Theoretically due to the nature of space combat it can turn and fire the ventral energy projector at other ships in space combat. Because it wasn't terrifying enough as is.
Raving Rando Could be a great idea for a spin off. You start off dogfighting in a long sword, and as you go along you could go do ground attack missions and air battles, progressing up from a long sword to a sabre to eventually a broadsword. That'd be awesome.
Alex Gellel this would be a game that would aptly flesh out the space battles in Halo. As well as give more concrete in- game descriptions of the various ships that we see in cutscenes and backgrounds during gameplay.
That’s why I love Halo so much. What game or series has so many recognizable/ iconic ships with a plethora of different configurations like halo does? Such a beautiful series.
Shame also because it didn't need to stick around after you shut off the comm system on the corvette. Savannah should have pulled out, and that would have also given the writers the chance to have it appear later in the campaign maybe at New Alexandria instead.
Think whatever you want but you must admit that the covenant can name ships. Long Night of Solace is such an elegant yet epic name that is fitting for a ship of it’s size and perhaps even alludes to what the covenant initially thought the ship would do.
Regardless of whether you play Halo or not, like or hate the Covenant's ship design, I think we can all agree that "Long Night of Solace" is a helluva good name for a warship
The super-carrier is one of the most surprising sci-fi ships I've ever seen, like it can go kilometer-to-kilometer with battleships from the Imperium of Man
I love the CSO ship designs. All their vehicles were very well designed and looked awesome. I always say if I was in charge of any faction in the Halo Universe, it would be without a doubt, the CSO.
its a shame how games are going nowadays, all the old halos paid so much attention to little details and things that are interactable all over the map, the items, the plants, the water, just everything, the destruction physics for vehicles, where you shoot them and how that area breaks up or something falls off, nobody really does that anymore
I always did like the look of Covenant ships. Jagged edges and blocky ships may be the current "hip" style of space ships but sleek and curvy ships like these look nice. I do prefer the Assault carrier and the regular cruiser though. These HUUUGE ships are a bit too over the top for my liking.
There is a reason that design is common throughout many unrelated universes. Aerodynamic designs in space are useless since there is no aero and are space inefficient.
The 'Long Night of Solace' is large city sized. It easily could have served as an Ark ship or a place one could live their whole life in...if it was retrofitted for civilian life and not military.
I heard that it could also Carry Several Dozen SDV Covenant Corvettes (Hence how the Corvettes were able to get into the Epsilon Eridani System without being detected) In much the same way that the CAS Assault Carrier and the UNSC Infinity can Carry multiple Frigate sized Warships.
Aku Dark lord It depends how you define the word Shield. Larger Capital Ships have the space equivalent of Energy Shields or Over Shields. Standard Shields strengthen the Hull Plating. The Corvette lacks Energy Overshields.
Have you ever done anything on the Arcadia, the death shadow class battleship or dreadnaught from Captain Harlock? It's a very interesting ship and very powerful.
The CSO-Class Supercarriers as a matter of fact carried 90,000 - 110,000 Covenant troops. While the CAS-Class Assault Carriers carried 20,000 - 30,000 Covenant troops. Its crazy to even think if even the UNSC Infinity which holds 17,000 UNSC troops can take on a CSO, but would have a 60% chance at destroying a CAS.
The Infinity has never taken on a CSO and if it did the Infinity has a very low chance of making it out alive. Energy shields are weak towards plasma based weapons and getting near a heavily gunned ship like the CSO is suicide. The only reason they were able to take one of those down was because the team hide themselves on a Corvette that had clearance to dock the Supercarrier. I do like the idea of using a slipspace engine to warp a portion of the Supercarrier to another location in space. What I want to know is where the heck are the other CSO supercarriers at right now. It was mentioned that there were a few of them that used to guard High Charity.
@@Kyte001 it is unknown on where the other CSO-Class Supercarriers may be at this point. I am stating from my point of view however that there is no way there is only one CSO in existence. There has to be in my perspective at least 20 more ships of the same class other than the Long Night of Solace. And with your point on the UNSC Infinity taking on a CSO-Class Supercarrier is indeed extreme suicide. Considering if you were aboard the Infinity which holds 17,000 UNSC troops, you would be going against the largest Covenant ship carrying 90,000 - 110,000 Covenant troops. The Infinity would definetly be toast after a few hours.
Would it be possible to have you do a description of some of the vessels from Legend of the Galactic Heroes? I'd like to no more about them. Some potential examples - Brunhild - Hyperion - Asgrimm - Ajax - Iserlohn Fortress - Geiersburg Fortress
the Super MAC defenses around reach (shoots slugs roughly 10x larger than normal MAC) were capable of destroying this class of ship in 2 shots. Reaches fall was traumatic not only because of its significance to humans but also that it represented the forefromt of human technology and could not hold of the covenant at the beginning of the war
It was not just that. Reach was effectively Earth's last line of defense as it was home to most of their war-industrial complex and as such had most of the remaining military assets near it beyond those at Earth. In fact ships were told to not jump to Reach or Earth directly under the Cole protocols (due to Reach's designation as a core world and would thus fall under articles 1 and 2). Though the crystal slipped into the reactor manifold of the UNSA Iroquois was likely how the Covenant found Reach. Pretty much this was the nail in the coffin and it was a matter of time till Earth fell if the great schism had not happened.
