should know how many weapons their ships have.
@@autumngottlieb3071 If my memory serves me right, doesn't Cortana go into the system of a covenant ship and state that the way they were using their weapons was inefficient? I haven't read any of the halo books in a very long time but that does pop up in my memory.
Woah I never knew those gravity platforms were part of the ship. Really cool how they gave them the beauty treatment in CEA and H3 ODST. Great video!
Ok, the audio cutting and the loading circle got me. Nice editing work.
Always appreciate the levels of depth and immersion you put into your videos, as a life long fan of science fiction it continues to amaze me the level of detail the halo series has brimming under the surface, especially with its plausible technologies.
So excited to see this. Also amazing that this is the fastest I’ve ever gotten here 31 seconds after upload. So excited.
This ship always reminded me of an extinct aquatic arthropod called anamolocaris.
Literally just came home from work and this video is uploaded yessssssd
I've always assumed the engines were some sort of ion thruster engine, similar to the NASA hall truster. Accept in the covenants case they could utilise the plasma and electrons from the pinch reactor to provide the trust, they would only need to separately provide the electromagnetic field to direct the plasma out of the engines.
I love the introduction! Gives the ambience of talking about the covenant. Like hacked or something
(VIDEO IDEA). You know the levels of advancements, like lower is stone age and higher is space travel, what about a most detailed breakdown of where we are in real life versus the halo universe🧐
What you're looking for is the kardachev civilization level system
This is easily my favorite series on all of the internet. Please never stop making it
Ah yes, my favorite big ship in fiction, thanks.
The CCS has always been a favorite of mine
I want to see a CCS cruiser duke it out with a Imperial Star Destroyer.
Lurking Carrier the covenant has plasma weapons plasma torpedoes and a glassing beam
@Lurking Carrier umm... some of the numbers for weapons energy in Star Wars legends are completely insane and exaggerated.
@Lurking Carrier Idk, Stormtroopers do well against enemies that don't have plot armor while the Covenant often gets beat in ground combat by the UNSC, Troopers in comparison have better weapons and armor (for this engagement, not in general)
Stormtrooper armor has really good protection against plasma weaponry unlike the UNSC and they use plasma guns too that would make short work of Elite's shields.
@@MaxwellAerialPhotography If you look at some feats, ISD turbolasers may not reach high gigatons but they definetively have high megatons to low gigatons with medium kilotons being the average.
For example in the Darth Vader comic an ISD was destroying buildings that were at the bottom of the ocean from space.
3 Ideas
We don't see Seraphs in the hanger bays, so I think they have essentially launch tubes, where they're fired out like rockets, and land inside at low speed. It also allows to deploy fightercraft in literally all directions, and take them back in for repairs anywhere on the ship instead of them potentially being shot down on rout to the hanger bay
The Truth and Reconciliation is a prototype ship, that along with testing the Covenant AI seen in the CE Terminals (That later probably moved to the Ascendant Justice for flood reasons), had a unique layout, and the CCS we see in the Deliver Hope trailer was the stock one, which along with having a large gravity lift bay room, also had a symmetrical design, with the CIC not being offset or directly connected to a hanger bay
The sizeup still happens, but the extra space is used for Seraph moorings, stock rooms, and crew quarters
Possible, but the interior decks may still be similar.
My birthdays not until November but this is a better gift than anything people will give me
Have this!
🎂🎉🎈🎈🎈
God I love how every time I need a long video to watch during my workout Installation 00 comes out with something for me
thanks for helping me get through leg day tomorrow!!
How come does it seem that UNSC reactors are more powerful then the actual weapons like the Orbital Mac Guns? You can see them destroy Forerunner super structures and even Cortana in Halo 2 claimed that the UNSC frigate can destroy both High Charity and the ring at the same time.
I wonder why she didn't detonate it when the Flood took over the place that would of destroyed the Gravemind and the ships inside it after Master Chief left on the Keyship.
I think the flood may have deactivated the reactor. Another thing is if the reactors from one of the smallest UNSC ship class were powerful enough to take out High Charity, why didn’t they just rig a few slipspace bombs to take out the covenant fleets?
@@sumdopedude__22
I don't know perhaps a plot hole on the writing staff's part. Halo 2 was rushed to release.
