1:48:32 Song of Storms guy says: "Oh, you have a musical instrument, I will teach you my song. With it, you can make rain anywhere." "Abello deserves to be flooded!"
I disagree. That house puzzle was really clever and felt like it really could be from a legit zelda game. It involves paying attention to a ranting person in jail who promises you treasure if you follow her crazy sounding directions - that's brilliant and I will not be convinced otherwise.
@@INFERN0FIRE I'd disagree, did she really need to? I don't recall any other empty houses, let alone any that did not already have stuff to do. It's more of if a player remembers what she said.
@endiness endiness Wrong! It does make them a moron! And there's nothing wrong with my communication skills, dude! You need to stop whining & accept the fact that the world is full of morons & they should never be defended, lest you sound like one yourself.
Objection. Insulting someone online, while that other person hasn't ofended anyone or said anything ofensive, makes you look like a dingus, dummy, or (sometimes) a dickhead
I couldn't stop laughing around the 16 minute mark where the dinolfos was just behind the counter doing his job and being passive and ZFG just murders him. ZFG comes back a bit later and the same Dinolfos attacks him this time and some dude in the comments says "this time he's mad" XD
11:35 Pretty sure that's a reference to Viktor Bout, a Russian arms dealer who was pretty infamous in the 90s and 2000s for who he sold weapons to and how he operated. The movie "Lord of War" with Nicholas Cage is supposed to be based on him. Edit: 17:08 and there he is!
I honestly don't get all the hate, I thought this rom hack was really cool. Although I do wish there was a better ending. I accidentally sequence broke through the bad ending very early by lighting all the torches with fire arrows, it is actually possible to just do that, so I was aware of what kind of thing to expect from this. But yeah, the whole thing kinda reminds me of those old text adventure games or even games like dragon's lair and another world, where bizarre stuff happens in every screen and you die from very silly things all the time haha.
I dislike this romhack because, in my opinion, it can get pretty boring, there's no bosses, dungeons aren't even hard, the story doesn't properly make sense and Nothing Happens, The Game tm. Also yeah the endings SUCK, they just tried to make a story and at the end of the game, they threw all the story to the bin, just because idk maybe they just got tired of the romhack or something. For me, having cutscenes and "proper" dialogs doesn't make it a good romhack, the story plain sucks, is destroyed at the end of the game and the game itself is boring.
@@bubblemage on the official trailer upload, the creator did reply to a review and admit he got tired of making it so didnt want to finish the last medallion dungeon or make 3 child dungeons. Understandable for something that took over a year but I wish he had at least finished a proper ending.
I dunno how you can like Zelda and find this hack good lol It's ugly to look at and the writing is terrible. The ocarina songs are lazy and uninspired they don't even sound like real melodies. Seriously listen to songs Link plays on the Ocarina in OoT/MM and compare to Don Camilo's music
This mod can use a little more polish in some areas, especially the writing, but for the most part I really enjoyed it, it's one of the most interesting full length oot hacks I ever seen in my opinion
As with Nimpize, the creator's first language isn't English. I agree about polishing up the writing, though. He could have had someone versed in English grammar and spelling go over it to make sure it was correct. However, I thought the mistakes were pretty funny and added to the strangeness of this hack.
So yeah, I'd recommend the developer to overhaul the main quest narrative to enable the player to learn about and subvert the Zora's plans by the end of the game. It could be a side quest interwoven with the main one, with small things the player can do here and there in between dungeons to prepare for the betrayal at the end of the game. Get some but not all done, and you get another bad ending where Link escapes but lives forever after in guilt. Get them all done, and Link gets access to a final dungeon or least gets a cinematic where he does a Gandalf in the court room, frees the king from his silence and saves the kingdom after beating some Zora ass. Call that the 'true' ending, and then this game will have earned its status as part of the hero of time story.
Yeah, just a side quest, where he actually resolves all the "charges" against him and gets out innocent. Maybe then they try to kill him anyways, but Skull Kid interferes and saves his. It would be a million times better
@@ultrascarlet5275 In a twisted way, 3 years later, the overall script weirdness and absolute train wreck of an ending has been a big part of what made MoT kind of legendary
From what I heard from the creator there would have been more to this hack in terms of story but he wanted to shift is focus onto other projects rather than work for another year or two to have a whole child section and 2 more dungeons/areas
@3:28:20 This was my favorite puzzle in any Zelda game in 20 years. I enjoyed this hack a lot, despite some incredibly janky platforming puzzles. It's my favorite of the few I've played. Thanks for streaming this play-through!