I really like the CSO class, but never was the biggest fan of the class looking like the CAS but bigger. My personal headcannon is that only the most important and highest ranked Elites have the honor to receive one. And since there are so few, when an Elite commander get one, he is allowed to personalize/customize it a bit so that each one has a distinctive look, be it paint scheme, decals, or maybe more extensive modifications. Maybe the commander of the Long Night of Solace just really liked the CAS class design, so he modeled his ship after the CAS so that's why it looks like one. And when a new commander takes over a CSO I guess they would either keep the ship the same, or refit it to look different. Maybe Xytan War'Watinree being the highest ranked elite with his awesome silver and gold armor, commanded a really cool and unique looking silver and gold CSO.
And all it took was a frigate, 2 Spartans, a small platoon of marines, and a stolen corvette to make most of it disappear forever. We need another ship like this in future halo games. A ship that strikes fear in the hearts of humanity.
Late to the party BUT I think we found a contender for something that can go toe to toe with an Imperium of Man battleship. 30m of armour, extensive shielding, weapons that can touch 6 digit range... I'd quite like to see this go up against a Gloriana.
@@mattbristerpostma3742 I mean I'd love to debate this one for the novelty; I'm usually the one in 40k's corner. But a cruiser's macro battery is putting like 3.7 teratons of firepower per cannon per salvo, with dozens of cannon making up a battery and several batteries making up a broadside acc. to (RogueTrader core rules). And that's only the macro half the broadside- lunars also have lances. So... I mean I'd LOVE to try and debate it in favour of the halo ship, for a change... but... :'D :'D :'D
Didn't Chief casually board one after narrowly escaping Halos destruction on a Longsword space combat vehicle in the events of First Strike immediately following Combat Evolved?
Depending on your definition of ship, the strongest contenders I can think of would be either Starkiller Base (Star Wars) or the Necron World Engine (40k), both of which are planets outfitted with engines as to be mobile. The latter is wholly artificial, and might thus be easier to label as a ship.
What creeps me out the most about this fussock is, that short of the amount of resources put on a single ship of that tonnage, I really can't see any exploitable weak spots or easy counters to it. Maybe an volley from an orbital defense platform array... But the CSO's capitain would need to be plain dumb to expose himself to that. Assuming that it can seal off breached sections of the hull, even a heavy-caliber MAC volley might not do the trick
It's doubtful there were ever more than a small handful. Just scaling off of the official dimensions, CSO is literally the size of about 140 assault carriers in terms of mass, and the assault carriers never seemed to be quite that common. This indicates that the construction of a single super-carrier like this would have been a MAJOR undertaking, and spent materials and effort that could instead have been used on hundreds of smaller ships.
It's scary honestly, the Covenant didnt even try and it nearly annihlated Humanity but got obliterated from within. It had most like 100,000s of vessels or even more.
Couple of questions I need answers for... 1: how many CSO were ever developed? 2: why didn't the prophet of regret have one? 3: are there any left in 2558?
1. Six were present escorting High Charity and they were more present in other fleets so we can assume less than 100. Exact numbers is unknown. 2. The Prophet didn't know Earth was the last Planet for Humanity, so he didn't bring any Supercarriers because he wasn't expecting humanity to be there. 3. What's left of the Covenant could have at least 1 or 2 while the Arbiter could have more. Again exact numbers are unknown.
Fantastic, the scale of the ships in Halo are just massive compared to other universes, I think even the UNSC frigates would be fairly big compares to other similar class vessels in other fiction and their the smaller end of ships in Halo
One of the biggest classes in 40k (or technically 30k) was the Gloriana-class ships that served as flagships for each of the Primarchs. Each was custom built to the Legion it would serve, and the biggest of them was the Ultramarines' one, at 26 kilometers in length. Which is as it turns out a bit smaller than this one. Then again, Eldar Craftworlds and the Imperial Fists' Phalax are far bigger.
Well compared to wh40k and star wars they are pretty small for example the average wh40k imperial escort destroyer is larger then UNSC marathon class heavy cruisers .
The only Covenant constructs bigger than the Super-Carrier were the refueling and repair station Unyielding Hierophant and the Prophets mobile station High Charity.
honestly, not even the ZPM enhanced hive would stand a chance. The covvie carrier would just hack it to bits with the energy projectors while the massive raw bulk of the carriers defensive options tank whatever firepower the hive has. It took a full broadside afterall just to subdue a solitary BC-304 which was not ZPM enhanced
CSO :Mainly because the wraith Don't have shields and probably get destroyed by the cso's on board weapons and darts would just get torn apart by the covenant seraph fighters,sorry but the only chances the wraith would have in this scenario is if they had there overwhelming numbers
I think the SuperHive might stand a chance. If only cause it got a regenerating superhull, but thats the only thing it has going for it. Damn thing could tank drones and Asgard beams after all.