That was the plan, Gravemind “convinced” her not too.. (probably by using a early form of the logic plague)
Think of a Reactor as a Super Nuke, even a small reactor produces & can release huge amounts of energy.. Also need to remember that High Charity has its own larger Reactors that would of went critical upon the detonation of the Amber Clad’s..
Also MACs only need reactor power to charge the electromagnetic coils in its “barrel” so they use only a relatively small amount of power (based on size of MAC & reactor itself)
While it certainly seems a bit ridiculous but there is a way that works. Though I don't think it would be powerful enough to take out a halo and high charity. The reactor is saturated with fuel as well as it's fuel lines. Moving all of the fuel as close to the reactor as possible. When the reactor explodes it triggers a far more massive explosion as large amounts of its fuel supply undergoes fusion. I still doubt this would be enough to take out both High charity and a halo at the same time, unless for some reason high charity happens to be within a couple hundred kilometers of the ring. Given that there was a flood infestation on the ring they likely would have been atleast a few thousand kilometers away to allow for flood infected ships to be intercepted. It could certainly take a large enough chunk out a halo or high charity to cripple or destroy it. As for why they never used it in battle, I would assume just as with the Pillar of Autumn it would take several minutes for the reactor to build up to critical, and the covenant are certainly not going allow that to happen near their fleet. Without build up time the reactor won't be able to cause large amounts of its fuel to go fusion, so at best it might only take out a few ships near it. Now with pinpoint slipspace jumps that would be a valid tactic as you could exit slipspace near enemy ships with a meager 10 seconds or so left.
the frigate was already inside high charity its not like detonating its reactors would do anything outside of it. Same with the pillar of autumn and the halo ring
This channel is crazy underrated.
One thing I always wondered: on the rare chances that a larger Covenant ship was destroyed... Why didn't the UNSC scavenge the armor plating left of the derelict to use to prop up the armor of their ships? I mean, Covenant nanolaminate is ridiculously tough stuff. And, sure, the amount of destroyed ships that you could recover from wasn't that many, but when you DID get a derelict Covenant ship, considering the size, you also had a ton of potential armor you could use. And it's not like you have to clad the entirety of a ship in the armor to see benefits - just the most crucial areas and weakspots. Better than nothing...
They did thing is they decided to study it instead of re-enginnering it
@@ishikaorimura6803
According to Halo: Contact Harvest, it was never used as scavenged/ad-hoc armor. Yes, of course, they collected it and studied it and tried reverse engineering it. You HAVE to in order to know how better to fight the enemy. But I've never seen evidence of them using it as armor.
@@matchesburn they never did
Nanolaminate It’s supposed to be so complex and every piece is different making almost impossible to reverse engineer he explained it in the Sangheili combat harness video
Sorry about the terrible grammar I’m half asleep
I've been waiting for a Covie ship breakdown for so long. The CCS has got to be my favorite alien ship.
No Views....19 likes lol
#TH-camBestTube
CCS-Class are some sexy looking ships, glad to see a breakdown >:D
Now all we need is a most detailed breakdown of The Banished or something like that.
Everything about this is great and is exactly what I wanted from your channel but just one thing I think you could’ve done is have a few more real life object size comparisons to the ccs
Awesome video! I needed a video like this for my story and this just makes writing it easier
Keep up the great work 👍👍👍
I love exploring Covanant tech.
I think the gravity lift is quite easy to explain:
The emitter on the bottom of the ship is able to deconstruct and reconstruct material, probably on a sub-atomic level. The multiple gravity lift platforms inside do the same. By switching priority between them, the ship is able to continuously move personnel and equipment while one is being loaded, increasing the overall efficiency.
When used as a weapon, a large amount of plasma material is being released the same way, which is then discharged, using the gravity lift to focus and slow it down, to maximize the damage.
Your the man! Even when you make a mistake we all know you still make the best content in the halo universe!
Was really excited to see this. Great Vid!
*"Your destruction is the will of the Gods. And we, are their instrument."*
Love all of your stuff, but the most detailed breakdowns are where you take things to the next level!
Not how i imagined spending the first thirty minutes of my day but here i am
I absolutely love this video is it possible you could do the Covenant assault carrier next?
Most Detailed CCS Battle cruiser? Yes Please!
Great work, I've found you channel recently and love it. The passion you so clearly have for Halo is wonderful, I too have a enormous emotional connection and to see others share that is beautiful.