2:44:00 What do you mean? All the key words in her dialogue were in red, including "Lake," and "basement of my house." She literally told you exactly where she lived.
I don't know what all the trash talk was about, I thought this hack was pretty good the whole way through. Very well put together, comprehensive and cohesive in a way few hacks are with a very distinct sense of style. The writing works for it, too, in an apathetic, quasi-existentialist kind of way. All in all, very well suited to the kind of game that it's supposed to be. Of course, it'd be even greater with some bug fixes, QoL improvements from randomizer, aesthetic reworks here and there, and minimaps.
This hack is kinda like Ocarina of Time's version of The Last Promise for Fire Emblem. They both have some weird parts, especially with the edgy writing, but they were also extremely ambitious and laid the groundwork for full-sized hacks for their respective games.
@@bobthebuilder609 Yeah, but out of all the houses, the player should see that house as one with something to do inside of it. Most others had NPCs or weren't entirely abandoned.
Even the good ending was kind of terrible. :( Sound advice tho, just let the crazy place full of assholes collapse on itself and become the creepy degenerate fishmen from Bloodborne's Fishing Hamlet. :^) The arcade mini-games were hella cool tho!
I think the reference you're looking for is Innsmouth from Lovecraft's Shadow Over Innsmouth, which is no doubt what inspired Bloodborne's fishing hamlet.
@@Ceireavne I am aware. Bloodborne actually made me more interested in picking up some of Lovecraft's works. However, Bloodborne being one of my favourite games of all time and having never read Shadow Over Innsmouth, Bloodborne is the reference I'm sticking with.
I really was thinking there was going to be significance to the fairy being named nite. Like maybe youre unintentionally restoring them to power and would have to fight them as a final(and only) boss.
@@anon4305 Hell, I'd actually argue the original one where the owl just has you walk to your death would have been the better one to stick with if only because even though it's equally bad it fell in line with everyone in the country being a psychotic idiot that assumes they know the right way to do things and didn't throw in a weird Zora transformation scheme in at the last second.
Chat and comment section really be full of people complaining, I personally had fun playing this with a friend like sure endings were stupid besides UFO but still the areas were neat to explore and it felt like I was replaying a zelda game from the era. I was kinda on the edge about the story but in the end what mattered to me was having fun while playing it and the game did that. Puzzles were fun and I only got stuck in 1.
Awesome hack, but a lot of missed potential. Would've been really cool if you could give the cow milk to the sick people in the hospital area to cure them. It would be even deeper lore to show that they are sick from drinking the Jabu milk.
I loved watching this. But ever since the very first part I was dying to know what happens when you light the torch in the fireplace in the village hotel where you start. I was waiting for him or chat to remember but NOBODY DID. And I'm probably not ever gonna play this, so can someone tells me what you get for lighting that torch??? Its gonna drive me crazy
@@Schnibbelb0hne THANK YOU. That is exactly what I expected. But when he read the note in the library about going back to where he started I got super excited that the fireplace opened some secret passage to the end. Thatd be way too easy though.
This romhack is cool. It most definitely has flaws, but there were a lot of nice puzzles and a large variety of different areas and minidungeons. With more polish this could have been really amazing.
If it’s a matter of any ending in this ROMhack, he could just hover up to the UFO ending after getting bombs as quickly as possible, that would not take that long. The only reason The Missing Link took so long was because he got lost for a while and thoroughly explored. I think he could get to the dungeon pretty quickly and probably discover some skips. But if we get some any% runs of these ROMhacks, we’ll have a better of idea I suppose.
Pretty cool romhack! Definitely has some issues and it's rough at times but overall it's pretty decent. Dungeons are cool and some neat puzzles and concepts. Shame a large portion of the chat are whiney babies complaining that a free game made by one dude isn't absolutely perfect. Typical Twitch chat though so I guess that's expected.