Good thing all these CSO ships were destroyed by the UNSC infinity's construction, these things could tear it apart. And am I the only one who didn't know the Supercarrier was actually called 'Long Night of Solace'
I'd like to know how it would stack up against a Super Star Destroyer (Executor or Eclipse (19.000 meters/17.500 meters). Both are dwarfed by the CSO Class Supercarrier by at least 10.000 meters, but the CSO Class Supercarrier wasn't specifically built for combat. The Eclipse and Executor on the other hand were superweapons, especially the Eclipse with its superlaser with 2/3 of the power of the Death Star.
It never ceases to amuse me how daft the scaling for a lot of Sci-Fi starships can be, especially the more gargantuan ones like this. This colossus is nearly 29 kilometers long, and it's complement is rated in 'tens of thousands'? Just scaling roughly (very roughly) from a modern super-carrier, you could cram a BILLION people into it and probably still have a lot of space left over. Really shows the amount of thought that went into these numbers. I've never really liked the CSO. It's so stupidly, pointlessly big, while at the same time just being a regular Covenant Assault-carrier that Bungie dramatically inflated.
Comparing futuristic spaceship crews with naval carriers is very stupid idea. Spaceship will most likely be mostly, if not fully automated- maintaince, repairs, organization of the vessel and other things done currently by humans will be done by computer resulting in higher efficency and basically everything being faster, in the case of destruction of the ship, there will also be less/no victims. In fact, I am even surprised this ship has tens of thousands crew members.
Darkshard1 I have to agree. The supercarrier simply doesn't make sense to me. How does a ship of this size make military sense? You could have an entire fleet for the cost of one supercarrier. :/
To be fair, the size number for this ship in particular came from the essential visual guide, which has been thouroughly debunked a dozen times over now. Not only that, but it broke lore at least three times in its depictions of brutes and spartan weapons. This is because it was made by artists, not writers. Game Canon and even comics, outstrip art books in terms of canonical hierarchy
This has very little to do with any assumptions or speculations about what is 'most likely' to happen with space ships. But honestly? The point of my comparison was never much about the crew; it's about the role, and the available space. The CSO is a super carrier. As far as we've seen of the setting, that implies some things: It carries fighter-craft (which are manned), it carries armies and no doubt it would carry the supplies and the like to keep those going. It doesn't matter how many are needed to actually crew the CSO, the point is that it's supposed to carry around far more than that. And yet there is no indication that it carries anywhere near enough to justify it's absurd size. Tens of thousands? You could cram millions upon millions upon millions of soldiers into that thing, fleets of landing craft to get them to the surface, the aircraft to support them and enough supplies to keep it all running for quite some time. Hell, with something that big you could probably fit a lot of manufacturing in there, to produce replacements, new weapons or spare parts on demand. By the logic of it's sheer size alone, the CSO should have been carrying enough military force that it could have overwhelmed Reach on it's own the moment it showed up. Instead it just sorta looms threateningly until it's destroyed by the improvised slipspace bomb. The CSO could easily just be a regular assault carrier, and it would likely change nothing about the story, because the implications of a ship that size were obviously never considered by the people responsible for those numbers.
The Covenant have no use of AI, never have they been used the only faction to use AI are the Humans. But the best explanation of use of space is: 1. The Engine section - A craft that size requires an extremely large reactor to power her systems and never mind her Actual Engines and Slipspace Drive. 2. The space used to Store All the vehicles used for Planetary Invasions and required Launch bays. 3. The required Transit system for a craft that large. I imagine even the covenant would have some form of Lift/tram system the use to transport the people and equipment from place to place on the ships. 4. Weapon ports would also take up quite a lot of space as well. As seen in the books and Halo: Reach the ships use quite a bit of space for their weapon systems and those seen in Reach are only the light plasma weapons. I imagine the areas for the Plasma torpedoes and beams are much larger. 5. I can't think of a 5th but that's a lot space taken up already than the obvious crew quaters and command rooms.
Nathan Price The Infinity is even longer than an Assault Cartier. Which means the Covenant SuperCarrier is the only Covenant Ship bigger than Infinity, though it is MUCH bigger. Not sure if the Infinity would have a chance but it would still be a good fight.
@@matthewbrunson4964 if the cso manages to get to somehow get above the infinity, it will obviously win because of its excavation beam and plasma bombardment but other than that I'd say the infinity would win at range if it doesn't run out of ammo for its custom smacs (I think it was since they punched a hole in the mantles approach)
I'm pretty sure 1 Supercarrier could invade a planet with ease. I'm going to assume it can carry 1-2 Assault Carriers in the hangar, which can each carry a two cruisers. If they were all fully armed, that's an armada.
I'm pretty sure it can take over an entire system of human colonies with ease, and unless the UNSC deployed hundreds of ships to counter it along with using S-MACs this thing would be absolutely unstoppable.
1:09 i know that melody from somewhere but can't remember from where.. ugh anyone knows? Sounds Red Faction'ish but .. idk (and that's deffinitley not from Battlezone 2 i checked the soundtrack and there is nothing remotely similar.)
