UCreate - Create a Tropical Island Level in Unreal Engine 5 with Gaea (Full Tutorial)

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  • เผยแพร่เมื่อ 18 ต.ค. 2024

ความคิดเห็น • 45

  • @MrLarsalexander
    @MrLarsalexander 6 หลายเดือนก่อน +6

    For the trees spawning on the mountain top you can actually set a max height for the foliage in the individual files. You need to then figure out what the max and min height you want is by placing a cude or empty actor in the scene, and then put them on the min and max height you want. Now input those Z-Values to the min and max height, and you will not have those foliage meshes spawn above or below anymore....

    • @chronicaberration
      @chronicaberration  6 หลายเดือนก่อน +1

      Yup, that's right. The reason I didn't mention that is because that would probably take a bit more time to set up, so working with the foliage volumes might be more convenient.

  • @opsxp23
    @opsxp23 6 หลายเดือนก่อน +2

    Love to see you so some gaea 2 stuff

  • @buster5661
    @buster5661 5 หลายเดือนก่อน +2

    On a tropical island,
    Underneath the molten lava moon.
    Hangin' with the hula dancers,
    Askin' questions cause' they got all the answers.
    Puttin' on lotion!
    Sittin' by the ocean!
    Rubbin' it on my body!
    Rubbin' it on my body!
    Get me out of this caa-a-ve,
    'Cause it's nothing but a gladiator graa-a-ve.
    And if I stick to the plaa-a-n,
    I think I'll turn into a lava maa-a-n.
    I think I'll turn into a lava man!

  • @Amor2point0
    @Amor2point0 6 หลายเดือนก่อน

    Thank you so much, I needed this so much

    • @Amor2point0
      @Amor2point0 6 หลายเดือนก่อน

      Okay, when I do blur everything turns black and it will not change

  • @specter929
    @specter929 หลายเดือนก่อน +3

    any chance of doing a version of the Gaea file to work with Gaea 2.0 please?

    • @chronicaberration
      @chronicaberration  20 วันที่ผ่านมา

      Sorry, I don't have the time for that currently.

    • @Native_Creation
      @Native_Creation 17 วันที่ผ่านมา

      @@chronicaberration same question, but do you know off the top of your head if there are any major differences?

    • @itsMBWAAA
      @itsMBWAAA 11 วันที่ผ่านมา +1

      @@Native_Creationthere seems to be some major differences in the layout of Gaea 1.x and gaea2. You will def not be able to use Gaea2 for the first time and get something exported to Unreal just by following a Gaea 1 tutorial. I just learned that lol

  • @andrewsneacker1256
    @andrewsneacker1256 22 วันที่ผ่านมา +1

    Why this pack is not for sale rightnow?

  • @ManuelMoyaArmenta
    @ManuelMoyaArmenta 4 หลายเดือนก่อน +1

    Great job, i learn so much!!

  • @Kor3Gaming_Ghost
    @Kor3Gaming_Ghost 4 หลายเดือนก่อน +1

    I normally use brushfy packs but for $89.99 for the forest pack is by far the best i ever seen, i need it asap

  • @Top5Stats
    @Top5Stats 3 หลายเดือนก่อน

    Great video. Thanks for sharing it and you got my like.

  • @pawelsuwala480
    @pawelsuwala480 5 หลายเดือนก่อน +1

    Hey man. I followed your tutorial but have an issue at one point. At 22:55 of your video you say something about already having an island template but I dont have it and when I would like to import my project into a new UE5 scene the thing is not loading properly. Could you please let me know where to get the UE5 island template from, please?

    • @chronicaberration
      @chronicaberration  5 หลายเดือนก่อน

      It's not a template build into Unreal, it's my pack that I'm promoting here. If you are interested, you can take a look here: www.unrealengine.com/marketplace/en-US/product/ucreate-tropical-islands-jungle-forest

    • @YoungVeteran2023
      @YoungVeteran2023 3 หลายเดือนก่อน +2

      #baitandswitch

    • @Native_Creation
      @Native_Creation 17 วันที่ผ่านมา

      @@chronicaberration not available?

  • @user-in6my4ru8c
    @user-in6my4ru8c 4 หลายเดือนก่อน

    Thank you for the good lecture.
    But I don't know how to use auto-materials. And how do I add the ocean? 😢😢

    • @chronicaberration
      @chronicaberration  3 หลายเดือนก่อน

      You could just follow the steps in the tutorial. Make sure that you enable the Water and Impostor Baker plugins. If you want to apply the landscape material to your own map instead of using the one that comes with the pack, then simply apply "MI_Island_01" material in the "Materials" - > "Landscape" folder to your own landscape.
      If you are confused I would reccommend to just watch some basic lanscape tutorials, as well as how to set up an Ocean system. In short, go to Window -> Place Actors, search for "Water" and drag & drop "Water Body Ocean" to your scene. But again, the simplest solution would be to follow my steps from the tut.