Is ZFG playing an older/newer version of this? The one I downloaded from Hylian Modding has some subtle differences, most noticeably the water not being transparent like it is in ZFG's. It makes the diving minigame almost impossible. EDIT I figured it out! For those using retroarch like me, you have to go into options (click 'toggle quickmenu' and then scroll down to options) then change the GFX plugin to either 'Rice' or 'Angrylion.' I prefer Rice because Angrylion intentionally lowers the resolution. Switching to Gln64 also fixes the water transparency, but for some reason it also causes the textures to pop in and out which is almost worse.
There was an updated patch released 2 days after the initial release, and I think i remember the creator saying something about the diving game changed, so that may be it. Either that, or possibly an emulator issue if you're on emu.
I hate how everyone in chat, especially Volv, continuously shat all over this rom hack. Obviously it has its flaws but it's pretty ambitious and people worked really hard for a long time in it.
To be honest and even tho a great amount of work went into it, I didn't enjoy that romhack. At many times it felt so unnecessarily over-sized and stretched, plus many of the areas had so many textures which really did hurt my eyes, so it was a tough time to play through it myself.
34:00 It looks almost like the elevator doors or blast doors from Fallout 3 and Fallout: New Vegas. It might just be a blast door to a factory floor, or something like that. In practical terms, it's probably just decoration, to add flavor to this factory.
There are legit complaints one can have about this, but holy shit chat got bad during the bonus levels at the end there. Some people really have no idea what it takes to make a game, or a rom hack in this case.
the ending was kind of weird. you expect to have a final temple. a "divine temple" no less. then you are executed. it is a "conspiracy". but it just feels kind of random. i didn't feel involved or betrayed. it just felt random as hell. then the secret ending is you can just "walk away". which is cool. it "per-maturely truncated" as my collage animation professor would have said. also all this stuff about the "master of time" creating the "eternal day". that was kind of abandoned. i was thinking they might have something like a "previous hero of time" who became corrupt. and he was the master of time. when i realized that the master of time was not "you". instead you are executed over some "whale milking" conspiracy. and even your fairy is involved for "some reason". i feel like skull kid was the main character we interacted with.. and he isn't involved in the ending.
Yeah, but it doesn't make for a good ending to a game. Like what the fuck was the point of the game at this point, to where the romhacker puts in all this effort and then once the player is this invested just says "fuck it, too lazy to finish this" and pulls basically a Sopranos ending.
@@Rpground He spent 1.5 years on this. it's no real surprise that he was a little tired of the romhack and wanted to just release it so he didn't have to keep working on it. not really an excuse, but it's entirely understandable. still wish he'd let someone else maybe finish it though.
@@arnox4554 TLJ is the best of the sequel trilogy - which doesn't mean it's *fantastic,* but does mean it actually tries to be something instead of the very elaborate nothing of TROS. I'd say the OT still beats it pretty handily overall, but TLJ is still a good deal better than a lot of the other SW movies. Either way, more on-topic - this hack really could've used an ending that resolved... anything? Like, it doesn't even necessarily need a proper "good" ending - just an ending that at least lets Link see his quest through to the end, even if it were to have utterly catastrophic consequences. That would feel more earned and even satisfying over "lmao you get lynched, bye" or "lmao you just fuck off, bye."
What an experience! I watched the whole thing from part 1 to 3! I was not expecting the bad ending AT ALL. I also can't seem to make sense of it, isn't he the Hero of Time? Doest he have the gauntlets and a variety of weapons? How on earth did a bunch of zoras capture Link??????????? Thats why I kinda found it funny because of how weird it all was
WTF is up with this soundtrack? 3:14:30 is the opening theme to the Shining: th-cam.com/video/g_nsZ8yt1KA/w-d-xo.html There's also shit from Oldboy in this soundtrack.
honestly the beggining was good and all that, but at some point it lost its energy kinda, and at the end its just give up and not worth it, like whats that even?
It's not your fault, you did your best, but I feel kinda ripped off by the lack of conclusion. Idk why someone would put in that much effort and then, seemingly, not finish building the game. Oh well, nice watching you play it. Thanks
This is an older video now but if anyone has any suggestions on where to look for the last two heart pieces I’m missing (I’ve done the arcade games and the mini game enemies) and the 19 skulls I’ve yet to see lmk
Totally sucks that there is no real good ending only a bad and troll endings. Might as well just have made it Link doesn't care and murders everyone double crossing him and it would have been better. Oh well, nice go.