This ship is so huge, that if you turned it on it's end; it would stand slightly taller and wider than the Rakatan Star Forge from Star Wars.
Theoretically due to the nature of space combat it can turn and fire the ventral energy projector at other ships in space combat. Because it wasn't terrifying enough as is.
Spacedock Such a beauty! I'm such a sucker for Halo Naval lore.
Love your content man. Hoping for more Babylon 5 and 40k stuff in the future.
Spacedock love the halo ships Can't wait to see one take on anything from Star Trek/Wars in a vs
Spacedock space battleship yamato or the USS cygnus please.
*Slipspace rupture detected*
*Slipspace rupture detected*
*Slipspace rupture detected*
Gives me chills every time.
Also memories of getting invited to custom games in Halo 3 and Reach...
god I miss Reach
"Must be the whole damn Covenant fleet!"
Gamma station control reading multiple pings below the orbital defence gird
Yeah were picking up anomalies to
Long Night of Solace (the mission not the ship) is proof we need more space battles in Halo games, or even a ship centric Halo game.
They could make a more space battle themed Halo Wars?
CerberusPsycho there is a mod called sins of the prophets. (It may be a game but i cant remember) it is exactly what you described.
I want a space battle themed Halo game.
Raving Rando Could be a great idea for a spin off. You start off dogfighting in a long sword, and as you go along you could go do ground attack missions and air battles, progressing up from a long sword to a sabre to eventually a broadsword. That'd be awesome.
Alex Gellel this would be a game that would aptly flesh out the space battles in Halo. As well as give more concrete in- game descriptions of the various ships that we see in cutscenes and backgrounds during gameplay.
Imagine being assigned in the engine area of this ship then being called to the bridge only to be asked "hey how's it going?"
Shipmaster! We are outnumbered 3 to 1!
Then it is an even fight...
All cruisers fire at will! Burn their mongrel hides!
If only it were so easy
Those ships were CAS carriers not CSO supercarrier
@@MrHat. they are the same ships but different sizes
Those were CAS carriers, if it was a CSO it would be more like 30 to 1
I love curvy ships. The covenant know how to make em
They make THICC ships
hol up
Real battleships have curves
Well as they say "They like 'em big. They like 'em chunky. They like 'em round. That somethin' somethin' .*hippo sounds* "
Stronk and curvy ship
*Tell 'em to make it count*
Were it so easy.
And then on, unknowing to noble 6, he just rescued what would go on to be the biggest dictator in the galaxy.
@@zd_5907 Not just Noble 6 but also Carter and Emile
That’s why I love Halo so much. What game or series has so many recognizable/ iconic ships with a plethora of different configurations like halo does? Such a beautiful series.
Name: CSO Class Supercarrier. Role: Plot Device.
Technically every scifi ship is a plot device
@@apassionatenerd.3564 except for the ships in lore that never show up and is only mentioned.
CSO class Supercarrier is the class not the name
I
"Reactors firing I'm loosing her!"
"Our wings may be clipped but we've got your back"
Shame also because it didn't need to stick around after you shut off the comm system on the corvette. Savannah should have pulled out, and that would have also given the writers the chance to have it appear later in the campaign maybe at New Alexandria instead.
"Frigate's gone six"
Yeah, I realy like the design.
I love covenant ships, their ships are so big and dramatic because tech to them is hailed in a religious manner
I loved that mission in Halo: Reach. Boarding the Long Night from the fighters was the coolest thing ever!
you didn't board the long night itself you just boarded a corvett
eezaak21 to expand, the corvette delivered the bomb after the cons were cut off and teleported half of the ship to oblivion
Actually you boarded the corvette 'ardent prayer'
RIP Noble team
Not all of them are dead, Jun is still alive.
PISTOL PETE and literally too they’re the most remembered characters that died along side to Johnson
PISTOL PETE well in the games. The books have some sad moments
I love how we only every got to see 1 of these in all the games. Makes it's presence on Reach all the more sinister!
We saw two in reach and a new one in halo infinite, though this comment is 3 years old, at least we're getting more
@@Bazzable343's lore is so convoluted and asinine I consider anything past Reach to be non-canon tbh
@@Bazzablewait where in infinite??? This is my favorite ship, how did I miss it?
@@Rallysoldier it was retconned into being a cas, but on that one map with the frigate firing at the cas
@@Bazzable thought it was in the story 😞
Think whatever you want but you must admit that the covenant can name ships. Long Night of Solace is such an elegant yet epic name that is fitting for a ship of it’s size and perhaps even alludes to what the covenant initially thought the ship would do.
It amuses me how people gripe about how it's "too big!".
I KNOW RIGHT?! Usually people love it the bigger sizes ;)
It's the covenant, small is not in their war ship dictionary
the walking taco- that's what she said ( ͡° ͜ʖ ͡°)
[inserts penis joke]
Well halo is all about size
Regardless of whether you play Halo or not, like or hate the Covenant's ship design, I think we can all agree that "Long Night of Solace" is a helluva good name for a warship
Covenant always have the best names.