  • @Native_Creation
    @Native_Creation 17 วันที่ผ่านมา

    Island pack not available

  • @IndenturedFreedom
    @IndenturedFreedom 6 หลายเดือนก่อน

    Hello, Michal, great tutorial all around. Thank you! However whenever I import the file, it is only a texture in unreal engine. It seems I'm missing a step.

    • @chronicaberration
      @chronicaberration  6 หลายเดือนก่อน +1

      The texture .png files are the heightmap and splat maps, which you can use to create the same Island as you can see in the tut. The .tor files are Gaea projects that you can open up in Gaea and modify to your liking.
      If you want to use the heightmap, then rewatch from 24:41 so that you can see how to import it.
      Thanks and cheers!

  • @IPlayVideoGamesAndNothingElse
    @IPlayVideoGamesAndNothingElse 22 วันที่ผ่านมา

    I don’t even know how to show a terrain how am I suppose to follow along if I’m just a random person that downloaded gaea 2.0 and want to start learning.

    • @chronicaberration
      @chronicaberration  20 วันที่ผ่านมา

      The tutorial was made a few months ago before the release of Gaea 2.0. You could download the older version [I was using 1.3] if you want to follow the tut.

  • @budotsmedia_advertising
    @budotsmedia_advertising 6 หลายเดือนก่อน +1

    dobry tutorial, GAEA 1.3 ?

  • @randomfootages9120
    @randomfootages9120 6 หลายเดือนก่อน

    Will you make a map from call of duty modern warfare 4 it’s called (Crossfire) using all features of Unreal Engine 5.4 ?

    • @chronicaberration
      @chronicaberration  6 หลายเดือนก่อน +1

      Interesting idea but I'm working now on onother project. Who knows, maybe in the future?

    • @randomfootages9120
      @randomfootages9120 6 หลายเดือนก่อน

      @@chronicaberration I hope you don't forget what I said. Hopefully with in 2 or 3 months we will see if you are able to make that map

  • @pierrotbeats-music
    @pierrotbeats-music 6 หลายเดือนก่อน +1

    What can we do if we don't have your pack?

    • @chronicaberration
      @chronicaberration  6 หลายเดือนก่อน

      Buy it! ^^ There might be some free jungle assets on the marketplace, I would check that out first.

  • @nguyenphucnam7175
    @nguyenphucnam7175 4 หลายเดือนก่อน

    How can you make texture without duplicate

  • @wielandsmith
    @wielandsmith 29 วันที่ผ่านมา

    I'm using Gaea 2 and things just don't the same way. The mask also won't let me draw.

    • @chronicaberration
      @chronicaberration  20 วันที่ผ่านมา

      I was using Gaea 1.3 before the release of 2.0. I would have to make an updated tutorial for 2.0 but honestly I don't have the time for that.

  • @vatbab9043
    @vatbab9043 6 หลายเดือนก่อน

    Pc requirement please

    • @chronicaberration
      @chronicaberration  6 หลายเดือนก่อน +1

      The forest is a bit heavy on performance, I would recommend a GPU in the range of RTX30x series.
      You can take a look at the playable demo and see for yourself - the link is in the description.

  • @eligijuspranskunas3509
    @eligijuspranskunas3509 3 หลายเดือนก่อน +1

    it was all perfect, until started duplicate, copy, etc...

    • @chronicaberration
      @chronicaberration  3 หลายเดือนก่อน

      What exactly is a problematic part for you?

  • @shihabahmed2809
    @shihabahmed2809 3 หลายเดือนก่อน +1

    its not a full tutorial

    • @chronicaberration
      @chronicaberration  3 หลายเดือนก่อน

      It's not a fully detailed proposition of what would you like to see more of.

    • @YoungVeteran2023
      @YoungVeteran2023 3 หลายเดือนก่อน

      @@chronicaberration actual import process?

    • @chronicaberration
      @chronicaberration  3 หลายเดือนก่อน

      @@YoungVeteran2023 After purchasing the pack on the Marketplace you simply fire up Epic Launcher, go to library, search for the pack and click "add content to a project". Done.

    • @daliendaan
      @daliendaan หลายเดือนก่อน

      I wanna challenge you… Can you make a norway looking landscape with fjords and cliffs all around but still flat areas where people can live? Just Check for “Escape in the fjords” on google. Because your terrain is not natural at all. There isn’t a single flat space… thats not natural at all, or at least it feels to me like it isn’t. Maybe i challenge Gaea itself 😂😂