All three endings suck ass. Imagine spending a year and a half of your life to produce a product just to write "And then Link dies" or "And then link gave up" at the end.
1:48:32 Song of Storms guy says:
"Oh, you have a musical instrument, I will teach you my song. With it, you can make rain anywhere."
"Abello deserves to be flooded!"
I disagree. That house puzzle was really clever and felt like it really could be from a legit zelda game. It involves paying attention to a ranting person in jail who promises you treasure if you follow her crazy sounding directions - that's brilliant and I will not be convinced otherwise.
If she would have said where she lived, then I'd agree.
@@INFERN0FIRE I'd disagree, did she really need to? I don't recall any other empty houses, let alone any that did not already have stuff to do. It's more of if a player remembers what she said.
@@INFERN0FIRE She did you moron! She mentioned wanting to bury her husband in the LAKE, but buried him in the basement instead!
@endiness endiness Wrong! It does make them a moron! And there's nothing wrong with my communication skills, dude! You need to stop whining & accept the fact that the world is full of morons & they should never be defended, lest you sound like one yourself.
Objection. Insulting someone online, while that other person hasn't ofended anyone or said anything ofensive, makes you look like a dingus, dummy, or (sometimes) a dickhead
Regardless of the actual quality of the writing multiple endings is pretty badass for a hack. Kinda want to see more of that in the future.
I couldn't stop laughing around the 16 minute mark where the dinolfos was just behind the counter doing his job and being passive and ZFG just murders him. ZFG comes back a bit later and the same Dinolfos attacks him this time and some dude in the comments says "this time he's mad" XD
Didnt recognize that, thx :D
Best part of this whole hack was the Resident Evil minigame.
At what time?
11:35 Pretty sure that's a reference to Viktor Bout, a Russian arms dealer who was pretty infamous in the 90s and 2000s for who he sold weapons to and how he operated. The movie "Lord of War" with Nicholas Cage is supposed to be based on him.
Edit: 17:08 and there he is!
I definitely thought that was Jim from the Office episode where they go to the Utica branch to spy on Karen...
I honestly don't get all the hate, I thought this rom hack was really cool. Although I do wish there was a better ending.
I accidentally sequence broke through the bad ending very early by lighting all the torches with fire arrows, it is actually possible to just do that, so I was aware of what kind of thing to expect from this.
But yeah, the whole thing kinda reminds me of those old text adventure games or even games like dragon's lair and another world, where bizarre stuff happens in every screen and you die from very silly things all the time haha.
I just wish the ending wasn't so anticlimactic. Also the lack of any bosses hurt the hack imo.
In defence of this
Soul reaver 2 did this and the BOSS FIGHT was really just a scripted fight
The lack of bosses I mean
I dislike this romhack because, in my opinion, it can get pretty boring, there's no bosses, dungeons aren't even hard, the story doesn't properly make sense and Nothing Happens, The Game tm. Also yeah the endings SUCK, they just tried to make a story and at the end of the game, they threw all the story to the bin, just because idk maybe they just got tired of the romhack or something. For me, having cutscenes and "proper" dialogs doesn't make it a good romhack, the story plain sucks, is destroyed at the end of the game and the game itself is boring.
@@bubblemage on the official trailer upload, the creator did reply to a review and admit he got tired of making it so didnt want to finish the last medallion dungeon or make 3 child dungeons.
Understandable for something that took over a year but I wish he had at least finished a proper ending.
I dunno how you can like Zelda and find this hack good lol
It's ugly to look at and the writing is terrible. The ocarina songs are lazy and uninspired they don't even sound like real melodies. Seriously listen to songs Link plays on the Ocarina in OoT/MM and compare to Don Camilo's music
I really liked the dungeons in this hack. But everything else was... weird
They were somewhat ok. I just didn’t like how everything was so camouflaged from walls to the floors... made everything look messy
This mod can use a little more polish in some areas, especially the writing, but for the most part I really enjoyed it, it's one of the most interesting full length oot hacks I ever seen in my opinion
As with Nimpize, the creator's first language isn't English. I agree about polishing up the writing, though. He could have had someone versed in English grammar and spelling go over it to make sure it was correct. However, I thought the mistakes were pretty funny and added to the strangeness of this hack.