The super-carrier is one of the most surprising sci-fi ships I've ever seen, like it can go kilometer-to-kilometer with battleships from the Imperium of Man
I love the CSO ship designs. All their vehicles were very well designed and looked awesome. I always say if I was in charge of any faction in the Halo Universe, it would be without a doubt, the CSO.
Wort Wort Wort!
DEUS VULT MY BROTHER! WORT WORT WORT!
A Random Crusader - GO GO GO
Raving Rando
DEUS VULT
Starfleet HQ Noob-TubeR
*covenant yelling intensifies!
*URAAAAAAA*
I've always LOVED these ships, I hope to see more of them in upcoming Halo games.
its a shame how games are going nowadays, all the old halos paid so much attention to little details and things that are interactable all over the map, the items, the plants, the water, just everything, the destruction physics for vehicles, where you shoot them and how that area breaks up or something falls off, nobody really does that anymore
Bro, you have a fantastic way of explaining things
i love the design of these badboys
Do the Majestic class interdictor and Farragut class battle cruiser both from elite dangerous
I always did like the look of Covenant ships. Jagged edges and blocky ships may be the current "hip" style of space ships but sleek and curvy ships like these look nice. I do prefer the Assault carrier and the regular cruiser though. These HUUUGE ships are a bit too over the top for my liking.
There is a reason that design is common throughout many unrelated universes. Aerodynamic designs in space are useless since there is no aero and are space inefficient.
The 'Long Night of Solace' is large city sized.
It easily could have served as an Ark ship or a place one could live their whole life in...if it was retrofitted for civilian life and not military.
CSO class super carrier: *exist*
Jorge: I'm about to end this man's career
*Supreme Commander Thel Vadamee and the Fleet of Paticular Justice joined the chat*
*Supreme Commander Thel Vadamee and the Fleet of Particular Justice joined the chat*
Just discovered this great channel , keep up the good work sir .
Ah The carrier that launches other carriers. The scale of it is terrifying.
I heard that it could also Carry Several Dozen SDV Covenant Corvettes (Hence how the Corvettes were able to get into the Epsilon Eridani System without being detected) In much the same way that the CAS Assault Carrier and the UNSC Infinity can Carry multiple Frigate sized Warships.
Richard Ched heavy corvettes are not shielded
Aku Dark lord It depends how you define the word Shield. Larger Capital Ships have the space equivalent of Energy Shields or Over Shields. Standard Shields strengthen the Hull Plating. The Corvette lacks Energy Overshields.
Richard Ched good point
Awesome video. Thanks.
Have you ever done anything on the Arcadia, the death shadow class battleship or dreadnaught from Captain Harlock? It's a very interesting ship and very powerful.
U get a really good look at the bottom in Reach and there's a shit ton of them
A suggestion: Starcraft 2 battlecruiser, Mother ship, Carrier or Leviathan.
Make a video about the "Farragut Class Battlecruiser" and The "Majestic Class Interdictor" from Elite Dangerous
The CSO-Class Supercarriers as a matter of fact carried 90,000 - 110,000 Covenant troops. While the CAS-Class Assault Carriers carried 20,000 - 30,000 Covenant troops.
Its crazy to even think if even the UNSC Infinity which holds 17,000 UNSC troops can take on a CSO, but would have a 60% chance at destroying a CAS.
The Infinity has never taken on a CSO and if it did the Infinity has a very low chance of making it out alive. Energy shields are weak towards plasma based weapons and getting near a heavily gunned ship like the CSO is suicide. The only reason they were able to take one of those down was because the team hide themselves on a Corvette that had clearance to dock the Supercarrier. I do like the idea of using a slipspace engine to warp a portion of the Supercarrier to another location in space.
What I want to know is where the heck are the other CSO supercarriers at right now. It was mentioned that there were a few of them that used to guard High Charity.
@@Kyte001 it is unknown on where the other CSO-Class Supercarriers may be at this point. I am stating from my point of view however that there is no way there is only one CSO in existence. There has to be in my perspective at least 20 more ships of the same class other than the Long Night of Solace.
And with your point on the UNSC Infinity taking on a CSO-Class Supercarrier is indeed extreme suicide. Considering if you were aboard the Infinity which holds 17,000 UNSC troops, you would be going against the largest Covenant ship carrying 90,000 - 110,000 Covenant troops. The Infinity would definetly be toast after a few hours.
Would it be possible to have you do a description of some of the vessels from Legend of the Galactic Heroes? I'd like to no more about them.
Some potential examples
- Brunhild
- Hyperion
- Asgrimm
- Ajax
- Iserlohn Fortress
- Geiersburg Fortress
very good episode my man!
Armour 30 meters thick?!? It would have to engage reverse thrust almost BEFORE it started moving. :D
When a Covenant Supercarrier shows up. You either surrender or you better have a crazy plan.
Love the videos, keep them coming!
To Spaceship : Apply the following code immediatly: TORA TORA TORA.
Where is my ship!?
I love halo ship naming conventions.
"hey yo what's your favorite halo ship"?