Imagine the covenant vs the empire in Star Wars. That would be cool.
Ever since Truth and Reconciliation I’ve loved this vessel.
I actually have the Dark Horse model of the CCS class, Truth and Reconciliation. I absolutely love it.
Because I’m a dumb sucker for huge ships please do the CSO next!
Thank you so much for covering this. Been excited
I'd love to see moce videos like this, about the rest ofthe ships, vehicles, stations, etc. in the Covenant armada. Especially the Corvette. I've always loved the design of the Corvette.
CCS Battlecruiser and CPV Heavy destroyer are my favorite ships in Halo. I just love their designs.
Subscribed. This chanel is an absolute jem.
This must be the most creative and original desing for an alien ship
Fuck yeah another ship breakdown, need more videos like this one for sure
I'm certain the repulsor engine is a misnomer, clearly, the engine nozzles produce reaction mass and expel plasma. I believe they are instead more closely related to impulse engines, where advanced gravitics are still utilized, but there are traditional reaction mass rockets involved. This also explains the quantum fluctuations bit, as impulse drives produce dark energy aft of the ship in order to expand space in the rear, whilst the nose of the vessel produces a gravitational field in front of the ship. Practically identical tech to seraph fighters or the impulse engines of star trek.
True repulsor engines are what forerunner sentinels and monitors use (even though those are also labeled as impulse engines), as well as numerous forerunner ships that expel no apparent reaction to achieve thrust.
Makes sense - perhaps only part of the output is repulsor related?
the shark fins can also act together with the main nozzles as radiators to prevent excessive heat in the ship
I've only been curious about Covenant medical Bays cafeterias and The barracks
Man, I completely wreaked the interior of the 'Truth and Reconcilation' multiple times! It isn't so tough from the inside 😂
Nice!
I WAS MOVING MY TV AROUND WHEN THAT INTRO HIT AND I THOUGHT I GOOFED MY SHIT. :(
my favorite type of covenant ship
The fins are not for maneuverability or anything like that. If I remember correctly, the lore refers to them as "sensor vanes".
now i wanna see you give a most detailed breakdown of things like stargate and other sci-fi things
It occurred to me that while having the big plasma lance on the dorsal side seems like it heavily limits its firing arc, since its plasma and guided by magnetic fields, it probably actually has a very large firing arc not limited by its positioning on the ship. It doesn't have to move in a straight line.
God damn that was good. It would be awesome if we get a description of a CAS assault carrier next!
Amazing content i just find it a bummer that the ads are getting more and more and yes i understand the income perspective but every 3.5 minute?
I didn't choose to add that many. TH-cam has done that on its own. I shall see about removing the excess.
i only got like one ad rip your luck i guess
Yeah same mate, tad annoying.
I love your most detailed series, i hope you can at some point cover the CAS class assault carrier and/or the CSO class super carrier at some point. Being one of if not my most favorite ships lore and design wise throughout the series.
I also love the concept of the forerunner ship designs when it comes to how they appear in the expanded lore via books. But since they've gotten such a small and watered down presence in the current games im leaving all forerunner vessels out.
The ship shapes are based on aquatic creatures from Sangheilios. The ship's gravity would not be affected by the gravitic fields, that's logical without sci-fi tech. The gravitons (yes, those exist, large haydron collider (spelling?) proved it) are pushing against the ship, not entering it. And it's not steering using the rear engines as those are obviously facing only one direction and are not vectored. The ship must change direction and momentum using other methods. As for the exhaust, there are real life examples of expelling waste heat by turning it into light.
I remember the first time I needed to blinker fluid changed. the pseudo science in this is very entertaining. no, really, I enjoyed listening.
Installation 00 will you do detailed breakdowns of the many different battles that happened both during the insurrection and human covenant war?
The multiplayer map set in the bridge of a Covenant ship would probably have been good for showing as well. I think that's set in one of the two patterns of CCS-class battlecruisers if I remember correctly.
For a sec I thought my phone broke. Terminal effect was cool
The ship that always makes your stomach drop and your butt clench when you see it. Even a picture.
Covenant drifts cruiser
Me: Initial C
Do an energy output of Covenant weapons.
A little I love bee’s - Society of the ancients going on up in here
Did you consider the fins might be radiators to dissipate waste heat from the plasma conduits? Such as the ones on the iss?
Should do one of these for the supercarrier