So yeah, I'd recommend the developer to overhaul the main quest narrative to enable the player to learn about and subvert the Zora's plans by the end of the game. It could be a side quest interwoven with the main one, with small things the player can do here and there in between dungeons to prepare for the betrayal at the end of the game. Get some but not all done, and you get another bad ending where Link escapes but lives forever after in guilt. Get them all done, and Link gets access to a final dungeon or least gets a cinematic where he does a Gandalf in the court room, frees the king from his silence and saves the kingdom after beating some Zora ass. Call that the 'true' ending, and then this game will have earned its status as part of the hero of time story.
Yeah, just a side quest, where he actually resolves all the "charges" against him and gets out innocent. Maybe then they try to kill him anyways, but Skull Kid interferes and saves his. It would be a million times better
You missed the whole point of the game
@@Rislear The point of the of the game is for the ending to suck? Alright then.
@@ultrascarlet5275 In a twisted way, 3 years later, the overall script weirdness and absolute train wreck of an ending has been a big part of what made MoT kind of legendary
From what I heard from the creator there would have been more to this hack in terms of story but he wanted to shift is focus onto other projects rather than work for another year or two to have a whole child section and 2 more dungeons/areas
Of all the rooms he missed he had to miss the slaughter house room with the Kokiri in the furnace I would've loved to see his reaction.
THE *WHAT.*
i just played it by myself and was disgusted about this when i saw it
33:45 enough people in chat said "THE PIT" that it summoned Ostrealava
Man, Volv was just insufferable in chat throughout this entire play-through.
Who?
@@NaiaDeurKlinkI guess Volvagia, old time OoT runner
@3:28:20 This was my favorite puzzle in any Zelda game in 20 years. I enjoyed this hack a lot, despite some incredibly janky platforming puzzles. It's my favorite of the few I've played. Thanks for streaming this play-through!
Don't think he ever actually went back for the Patrick's Manor fireplace skulltula
2:44:00 What do you mean? All the key words in her dialogue were in red, including "Lake," and "basement of my house." She literally told you exactly where she lived.
zfg sounds even more bored and done with everything in this
Its so edgy
Plot twist: The unintended ending is the beginning of a new rom hack with Link fighting space monsters.
The Legend of Zelda: Escape Room Edition
Wow, now I understand what people meant with "the writing is horrible and gets worse". These endings were all garbage
I don't know what all the trash talk was about, I thought this hack was pretty good the whole way through. Very well put together, comprehensive and cohesive in a way few hacks are with a very distinct sense of style. The writing works for it, too, in an apathetic, quasi-existentialist kind of way. All in all, very well suited to the kind of game that it's supposed to be.
Of course, it'd be even greater with some bug fixes, QoL improvements from randomizer, aesthetic reworks here and there, and minimaps.
This hack is kinda like Ocarina of Time's version of The Last Promise for Fire Emblem. They both have some weird parts, especially with the edgy writing, but they were also extremely ambitious and laid the groundwork for full-sized hacks for their respective games.
unintended ending best ending
The lady in the jail cell says it's at the house by the lake
@@bobthebuilder609 Yeah, but out of all the houses, the player should see that house as one with something to do inside of it. Most others had NPCs or weren't entirely abandoned.
Even the good ending was kind of terrible. :(
Sound advice tho, just let the crazy place full of assholes collapse on itself and become the creepy degenerate fishmen from Bloodborne's Fishing Hamlet. :^)
The arcade mini-games were hella cool tho!
I think the reference you're looking for is Innsmouth from Lovecraft's Shadow Over Innsmouth, which is no doubt what inspired Bloodborne's fishing hamlet.
@@Ceireavne I am aware. Bloodborne actually made me more interested in picking up some of Lovecraft's works.
However, Bloodborne being one of my favourite games of all time and having never read Shadow Over Innsmouth, Bloodborne is the reference I'm sticking with.
@endiness endiness That's not gonna stop me from reading a good book. -shrug-
@endiness endiness I just seperate the art from the artist. I love Lovecraft's stuff, but the guy himself? Not so much.
I really was thinking there was going to be significance to the fairy being named nite. Like maybe youre unintentionally restoring them to power and would have to fight them as a final(and only) boss.