"oh its Breach of Contract"
"sick bro"
the Super MAC defenses around reach (shoots slugs roughly 10x larger than normal MAC) were capable of destroying this class of ship in 2 shots. Reaches fall was traumatic not only because of its significance to humans but also that it represented the forefromt of human technology and could not hold of the covenant at the beginning of the war
It was not just that. Reach was effectively Earth's last line of defense as it was home to most of their war-industrial complex and as such had most of the remaining military assets near it beyond those at Earth. In fact ships were told to not jump to Reach or Earth directly under the Cole protocols (due to Reach's designation as a core world and would thus fall under articles 1 and 2). Though the crystal slipped into the reactor manifold of the UNSA Iroquois was likely how the Covenant found Reach.
Pretty much this was the nail in the coffin and it was a matter of time till Earth fell if the great schism had not happened.
I really like the CSO class, but never was the biggest fan of the class looking like the CAS but bigger. My personal headcannon is that only the most important and highest ranked Elites have the honor to receive one. And since there are so few, when an Elite commander get one, he is allowed to personalize/customize it a bit so that each one has a distinctive look, be it paint scheme, decals, or maybe more extensive modifications. Maybe the commander of the Long Night of Solace just really liked the CAS class design, so he modeled his ship after the CAS so that's why it looks like one. And when a new commander takes over a CSO I guess they would either keep the ship the same, or refit it to look different.
Maybe Xytan War'Watinree being the highest ranked elite with his awesome silver and gold armor, commanded a really cool and unique looking silver and gold CSO.
And all it took was a frigate, 2 Spartans, a small platoon of marines, and a stolen corvette to make most of it disappear forever. We need another ship like this in future halo games. A ship that strikes fear in the hearts of humanity.
You just explained exactly why making ships this size is idiotic.
Late to the party BUT
I think we found a contender for something that can go toe to toe with an Imperium of Man battleship. 30m of armour, extensive shielding, weapons that can touch 6 digit range... I'd quite like to see this go up against a Gloriana.
Macragge's Honor would annihilate this thing. Imperium battle tech is simply on another level man.
@@mattbristerpostma3742 I mean I'd love to debate this one for the novelty; I'm usually the one in 40k's corner. But a cruiser's macro battery is putting like 3.7 teratons of firepower per cannon per salvo, with dozens of cannon making up a battery and several batteries making up a broadside acc. to (RogueTrader core rules). And that's only the macro half the broadside- lunars also have lances.
So... I mean I'd LOVE to try and debate it in favour of the halo ship, for a change... but... :'D :'D :'D
living on an 80ish sq mi. island that is 20 ish miles long with a pop under 30,000, that thing terrifies the shit out of me
28,960 meters equals about 17 miles! That's freaking huge!
Didn't Chief casually board one after narrowly escaping Halos destruction on a Longsword space combat vehicle in the events of First Strike immediately following Combat Evolved?
That was a CAS, but nonetheless a staggering feat
Can you do a video about the UNSC Autumn-class Heavy Cruiser and or UNSC frigates ?
Covenant have some of the best ship designings
This is it, chief
What is the largest ship in Sci-Fi? (Not counting the TARDIS because that's kind of cheating).
The Harvester Mothership from ID Resurgence, that is is 3,000 km and blotted out an entire ocean
Johnny Kilroy there's a infographic that has size comparison of a crap ton of science fiction ships somewhere on the internet.
Depending on your definition of ship, the strongest contenders I can think of would be either Starkiller Base (Star Wars) or the Necron World Engine (40k), both of which are planets outfitted with engines as to be mobile. The latter is wholly artificial, and might thus be easier to label as a ship.
Most likely the Mothership from Independence Day. It says the dimensions are 596 km.
Vger from Star Trek the Motion Picture, being like 100 AU in diameter
Watching these videos about halo. Really can't wait for Halo: Warfleets to comeout.
What creeps me out the most about this fussock is, that short of the amount of resources put on a single ship of that tonnage, I really can't see any exploitable weak spots or easy counters to it. Maybe an volley from an orbital defense platform array... But the CSO's capitain would need to be plain dumb to expose himself to that. Assuming that it can seal off breached sections of the hull, even a heavy-caliber MAC volley might not do the trick
Really wish Bungie had given this ship a unique design rather than reusing the same design as the normal Covenant carriers.
"For a brick, he flew pretty good!"
Do you know how many of this were built?
Lord Vader the covenant had hundreds if not thousands of them
i think we know atleast 2 of them. but there are likely more
Lord Vader why would one such as you care?
It's doubtful there were ever more than a small handful.
Just scaling off of the official dimensions, CSO is literally the size of about 140 assault carriers in terms of mass, and the assault carriers never seemed to be quite that common. This indicates that the construction of a single super-carrier like this would have been a MAJOR undertaking, and spent materials and effort that could instead have been used on hundreds of smaller ships.
Lord Vader AFAIK there were 6 present at high charity during the great schism, with more stated to be out in other fleets
I just love how covenant ships look
@spacedock your using a red faction guerrilla song props to you 0:10 for the record he is using the song "subvert "
This ship is obnoxiously huge and overpowered
Such a powerful ship wow
It's scary honestly, the Covenant didnt even try and it nearly annihlated Humanity but got obliterated from within. It had most like 100,000s of vessels or even more.