The bad ending is the best one and the good ending is the bad one.
Unintentional one is just cheating zfgMad
@@anon4305 Hell, I'd actually argue the original one where the owl just has you walk to your death would have been the better one to stick with if only because even though it's equally bad it fell in line with everyone in the country being a psychotic idiot that assumes they know the right way to do things and didn't throw in a weird Zora transformation scheme in at the last second.
"you can call me Valentina Nappi because I can carry 99 nuts"
Also Abello Danger -> Abella Danger
Chat and comment section really be full of people complaining, I personally had fun playing this with a friend like sure endings were stupid besides UFO but still the areas were neat to explore and it felt like I was replaying a zelda game from the era. I was kinda on the edge about the story but in the end what mattered to me was having fun while playing it and the game did that. Puzzles were fun and I only got stuck in 1.
Awesome hack, but a lot of missed potential. Would've been really cool if you could give the cow milk to the sick people in the hospital area to cure them. It would be even deeper lore to show that they are sick from drinking the Jabu milk.
11:22 when you question the meaning of life
Saw this stream on twitch a few days before. Really nice game hack but in my opinion the main game end is so unsatisfactory
Unsatisfactory doesn't even begin to describe it. lol
I loved watching this. But ever since the very first part I was dying to know what happens when you light the torch in the fireplace in the village hotel where you start. I was waiting for him or chat to remember but NOBODY DID. And I'm probably not ever gonna play this, so can someone tells me what you get for lighting that torch??? Its gonna drive me crazy
Went and checked just for you
@@Schnibbelb0hne THANK YOU. That is exactly what I expected. But when he read the note in the library about going back to where he started I got super excited that the fireplace opened some secret passage to the end. Thatd be way too easy though.
Very entertaining, thank you so much
Big thanks to the dev as well
If someone hadn't said that Bombchu Factory photo was Viktor Bout I would have guessed that it was Todd Howard with a fake mustache.
The lake house puzzle was the most La Mulana thing I've ever seen outside of La Mulana
The textures in this rom hack are too busy looking and it's unpleasant to look at
I feel this and I think it's too dark in color, like the colors aren't doing it any favors imo
more of that there is only dark textures
I love it, honestly. Adds a cool and sinister aesthetic.
This romhack is cool. It most definitely has flaws, but there were a lot of nice puzzles and a large variety of different areas and minidungeons. With more polish this could have been really amazing.
Imagine doing ZFG doing a gauntlet of Ocarina of Time, then Missing Link, then Majora's Mask finishing with this one.
Honestly, using glitches, he could complete all of them in like two hours.
@@Randinator would need alot of work to figure how how to beat these ROMs quickly
If it’s a matter of any ending in this ROMhack, he could just hover up to the UFO ending after getting bombs as quickly as possible, that would not take that long. The only reason The Missing Link took so long was because he got lost for a while and thoroughly explored. I think he could get to the dungeon pretty quickly and probably discover some skips. But if we get some any% runs of these ROMhacks, we’ll have a better of idea I suppose.
Looking back, bombs did take a while to get, but I’m not ruling it out.
Nah dude, he has to boot up MM and go to the beaver racecourse, then do nimpize any%, then play song of time and finish MM
Pretty cool romhack! Definitely has some issues and it's rough at times but overall it's pretty decent. Dungeons are cool and some neat puzzles and concepts.
Shame a large portion of the chat are whiney babies complaining that a free game made by one dude isn't absolutely perfect. Typical Twitch chat though so I guess that's expected.
Looking forward to volv making his own romhack so we can rip on his texturing abilities all day
Is ZFG playing an older/newer version of this? The one I downloaded from Hylian Modding has some subtle differences, most noticeably the water not being transparent like it is in ZFG's. It makes the diving minigame almost impossible.
EDIT I figured it out! For those using retroarch like me, you have to go into options (click 'toggle quickmenu' and then scroll down to options) then change the GFX plugin to either 'Rice' or 'Angrylion.' I prefer Rice because Angrylion intentionally lowers the resolution.
Switching to Gln64 also fixes the water transparency, but for some reason it also causes the textures to pop in and out which is almost worse.
There was an updated patch released 2 days after the initial release, and I think i remember the creator saying something about the diving game changed, so that may be it. Either that, or possibly an emulator issue if you're on emu.
the transparent water has nothing to dowith the rom itself, it's your graphics plugin. change it and the water will be fine. had the problem too.
@@NexiNarcotic would you happen to know how to change the graphics plugin on retroarch?
@@terranosuchus no, i don't like retroarch because it's so unstructured and just too much. just use project 64 and you'll be fine
Watching the end of this was like watching the end of The Last of Us 2
Wait did they add spare heart pieces to this? I have 20 hearts but I never got the 2 from killing the enemies in the town minigames.
Yeah I saw a comment on the website that says they found 70 heart pieces when there are only 68 to fill all hearts
I hate how everyone in chat, especially Volv, continuously shat all over this rom hack. Obviously it has its flaws but it's pretty ambitious and people worked really hard for a long time in it.
11:37 Victor Boum is a parody of a Russian arms dealer named Victor Bout
Zoras crimes: Murder and lying about milk
To be honest and even tho a great amount of work went into it, I didn't enjoy that romhack. At many times it felt so unnecessarily over-sized and stretched, plus many of the areas had so many textures which really did hurt my eyes, so it was a tough time to play through it myself.
34:00 It looks almost like the elevator doors or blast doors from Fallout 3 and Fallout: New Vegas. It might just be a blast door to a factory floor, or something like that. In practical terms, it's probably just decoration, to add flavor to this factory.
There are legit complaints one can have about this, but holy shit chat got bad during the bonus levels at the end there. Some people really have no idea what it takes to make a game, or a rom hack in this case.
The Yingwie Malmsteen music during space link caught me off guard
You missed an entire room in the death ice temple
Yeah? Time?
the ending was kind of weird. you expect to have a final temple. a "divine temple" no less. then you are executed. it is a "conspiracy". but it just feels kind of random. i didn't feel involved or betrayed. it just felt random as hell. then the secret ending is you can just "walk away". which is cool. it "per-maturely truncated" as my collage animation professor would have said.
also all this stuff about the "master of time" creating the "eternal day". that was kind of abandoned. i was thinking they might have something like a "previous hero of time" who became corrupt. and he was the master of time. when i realized that the master of time was not "you". instead you are executed over some "whale milking" conspiracy. and even your fairy is involved for "some reason". i feel like skull kid was the main character we interacted with.. and he isn't involved in the ending.
22:56 ??? What's the skull count fix?
Had a lot of fun watching you play this rom hack! But, I thought you were trying to do 100% heart pieces and everything?
I ended up mostly going for 100% off stream.
@@ZFG I'd love to see that if you recorded it, if not no worries. Thanks for streaming what you did!
@@ZFG Or, I guess I'm just curious if you missed any big areas, or if it was just returning to the same places?
@30:50 hi past Kride widepeepoHappy
Would love to see the developers collaborate with some writers for their next project
Illuminati gazing into your soul 22:53
1:09:40 Damn! The music was just getting to the best part!
i thought the ending was great. "sometimes it's better to flee from crazy places." that is a lesson we can all live by. that is the moral of the story
Yeah, but it doesn't make for a good ending to a game. Like what the fuck was the point of the game at this point, to where the romhacker puts in all this effort and then once the player is this invested just says "fuck it, too lazy to finish this" and pulls basically a Sopranos ending.
maybe a decent ending for a movie or book but definitely not a game, especially a long one
@@Rpground He spent 1.5 years on this. it's no real surprise that he was a little tired of the romhack and wanted to just release it so he didn't have to keep working on it. not really an excuse, but it's entirely understandable. still wish he'd let someone else maybe finish it though.
No. Just saying "lets quit" is an awful ending.
Where's the good ending?
2:37:28
@@puretestosterone9614 thank you so much!!
Sadly, this "good ending " was.... weird.
@@zuva999 weird is one way to put it
will you ever do tloz tp beta quest
Lol I can see some incredible fan art made of zfg milking the hanging-upside-down-and-bleeding-its-guts-out cow
Blue ball ending
That ending was so good because iT sUbVeRtEd YoUr ExPeCtAtIoNs!
Sounds like TLJ XD
@@Rathadude Star Wars TLJ was really good. Perhaps one of the only good things we got out of Disney's ownership of Star Wars. Fight me, pleb.