Couple of questions I need answers for...
1: how many CSO were ever developed?
2: why didn't the prophet of regret have one?
3: are there any left in 2558?
1. Six were present escorting High Charity and they were more present in other fleets so we can assume less than 100. Exact numbers is unknown.
2. The Prophet didn't know Earth was the last Planet for Humanity, so he didn't bring any Supercarriers because he wasn't expecting humanity to be there.
3. What's left of the Covenant could have at least 1 or 2 while the Arbiter could have more. Again exact numbers are unknown.
You guys should do a show on the Klingon D7 K'tinga.
Fantastic, the scale of the ships in Halo are just massive compared to other universes, I think even the UNSC frigates would be fairly big compares to other similar class vessels in other fiction and their the smaller end of ships in Halo
Warhammer 40k?
the Agamembar Halo and 40k boast some of the largest ships in science fiction, most of which just sound economically ruinous.
One of the biggest classes in 40k (or technically 30k) was the Gloriana-class ships that served as flagships for each of the Primarchs. Each was custom built to the Legion it would serve, and the biggest of them was the Ultramarines' one, at 26 kilometers in length. Which is as it turns out a bit smaller than this one. Then again, Eldar Craftworlds and the Imperial Fists' Phalax are far bigger.
Well compared to wh40k and star wars they are pretty small for example the average wh40k imperial escort destroyer is larger then UNSC marathon class heavy cruisers .
wasnt the gloriana 80 km ?
Please for the love of God do a GLORIANA CLASS BATTLESHIP
Fucking Covies know how to build'em man!
Galactic Empire: Our Super Star Destroyer is the largest and most power warship ever created!
The Covenant: Hold my Plasma
I love the cso even though a lot of people hate it mainly because it fits with the doctrine of the covenant as there imitative not innovative.
The only Covenant constructs bigger than the Super-Carrier were the refueling and repair station Unyielding Hierophant and the Prophets mobile station High Charity.
like to see some breakdowns of Foundation ships
Who would win, the CSO class supercarrier or a Wraith Hive ship?
Did I hear Versus series?
honestly, not even the ZPM enhanced hive would stand a chance. The covvie carrier would just hack it to bits with the energy projectors while the massive raw bulk of the carriers defensive options tank whatever firepower the hive has. It took a full broadside afterall just to subdue a solitary BC-304 which was not ZPM enhanced
CSO :Mainly because the wraith Don't have shields and probably get destroyed by the cso's on board weapons
and darts would just get torn apart by the covenant seraph fighters,sorry but the only chances the wraith would have in this scenario is if they had there overwhelming numbers
I think a better match up would be Oryx's Dreadnought from Destiny
I think the SuperHive might stand a chance. If only cause it got a regenerating superhull, but thats the only thing it has going for it. Damn thing could tank drones and Asgard beams after all.
Slipspace rupture detected. Slipspace rupture detected. Slipspace rupture detected
I love your content considered doing 40k
I think that 90ft thick armor is a bit of a stretch lmao.
for a ship 30km long? nah
Simply BADASS!!!!
You're telling me Regret's carrier in the Battle of Earth was a CAS instead of a CSO? I don't think I believe that.
Yup, it was. halo.fandom.com/wiki/Solemn_Penance
Smaller carrier to infiltrate Earth a bit easier , Supercarrier is too big of a target , Regret's purpose wasnt to fight , it was to infiltrate
That's the dumbest comment I've ever seen there is only one supercarrier and it was already destroyed by the time the covenant found earth
@@rhodamyersparker5006 That's not true.
I wonder what a CSO size spirit of fire would look like. Good lord talk about a “support ship”
Pride of hiigara Pride of hiigara Pride of hiigara Pride of hiigara Pride of hiigara Pride of hiigara Pride of hiigara
Say this ship's stern end was at the coastline of New York City and the ship faced west...where would the tip of the bow end?
'The fleet of particular justice'.
Good thing all these CSO ships were destroyed by the UNSC infinity's construction, these things could tear it apart. And am I the only one who didn't know the Supercarrier was actually called 'Long Night of Solace'
Dominarch421 here some that I know of
2 or more CSO supercarriers guarding high charity
Long night of solace
Sublime transcendence
I'd like to know how it would stack up against a Super Star Destroyer (Executor or Eclipse (19.000 meters/17.500 meters). Both are dwarfed by the CSO Class Supercarrier by at least 10.000 meters, but the CSO Class Supercarrier wasn't specifically built for combat. The Eclipse and Executor on the other hand were superweapons, especially the Eclipse with its superlaser with 2/3 of the power of the Death Star.
Corristo89 eclipse would one shot it.
Eclipse would one shot it, the Executor however would get raped by a CSO.
Come on. Do the CCS battlecruiser. It's the ISD of Halo.
Petition for a game where we get to fly one of these
It never ceases to amuse me how daft the scaling for a lot of Sci-Fi starships can be, especially the more gargantuan ones like this. This colossus is nearly 29 kilometers long, and it's complement is rated in 'tens of thousands'? Just scaling roughly (very roughly) from a modern super-carrier, you could cram a BILLION people into it and probably still have a lot of space left over. Really shows the amount of thought that went into these numbers.