If youve seen Why the Last Jedi is a Complete Cinematic Failure from Vito, It really did feel like a classic Rian Johnson "gotcha" moment.
@@arnox4554 TLJ is the best of the sequel trilogy - which doesn't mean it's *fantastic,* but does mean it actually tries to be something instead of the very elaborate nothing of TROS. I'd say the OT still beats it pretty handily overall, but TLJ is still a good deal better than a lot of the other SW movies.
Either way, more on-topic - this hack really could've used an ending that resolved... anything? Like, it doesn't even necessarily need a proper "good" ending - just an ending that at least lets Link see his quest through to the end, even if it were to have utterly catastrophic consequences. That would feel more earned and even satisfying over "lmao you get lynched, bye" or "lmao you just fuck off, bye."
@@Knightmessenger Now watch this and tell me if you still feel the same way: th-cam.com/video/T2cBTLsWiDg/w-d-xo.html
What an experience! I watched the whole thing from part 1 to 3! I was not expecting the bad ending AT ALL. I also can't seem to make sense of it, isn't he the Hero of Time? Doest he have the gauntlets and a variety of weapons? How on earth did a bunch of zoras capture Link??????????? Thats why I kinda found it funny because of how weird it all was
Whats the zaccio's luck they are talking about?
1:16:30 “its like a boot to the head, but better”
WTF is up with this soundtrack? 3:14:30 is the opening theme to the Shining:
th-cam.com/video/g_nsZ8yt1KA/w-d-xo.html
There's also shit from Oldboy in this soundtrack.
What the hell kind of ending is that? Like yeah I understand, but also that is some serious bullshit. Do 90% of the effort and then walk away. Bah.
It would be good if the map was working
THIS LOOKS SOOOOOOOO GOOD. THANK YOU💖😫
Are we not going to discuss how great Bombtrack was in the moblin area?
That shit gave me a headache
1:00:32 Oh my god, what a moment. Hammer the bed!
No dampe!
0/10
That unintended ending was actually awesome lol
back to THE PLANK
Yes! 3 and half more hours!! Nice
Did he ever get that gold Skultula in the fireplace of Patrick's mansion?
The music is awesooooome❤️🎶😍
I watched all 3 of these vods expecting something a little better as the good ending but hoo boy...that was anticlimactic
honestly the beggining was good and all that, but at some point it lost its energy kinda, and at the end its just give up and not worth it, like whats that even?
36:45 Todd Howard painting?
It's Viktor Bout.
WAT?! A SUPER METROID SONG?! IN ZELDAAA?!!!...
I'm game.
Arwings are against NUT
How exactly can I get the so called "Good ending" ??
You probably need that scroll
It's not your fault, you did your best, but I feel kinda ripped off by the lack of conclusion. Idk why someone would put in that much effort and then, seemingly, not finish building the game.
Oh well, nice watching you play it. Thanks
Only problem with this vid is it's 3 hours instead of 8 :D
This is an older video now but if anyone has any suggestions on where to look for the last two heart pieces I’m missing (I’ve done the arcade games and the mini game enemies) and the 19 skulls I’ve yet to see lmk
hello mister, did you play it on an emulator?
Totally sucks that there is no real good ending only a bad and troll endings. Might as well just have made it Link doesn't care and murders everyone double crossing him and it would have been better. Oh well, nice go.
Isn't there 4 endings?
Not gonna lie, that "Defenseless" Arcade Game feels much better in terms of looks and gameplay than the entire ROMhack itself.
For anyone who might get a funny, I made a meme based on when ZFG first entered Lozans path:
imgur.com/gallery/cZjkAiu
did he ever get inside the elevator in the house by the lake???
I did it. I went to the superior floor but the basement si hard
did zfg really smoke weed with steven? or is that just a joke that i dont know about?
he smokes weed nearly everyday
@@insaneSG really? damn that sucks, that got me pretty dissappointed now
It's a joke lol
@@Dry4Haz oh alright, sorry then ^^"
@@bubblemage He gets his weed from the Kokiri I hear they got the best weed
2:10:00 nice frames
LoZ: Master of Wasting Time (trying to save a place the game does not allow you to save)
All three endings suck ass. Imagine spending a year and a half of your life to produce a product just to write "And then Link dies" or "And then link gave up" at the end.