I've never really liked the CSO. It's so stupidly, pointlessly big, while at the same time just being a regular Covenant Assault-carrier that Bungie dramatically inflated.
Comparing futuristic spaceship crews with naval carriers is very stupid idea. Spaceship will most likely be mostly, if not fully automated- maintaince, repairs, organization of the vessel and other things done currently by humans will be done by computer resulting in higher efficency and basically everything being faster, in the case of destruction of the ship, there will also be less/no victims.
In fact, I am even surprised this ship has tens of thousands crew members.
Darkshard1 I have to agree. The supercarrier simply doesn't make sense to me. How does a ship of this size make military sense? You could have an entire fleet for the cost of one supercarrier. :/
To be fair, the size number for this ship in particular came from the essential visual guide, which has been thouroughly debunked a dozen times over now. Not only that, but it broke lore at least three times in its depictions of brutes and spartan weapons. This is because it was made by artists, not writers. Game Canon and even comics, outstrip art books in terms of canonical hierarchy
This has very little to do with any assumptions or speculations about what is 'most likely' to happen with space ships. But honestly? The point of my comparison was never much about the crew; it's about the role, and the available space. The CSO is a super carrier. As far as we've seen of the setting, that implies some things: It carries fighter-craft (which are manned), it carries armies and no doubt it would carry the supplies and the like to keep those going. It doesn't matter how many are needed to actually crew the CSO, the point is that it's supposed to carry around far more than that.
And yet there is no indication that it carries anywhere near enough to justify it's absurd size. Tens of thousands? You could cram millions upon millions upon millions of soldiers into that thing, fleets of landing craft to get them to the surface, the aircraft to support them and enough supplies to keep it all running for quite some time. Hell, with something that big you could probably fit a lot of manufacturing in there, to produce replacements, new weapons or spare parts on demand. By the logic of it's sheer size alone, the CSO should have been carrying enough military force that it could have overwhelmed Reach on it's own the moment it showed up.
Instead it just sorta looms threateningly until it's destroyed by the improvised slipspace bomb.
The CSO could easily just be a regular assault carrier, and it would likely change nothing about the story, because the implications of a ship that size were obviously never considered by the people responsible for those numbers.
The Covenant have no use of AI, never have they been used the only faction to use AI are the Humans. But the best explanation of use of space is:
1. The Engine section - A craft that size requires an extremely large reactor to power her systems and never mind her Actual Engines and Slipspace Drive.
2. The space used to Store All the vehicles used for Planetary Invasions and required Launch bays.
3. The required Transit system for a craft that large. I imagine even the covenant would have some form of Lift/tram system the use to transport the people and equipment from place to place on the ships.
4. Weapon ports would also take up quite a lot of space as well. As seen in the books and Halo: Reach the ships use quite a bit of space for their weapon systems and those seen in Reach are only the light plasma weapons. I imagine the areas for the Plasma torpedoes and beams are much larger.
5. I can't think of a 5th but that's a lot space taken up already than the obvious crew quaters and command rooms.
I'd love to see a CSO go 1 on 1 with the Infinity.
Nathan Price The Infinity is even longer than an Assault Cartier. Which means the Covenant SuperCarrier is the only Covenant Ship bigger than Infinity, though it is MUCH bigger. Not sure if the Infinity would have a chance but it would still be a good fight.
@@matthewbrunson4964 if the cso manages to get to somehow get above the infinity, it will obviously win because of its excavation beam and plasma bombardment but other than that I'd say the infinity would win at range if it doesn't run out of ammo for its custom smacs (I think it was since they punched a hole in the mantles approach)
Sidonia - Knights of Sidnonia - I've always be curious of what the mass of rock is on yhe ship. Thanks in advance
Large and powerful, but would die in short order if it met the Zentraedi.
Can u do a video on the massive forerunner contructs?
Imagine seeing about 50 of 'em pop out of slipspace above Earth
*Why do I hear boss music?*
*In the form of Covenant religious oaths*
can you do videos on all the other types of covenant ships
I'm pretty sure 1 Supercarrier could invade a planet with ease. I'm going to assume it can carry 1-2 Assault Carriers in the hangar, which can each carry a two cruisers. If they were all fully armed, that's an armada.
I'm pretty sure it can take over an entire system of human colonies with ease, and unless the UNSC deployed hundreds of ships to counter it along with using S-MACs this thing would be absolutely unstoppable.
I really want revell to make a model kit for this ship and the other halo spacecraft. maybe a 1:10000 scale
1:09 i know that melody from somewhere but can't remember from where.. ugh
anyone knows? Sounds Red Faction'ish but .. idk (and that's deffinitley not from Battlezone 2 i checked the soundtrack and there is nothing remotely similar.)
its from redfaction guerrilla. its the serious fight theme.
Halo’s version of the Yamato
Can you do the UNSC Infinity from Halo & the Endeavor class starship from Star Trek Online?